c语言实现的三子棋游戏
2017-12-12 19:47
881 查看
game.h
game.c
test.c
#ifndef __GAME_H__ #define __GAME_H__ #define ROW 3 #define COL 3 #include<stdio.h> #include<stdlib.h> #include<string.h> #include<time.h> #include<windows.h> void init_board(char arr[ROW][COL], int row, int col); void display_board(char arr[ROW][COL], int row, int col); void player_move(char arr[ROW][COL], int row,int col); void computer_move(char arr[ROW][COL], int row, int col); char check_win(char arr[ROW][COL], int row, int col); #endif//__GAME_H__
game.c
#define _CRT_SECURE_NO_WARNINGS 1 #include"game.h" void init_board(char arr[ROW][COL], int row, int col) { memset(arr, ' ', row*col*sizeof(char)); } void display_board(char arr[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { printf(" %c | %c | %c \n", arr[i][0], arr[i][1], arr[i][2]); if (i < 2) printf("---|---|---\n"); } } void player_move(char arr[ROW][COL], int row, int col) { int x = 0; int y = 0; while (1) { printf("玩家走,请输入坐标:\n"); scanf("%d%d", &x, &y); if (((x > 0) && (x <= row)) && ((y > 0) && (y <= col))) { x--; y--; if (arr[x][y] == ' ') { arr[x][y] = 'x'; break; } else printf("此位置已被占用,请重新输入\n"); } else printf("输入坐标有误,请重新输入\n"); } display_board(arr, ROW, COL); } void computer_move(char arr[ROW][COL], int row, int col) { printf("电脑走\n"); Sleep(1000); int x = 0; int y = 0; int count = 0; /*while (1) { x = rand() % 3; y = rand() % 3; if (arr[x][y] == ' ') { arr[x][y] = '0'; break; } }*/ //display_board(arr,row,col); while (1) { int i = 0; if (count == 0) { for (i = 0; i < row; i++) { if (((arr[i][0] == arr[i][1]) && (arr[i][0] == 'x')) || ((arr[i][1] == arr[i][2]) && (arr[i][1] == 'x')) || ((arr[i][0] == arr[i][2]) && (arr[i][0] == 'x'))) { int j = 0; for (j = 0; j < 3; j++) { if (arr[i][j] == ' ') { x = i; y = j; arr[x][y] = '0'; count = 1; break; } } } } } if (count == 0) { for (i = 0; i < col; i++) { if (((arr[0][i] == arr[1][i]) && (arr[0][i] == 'x')) || ((arr[1][i] == arr[2][i]) && (arr[1][i] == 'x')) || ((arr[0][i] == arr[2][i]) && (arr[0][i] == 'x'))) { int j = 0; for (j = 0; j < 3; j++) { if (arr[j][i] == ' ') { x = j; y = i; arr[x][y] = '0'; count = 1; break; } } } } } if (count == 0) { if (((arr[0][0] == arr[1][1]) && (arr[0][0] == 'x')) || ((arr[1][1] == arr[2][2]) && (arr[1][1] == 'x')) || ((arr[0][0] == arr[2][2]) && (arr[0][i] == 'x'))) { int i = 0; for (i = 0; i < 3; i++) { if (arr[i][i] == ' ') { x = i; y = i; arr[x][y] = '0'; count = 1; break; } } } } if (count == 0) c134 { if (((arr[0][2] == arr[1][1]) && (arr[0][2] == 'x')) || ((arr[1][1] == arr[2][0]) && (arr[2][0] == 'x')) || ((arr[0][2] == arr[2][0]) && (arr[2][0] == 'x'))) { if (arr[0][2] == ' ') { arr[0][2] = '0'; count = 1; } if (arr[1][1] == ' ') { arr[1][1] = '0'; count = 1; } if (arr[2][0] == ' ') { arr[2][0] = '0'; count = 1; } } } while (count == 0) { x = rand() % 3; y = rand() % 3; if (arr[x][y] == ' ') { arr[x][y] = '0'; count = 1; } } display_board(arr, row, col); break; } } int is_full(char arr[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { if (arr[i][j] == ' ') return 0; } } return 1; } char check_win(char arr[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { if (((arr[i][0] == arr[i][1]) && (arr[i][1] == arr[i][2]))&&(arr[i][0] != ' ')) return arr[i][0]; } for (i = 0; i < col; i++) { if (((arr[0][i] == arr[1][i]) && (arr[1][i] == arr[2][i])) &&(arr[0][i]!= ' ')) return arr[0][i]; } if ((arr[0][0] == arr[1][1]) && (arr[1][1] == arr[2][2]) && (arr[1][1] != ' ')) return arr[1][1]; if ((arr[0][2] == arr[1][1]) && (arr[1][1] == arr[2][0]) && (arr[1][1] != ' ')) return arr[1][1]; if (is_full(arr, row, col)) { return 'q'; } return ' '; }
test.c
#define _CRT_SECURE_NO_WARNINGS 1 #include"game.h" void game() { char arr[ROW][COL]; int ret = 0; init_board(arr, ROW, COL); display_board(arr, ROW, COL); srand((unsigned int)time(NULL)); while (1) { player_move(arr, ROW, COL); if ((ret = check_win(arr, ROW, COL)) != ' ') break; //display_board(arr, ROW, COL); computer_move(arr, ROW, COL); if ((ret = check_win(arr, ROW, COL)) != ' ') break; //display_board(arr, ROW, COL); } if (ret == 'x') printf("玩家赢!\n"); if (ret == '0') printf("电脑赢!\n"); if (ret == 'q') printf("平局\n"); } void menu() { printf("************************\n"); printf("***1.play 0.exit***\n"); printf("************************\n"); } int main() { int input = 0; do { menu(); scanf("%d", &input); switch (input) { case 0: printf("退出游戏\n"); break; case 1: //printf("开始游戏\n"); game(); break; default: break; } } while (input); system("pause"); return 0; }