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Android Camera 流程学习记录(二)—— Camera Open 调用流程

2017-08-23 18:34 531 查看

简介

这一章里,我们将
Camera.java
中的
open()
方法作为切入点。作为打开摄像头的方法,无论哪种 Camera 应用都需要调用到它。

Camera.open()
被调用开始,这一指令是如何通过 Framework 层走到 C/C++ 层,又是如何进入 HAL 层从而使得指令能够到达设备端。

通过追踪源码,我们可以比较清晰地了解整个过程。

接下来按照
Framework -> Android Runtime -> C/C++ Libraries -> HAL
的顺序去分析整个调用流程。

NOTE:

这一部分主要参考的资料:

Android Camera 系统架构源码分析(1)—->Camera的初始化

看源码的初始阶段真的是会很烦躁……

Open flow

1. Framework

1.1 Camera.java

路径:
frameworks/base/core/java/android/hardware/Camera.java


首先从
Open()
方法开始:

获取
Camera
设备的个数。

依次获取设备信息,如果是获取到后置摄像头(默认),则调用
new Camera(int)
构造对应的摄像头实例。

注释翻译:

构造一个新的摄像头对象,以获取第一个后置摄像头。

若设备中没有后置摄像头,则返回
null


NOTE:还有一个方法
open(int)
,它可以直接指定打开的摄像头。

/***
* Creates a new Camera object to access
* the first back-facing camera on the
* device. If the device does not have a back-facing camera,
* this returns null.
* @see #open(int)
*/
public static Camera open() {
int numberOfCameras = getNumberOfCameras();
CameraInfo cameraInfo = new CameraInfo();
for (int i = 0; i < numberOfCameras; i++) {
getCameraInfo(i, cameraInfo);
if (cameraInfo.facing == CameraInfo.CAMERA_FACING_BACK) {
return new Camera(i);
}
}
return null;
}


Camera(int cameraId)


通过调用
cameraInitNormal(Id)
方法对指定摄像头进行初始化。

/** used by Camera#open, Camera#open(int) */
Camera(int cameraId) {
int err = cameraInitNormal(cameraId);
if (checkInitErrors(err)) {
if (err == -EACCES) {
throw new RuntimeException("Fail to connect to camera service");
} else if (err == -ENODEV) {
throw new RuntimeException("Camera initialization failed");
}
// Should never hit this.
throw new RuntimeException("Unknown camera error");
}
}


cameraInitNormal(int cameraId)


指定
halVersion
参数。

调用
cameraInitVersion(int cameraId, int halVersion)


private int cameraInitNormal(int cameraId) {
return cameraInitVersion(cameraId,
CAMERA_HAL_API_VERSION_NORMAL_CONNECT);
}


cameraInitVersion(int cameraId, int halVersion)


将各个回调函数置空。

Looper
的作用没有仔细研究,从代码逻辑上看,可能与事件的监听(需要循环操作)有关。

通过
Looper
对事件处理对象进行实例化后,就调用
native_setup
方法进入
JNI(Java Native Interface)
库中调用对应的函数。

至此,
open()
方法开始进入
Android Runtime
层。

private int cameraInitVersion(int cameraId,
int halVersion) {
mShutterCallback = null;
mRawImageCallback = null;
mJpegCallback = null;
mPreviewCallback = null;
mPostviewCallback = null;
mUsingPreviewAllocation = false;
mZoomListener = null;

Looper looper;
if ((looper = Looper.myLooper()) != null) {
mEventHandler = new EventHandler(this, looper);
} else if ((looper = Looper.getMainLooper()) != null) {
mEventHandler = new EventHandler(this, looper);
} else {
mEventHandler = null;
}
return native_setup(new WeakReference<Camera>(this),
cameraId, halVersion,
ActivityThread.currentOpPackageName());
}


1.2 Framework 中流程简图



2. Android Runtime

2.1 android_hardware_Camera.cpp

路径:
frameworks/base/core/jni/android_hardware_Camera.cpp


native_setup()


刚开始要先把
clientPackageName
做一个类型转换,变成
clientName


建立一个
Camera
类型的
StrongPointer(sp)


通过函数
Camera::conn
4000
ect()
Camera::connectLegacy()
,让客户端与服务端进行连接,并返回相应的
Camera
实例。

