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内核线程&&系统调用exit&&wait4&&撤销进程

2015-10-20 21:26 495 查看
在linux中,内核线程在以下几个方面运行:

内核线程只运行在内核态,普通进程可以运行于内核态和用户态

内核线程用大于page_offset的线性地址,普通进程可以用所有的

创建内核线程

kernel_thread()函数创建一个新的内核线程;
fn所要执行的内核函数的地址fn,要传递给函数的参数arg,一组clone标志
/*
* Create a kernel thread
*/
int kernel_thread(int (*fn)(void *), void * arg, unsigned long flags)
{
struct pt_regs regs;

memset(®s, 0, sizeof(regs));

regs.ebx = (unsigned long) fn;
regs.edx = (unsigned long) arg;

regs.xds = __USER_DS;
regs.xes = __USER_DS;
regs.orig_eax = -1;
regs.eip = (unsigned long) kernel_thread_helper;
regs.xcs = __KERNEL_CS;
regs.eflags = X86_EFLAGS_IF | X86_EFLAGS_SF | X86_EFLAGS_PF | 0x2;

/* Ok, create the new process.. */
return do_fork(flags | CLONE_VM | CLONE_UNTRACED, 0, ®s, 0, NULL, NULL);
}
clone_vm标志 避免复制调用进程的页表:由于新进程内核线程不会访问用户进程的地址空间,所以如果copy的话就会浪费;
CLONE_UNTRACED;不会用进程跟踪内核线程

传递给do_fork()参数的pregs表示内核栈地址;copy_thread()函数将从这里对新进程初始化CPU。kernel_thread()函数在这个栈中保留的寄存器的值目的是:
通过copy_thread把ebx和edx分别设置为参数fn和arg的值
把eip寄存器的值设置为下面汇编语言code的地址
__asm__(".section .text\n"
".align 4\n"
"kernel_thread_helper:\n\t"
"movl %edx,%eax\n\t"
"pushl %edx\n\t"
"call *%ebx\n\t"
"pushl %eax\n\t"
"call do_exit\n"
".previous");

新的内核进程开始执行fn(arg),该函数结束,内核线程执行系统调用do_exit,并把fn()的返回值传递给他;
0号进程
所有进程的祖先进程叫做0号进程,idle进程 或者叫做swapper进程;

start_kernel函数调用init,执行1号进程
一些内核线程:
keventd(事件)
执行keventd_wq工作队列
kswapd
执行内存回收
ksoftirqd
运行tasklet;每个cpu都有这样的一个内核线程;

进程终止:

do_group_exit()函数
do_group_exit(int exit_code)

{//杀死属于current线程组的所有的进程。
BUG_ON(exit_code & 0x80); /* core dumps don't get here */

        //检查进程退出标志是否为0;不为0说明 内核已经线程组执行退出过程;
if (current->signal->flags & SIGNAL_GROUP_EXIT)
exit_code = current->signal->group_exit_code;
else if (!thread_group_empty(current)) {
struct signal_struct *const sig = current->signal;
struct sighand_struct *const sighand = current->sighand;
read_lock(&tasklist_lock);
spin_lock_irq(&sighand->siglock);
if (sig->flags & SIGNAL_GROUP_EXIT)
/* Another thread got here before we took the lock.  */
exit_code = sig->group_exit_code;
else {
sig->flags = SIGNAL_GROUP_EXIT;
sig->group_exit_code = exit_code;
                   //杀死进程组其他的进程;
                     此函数实现流程为:函数扫描current->tgid
                    对应的pidtype_tgid类型的散列表中的每个pid链表;向表中不同于current
                     进程发送sigkill信号;结果这些进程执行do_exit函数退出
zap_other_threads(current);
}
spin_unlock_irq(&sighand->siglock);
read_unlock(&tasklist_lock);
}

do_exit(exit_code);
/* NOTREACHED */

}

fastcall NORET_TYPE void do_exit(long code)

