Halide学习笔记----Halide tutorial源码阅读2
2017-11-29 14:16
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Halide入门教程02
// Halide tutorial lesson 2: Processing images // Halide入门第二课: 处理图像 // This lesson demonstrates how to pass in input images and manipulate // them. // 本课展示了如何读入图像数据,并操作像素 // On linux, you can compile and run it like so: // 在linux操作系统,你可以按照如下方式编译和运行该代码 // 运行之前确保操作系统安装了libpng和libjpeg库,可以到对应的sourceforge上找到对应的代码编译安装, // 或者采用linux系统的包管理系统进行安装,debian系操作系统 // sudo apt-get install libpng // sudo apt-get install libjpeg // g++ lesson_02*.cpp -g -I ../include -I ../tools -L ../bin -lHalide `libpng-config --cflags --ldflags` -ljpeg -lpthread -ldl -o lesson_02 -std=c++11 // LD_LIBRARY_PATH=../bin ./lesson_02 // On os x: // g++ lesson_02*.cpp -g -I ../include -I ../tools -L ../bin -lHalide `libpng-config --cflags --ldflags` -ljpeg -o lesson_02 -std=c++11 // DYLD_LIBRARY_PATH=../bin ./lesson_02 // If you have the entire Halide source tree, you can also build it by // running: // make tutorial_lesson_02_input_image // in a shell with the current directory at the top of the halide // source tree. // The only Halide header file you need is Halide.h. It includes all of Halide. #include "Halide.h" // Include some support code for loading pngs. // halide_image_io.h提供了png格式图片的读写函数 #include "halide_image_io.h" using namespace Halide::Tools; int main(int argc, char **argv) { // This program defines a single-stage imaging pipeline that // brightens an image. // 该程序定义了一个阶段的图像处理pipeline,将图像对应的像素点放大一定倍数 // 达到提升图像亮度的目的。 // First we'll 4000 load the input image we wish to brighten. // halide_image_io.h提供的图像IO函数,读入要处理的图像数据 Halide::Buffer<uint8_t> input = load_image("images/rgb.png"); // See figures/lesson_02_input.jpg for a smaller version. // Next we define our Func object that represents our one pipeline // stage. // 接下来定义Func对象,Func对象表示我们将要进行的图像亮度提升pipeline Halide::Func brighter; // Our Func will have three arguments, representing the position // in the image and the color channel. Halide treats color // channels as an extra dimension of the image. // 接下来定义操作图像像素的索引,即Var(变量)x(column),y(row),c(channel) // x,y为坐标索引,c为颜色通道索引。 Halide::Var x, y, c; // Normally we'd probably write the whole function definition on // one line. Here we'll break it apart so we can explain what // we're doing at every step. // For each pixel of the input image. // value表达式表示c通道(x,y)坐标处的像素值 Halide::Expr value = input(x, y, c); // Cast it to a floating point value. // 为了进行浮点计算,先将数据类型转换成单精度浮点类型 value = Halide::cast<float>(value); // Multiply it by 1.5 to brighten it. Halide represents real // numbers as floats, not doubles, so we stick an 'f' on the end // of our constant. // 将c通道(x,y)坐标处的像素值放大1.5倍 value = value * 1.5f; // Clamp it to be less than 255, so we don't get overflow when we // cast it back to an 8-bit unsigned int. // 为了防止数据溢出,将放大后的像素值clip到[0,255]区间,并转换成8位无符号整型 value = Halide::min(value, 255.0f); // Cast it back to an 8-bit unsigned integer. value = Halide::cast<uint8_t>(value); // Define the function. // 定义函数,将亮度提升后的像素值,赋值给函数对象的(x,y,c)点 brighter(x, y, c) = value; // The equivalent one-liner to all of the above is: // // brighter(x, y, c) = Halide::cast<uint8_t>(min(input(x, y, c) * 1.5f, 255)); // // In the shorter version: // - I skipped the cast to float, because multiplying by 1.5f does // that automatically. // - I also used an integer constant as the second argument in the // call to min, because it gets cast to float to be compatible // with the first argument. // - I left the Halide:: off the call to min. It's unnecessary due // to Koenig lookup. // Remember, all we've done so far is build a representation of a // Halide program in memory. We haven't actually processed any // pixels yet. We haven't even compiled that Halide program yet. // 上述所有操作知识在内存中建立Halide程序,告诉Halide怎么去进行算法操作,即对算法进行了定义。 // 实际上还没有开始进行任何像素的处理。甚至Halide程序还没有进行编译 // So now we'll realize the Func. The size of the output image // should match the size of the input image. If we just wanted to // brighten a portion of the input image we could request a // smaller size. If we request a larger size Halide will throw an // error at runtime telling us we're trying to read out of bounds // on the input image. // 现在将要实现函数。输出图像的尺寸必须和输入图像的尺寸相匹配。如果我们只想提高输入图像部分区域 //像素点的亮度,可以指定一个小一点的尺寸。如果需要一个更大尺寸的输出,Halide在运行时会抛出一个 //错误告诉我们,边界超出输入图像。 Halide::Buffer<uint8_t> output = brighter.realize(input.width(), input.height(), input.channels()); // Save the output for inspection. It should look like a bright parrot. // 写下被处理过的图像 save_image(output, "brighter.png"); // See figures/lesson_02_output.jpg for a small version of the output. printf("Success!\n"); return 0; }
在终端中编译并执行代码:
$ g++ lesson_02*.cpp -g -I ../include -I ../tools -L ../bin -lHalide `libpng-config --cflags --ldflags` -ljpeg -lpthread -ldl -o lesson_02 -std=c++11 // 注: 可以将Halide的bin目录添加到环境变量中,或者在实验时 // export LD_LIBRARY_PATH=../bin // 这样就不需要每次都指定halide动态链接库所在路径 $ ./lesson_02
输出结果:
$ Success!
处理前图像rgb.png
亮度提升后图像brighter.png
流程总结:
1. 读取待处理图像数据 2. 定义变量,表达式 3. 定义Func,算法实现(此时只是内存中的算法,并没有开始对像素点进行操作) 4. 算法调度,调用Func的realize成员变量,实现算法(开始对像素进行操作,进行图像处理) 5. 将output数据写回硬盘
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