最后对返回的实例进行一些基本的检查,并保存上下文。

connect()
的时候,就进入了
C/C++ Libraries
的 C/S 结构中,而
Camera
则属于
Client


// connect to camera service
static jint android_hardware_Camera_native_setup(JNIEnv *env,
jobject thiz, jobject weak_this,
jint cameraId, jint halVersion,
jstring clientPackageName)
{
// convert jstring to String16(clientPackageName -> clientName)
......
......

sp<Camera> camera;
if (halVersion == CAMERA_HAL_API_VERSION_NORMAL_CONNECT) {
/***** NOTE THIS *****/
// Default path: hal version is don't care, do normal camera connect.
camera = Camera::connect(cameraId, clientName,
Camera::USE_CALLING_UID,
Camera::USE_CALLING_PID);
} else {
jint status = Camera::connectLegacy(cameraId,
halVersion, clientName,
Camera::USE_CALLING_UID, camera);
if (status != NO_ERROR) {
return status;
}
}

if (camera == NULL) {
return -EACCES;
}

// make sure camera hardware is alive
if (camera->getStatus() != NO_ERROR) {
return NO_INIT;
}

// save context in opaque field
......
......
}


2.2 Runtime 中流程简图



3. C/C++ Libraries

3.1 Camera

3.1.1 Camera.h

位置:
frameworks/av/include/camera/Camera.h


注意
CameraTraits<Camera>
的结构体:

template <>
struct CameraTraits<Camera>
{
typedef CameraListener                     TCamListener;
typedef ::android::hardware::ICamera       TCamUser;
typedef ::android::hardware::ICameraClient TCamCallbacks;
typedef ::android::binder::Status(::android::hardware::ICameraService::*TCamConnectService)
(const sp<::android::hardware::ICameraClient>&,
int, const String16&, int, int,
/*out*/
sp<::android::hardware::ICamera>*);
static TCamConnectService     fnConnectService;
};


3.1.2 Camera.cpp

位置:
framework/av/camera/Camera.cpp


注意
fnConnectService
是对应到
ICameraService::connect
函数的。

CameraTraits<Camera>::TCamConnectService CameraTraits<Camera>::fnConnectService =
&::android::hardware::ICameraService::connect;


Camera::connect


这里直接调用了
CameraBaseT::connect()
这是定义在
CameraBase.cpp
中的函数。

sp<Camera> Camera::connect(int cameraId,
const String16& clientPackageName,
int clientUid, int clientPid)
{
return CameraBaseT::connect(cameraId,
clientPackageName, clientUid, clientPid);
}


3.2 CameraBase

3.2.1 CameraBase.h

位置:
frameworks/av/include/camera/CameraBase.h


注意模板信息:

TCam
对应
Camera


TCamTraits
对应
CameraTraits<Camera>


template <typename TCam, typename TCamTraits = CameraTraits<TCam> >


注意类成员变量声明部分:

即可知道
CameraBaseT
对应
CameraBase<Camera>


sp<TCamUser>                     mCamera;
status_t                         mStatus;
sp<TCamListener>                 mListener;
const int                        mCameraId;

/***** NOTE THIS *****/
typedef CameraBase<TCam> CameraBaseT;


3.2.2 CameraBase.cpp

位置:
framework/av/camera/CameraBase.cpp


connect()


实例化一个
Camera


通过
Camera
获取
ICameraClient
指针。

通过
getCameraService()
函数获取
ICameraService


通过
ICameraService::connect()
函数获得一个
mCamera
, 即
ICamera
实例。

ICamera
实例与
Binder
建立联系。

template <typename TCam, typename TCamTraits>
sp<TCam> CameraBase<TCam, TCamTraits>::connect(int cameraId,
const String16& clientPackageName,
int clientUid, int clientPid)
{
ALOGV("%s: connect", __FUNCTION__);
/***** NOTE THIS *****/
sp<TCam> c = new TCam(cameraId);
sp<TCamCallbacks> cl = c;
const sp<::android::hardware::ICameraService> cs = getCameraService();

binder::Status ret;
if (cs != nullptr) {
/***** NOTE THIS *****/
TCamConnectService fnConnectService = TCamTraits::fnConnectService;
ret = (cs.get()->*fnConnectService)(cl, cameraId,
clientPackageName, clientUid,
clientPid, /*out*/ &c->mCamera);
}
if (ret.isOk() && c->mCamera != nullptr) {
/***** NOTE THIS *****/
IInterface::asBinder(c->mCamera)->linkToDeath(c);
c->mStatus = NO_ERROR;
} else {
ALOGW("An error occurred while connecting to camera %d: %s", cameraId,
(cs != nullptr) ? "Service not available" : ret.toString8().string());
c.clear();
}
return c;
}


getCameraService()