{
struct task_struct *tsk = current;
int group_dead;

profile_task_exit(tsk);

if (unlikely(in_interrupt()))
panic("Aiee, killing interrupt handler!");
if (unlikely(!tsk->pid))
panic("Attempted to kill the idle task!");
if (unlikely(tsk->pid == 1))
panic("Attempted to kill init!");
if (tsk->io_context)
exit_io_context();

if (unlikely(current->ptrace & PT_TRACE_EXIT)) {
current->ptrace_message = code;
ptrace_notify((PTRACE_EVENT_EXIT << 8) | SIGTRAP);
}

       将进程描述符中的flag字段添加pf_exiting标识,以表示进程正在删除
tsk->flags |= PF_EXITING;
del_timer_sync(&tsk->real_timer);  从动态定时器队列中删除进程描述符。

if (unlikely(in_atomic()))
printk(KERN_INFO "note: %s[%d] exited with preempt_count %d\n",
current->comm, current->pid,
preempt_count());

acct_update_integrals();
update_mem_hiwater();
group_dead = atomic_dec_and_test(&tsk->signal->live);
if (group_dead)
acct_process(code);
_exit mm,_ exit files,_ exit fs以及_exit sighand()。可是,还有一种资源是不“继承”的,所以在do_ fork()中不会看到,那就是进程在用户空问建立和使用的“信号量”C semaphore。这是一种用于进程问通讯的资源,如果在调用exit()之前还有信号量尚未撤销,那就也要把它撤销。这里有一个简单的准则,就是看task
struct数据结构中的各个成分,如一个成分是个指针,在进程创建时以及运行过程中要为其在内核中分配一个数据结构或缓冲区,而且这个指针又是通向这个数据结构或缓冲区的唯一途径,那就一定要把它释放,否则就会造成内核的存储空问“泄漏”。例如,指针sig指向进程的信号处理表,这个表所占的空问是专为sig分配的,指针sig就是进入这个表的唯一途径,所以必须释放。而指针p_pp指向父进程的task
struct结构,可是父进程的task struct结构却并不是专门为了进程的p_pp而分配的,这个p_pp}并不是进入其父进程的task struct的唯一途径,所以不能把这个数据结构也释放掉,否则其它指向这个结构的指针就都“悬空”了。具体到用户空问信号量,当进程在用户空问创建和使用信号量时,内核会为进程task
struct结构中的两个指针semundo和semsleeping分配缓冲区(sem undo数据结构和sem_queue数据结构,详见进入这此数据结构的唯一途径,所以必须把它们释放。函数“进程问通信”)。而且,这两个指针就是sem exit的代码在inc/sem.c中:

exit_mm(tsk);

exit_sem(tsk);
__exit_files(tsk);
__exit_fs(tsk);
exit_namespace(tsk);
exit_thread();
调用check_stack_usage()检查进程内核栈的使用情况,并调用exit_thread()释放structthread_info结构体;
exit_keys(tsk);

if (group_dead && tsk->signal->leader)
disassociate_ctty(1);

module_put(tsk->thread_info->exec_domain->module);
if (tsk->binfmt)
module_put(tsk->binfmt->module);

tsk->exit_code = code;//终止代号
exit_notify(tsk);

#ifdef CONFIG_NUMA
mpol_free(tsk->mempolicy);
tsk->mempolicy = NULL;

#endif

BUG_ON(!(current->flags & PF_DEAD));
schedule();
BUG();
/* Avoid "noreturn function does return".  */
for (;;) ;

}

/*

 * Send signals to all our closest relatives so that they know

 * to properly mourn us..

 */

static void exit_notify(struct task_struct *tsk)

{
int state;
struct task_struct *t;
struct list_head ptrace_dead, *_p, *_n;

     

if (signal_pending(tsk) && !(tsk->signal->flags & SIGNAL_GROUP_EXIT)
   && !thread_group_empty(tsk)) {
/*
* This occurs when there was a race between our exit
* syscall and a group signal choosing us as the one to
* wake up.  It could be that we are the only thread
* alerted to check for pending signals, but another thread
* should be woken now to take the signal since we will not.
* Now we'll wake all the threads in the group just to make
* sure someone gets all the pending signals.
*/
read_lock(&tasklist_lock);
spin_lock_irq(&tsk->sighand->siglock);
for (t = next_thread(tsk); t != tsk; t = next_thread(t))
if (!signal_pending(t) && !(t->flags & PF_EXITING)) {
recalc_sigpending_tsk(t);
if (signal_pending(t))
signal_wake_up(t, 0);唤醒函数
}
spin_unlock_irq(&tsk->sighand->siglock);
read_unlock(&tasklist_lock);
}

write_lock_irq(&tasklist_lock);

/*
* This does two things:
*

  * A.  Make init inherit all the child processes
* B.  Check to see if any process groups have become orphaned
* as a result of our exiting, and if they have any stopped
* jobs, send them a SIGHUP and then a SIGCONT.  (POSIX 3.2.2.2)
*/

INIT_LIST_HEAD(&ptrace_dead);
        a)如果当前进程是一个线程,养父为同一线程组中的下一个线程;
        b)养父是当前进程的祖先进程;
        c)养父是init进程;
在task struct结构中有个指针P opp}'指向其“original parent”也即生父,另外还有个指针p_pp}'则指向养父。一个进程在创建之初其生父和养父是一致的,所以两个指针指向同一个父进程。但是,在运行中p_pp}'可以暂时地改变。这种改变发生在一个进程通过系统调用ptrace()来跟踪另一个进程的时候,这时候被跟踪进程的p_pp}'指针被设

置成指向正在跟踪它的进程,那个进程就暂时成了被跟踪进程的“养父”。而被跟踪进程的p_opptr指针却不变,仍旧指向其生父。如果一个进程在其了进程之前“去世”话,就要把它的了进程托付给某个进程。托付给谁呢?如果当前进程是一个线程,那就托付给同一线程组中的下一个线程,使了进程的p }pp}'指向这个线程。否则,就只好托付给系统中的init进程,所以这init进程就好像是孤儿院。由此可见,所谓‘original parent”也不是永远不变的,原因在于系统中的进程号pid以及用作task struct

结构的页面都是在周转使用的,所以实际上一来并没有保留这个记录的意义,二来技术上也有困难。现在,当前进程要exit()了,所以要将其所有的了进程都送进“孤儿院”,要不然到它们也要exit()的时候就没有父进程来料理它们的后事了。这就是调用forget original_parent()的目的(kernel/exit.c ) .
    就是说,搜索所有的task struct数据结构,凡发现“生父”为当前进程者就将其p }pp}'指针改成

指向child reaper,即init进程,并嘱其将来exit()时要发一个SIGCHLD信号给child reaper,并根据当

前进程的task struet结构中的pdeath_signal的设置向其发一个信号,告知生父的“噩耗”。

forget_original_parent(tsk, &ptrace_dead);
/*
* When we die, we re-parent all our children.
* Try to give them to another thread in our thread
* group, and if no such member exists, give it to
* the global child reaper process (ie "init")
*/
static inline void forget_original_parent(struct task_struct * father,
struct list_head *to_release)
{
struct task_struct *p, *reaper = father;
struct list_head *_p, *_n;
task_t fastcall *next_thread(const task_t *p)
{
<span style="white-space:pre">	</span>return pid_task(p->pids[PIDTYPE_TGID].pid_list.next, PIDTYPE_TGID);
}
do {
reaper = next_thread(reaper);
if (reaper == father) {
reaper = child_reaper; // struct task_struct *child_reaper = &init_task;
break;
}
} while (reaper->exit_state);

