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Zookeeper源码解析——服务端启动流程

2017-07-15 19:36 465 查看

一 启动类

从bin/zkServer.cmd可以看出启动类是org.apache.zookeeper.server.quorum.QuorumPeerMain,类结构如下:



一个普通的类,主要有个QuorumPeer(zookeeper集群版启动时节点用QuorumPeer表示)的变量以及启动main函数和两个初始化函数

二 启动流程

QuorumPeerMain.initializeAndRun(args):解析配置,启动数据自动清除的定时任务,集群版则启动集群版代码。

1 解析配置

QuorumPeerConfig.parse

public void parse(String path) throws ConfigException {
LOG.info("Reading configuration from: " + path);

try {
//构造器模式
File configFile = (new VerifyingFileFactory.Builder(LOG)
.warnForRelativePath()
.failForNonExistingPath()
.build()).create(path);

Properties cfg = new Properties();
FileInputStream in = new FileInputStream(configFile);
try {
cfg.load(in);
configFileStr = path;
} finally {
in.close();
}

parseProperties(cfg);
} catch (IOException e) {
throw new ConfigException("Error processing " + path, e);
} catch (IllegalArgumentException e) {
throw new ConfigException("Error processing " + path, e);
}
//支持动态配置
if (dynamicConfigFileStr!=null) {
try {
Properties dynamicCfg = new Properties();
FileInputStream inConfig = new FileInputStream(dynamicConfigFileStr)
...
setupQuorumPeerConfig(dynamicCfg, false);
...
}


2 数据自动清除任务

DatadirCleanupManager,包含一个Timer定时器和PurgeTask清理任务。

首先认知下zookeeper主要存放了两类文件,snapshot和log,snapshot是数据的快照,log是与snapshot关联一致的事务日志

3 集群版启动代码

这里开始构建QuorumPeer实例,根据配置进行set,并start

3.1 QuorumPeer几个重要的配置属性:

ServerCnxnFactory cnxnFactory:默认实现是NIOServerCnxnFactory,主要是负责和客户端建立连接和通信

FileTxnSnapLog logFactory:用户日志记录和snapshot存储,能根据它加载出数据到ZKDatabase中,同时能将ZKDatabase中的数据以及session保存到快照日志文件中

int electionType:选举算法的类型。默认是3,采用的是FastLeaderElection选举算法,

long myid:就是myid文件中写入的数字,节点标识。

int tickTime:session检查的心跳间隔

minSessionTimeout、maxSessionTimeout:限制客户端给出的sessionTimeout时间

initLimit:初始化阶段,和leader通信超时、接受其他过半节点响应的超时设置,超时时间是initLimit*tickTime;

syncLimit:初始化阶段后,代替initLimit作用,作为后续连接的超时设置,时间也是syncLimit*tickTime

ZKDatabase zkDb:存储ZooKeeper树形数据,是服务器的内存数据库

quorumConfig:用于验证是节点是否已经认同了。默认采用的是QuorumMaj,即最简单的数量过半即可,不考虑权重问题

learnerType:两种,PARTICIPANT, OBSERVER。PARTICIPANT参与投票,可能成为Follower,也可能成为Leader。OBSERVER不参与投票,角色不会改变。

quorumPeers: QuorumServer包含ip、和Leader用的通信端口、选举投票用的端口

public void runFromConfig(QuorumPeerConfig config)
throws IOException, AdminServerException
{
try {
ManagedUtil.registerLog4jMBeans();
} catch (JMException e) {
LOG.warn("Unable to register log4j JMX control", e);
}

