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C语言简易版flappy bird小游戏

2019-01-15 00:03 901 查看

假期在家无聊,想随便码点东西,故有此简陋的小游戏诞生。觉着可能对初学C语言的小伙伴练习有点帮助,故写此博客。游戏界面如下:


首先,先画出整个小游戏实现的流程图,如下:


思路很简单,整个游戏界面是由一个大的char类型数组构成,更新数组的值然后不停的打印出来就形成了动态效果。

由上图看,大循环是保证游戏一直不断的进行下去,小循环是让小鸟的速度大于游戏界面里背景(由#构成的柱子)的速度(小鸟动四下柱子才动一下)。

下面是具体代码(水平有限大家多多见谅,但是效果还是有的!)

Bird.c文件

#include <stdio.h>
#include <windows.h>
#include "Interface.h"

int main(void)
{
InitialInterface();
for(;;)
{
newinterface();
scoring();//过一个柱子计一次分,所以和柱子更新速度一致
for (int i = 0; i < 4; i++)//小鸟的速度是柱子的4倍
{
birdmove();
draw();
Sleep(50);
}
}
return 0;
}

Interface.h文件

#ifndef INTERFACE_H
#define INTERFACE_H

#define M 20
#define N 36

void InitialInterface(void);
void newinterface(void);
void birdmove(void);
void scoring(void);
void draw(void);

#endif

Interface.c文件

#include <stdio.h>
#include <stdlib.h>
#include<conio.h>
#include "interface.h"

char interf[M]
 = {{ 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 },
{ 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 },
{ 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 },
{ 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 },
{ 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 },
{ 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 },
{ 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 },
{ 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 },
{ 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,32,32 },
{ 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,32,32 },
{ 38,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32 },
{ 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32 },
{ 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,35,35 },
{ 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,35,35 },
{ 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 },
{ 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 },
{ 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 },
{ 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 },
{ 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 },
{ 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 }, };
//初始界面矩阵,ASCII码中“ ”是32,“&”是38表示小鸟,“#”是35用来画柱子

int num = 0;//用于计数输出并排两列黑柱子同一位置
int black;//黑方块位置
int p= M/2 ;//小鸟初始位置
int score = 0;//分数

/*初始化界面*/
void InitialInterface(void)
{
printf("\n   作者:xhyang,博客地址:http://blog.csdn.net/weixin_39449570\n");
printf("   按\"w\"使小鸟跳起来,别落地,顺利穿过尽可能多的柱子!\n");
for (int i = 0; i < M; i++)
{
printf("   ");
for (int j = 0; j < N; j++)
{
printf("%c", interf[i][j]);
}
printf("\n");
}
}

/*更新界面各个柱子*/
void newinterface(void)
{

if (interf[0][1] == 35 && num==0)//当矩阵第二列为黑色方块时,计算出下一次黑柱子上半部分的位置
{
black = 5 + rand() % 5;
num = 2;//黑柱子是两列#组成,第二列与第一列位置一样,用num保证两列位置一致
}
for (int i = 0; i < M; i++)
{

for (int j = 0; j < N - 1; j++)
{
interf[i][j] = interf[i][j + 1];
}
if (interf[0][0] == 35 && (i < black || i>(black + 5)))//此时上面的第二列变成了第一列,更新下一个黑柱子,有了黑柱子上半部分位置+5即是下半部分的起始位置
{
interf[i][N-1] = 35;
}
else
{
interf[i][N-1] = 32;
}
}
if (num > 0)
num--;
}

/*更新小鸟位置*/
void birdmove(void)
{
for (int a = 0; a < 3; a++)
{
if (a == 2 && p > 0)//减缓鸟的速度,使按键上跳速度是下落的4倍
{
p = p + 1;
}
if (_kbhit())
{
if (_getch() == 'w' || _getch() == 'W')
{
p = p - 3;
}
}
}
}

/*计分*/
void scoring(void)
{
if (p > 20 || interf

[0] == 35) { system("cls"); printf("\n\n 游戏结束!\n\n"); printf(" 最终得分:%d\n\n\n", score); system("pause"); } if (interf[0][0] == 35 && interf[0][1] == 32 ) score++; } /*重画界面*/ void draw(void) { system("cls"); printf("\n 作者:xhyang,博客地址:http://blog.csdn.net/weixin_39449570\n"); printf(" 按\"w\"使小鸟跳起来,别落地,顺利穿过尽可能多的柱子!\n"); for (int i = 0; i < M; i++) { printf(" "); for (int j = 0; j < N; j++) { if (i == p && j == 0 && interf[p][0] != 35) printf("%c", 38); else printf("%c", interf[i][j]); } printf("\n"); } printf(" 得分:%d \n", score); }

[p]以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

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