注意,
gCameraService
是一个
ICameraService


首先调用
ICameraService
get
函数,如果能获取到
ICameraService
则返回。

若没有返回,则通过
IServiceManager
来获取一个
ICameraService
,这个过程中主要是通过
IBinder
来进行数据的获取的,其中机制暂时忽略,只要知道通过
Binder
我们获取了一个
ICameraService
就好。

// establish binder interface to camera service
template <typename TCam, typename TCamTraits>
const sp<::android::hardware::ICameraService> CameraBase<TCam, TCamTraits>::getCameraService()
{
Mutex::Autolock _l(gLock);

/***** NOTE THIS *****/
if (gCameraService.get() == 0) {
char value[PROPERTY_VALUE_MAX];
property_get("config.disable_cameraservice", value, "0");
if (strncmp(value, "0", 2) != 0 && strncasecmp(value, "false", 6) != 0) {
return gCameraService;
}

/***** NOTE THIS *****/
sp<IServiceManager> sm = defaultServiceManager();
sp<IBinder> binder;
do {
binder = sm->getService(String16(kCameraServiceName));
if (binder != 0) {
break;
}
ALOGW("CameraService not published, waiting...");
usleep(kCameraServicePollDelay);
} while(true);

if (gDeathNotifier == NULL) {
gDeathNotifier = new DeathNotifier();
}
binder->linkToDeath(gDeathNotifier);
/***** NOTE THIS *****/
gCameraService = interface_cast<::android::hardware::ICameraService>(binder);
}
ALOGE_IF(gCameraService == 0, "no CameraService!?");
return gCameraService;
}


3.3 ICameraService

NOTE:

这一节主要是了解一下关于 Binder 通讯中的一些内部逻辑。

实际上在
CameraBase
中,所调用的
connect
对应的是
CameraService::connect()
,在下一节中再进行分析。

3.3.1 ICameraService.aidl

位置:
frameworks/av/camera/aidl/android/hardware/ICameraService.aidl


aidl
是一种内部进程通讯的描述语言,通过它我们可以定义通讯的接口。

注释:

这里定义了运行在媒体服务端的,本地摄像头服务的 Binder 接口

/**
* Binder interface for the native camera service running in mediaserver.
*
* @hide
*/


connect
接口:

这里的注释说明了,这个方法调用的是旧的
Camera API
,即
API 1


/**
* Open a camera device through the old camera API
*/
ICamera connect(ICameraClient client,
int cameraId,
String opPackageName,
int clientUid, int clientPid);


3.3.2 ICameraService.cpp

位置:
out/target/product/generic/obj/SHARED_LIBRARIES/libcamera_client_intermediates/aidl-generated/src/aidl/android/hardware/ICameraService.cpp


out
文件夹是源码编译后才生成的.

这个
ICameraService.cpp
以及其头文件
ICameraService.h
都是根据其对应的
aidl
文件自动生成的。

BpCameraService::connect()


注意,这里是
BpCameraservice
,它继承了
ICameraService
,同时也继承了
BpInterface


Parcel
可以看成是
Binder
通讯中的信息传递中介。

首先把相应的数据写入
Parcel


然后调用远程接口
remote()
中的处理函数
transact()


最后通过返回的
reply
数据判断是否有
error


::android::binder::Status BpCameraService::connect(const ::android::sp<::android::hardware::ICameraClient>& client,
int32_t cameraId, const ::android::String16& opPackageName,
int32_t clientUid, int32_t clientPid,
::android::sp<::android::hardware::ICamera>* _aidl_return)
{
::android::Parcel _aidl_data;
::android::Parcel _aidl_reply;
::android::status_t _aidl_ret_status = ::android::OK;
::android::binder::Status _aidl_status;
_aidl_ret_status = _aidl_data.writeInterfaceToken(getInterfaceDescriptor());

/***** NOTE THIS *****/
if (((_aidl_ret_status) != (::android::OK))) {
goto _aidl_error;
}
_aidl_ret_status = _aidl_data.writeStrongBinder(::android::hardware::ICameraClient::asBinder(client));
if (((_aidl_ret_status) != (::android::OK))) {
goto _aidl_error;
}
_aidl_ret_status = _aidl_data.writeInt32(cameraId);
if (((_aidl_ret_status) != (::android::OK))) {
goto _aidl_error;
}
_aidl_ret_status = _aidl_data.writeString16(opPackageName);
if (((_aidl_ret_status) != (::android::OK))) {
goto _aidl_error;
}
_aidl_ret_status = _aidl_data.writeInt32(clientUid);
if (((_aidl_ret_status) != (::android::OK))) {
goto _aidl_error;
}
_aidl_ret_status = _aidl_data.write
f8dd
Int32(clientPid);
if (((_aidl_ret_status) != (::android::OK))) {
goto _aidl_error;
}