LOG.info("Starting quorum peer");
try {
ServerCnxnFactory cnxnFactory = null;
ServerCnxnFactory secureCnxnFactory = null;

if (config.getClientPortAddress() != null) {
cnxnFactory = ServerCnxnFactory.createFactory();
cnxnFactory.configure(config.getClientPortAddress(),
config.getMaxClientCnxns(),
false);
}

if (config.getSecureClientPortAddress() != null) {
secureCnxnFactory = ServerCnxnFactory.createFactory();
secureCnxnFactory.configure(config.getSecureClientPortAddress(),
config.getMaxClientCnxns(),
true);
}

quorumPeer = getQuorumPeer();
quorumPeer.setTxnFactory(new FileTxnSnapLog(
config.getDataLogDir(),
config.getDataDir()));
quorumPeer.enableLocalSessions(config.areLocalSessionsEnabled());
quorumPeer.enableLocalSessionsUpgrading(
config.isLocalSessionsUpgradingEnabled());
//quorumPeer.setQuorumPeers(config.getAllMembers());
quorumPeer.setElectionType(config.getElectionAlg());
quorumPeer.setMyid(config.getServerId());
quorumPeer.setTickTime(config.getTickTime());
quorumPeer.setMinSessionTimeout(config.getMinSessionTimeout());
quorumPeer.setMaxSessionTimeout(config.getMaxSessionTimeout());
quorumPeer.setInitLimit(config.getInitLimit());
quorumPeer.setSyncLimit(config.getSyncLimit());
quorumPeer.setConfigFileName(config.getConfigFilename());
quorumPeer.setZKDatabase(new ZKDatabase(quorumPeer.getTxnFactory()));
quorumPeer.setQuorumVerifier(config.getQuorumVerifier(), false);
if (config.getLastSeenQuorumVerifier()!=null) {
quorumPeer.setLastSeenQuorumVerifier(config.getLastSeenQuorumVerifier(), false);
}
quorumPeer.initConfigInZKDatabase();
quorumPeer.setCnxnFactory(cnxnFactory);
quorumPeer.setSecureCnxnFactory(secureCnxnFactory);
quorumPeer.setLearnerType(config.getPeerType());
quorumPeer.setSyncEnabled(config.getSyncEnabled());
quorumPeer.setQuorumListenOnAllIPs(config.getQuorumListenOnAllIPs());

quorumPeer.start();
quorumPeer.join();
} catch (InterruptedException e) {
// warn, but generally this is ok
LOG.warn("Quorum Peer interrupted", e);
}
}


3.2 quorumPeer.start()

QuorumPeer继承自Thread,start流程如下:

Created with Raphaël 2.1.0开始加载数据库启动服务,监听客户端请求启动Jetty管理服务,提供管理页面开始选举Run结束

3.2.1 加载数据库

ZKDatabase: 类注释说明这是zk的内存数据库,包含了session、datatree和commited log 信息

protected DataTree dataTree;
protected ConcurrentHashMap<Long, Integer> sessionsWithTimeouts;//session的id以及对应的超时时间,session id可关联log
protected LinkedList<Proposal> committedLog = new LinkedList<Proposal>();


DataTree:

private final ConcurrentHashMap<String, DataNode> nodes =
new ConcurrentHashMap<String, DataNode>();//维护path对应的node
private final WatchManager dataWatches = new WatchManager();//数据更新的触发管理
private final WatchManager childWatches = new WatchManager(); //自节点更新的触发管理
private final PathTrie pTrie = new PathTrie();//跟踪配额节点的信息

private final Map<Long, HashSet<String>> ephemerals =
new ConcurrentHashMap<Long, HashSet<String>>();//维护session的临时节点


DataNode包含有children,data[]存储本节点的数据,stat 是否持久化的状态信息

TODO WatchManager解析

QuorumPeer.loadDataBase,通过zkDb.loadDataBase,从最新的 snap中恢复zkDb,然后从最新的log,将未持久化的信息replay。

zkDb.loadDataBase之后,可以获得最新的zkid,进而确定选举进入了哪一个代(epoch)

3.2.3 启动客户端监听服务

默认实现:NIOServerCnxnFactory.start()

public void start() {
stopped = false;
if (workerPool == null) {
workerPool = new WorkerService(
"NIOWorker", numWorkerThreads, false);
}
for(SelectorThread thread : selectorThreads) {
if (thread.getState() == Thread.State.NEW) {
thread.start();
}
}
// ensure thread is started once and only once
if (acceptThread.getState() == Thread.State.NEW) {
acceptThread.start();
}
if (expirerThread.getState() == Thread.State.NEW) {
expirerThread.start();
}
}