/*
* There are only two places where our children can be:
*
* - in our child list
* - in our ptraced child list
*
* Search them and reparent children.
*/
list_for_each_safe(_p, _n, &father->children) {
int ptrace;
p = list_entry(_p,struct task_struct,sibling);

ptrace = p->ptrace;

/* if father isn't the real parent, then ptrace must be enabled */
BUG_ON(father != p->real_parent && !ptrace);

if (father == p->real_parent) {
/* reparent with a reaper, real father it's us */
choose_new_parent(p, reaper, child_reaper);
reparent_thread(p, father, 0);
} else {
/* reparent ptraced task to its real parent */
__ptrace_unlink (p);
if (p->exit_state == EXIT_ZOMBIE && p->exit_signal != -1 &&
thread_group_empty(p))
do_notify_parent(p, p->exit_signal);
}

/*
* if the ptraced child is a zombie with exit_signal == -1
* we must collect it before we exit, or it will remain
* zombie forever since we prevented it from self-reap itself
* while it was being traced by us, to be able to see it in wait4.
*/
if (unlikely(ptrace && p->exit_state == EXIT_ZOMBIE && p->exit_signal == -1))
list_add(&p->ptrace_list, to_release);
}
list_for_each_safe(_p, _n, &father->ptrace_children) {
p = list_entry(_p,struct task_struct,ptrace_list);
choose_new_parent(p, reaper, child_reaper);
reparent_thread(p, father, 1);
}
}


BUG_ON(!list_empty(&tsk->children));
BUG_ON(!list_empty(&tsk->ptrace_children));

/*
* Check to see if any process groups have become orphaned
* as a result of our exiting, and if they have any stopped
* jobs, send them a SIGHUP and then a SIGCONT.  (POSIX 3.2.2.2)
*
* Case i: Our father is in a different pgrp than we are
* and we were the only connection outside, so our pgrp
* is about to become orphaned.
*/
 
t = tsk->real_parent;

if ((process_group(t) != process_group(tsk)) &&
   (t->signal->session == tsk->signal->session) &&
   will_become_orphaned_pgrp(process_group(tsk), tsk) &&
   has_stopped_jobs(process_group(tsk))) {
__kill_pg_info(SIGHUP, (void *)1, process_group(tsk));
__kill_pg_info(SIGCONT, (void *)1, process_group(tsk));
}

/* Let father know we died 
*
* Thread signals are configurable, but you aren't going to use
* that to send signals to arbitary processes. 
* That stops right now.
*
* If the parent exec id doesn't match the exec id we saved
* when we started then we know the parent has changed security
* domain.
*
* If our self_exec id doesn't match our parent_exec_id then
* we have changed execution domain as these two values started
* the same after a fork.
*
*/

if (tsk->exit_signal != SIGCHLD && tsk->exit_signal != -1 &&
   ( tsk->parent_exec_id != t->self_exec_id  ||
     tsk->self_exec_id != tsk->parent_exec_id)
   && !capable(CAP_KILL))
tsk->exit_signal = SIGCHLD;

/* If something other than our normal parent is ptracing us, then
* send it a SIGCHLD instead of honoring exit_signal.  exit_signal
* only has special meaning to our real parent.
*/
if (tsk->exit_signal != -1 && thread_group_empty(tsk)) {
int signal = tsk->parent == tsk->real_parent ? tsk->exit_signal : SIGCHLD;
do_notify_parent(tsk, signal);
} else if (tsk->ptrace) {
do_notify_parent(tsk, SIGCHLD);
}
向当前进程的养父发送信号,通知父进程当前进程即将消亡,让父进程来处理(父进程调用sys_waitpid释放剩下的资源)。
    参数tsk指向当前进程的task struct结构,只有当进程处于TASK ZOMBIE(正在exit())或TASK_ STOPPED(被跟踪)时才允许调用do_ notify parent()。从代码中可见,里的所谓parent是指当前进程的“养父”而不是“生父”,也就是由指针p_pp}'所指而不是p }pp}'所指的进程。在前面的forget original_parent()中已经把每个了进程的p }pp}'改成了指向child
reaper,而notify_parent()中却是向p_pp}'所指进程发信号;那样,将来当那些了进程要exit()时岂不是要向一个已经不存在了的父进程发信号吗?不要紧,exit notify()的代码中随后(392行)就把了进程的p_pp}'设置成与p_ opptr相同。  进程之问都通过亲缘关系连接在一起而形成“关系网”,所用的指针除p }pp}'和p_pp}'外,还有:

    p一 cptr,指向了进程,这里的c表示“child"o  p_cptr与p_pp}'是相对应的。当一个进程有多个了进程时,p_ cptr指向其“最年轻的”,也就是最近创建的那个了进程。p_ysptr,指向当前进程的“弟弟”,这里的Y表示“younger,而s表示“sibling"o p_osptr,指向当前进程的“哥哥”,这里的。表示“older"o这样,当前进程的所有了进程都通过p_ysptr和p_ osptr连接在一起形成一个双链队列。队列中每一个进程的p_pp}'都指向当前进程,而当前进程的p_
optr则指向队列中最后创建的了进程。有趣的是,

了进程在行事时只认其“养父”,而p }pp}'所指的“生父”倒似乎无关紧要。当然,一个进程除身处这个由亲属关系形成的队列中之外,同时也身处其它的队列中,所以tas址struct结构中还有其它的
<span style="font-size:18px;">/*
* Let a parent know about the death of a child.
* For a stopped/continued status change, use do_notify_parent_cldstop instead.
*/

void do_notify_parent(struct task_struct *tsk, int sig)
{
struct siginfo info;
unsigned long flags;
struct sighand_struct *psig;

BUG_ON(sig == -1);

/* do_notify_parent_cldstop should have been called instead.  */
BUG_ON(tsk->state & (TASK_STOPPED|TASK_TRACED));

BUG_ON(!tsk->ptrace &&
(tsk->group_leader != tsk || !thread_group_empty(tsk)));

info.si_signo = sig;
info.si_errno = 0;
info.si_pid = tsk->pid;
info.si_uid = tsk->uid;

/* FIXME: find out whether or not this is supposed to be c*time. */
info.si_utime = cputime_to_jiffies(cputime_add(tsk->utime,
tsk->signal->utime));
info.si_stime = cputime_to_jiffies(cputime_add(tsk->stime,
tsk->signal->stime));

info.si_status = tsk->exit_code & 0x7f;
if (tsk->exit_code & 0x80)
info.si_code = CLD_DUMPED;
else if (tsk->exit_code & 0x7f)
info.si_code = CLD_KILLED;
else {
info.si_code = CLD_EXITED;
info.si_status = tsk->exit_code >> 8;
}

psig = tsk->parent->sighand;
spin_lock_irqsave(&psig->siglock, flags);
if (sig == SIGCHLD &&
(psig->action[SIGCHLD-1].sa.sa_handler == SIG_IGN ||
(psig->action[SIGCHLD-1].sa.sa_flags & SA_NOCLDWAIT))) {
/*
* We are exiting and our parent doesn't care.  POSIX.1
* defines special semantics for setting SIGCHLD to SIG_IGN
* or setting the SA_NOCLDWAIT flag: we should be reaped
* automatically and not left for our parent's wait4 call.
* Rather than having the parent do it as a magic kind of
* signal handler, we just set this to tell do_exit that we
* can be cleaned up without becoming a zombie.  Note that
* we still call __wake_up_parent in this case, because a
* blocked sys_wait4 might now return -ECHILD.
*
* Whether we send SIGCHLD or not for SA_NOCLDWAIT
* is implementation-defined: we do (if you don't want
* it, just use SIG_IGN instead).
*/
tsk->exit_signal = -1;
if (psig->action[SIGCHLD-1].sa.sa_handler == SIG_IGN)
sig = 0;
}</span>
<span style="font-size:18px;"><span style="color: rgb(51, 51, 51); font-family: Arial; font-size: 13.63636302948px; line-height: 25.9943180084229px; widows: auto;">  send_sig_info(..., tsk->p_pptr):向父进程发送信号通知其自身结束的消息</span><br style="color: rgb(51, 51, 51); font-family: Arial; font-size: 13.63636302948px; line-height: 25.9943180084229px; widows: auto;" /><span style="color: rgb(51, 51, 51); font-family: Arial; font-size: 13.63636302948px; line-height: 25.9943180084229px; widows: auto;">         wake_up_parent(tsk->p_pptr): 唤醒父进程使之进入可调度队列(状态变为TASK_RUNNING)</span>
if (sig > 0 && sig <= _NSIG)
__group_send_sig_info(sig, &info, tsk->parent);
</span><span style="font-size:32px;">__wake_up_parent(tsk, tsk->parent);</span><span style="font-size:18px;">
spin_unlock_irqrestore(&psig->siglock, flags);
}
</span>
<span style="font-size:32px;">static inline void __wake_up_parent(struct task_struct *p,
<span style="white-space: pre;">				</span>    struct task_struct *parent)</span><span style="font-size:18px;">
{
</span><span style="font-size:18px; white-space: pre;">	</span><span style="font-size:18px;">wake_up_interruptible_sync(&parent->signal->wait_chldexit);
}
</span>


state = EXIT_ZOMBIE;
if (tsk->exit_signal == -1 &&
   (likely(tsk->ptrace == 0) ||
    unlikely(tsk->parent->signal->flags & SIGNAL_GROUP_EXIT)))
state = EXIT_DEAD;
tsk->exit_state = state;

/*
* Clear these here so that update_process_times() won't try to deliver
* itimer, profile or rlimit signals to this task while it is in late exit.
*/
tsk->it_virt_value = cputime_zero;
tsk->it_prof_value = cputime_zero;

write_unlock_irq(&tasklist_lock);

list_for_each_safe(_p, _n, &ptrace_dead) {
list_del_init(_p);
t = list_entry(_p,struct task_struct,ptrace_list);
release_task(t);
}

/* If the process is dead, release it - nobody will wait for it */
if (state == EXIT_DEAD)
release_task(tsk);

/* PF_DEAD causes final put_task_struct after we schedule. */
preempt_disable();
tsk->flags |= PF_DEAD;
}

   再回到do_ exit()的代码中。当CPU完成了exit notifyQ,回到do_ exit()中时,剩下的大事只有一件了,那就是scheduleU,即进程调度。前面讲过,do_ exit()是不返回的,实际上使do_ exit()不返回的正是这里的scheduleU。换言之,在这里对schedule()的调用是不返回的。当然,在正常条件下对schedule()的调用是返回的,只不过返回的时机要延迟到本进程再次被调度而进入运行的时候。函数schedule()按照一定的准则从系统中挑选一个最适合的进程进入运行。这个进程有可能就是正在运行的进程本身,也可能是另一个进程。如果不同的话,那就要进行切换。而当前进程虽然被暂时剥夺了运行权,却维持其“运行状态”,即task->state不变,等待下一次又在schedule()中(由另一个进程引起,或者因中断进入内核后从系统空问返回用户空问之前)被选中时再继续运行,从而从schedule()中返回。所以,什么时候从schedule()返回取决于什么时候被进程调度选中而得以继续运行。可是,在这里,当前进程的task->state已经变成了TASK_
ZOMBIE,这个条件使它在schedule()中永远不会再被选中,所以就“黄鹤一去不复返了”。而这里对schedule()的调用,实际上(从CPU的角度看)也是返回的,只不过是返回到另一个进程中去了,只是从当前进程的角度来看没有返回而已。不过,至此为止,当前进程还只是因为不会被选中而不能返回,从理论上说只是无限推迟而已,其task struct结构还是存在的。到父进程收到了进程发来的信号而来料理后事,将了进程的task_struct结构释放之时,了进程就最终从系统中消失;


