您的位置:首页 > 移动开发 > Unity3D

Unity3d 背景、音效 播放 简单demo

2014-06-16 00:03 309 查看
仅实现功能,AudioListener在MainCamera中

using UnityEngine;
using System.Collections;
using System.Collections.Generic;

public class MusicManger : MonoBehaviour {

AudioSource _backMusicSource = null;
AudioSource _SoundSource = null;
//public string musicName = "";

// Use this for initialization
void Start () {
_backMusicSource = gameObject.AddComponent<AudioSource>();
_backMusicSource.loop = true;

_SoundSource = gameObject.AddComponent<AudioSource>();

PlayMusic("Music/test");
PlaySound("Music/test1");
}

void PlayMusic(string musicPath)
{
AudioClip clip = Resources.Load(musicPath) as AudioClip;
_backMusicSource.clip = clip;
_backMusicSource.Play();
}

void PlaySound(string soundPath)
{
AudioClip clip = Resources.Load(soundPath) as AudioClip;
_SoundSource.PlayOneShot(clip);
}
}
内容来自用户分享和网络整理,不保证内容的准确性,如有侵权内容,可联系管理员处理 点击这里给我发消息
标签: