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虚幻4 几个常用属性说明及不同之处

2016-04-08 13:38 357 查看
刚开始看这几个属性的时候,因为有些描述不太明确,我也被官方的文档说懵了。在自己做了一些实验后才理清了一些词语的不同。

下面所谓的Blueprint只表示蓝图节点而不表示蓝图资源的属性窗口;archetypes是指蓝图资源,instances是指蓝图实例(比如把一个蓝图拖动到场景就变成一个实例)。Anywhere是相对蓝图资源和蓝图实例来说的,并不包括蓝图节点。

BlueprintReadWrite:This property can be read or written from a Blueprint. This operator is incompatible with the BlueprintReadOnly specifier.

BlueprintReadWrite:在蓝图(节点)里面可以读写(get和set方法)。

BlueprintReadOnly:This property can be read by Blueprints, but not modified. This operator is incompatible with the BlueprintReadWrite specifier.

BlueprintReadOnly:在蓝图(节点)里面只读。

EditAnywhere:Indicates that this property can be edited by property windows, on archetypes and instances.

EditAnywhere:在资源和实例的属性窗口都可以编辑。与Visible*标识符冲突。

EditDefaultsOnly:Indicates that this property can be edited by property windows, but only on archetypes. This operator is incompatible with the Visible* specifiers.

EditDefaultsOnly:只能在资源的属性窗口编辑。与Visible*标识符冲突。

EditInstanceOnly:Indicates that this property can be edited by property windows, but only on instances, not on archetypes. This operator is incompatible with the Visible* specifiers.

EditDefaultsOnly:只能在实例的属性窗口编辑。与Visible*标识符冲突。

VisibleAnywhere:Indicates that this property is visible in property windows, but cannot be edited at all. This operator is incompatible with the Edit* specifiers.

VisibleAnywhere:在资源和实例的属性窗口可视,但不可编辑。与Edit*冲突。

VisibleDefaultsOnly:Indicates that this property is only visible in property windows for archetypes, and cannot be edited. This operator is incompatible with the Edit* specifiers.

VisibleDefaultsOnly:在资源的属性窗口可视,但不可编辑。与Edit*冲突。

VisibleInstanceOnly:Indicates that this property is only visible in property windows for instances, not for archetypes, and cannot be edited. This operator is incompatible with the Edit* specifiers.

VisibleDefaultsOnly:在实例的属性窗口可视,但不可编辑。与Edit*冲突。
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