养父进程释放剩下的资源

    养父进程使用sys_waitpid()->sys_wait4()处理消亡的子进程,处理过程如下:

    1、在当前进程的栈中定义一个structwait_opts wo数据结构,重点关注wait_queue_tchild_wait成员;

    2、调用add_wait_queue()将wo的child_wait成员加入到当前进程的wait_chldexit队列中;

    3、设置当前进程的运行状态为可中断状态(INTERRUPTIBLE);

    4、如果子进程满足以下条件:

        a)子进程的状态为EXIT_DEAD,跳转到5);

        b)子进程的状态为EXIT_ZOMBIE,则调用wait_task_zombie()处理子进程消亡,跳转到5);

        c)子进程的状态为STOPPED,则调用wait_task_stopped()处理子进程的消亡,跳转到5);

        d)否则,调用wait_task_continued()继续执行;调用schedule()将当前进程睡眠,等到下一次被调度时,程序跳转到4)执行。

    5、设置当前进程的运行状态为TASK_RUNNING;

    6、调用remove_wait_queue()将child_wait从wait_chldexit队列中移除。

也就是说,sys_wait4一开头就在当前进程的系统堆栈上分配一个wait_queue_ t数据结构(名为wait),结构中的compiler warning为0x1234567,指针task指向当前进程的task struct,而list head结构task list中的两个指针均为N ULL。由于这个数据结构建立在当前进程的系统空问堆栈中,一旦从sys_ wait4()返回,这个数据结构就不复存在了。与此相应,在进程的task
struct中有个wait_queue一 head一 t数据结构wait chldexit用于这个目的。 

 然后,通过add_ wait queue()将这个数据结构(wait)加入到当前进程的wait chldexit队列中。这洋做的作用在下面重温了do_
notify_parent()的代码以后就会清楚。接着,就进入了一个循环,这是一个不小的循环(kernel/exit.c:  sys_ wait4()):

    这个由goto实现的循环要到当前进程被调度运行,并且下列条件之一得到满足时才结束(见代码中的“goto
end_ wait4”语句): 

               1、 所等待的了进程的状态变成TASK_ STOPPED或TASK ZOMBIE;

     2、  所等待的了进程存在,可是不在上述两个状态,而调用参数options中的WNOHANG标志位为1,或者当前进程收到了其它的

               3、  进程号为pid的那个进程根本不存在,或者不是当前进程的了进程。
static long do_wait(pid_t pid, int options, struct siginfo __user *infop,
int __user *stat_addr, struct rusage __user *ru)
{
DECLARE_WAITQUEUE(wait, current);
struct task_struct *tsk;
int flag, retval;

add_wait_queue(¤t->signal->wait_chldexit,&wait);
repeat:
/*
* We will set this flag if we see any child that might later
* match our criteria, even if we are not able to reap it yet.
*/
flag = 0;
current->state = TASK_INTERRUPTIBLE;
read_lock(&tasklist_lock);
tsk = current;
do {
struct task_struct *p;
struct list_head *_p;
int ret;

list_for_each(_p,&tsk->children) {
p = list_entry(_p,struct task_struct,sibling_thread;

ret = eligible_child(pid, options, p);
if (!ret)
continue;

