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Unity入门操作_积木_009

2017-08-19 22:20 363 查看
void test23(int num)

{

for (int k = 0; 0 < num-k; k++)

for (int i = 0; i < (2 * (num - k) - 1); i++)
{

for (int j = 0; j < (2 * (num - k) - 1); j++)
{
GameObject obj = GameObject.CreatePrimitive(PrimitiveType.Cube);
obj.transform.position = new Vector3(j + 10 + k, k +10, i+10+k);
Debug.Log("1");

}
}
}

}




void Test02(int number)

{

for (int k = 0; k < number; k++)
{
for (int i = 0; i <= k; i++)
{
for (int j = 0; j <= k; j++)
{
GameObject obj = GameObject.CreatePrimitive(PrimitiveType.Cube);
obj.transform.position = new Vector3(j - k * 0.5f, number - k, i - 0.5f * k);
}
}
}




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标签:  unity 积木 金字塔