普通文本(.txt)篇章排版样式参考 [文档说明][日志]
2021-10-01 14:24
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把普通文本的篇章排版样式归总一下,供自己参考,当然如果读者能以此借鉴并学习到一些东西,是笔者最大的鼓励。
日志类
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头标 [时间日期][备注][属性]内容
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[文件信息][符号][文件信息][符号][备注属性]
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LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk1_s2-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk1_s2-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk1_s1-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk1_s1-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk11_s1-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk11_s1-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk11-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk11-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk10_s4-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk10_s4-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk10_s3-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk10_s3-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk10_s2-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk10_s2-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk10_s1-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk10_s1-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk10-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk10-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk1-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk1-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak. LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. LogStats: Stats thread started at 1.572962 LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AnimationBudgetAllocator LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AppleARKit LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleARKitFaceSupport LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin FortAppleARKitFaceSupport LogPluginManager: Mounting plugin FacialAnimSystem LogPluginManager: Mounting plugin SpeechGraphics LogPluginManager: Mounting plugin BlueprintContext LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes LogPluginManager: Mounting plugin CommonUI LogPluginManager: Mounting plugin ControlRig LogPluginManager: Mounting plugin Crashlytics LogPluginManager: Mounting plugin NUTUnrealEngine4 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.0.2h LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogHttp: HTTP thread active frame time 5.0 ms. Minimum active sleep time is 0.0 ms. HTTP thread idle frame time 33.3 ms. Minimum idle sleep time is 0.0 ms. LogWebSockets: Verbose: Lws(Notice): SSL will not be initialized by libwebsockets: no LWS_SERVER_OPTION_DO_SSL_GLOBAL_INIT LogWebSockets: Verbose: Lws(Notice): Creating Vhost 'default' (serving disabled), 6 protocols, IPv6 on LogOnline: MCP: Mcp Startup! LogHttp: VeryVerbose: FHttpRequestImpl::OnProcessRequestComplete() LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled LogInit: Build: UE4-CL-0 LogInit: Engine Version: 4.22.0-0+UE4 LogInit: Compatible Engine Version: 4.22.0-0+UE4 LogInit: Net CL: 0 LogInit: OS: Windows 10 (Release 1709) (), CPU: Intel(R) Xeon(R) Gold 6128 CPU @ 3.40GHz, GPU: NVIDIA GeForce GTX 1080 LogInit: Compiled (64-bit): Nov 29 2018 10:03:34 LogInit: Compiled with Visual C++: 19.16.27024.01 LogConfig: Setting CVar [[Fort.AthenaReplayBrowserDisplayFileName:1]] LogConfig: Setting CVar [[Fort.AutomaticClientReplayRecordingLimit:1]] [2018.11.29-17.15.41:575][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] [2018.11.29-17.15.41:575][ 0]LogConfig: Setting CVar [[t.FPSChart.DoCsvProfile:1]] [2018.11.29-17.15.41:575][ 0]LogConfig: Setting CVar [[tick.LightweightTimeguardThresholdMS:30]]