switch (p->state) {
case TASK_TRACED:
if (!my_ptrace_child(p))
continue;
/*FALLTHROUGH*/
case TASK_STOPPED:
/*
* It's stopped now, so it might later
* continue, exit, or stop again.
*/
flag = 1;
if (!(options & WUNTRACED) &&
!my_ptrace_child(p))
continue;
retval = wait_task_stopped(p, ret == 2,
(options & WNOWAIT),
infop,
stat_addr, ru);
if (retval == -EAGAIN)
goto repeat;
if (retval != 0) /* He released the lock.  */
goto end;
break;
default:
// case EXIT_DEAD:
if (p->exit_state == EXIT_DEAD)
continue;
// case EXIT_ZOMBIE:
if (p->exit_state == EXIT_ZOMBIE) {
/*
* Eligible but we cannot release
* it yet:
*/
if (ret == 2)
goto check_continued;
if (!likely(options & WEXITED))
continue;
//wait_task_zombie() 最后会调用release_task()????????;
retval = wait_task_zombie(
p, (options & WNOWAIT),
infop, stat_addr, ru);
/* He released the lock.  */
if (retval != 0)
goto end;
break;
}
check_continued:
/*
* It's running now, so it might later
* exit, stop, or stop and then continue.
*/
flag = 1;
if (!unlikely(options & WCONTINUED))
continue;
retval = wait_task_continued(
p, (options & WNOWAIT),
infop, stat_addr, ru);
if (retval != 0) /* He released the lock.  */
goto end;
break;
}
}
if (!flag) {
list_for_each(_p, &tsk->ptrace_children) {
p = list_entry(_p, struct task_struct,
ptrace_list);
if (!eligible_child(pid, options, p))
continue;
flag = 1;
break;
}
}
if (options & __WNOTHREAD)
break;
tsk = next_thread(tsk);
if (tsk->signal != current->signal)
BUG();
} while (tsk != current)<span lang="EN-US" style="font-family: Arial; line-height: 25.9943180084229px; widows: auto; color: rgb(109, 109, 109); font-size: 9pt;"> //</span><span style="line-height: 25.9943180084229px; widows: auto; font-family: 宋体; color: rgb(109, 109, 109); font-size: 9pt;">它的解释是,当前任务可能是一个线程,而等待的进程是由同一个进程克隆出来的另一个线程的子进程</span>
read_unlock(&tasklist_lock);
if (flag) {
retval = 0;
if (options & WNOHANG)
goto end;
retval = -ERESTARTSYS;
if (signal_pending(current))
goto end;
schedule();
goto repeat;
}
retval = -ECHILD;
end:
current->state = TASK_RUNNING;
remove_wait_queue(¤t->signal->wait_chldexit,&wait);
if (infop) {
if (retval > 0)
retval = 0;
else {
/*
* For a WNOHANG return, clear out all the fields
* we would set so the user can easily tell the
* difference.
*/
if (!retval)
retval = put_user(0, &infop->si_signo);
if (!retval)
retval = put_user(0, &infop->si_errno);
if (!retval)
retval = put_user(0, &infop->si_code);
if (!retval)
retval = put_user(0, &infop->si_pid);
if (!retval)
retval = put_user(0, &infop->si_uid);
if (!retval)
retval = put_user(0, &infop->si_status);
}
}
return retval;
}


可是,要是父进程不在wait490中等待呢?那也不要紧。每当进程从系统调用、中断或异常返回时,都要检查一下是否有信号等待处理,如有的话就转入entry. S中的

signal return处调用do_ signalQ。而do_ signal()中有一个片段为(arch/i386/kernel/signal.c中):

    可见父进程在收到SIGCHLD信号后还会被动地来调用sys_wait4(),此时的调用参数pid为一1,表示同一个进程组中的任何一个了进程都在处理之列(见sys_wait4()的for循环中对参数pid的比对)。当然,如果父进程已经为SIGCHLD信号设置了其它的处理程序,那就另作别论了。 读者也许还会问,怎样才能保证一定会有系统调用、中断或异常来迫使其父进程执行do
signal()呢?万一父进程在运行时既不作系统调用,也不访问外设,更没有任何操作引起异常呢?别忘记时钟中断是周期性地发生的,要不然就连调度也有可能不会发生了,正因为如此,时钟中断才被看作是系统的“心跳”。
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