/***** NOTE THIS *****/
_aidl_ret_status = remote()->transact(ICameraService::CONNECT, _aidl_data, &_aidl_reply);
if (((_aidl_ret_status) != (::android::OK))) {
goto _aidl_error;
}
_aidl_ret_status = _aidl_status.readFromParcel(_aidl_reply);
if (((_aidl_ret_status) != (::android::OK))) {
goto _aidl_error;
}
if (!_aidl_status.isOk()) {
return _aidl_status;
}
_aidl_ret_status = _aidl_reply.readStrongBinder(_aidl_return);
if (((_aidl_ret_status) != (::android::OK))) {
goto _aidl_error;
}
_aidl_error:
_aidl_status.setFromStatusT(_aidl_ret_status);
return _aidl_status;
}


BnCameraService::onTransact()


消息处理函数。

这个函数太长,只截取
CONNECT
相关的一段。

BpCameraService
通过
Binder
封装了接口,而
BnCameraService
则具体实现接口。

注意到这里一一接收了
Bp
传来的数据,然后调用了具体的
connect
函数获取
ICamera
并且返回。

case Call::CONNECT:
{
::android::sp<::android::hardware::ICameraClient> in_client;
int32_t in_cameraId;
::android::String16 in_opPackageName;
int32_t in_clientUid;
int32_t in_clientPid;
/***** NOTE THIS *****/
::android::sp<::android::hardware::ICamera> _aidl_return;

if (!(_aidl_data.checkInterface(this))) {
_aidl_ret_status = ::android::BAD_TYPE;
break;
}
_aidl_ret_status = _aidl_data.readStrongBinder(&in_client);
if (((_aidl_ret_status) != (::android::OK))) {
break;
}
_aidl_ret_status = _aidl_data.readInt32(&in_cameraId);
if (((_aidl_ret_status) != (::android::OK))) {
break;
}
_aidl_ret_status = _aidl_data.readString16(&in_opPackageName);
if (((_aidl_ret_status) != (::android::OK))) {
break;
}
_aidl_ret_status = _aidl_data.readInt32(&in_clientUid);
if (((_aidl_ret_status) != (::android::OK))) {
break;
}
_aidl_ret_status = _aidl_data.readInt32(&in_clientPid);
if (((_aidl_ret_status) != (::android::OK))) {
break;
}

/***** NOTE THIS *****/
::android::binder::Status _aidl_status(connect(in_client, in_cameraId, in_opPackageName, in_clientUid, in_clientPid, &_aidl_return));
_aidl_ret_status = _aidl_status.writeToParcel(_aidl_reply);
if (((_aidl_ret_status) != (::android::OK))) {
break;
}
if (!_aidl_status.isOk()) {
break;
}

/***** NOTE THIS *****/
_aidl_ret_status = _aidl_reply->writeStrongBinder(::android::hardware::ICamera::asBinder(_aidl_return));
if (((_aidl_ret_status) != (::android::OK))) {
break;
}
}
break;


3.4 ICamera

这一节我们回到
CameraBase
关于
connect()
函数的调用中。

3.4.1 ICamera.cpp

位置:
frameworks/av/camera/ICamera.cpp


BpCamera
类只提供给
Client
调用的接口。

BpCamera
类中,有
connect()
函数:

virtual status_t connect(const sp<ICameraClient>& cameraClient)
{
Parcel data, reply;
data.writeInterfaceToken(ICamera::getInterfaceDescriptor());
data.writeStrongBinder(IInterface::asBinder(cameraClient));
remote()->transact(CONNECT, data, &reply);
return reply.readInt32();
}


BnCamera
类应负责实现接口,但这里有一点特殊,它是通过
CameraService::Client
来实现具体接口的。

BnCamera
类中,
onTransact
函数则有相应的处理:

case CONNECT: {
CHECK_INTERFACE(ICamera, data, reply);
sp<ICameraClient> cameraClient = interface_cast<ICameraClient>(data.readStrongBinder());
reply->writeInt32(connect(cameraClient));
return NO_ERROR;
} break;


3.4.2 CameraService.cpp

位置:
frameworks/av/services/camera/libcameraservice/CameraService.cpp


connect()


注意这里真正实现逻辑是在
connectHelper()
函数中。

获得一个客户端实例并且通过
*device
返回。

Status CameraService::connect(
const sp<ICameraClient>& cameraClient,
int cameraId,
const String16& clientPackageName,
int clientUid,
int clientPid,
/*out*/
sp<ICamera>* device) {

ATRACE_CALL();
Status ret = Status::ok();
String8 id = String8::format("%d", cameraId);
sp<Client> client = nullptr;
ret = connectHelper<ICameraClient,Client>(cameraClient, id,
CAMERA_HAL_API_VERSION_UNSPECIFIED, clientPackageName, clientUid, clientPid, API_1,
/*legacyMode*/ false, /*shimUpdateOnly*/ false,
/*out*/client);

if(!ret.isOk()) {
logRejected(id, getCallingPid(), String8(clientPackageName),
ret.toString8());
return ret;
}

*device = client;
return ret;
}


3.4.3 CameraService.h

位置:
frameworks/av/services/camera/libcameraservice/CameraService.h


注意这个文件中定义了 CameraService::Client 类,这个类通过它的子类 CameraClient 真正实现了 ICamera 的接口。

connectHelper()


这个函数实现比较长,截取其中的一段。

首先,如果客户端实例已经存在于
MediaRecorder
,则直接将其取出返回。

若不存在,则先获取
deviceVersion
,然后再调用
makeClient()
函数创建一个客户端。

创建客户端后,需要调用其
initialize()
函数进行初始化,注意其传入的参数是
mModule
,这个参数是连接
Libraries
HAL
的关键参数。

sp<BasicClient> clientTmp = nullptr;
std::shared_ptr<resource_policy::ClientDescriptor<String8, sp<BasicClient>>> partial;
if ((err = handleEvictionsLocked(cameraId,
originalClientPid, effectiveApiLevel,
IInterface::asBinder(cameraCb), clientName8,
/*out*/&clientTmp,
/*out*/&partial)) != NO_ERROR) {
/***** do something *****/
}

/***** NOTE THIS *****/
if (clientTmp.get() != nullptr) {
// Handle special case for API1 MediaRecorder where the existing client is returned
device = static_cast<CLIENT*>(clientTmp.get());
return ret;
}

// give flashlight a chance to close devices if necessary.
mFlashlight->prepareDeviceOpen(cameraId);

// TODO: Update getDeviceVersion + HAL interface to use strings for Camera IDs
int id = cameraIdToInt(cameraId);
if (id == -1) {
ALOGE("%s: Invalid camera ID %s, cannot get device version from HAL.", __FUNCTION__,
cameraId.string());
return STATUS_ERROR_FMT(ERROR_ILLEGAL_ARGUMENT,
"Bad camera ID \"%s\" passed to camera open", cameraId.string());
}

int facing = -1;
/***** NOTE THIS *****/
int deviceVersion = getDeviceVersion(id, /*out*/&facing);
sp<BasicClient> tmp = nullptr;
if(!(ret = makeClient(this, cameraCb,
clientPackageName, id, facing, clientPid,
clientUid, getpid(), legacyMode, halVersion,
deviceVersion, effectiveApiLevel,
/*out*/&tmp)).isOk()) {
return ret;
}
client = static_cast<CLIENT*>(tmp.get());

LOG_ALWAYS_FATAL_IF(client.get() == nullptr, "%s: CameraService in invalid state",
__FUNCTION__);

/***** NOTE THIS *****/
if ((err = client->initialize(mModule)) != OK) {
/***** do somthing *****/
}

// Update shim paremeters for legacy clients
if (effectiveApiLevel == API_1) {
// Assume we have always received a Client subclass for API1
sp<Client> shimClient = reinterpret_cast<Client*>(client.get());
String8 rawParams = shimClient->getParameters();
CameraParameters params(rawParams);

auto cameraState = getCameraState(cameraId);
if (cameraState != nullptr) {
cameraState->setShimParams(params);
} else {
ALOGE("%s: Cannot update shim parameters for camera %s, no such device exists.",
__FUNCTION__, cameraId.string());
}
}

if (shimUpdateOnly) {
// If only updating legacy shim parameters, immediately disconnect client
mServiceLock.unlock();
client->disconnect();
mServiceLock.lock();
} else {
// Otherwise, add client to active clients list
finishConnectLocked(client, partial);
}
} // lock is destroyed, allow further connect calls

// Important: release the mutex here so the client can call back into the service from its
// destructor (can be at the end of the call)
device = client;


3.4.4 CameraClient.cpp

位置:
frameworks/av/services/camera/libcameraservice/api1/CameraClient.cpp


从文件位置也可以看得出,我们现在走的都是
Camera API 1
的流程。

CameraClient
继承了
CameraService::Client


CameraClient::initialize()


获取
CameraHardwareInterface
实例。

mHardware
进行初始化。

设置三个回调函数(这里与数据流密切相关)

status_t CameraClient::initialize(CameraModule *module) {
int callingPid = getCallingPid();
status_t res;

LOG1("CameraClient::initialize E (pid %d, id %d)", callingPid, mCameraId);

// Verify ops permissions
res = startCameraOps();
if (res != OK) {
return res;
}

char camera_device_name[10];
snprintf(camera_device_name, sizeof(camera_device_name), "%d", mCameraId);

/***** NOTE THIS *****/
mHardware = new CameraHardwareInterface(camera_device_name);
res = mHardware->initialize(module);
if (res != OK) {
ALOGE("%s: Camera %d: unable to initialize device: %s (%d)",
__FUNCTION__, mCameraId, strerror(-res), res);
mHardware.clear();
return res;
}

mHardware->setCallbacks(notifyCallback,
dataCallback,
dataCallbackTimestamp,
(void *)(uintptr_t)mCameraId);

// Enable zoom, error, focus, and metadata messages by default
enableMsgType(CAMERA_MSG_ERROR | CAMERA_MSG_ZOOM | CAMERA_MSG_FOCUS |
CAMERA_MSG_PREVIEW_METADATA | CAMERA_MSG_FOCUS_MOVE);

LOG1("CameraClient::initialize X (pid %d, id %d)", callingPid, mCameraId);
return OK;
}


至此,整个
Libraries
层的
open
流程就结束了,接下来进入到
HAL
层。

3.5 Libraries 中流程简图



4. HAL

4.1 CameraHardwareInterface.h

位置:
frameworks/av/services/camera/libcameraservice/device1/CameraHardwareInterface.h


initialize()


通过
module
,从
HAL
层的库中调用相关的函数获取
Camera
设备信息。

根据模块
API
的版本,判断是用
open
函数还是用
openLegacy


调用
open
后,通过
HAL
中的库,我们的指令就能传递到
Linux Kernel
,从而下达到具体的设备上。(与具体的驱动相关,暂时不去分析)

最后初始化预览窗口。

status_t initialize(CameraModule *module)
{
ALOGI("Opening camera %s", mName.string());
camera_info info;
status_t res = module->getCameraInfo(atoi(mName.string()), &info);
if (res != OK) {
return res;
}

int rc = OK;
if (module->getModuleApiVersion() >= CAMERA_MODULE_API_VERSION_2_3 &&
info.device_version > CAMERA_DEVICE_API_VERSION_1_0) {
// Open higher version camera device as HAL1.0 device.
rc = module->openLegacy(mName.string(),
CAMERA_DEVICE_API_VERSION_1_0,
(hw_device_t **)&mDevice);
} else {
rc = module->open(mName.string(), (hw_device_t **)&mDevice);
}
if (rc != OK) {
ALOGE("Could not open camera %s: %d", mName.string(), rc);
return rc;
}
initHalPreviewWindow();
return rc;
}


至此,我们所研究的
Camera Open
整个调用流程就已经比较清晰了。

小结

在这篇笔记中,我们主要是从
Camera.open()
方法被调用开始,对源码进行追溯,从而一层层地了解了它的一个调用的过程,与过程中比较重要的一些逻辑。

通过这一轮追溯,我们就可以对
Camera
架构有一个更深刻的认识,但是其中可能还有一些知识点没有理清,不过我认为不会影响对于整个架构的了解。

我认为比较难去理解的就是
Libraries
中,关于客户端与服务端交互的部分。这一部分我在阅读源码的时候花了很多时间去理解,实际上目前为止,也只是有比较基础的概念。对这部分,还有很多更深入的内容需要去探究,在系统源码分析1一书中,有关于
Binder
的很详细的解析,通过深入了解
Binder
机制,我认为应该能更清楚
C/S
相关的内容。

实际上,在与
HAL
层接触的这一部分,
mModule
这个变量非常关键,但是我认为它的相关内容单独放在一篇笔记中分析,会比较清晰,所以下一篇笔记就先探究
module
相关的内容。

《Android 系统源代码情景分析》
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