boost的asio实现简单的客户端和服务端
2018-01-08 18:34
309 查看
客户端:
服务端:
FR:海涛高软(hunk Xu)
//客户端 #include "stdafx.h" #include<boost/asio/io_service.hpp> #include<boost/asio/ip/tcp.hpp> #include<boost/bind.hpp> #include<boost/shared_ptr.hpp> #include<boost/enable_shared_from_this.hpp> #include<string> #include<iostream> #include<boost/asio/streambuf.hpp> #include<boost/asio/placeholders.hpp> #include<boost/asio.hpp> using boost::asio::ip::tcp; using boost::asio::ip::address; class client : public boost::enable_shared_from_this<client> { public: client(boost::asio::io_service &io_service, tcp::endpoint &endpoint) : io_service_(io_service), socket_(io_service), endpoint_(endpoint) { } void start() { socket_.async_connect(endpoint_, boost::bind(&client::handle_connect, shared_from_this(), boost::asio::placeholders::error)); } private: void handle_connect(const boost::system::error_code &error) { if (error) { if (error.value() != boost::system::errc::operation_canceled) { std::cerr << boost::system::system_error(error).what() << std::endl; } socket_.close(); return; } static tcp::no_delay option(true); socket_.set_option(option); strcpy_s(buf, "Hello World!\n"); boost::asio::async_write(socket_, boost::asio::buffer(buf, strlen(buf)), boost::bind(&client::handle_write, shared_from_this(), boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred)); } void handle_write(const boost::system::error_code& error, size_t bytes_transferred) { memset(buf, sizeof(buf), 0); boost::asio::async_read_until(socket_, sbuf, "\n", boost::bind(&client::handle_read, shared_from_this(), boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred)); } void handle_read(const boost::system::error_code& error, size_t bytes_transferred) { std::cout << buf << std::endl; } private: boost::asio::io_service &io_service_; tcp::socket socket_; tcp::endpoint &endpoint_; char buf[1024]; boost::asio::streambuf sbuf; }; typedef boost::shared_ptr<client> client_ptr; int main(int argc, char* argv[]) { boost::asio::io_service io_service; tcp::endpoint endpoint(address::from_string("127.0.0.1"), 1000); client_ptr new_session(new client(io_service, endpoint)); new_session->start(); io_service.run(); std::string ss; std::cin >> ss; return 0; }
服务端:
//服务端 #include "stdafx.h" #include <string.h> #include <boost/asio.hpp> #include <boost/bind.hpp> #include <boost/shared_ptr.hpp> #include <boost/enable_shared_from_this.hpp> using boost::asio::ip::tcp; using boost::asio::ip::address; class session : public boost::enable_shared_from_this<session> { public: session(boost::asio::io_service &io_service) : socket_(io_service) { } void start() { static tcp::no_delay option(true); socket_.set_option(option); boost::asio::async_read_until(socket_, sbuf_, "\n", boost::bind(&session::handle_read, shared_from_this(), boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred)); } tcp::socket &socket() { return socket_; } private: void handle_write(const boost::system::error_code& error, size_t bytes_transferred) { boost::asio::async_read_until(socket_, sbuf_, "\n", boost::bind(&session::handle_read, shared_from_this(), boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred)); } void handle_read(const boost::system::error_code& error, size_t bytes_transferred) { } private: tcp::socket socket_; boost::asio::streambuf sbuf_; }; typedef boost::shared_ptr<session> session_ptr; class server { public: server(boost::asio::io_service &io_service, tcp::endpoint &endpoint) : io_service_(io_service), acceptor_(io_service, endpoint) { session_ptr new_session(new session(io_service_)); acceptor_.async_accept(new_session->socket(), boost::bind(&server::handle_accept, this, new_session, boost::asio::placeholders::error)); } void handle_accept(session_ptr new_session, const boost::system::error_code& error) { if (error) { return; } new_session->start(); new_session.reset(new session(io_service_)); acceptor_.async_accept(new_session->socket(), boost::bind(&server::handle_accept, this, new_session, boost::asio::placeholders::error)); } void run() { io_service_.run(); } private: boost::asio::io_service &io_service_; tcp::acceptor acceptor_; }; int main(int argc, char* argv[]) { boost::asio::io_service io_service; tcp::endpoint endpoint(tcp::v4(), 1000); server s(io_service, endpoint); s.run(); return 0; }
FR:海涛高软(hunk Xu)
相关文章推荐
- 01 TCP Socket 编程_一个简单的服务端程序和客户端程序实现
- Socket TCP 协议实现服务端和客户端的简单通信
- 利用socket TCP协议实现客户端与服务端简单通信
- 实例:linux下实现简单的socket 客户端 服务端
- linux c下简单实现服务端与多客户端同时连接
- 用Socket实现的简单客户端和服务端程序(一)
- AgileEAS.NET SOA 中间件平台.Net Socket通信框架-简单例子-实现简单的服务端客户端消息应答
- golang实现简单的udp协议服务端与客户端示例
- 通过TCP实现客户端服务端简单链接案例
- 利用Tcp和socket实现的客户端与服务端的简单通信
- MyEclispe基于JAX-WS的WebService服务端客户端简单实现示例
- 使用流式套接字实现简单的客户端/服务端通信过程
- Java中利用socket实现简单的服务端与客户端的通信(基础级)
- 用Socket实现的简单客户端和服务端程序(二)
- Java简单实现UDP服务端和客户端的通信
- NIO实现的服务端与客户端之间的简单通信
- 简单的socket连接,实现服务端可以获得多个客户端连接(备份,方便以后查询)
- 网络编程--python实现 简单的服务端和客户端
- Unity使用C#实现简单Scoket连接及服务端与客户端通讯
- 文件上传简单服务端和客户端 Java 实现