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StartTime=10/07/2020 00:03:38 Name=QQPCDownload1600_3.exe Path=C:\Users\Administrator\Downloads\Programs Size=0x190c38 Magic=0x10b SizeOfImage=0x5d000 PeChecksum=0x19cc56 LinkDate=01/05/1970 05:15:44 LinkerVersion=0.0 BinFileVersion=2.0.6.27 BinProductVersion=2.0.6.27 BinaryType=PE32_I386 Created=10/07/2020 00:03:34 Modified=10/07/2020 00:03:34 LastAccessed=10/07/2020 00:03:34 VerLanguage=2052 Id=0000cecaca4a3ce6db8c5c3d125afe968466e9b347e8 FileVersion=2.0.6.27 FileDescription=腾讯电脑管家在线安装程序 LegalCopyright=Copyright (C) 1998 - 2018 Tencent. All Rights Reserved. ProductName=腾讯电脑管家 ProductVersion=2.0.6.27 PeImageType=0x14c PeSubsystem=2 CrcChecksum=0x714a4ba7 FileSize=0x0000000000190C38 LongName=QQPCDownload1600_3.exe OneProcess=1 MsiDetected=0 FileCreate=C:\Users\Administrator\AppData\Local\Temp\Tencent\QQPCMgr\~531ea5f\QQPCMgrDaemon.exe FileCreate=C:\Users\Administrator\AppData\Local\Temp\Tencent\QQPCMgr\~531ea5f\UpdateTrayIcon.exe FileCreate=C:\Users\Administrator\AppData\Local\Temp\Tencent\QQPCMgr\~531ea5f\library\Win_msvc2015\x86\System\api-ms-win-core-heap-l1-1-0.dll FileCreate=C:\Users\Administrator\AppData\Local\Temp\Tencent\QQPCMgr\~531ea5f\library\Win_msvc2015\x86\System\msvcp140.dll FileCreate=C:\Users\Administrator\AppData\Local\Temp\Tencent\QQPCMgr\~531ea5f\library\Win_msvc2015\x86\System\vcomp140.dll FileCreate=C:\Users\Administrator\AppData\Local\Temp\Tencent\QQPCMgr\~531ea5f\library\Win_msvc2015\x86\System\vcruntime140.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\api-ms-win-core-console-l1-1-0.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\api-ms-win-core-datetime-l1-1-0.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\api-ms-win-core-debug-l1-1-0.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\api-ms-win-core-heap-l1-1-0.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\api-ms-win-core-interlocked-l1-1-0.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\api-ms-win-core-localization-l1-2-0.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\vcomp140.dll FileCreate=C:\Windows\SysWOW64\api-ms-win-core-datetime-l1-1-0.dll FileCreate=C:\Windows\SysWOW64\concrt140.dll FileCreate=C:\Users\Administrator\AppData\Local\Temp\Tencent\QQPCMgr\~531ea5f\library\Win_msvc2015\x64\System64\api-ms-win-crt-conio-l1-1-0.dll FileCreate=C:\Users\Administrator\AppData\Local\Temp\Tencent\QQPCMgr\~531ea5f\library\Win_msvc2015\x64\System64\api-ms-win-core-util-l1-1-0.dll FileCreate=C:\Users\Administrator\AppData\Local\Temp\Tencent\QQPCMgr\~531ea5f\library\Win_msvc2015\x64\System64\api-ms-win-crt-locale-l1-1-0.dll FileCreate=C:\Users\Administrator\AppData\Local\Temp\Tencent\QQPCMgr\~531ea5f\library\Win_msvc2015\x64\System64\api-ms-win-crt-heap-l1-1-0.dll FileCreate=C:\Users\Administrator\AppData\Local\Temp\Tencent\QQPCMgr\~531ea5f\library\Win_msvc2015\x64\System64\api-ms-win-crt-runtime-l1-1-0.dll FileCreate=C:\Users\Administrator\AppData\Local\Temp\Tencent\QQPCMgr\~531ea5f\library\Win_msvc2015\x64\System64\api-ms-win-crt-string-l1-1-0.dll FileCreate=C:\Users\Administrator\AppData\Local\Temp\Tencent\QQPCMgr\~531ea5f\library\Win_msvc2015\x64\System64\vcamp140.dll FileCreate=C:\Users\Administrator\AppData\Local\Temp\Tencent\QQPCMgr\~531ea5f\library\Win_msvc2015\x64\System64\vcomp140.dll FileCreate=C:\Windows\System32\api-ms-win-core-console-l1-1-0.dll FileCreate=C:\Windows\System32\api-ms-win-core-errorhandling-l1-1-0.dll FileCreate=C:\Windows\System32\api-ms-win-core-file-l1-1-0.dll FileCreate=C:\Windows\System32\api-ms-win-core-file-l2-1-0.dll FileCreate=C:\Windows\System32\vcamp140.dll FileCreate=C:\Windows\System32\vccorlib140.dll FileCreate=C:\Windows\System32\vcomp140.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\QMTrayPlugin\QMAutoTaskPlugin\SubPlugins\RemainProcClean.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\QMTrayPlugin\QMAutoTaskPlugin\SubPlugins\GarbageTipMgr.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\qmbsrv.exe FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\QMMiYuMgr.exe FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\QMPersonalCenter.exe FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\QMProxyHelper64.exe FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\QMProviderUpdate.EXE FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\qmspeedupplugin\speeduprocket\QMSpeedupRocketTrayInjectHelper.exe FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\QMSignScan.exe FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\qmspeedupplugin\speeduprocket\QMSpeedupRocketTrayInjectHelper64.exe FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\QMStateCheck.exe FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\communic.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\DownloaderManager.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\plugins\DownloaderMgrUI\DownloaderMgrUI.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\GAMemoryCleanPlugin.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\QMTrayPlugin\QMAutoTaskPlugin\SubPlugins\GameSpeedupTipsMgr.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\HPScannerPlugin\hpclinicscanplugin\HPClinicScanPlugin.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\HPScannerPlugin\HPExternalScan\HPFirewareScanner.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\HPScannerPlugin\hpiestartpagescan\HPIEStartPageScan.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\HPScannerPlugin\HPInternalScan\HPInternalScan.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\HPScanPluginMgr.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\HPScannerPlugin\HPSysScan\HPSysScanner.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\HPScannerPlugin\hpswscanplugin\HPSWScanPlugin.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\QMTrayPlugin\qmudiskmgr\QMUDiskMgr.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\QMUL.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\plugins\QQPCB1AndroidJmp\SSOCommon.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\plugins\QQPCB1AndroidJmp\SSOLUIControl.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\plugins\QQPCB1AndroidJmp\SSOPlatform.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\QMSSO\npSSOAxCtrlForPTLogin.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\QMSSO\SSOCommon.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\QMSSO\SSOLUIControl.dll FileCreate=D:\Tencent\QQPCMgr\13.6.20672.243\QMSSO\SSOPlatform.dll ArpCreate=SOFTWARE\WOW6432Node\Microsoft\Windows\CurrentVersion\Uninstall\QQPCMgr StopTime=10/07/2020 00:05:08
通告 通知 注意
#======================================================================= # FTP file name: KOREAN.TXT # # Contents: Map (external version) from Mac OS Korean # encoding to Unicode 2.1 # # Copyright: (c) 1996-1999 by Apple Computer, Inc., all rights # reserved. # # Contact: charsets@apple.com # # Changes: # # b02 1999-Sep-22 Update contact e-mail address. Matches # internal utom<b1>, ufrm<b2>, and Text # Encoding Converter version 1.5. # n04 1998-Feb-05 Update to match internal utom<n9>, ufrm<n11> # and Text Encoding Converter version 1.3: # Use single variant tags instead of multiple # tags and add mappings for many more # characters; see details below. Also delete # the Unicode 1.1 mappings, reorder into a # single list, and rewrite the initial # comments. # n01 1996-Sep-24 Before internal ufrm. # # Standard header: # ---------------- # # Apple, the Apple logo, and Macintosh are trademarks of Apple # Computer, Inc., registered in the United States and other countries. # Unicode is a trademark of Unicode Inc. For the sake of brevity, # throughout this document, "Macintosh" can be used to refer to # Macintosh computers and "Unicode" can be used to refer to the # Unicode standard. # # Apple makes no warranty or representation, either express or # implied, with respect to these tables, their quality, accuracy, or # fitness for a particular purpose. In no event will Apple be liable # for direct, indirect, special, incidental, or consequential damages # resulting from any defect or inaccuracy in this document or the # accompanying tables. # # These mapping tables and character lists are subject to change. # The latest tables should be available from the following: # # <ftp://ftp.unicode.org/Public/MAPPINGS/VENDORS/APPLE/> # <ftp://dev.apple.com/devworld/Technical_Documentation/Misc._Standards/> # # For general information about Mac OS encodings and these mapping # tables, see the file "README.TXT". # # Format: # ------- # # Three tab-separated columns; # '#' begins a comment which continues to the end of the line. # Column #1 is the Mac OS Korean code (in hex as 0xNN or 0xNNNN) # Column #2 is the corresponding Unicode or Unicode sequence (in # hex as 0xNNNN, 0xNNNN+0xNNNN, etc.). Sequences of up to 5 # Unicode characters are used here. # Column #3 is a comment containing the Unicode name. # In some cases an additional comment follows the Unicode name. # # The entries are in Mac OS Korean code order. All one-byte # characters are at the beginning. The mappings are not complete # (about 140 characters are still unmapped); see below. # # Some of these mappings require the use of corporate characters. # See the file "CORPCHAR.TXT" and notes below. # # Control character mappings are not shown in this table, following # the conventions of the standard UTC mapping tables. However, the # Mac OS Korean encoding uses the standard control characters at # 0x00-0x1F and 0x7F. # # Notes on Mac OS Korean: # ----------------------- # # This table covers the standard Mac OS Korean encoding used in Mac OS # versions 7.1 and later, including the Korean Language Kit. The Mac OS # Korean encoding is based on EUC-KR, but it extends the low-byte range # and adds about 1140 characters using code points that are unassigned # in EUC-KR and code points using the extended low-byte range. # # For Mac OS Korean, two-byte characters have first/lead/high byte in the # range 0xA1-0xFE, and second/trail/low byte in the range 0x41-0x7D or # 0x81-0xFE (low bytes in the range 0x41-0x7D and 0x81-0xA0 are only used # with high bytes in the range 0xA1-0xAD). # # 1. Standard EUC-KR # # This includes one-byte characters, which are usually the ASCII set. In # addition, it includes two-byte characters with both bytes in the range # 0xA1-0xFE. The two-byte characters are from KSC 5601, but their code # points are transformed from the KSC 5601 range 0x2121-0xFEFE by adding # 0x8080. # # 2. Mac OS Korean additions # # a) One-byte additions # # 0x80 NO-BREAK SPACE # 0x81 WON SIGN # 0x82 EN DASH alternate version; standard at 0xA1A9 # 0x83 COPYRIGHT SIGN # 0x84 FULLWIDTH LOW LINE alternate version; standard at 0xA3DF # b) Two-byte additions # # These include various symbols and dingbat-like number and letter # forms. For all of these, the high byte is in the range 0xA1-0xAD. # Most of them use code points in the extended low-byte range # 0x41-0x7D or 0x81-0xA0, although some use unassigned code points # in the standard EUC-KR range. # # Many of these additional characters do not correspond to any # standard single Unicode character. See mapping issues, below. # # Unicode mapping issues and notes: # --------------------------------- # # 1. Mapping the Apple two-byte additions # # The goals in the mappings provided here are: # - Ensure roundtrip mapping from every character in the Mac OS Korean # encoding to Unicode and back # - Use standard Unicode characters as much as possible, to maximize # interchangeability of the resulting Unicode text. Whenever possible, # avoid having content carried by private-use characters. # # Since not all of the Mac OS Korean characters correspond to # distinct, single Unicode characters, we employ various strategies. # # a) Map a single Mac OS Korean character to a sequence of Unicode # characters # # For example, the character 0xAA41 in the Apple additions is a # square Hangul dingbat. There is no single Unicode character for # this. However, it can be mapped to 0xC6B4+0x20DE, a Hangul syllable # + COMBINING ENCLOSING SQUARE # # b) Use private use characters to mark variants or groupings that # are similar to a sequence of one or more standard Unicode # characters. # # Apple has defined a block of 32 corporate characters as "transcoding # hints." These are used in combination with standard Unicode characters # to force them to be treated in a special way for mapping to other # encodings; they have no other effect. Sixteen of these transcoding # hints are "grouping hints" - they indicate that the next 2-4 Unicode # characters should be treated as a single entity for transcoding. The # other sixteen transcoding hints are "variant tags" - they are like # combining characters, and can follow a standard Unicode (or a sequence # consisting of a base character and other combining characters) to # cause it to be treated in a special way for transcoding. These always # terminate a combining-character sequence. # # The transcoding coding hints used in this mapping table are: # # 0xF860 group next 2 characters # 0xF861 group next 3 characters # 0xF862 group next 4 characters # 0xF863 group next 4 characters, variant 1 # 0xF864 group next 4 characters, variant 2 # 0xF865 group next 4 characters, variant 3 # 0xF866 group next 4 characters, variant 4 # 0xF867 group next 2 characters, variant 1 # 0xF868 group next 2 characters, variant 2 # 0xF869 group next 2 characters, variant 3 # 0xF870-71 variant tags # 0xF873-7D variant tags # 0xF87F variant tag for other alternate forms # # For example, the Apple addition character 0xA369 is a parenthesized # capital A. There is no single Unicode for this (although there are # single Unicodes for parenthesized small letters). Using the grouping # hint 0xF861 in combination with standard Unicodes, we can map this as # 0xF861+0x0028+0x0041+0x0029, i.e. ( + A + ) . # there is another character in the source encoding that is mapped to # the basic version. # # code UTC Apple reason # point mapping mapping for change # ----- ------- ------- ---------- # # 0xA1A4 0x30FB 0x00B7 KATAKANA MIDDLE DOT -> MIDDLE DOT, for # consistency with other UTC tables # 0xA1AD 0xFF5E 0x301C FULLWIDTH TILDE -> WAVE DASH, per KSC spec # 0xA1CB 0xFFE0 0x00A2 fullwidth version -> basic (CENT SIGN) # 0xAC76-8C, 0xACC2-D0, 0xACF2-F6, # 0xAD41-68, 0xAD77-7D, 0xADA5-AE # ################## 0x20 0x0020 # SPACE 0x21 0x0021 # EXCLAMATION MARK 0x22 0x0022 # QUOTATION MARK 0x23 0x0023 # NUMBER SIGN ... ...
NConvert v7.32 XnView v2.49 Copyright (c) 1991-2019 Pierre-E Gougelet All Rights Reserved. XnView v2.49 (LIBFORMAT v7.32) 01/09/2019: * SQLite 3.29.0 * NConvert: greater_than/less_than condition - https://newsgroup.xnview.com/viewtopic.php?f=57&t=39147 * PSD: Error when writing metadata - https://newsgroup.xnview.com/viewtopic.php?f=57&t=39137 * Export - Problem with RGBA - https://newsgroup.xnview.com/viewtopic.php?f=36&t=39044 * Capture - https://newsgroup.xnview.com/viewtopic.php?f=36&t=38934 * Left/Right F11 to open fullscreen on Left/Right monitor * Create multi file & folder with '.' - https://newsgroup.xnview.com/viewtopic.php?f=36&t=39008 * # to comment line in .sld file * Multipage create: Check if output filename exists * Slideshow crash when using animated GIF - https://newsgroup.xnview.com/viewtopic.php?f=36&t=38902 * XIM format import added * Change timestamp must not use 12h format - https://newsgroup.xnview.com/viewtopic.php?f=36&t=38702 * GIF not played correctly in Slideshow - https://newsgroup.xnview.com/viewtopic.php?f=34&t=38303 * CVE - https://github.com/apriorit/pentesting/tree/master/bugs/xnview * NConvert: -unsharp * NConvert: -exposure - https://newsgroup.xnview.com/viewtopic.php?f=57&t=39136 * NConvert: -colorize h l s * NConvert: Remove EXIF orientation -exif_rotation - https://newsgroup.xnview.com/viewtopic.php?f=57&t=38648 * [Rename]/TemplateStart, position of number in template - https://newsgroup.xnview.com/viewtopic.php?f=34&t=38568 * CVE-2019-12151 * ShellEx: 'Convert...' & input fields XnView v2.48 (LIBFORMAT v7.25) 02/02/2019: * RGB inverted when printing 8bits cmap picture from browser * WebP 32bits * PDF Multipage create - https://newsgroup.xnview.com/viewtopic.php?f=35&t=38030 ... ...
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还有markdown文本、html文本。。。
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