看下类注释:

/**
* NIOServerCnxnFactory implements a multi-threaded ServerCnxnFactory using
* NIO non-blocking socket calls. Communication between threads is handled via
* queues.
*
*   - 1   accept thread, which accepts new connections and assigns to a
*         selector thread
*   - 1-N selector threads, each of which selects on 1/N of the connections.
*         The reason the factory supports more than one selector thread is that
*         with large numbers of connections, select() itself can become a
*         performance bottleneck.
*   - 0-M socket I/O worker threads, which perform basic socket reads and
*         writes. If configured with 0 worker threads, the selector threads
*         do the socket I/O directly.
*   - 1   connection expiration thread, which closes idle connections; this is
*         necessary to expire connections on which no session is established.
*
* Typical (default) thread counts are: on a 32 core machine, 1 accept thread,
* 1 connection expiration thread, 4 selector threads, and 64 worker threads.
*/


一个初始化的工作线程池workerPool, 包含
ArrayList<ExecutorService> workers
,每个worker都是一个容量为1的固定线程池
workers.add(Executors.newFixedThreadPool(1, new DaemonThreadFactory(threadNamePrefix, i)))


有多个Selector线程,每个Selector线程只负责select各自负责的连接,避免连接数太大,使得selector变成性能瓶颈

一个Accept线程,只处理新来的连接,将连接交给Selector

一个Expire线程,检查并关闭空闲的连接

start()将启动上面所有线程

先看下Accept线程:

初始化是在NIOServerCnxnFactory.configure()。ServerSocketChannel被打开,并绑定port,和selectorThreads 一起传递给了acceptThread的构造函数。acceptThread在构造时,就关注了serverSocket的OP_ACCEPT事件。并在run循环中,监听新连接的事件到来,最后在doAccept()中将连接的socket传给其中一个selectorThread(调用selectorThread.addAcceptedConnection)。

public void configure(InetSocketAddress addr, int maxcc, boolean secure) throws IOException {
...
this.ss = ServerSocketChannel.open();
ss.socket().setReuseAddress(true);
LOG.info("binding to port " + addr);
ss.socket().bind(addr);
ss.configureBlocking(false);
acceptThread = new AcceptThread(ss, addr, selectorThreads);
}

public AcceptThread(ServerSocketChannel ss, InetSocketAddress addr,
Set<SelectorThread> selectorThreads) throws IOException {
super("NIOServerCxnFactory.AcceptThread:" + addr);
this.acceptSocket = ss;
this.acceptKey =
acceptSocket.register(selector, SelectionKey.OP_ACCEPT);
this.selectorThreads = Collections.unmodifiableList(
new ArrayList<SelectorThread>(selectorThreads));
selectorIterator = this.selectorThreads.iterator();
}


private boolean doAccept() {
boolean accepted = false;
SocketChannel sc = null;
try {
sc = acceptSocket.accept();
...
SelectorThread selectorThread = selectorIterator.next();
if (!selectorThread.addAcceptedConnection(sc)) {
throw new IOException(
"Unable to add connection to selector queue"
+ (stopped ? " (shutdown in progress)" : ""));
}

} catch (IOException e) {
...
}
return accepted;
}


再看下 selectorThread线程。

先看下run循环

public void run() {
try {
while (!stopped) {
try {
//接收读写的事件,并兼读写操作交给workerThread进行
select();
//处理新的连接,关注读,并添加NIOServerCnxn
processAcceptedConnections();
//select之后会暂时不再关注对应socket的读写事件
//这里来恢复关注。
processInterestOpsUpdateRequests();
} catch (RuntimeException e) {
LOG.warn("Ignoring unexpected runtime exception", e);
} catch (Exception e) {
LOG.warn("Ignoring unexpected exception", e);
}
}
...
//退出循环后对连接进行关闭清理
}

private void select() {
...
selector.select();

Set<SelectionKey> selected = selector.selectedKeys();
ArrayList<SelectionKey> selectedList =
new ArrayList<SelectionKey>(selected);
Collections.shuffle(selectedList);
Iterator<SelectionKey> selectedKeys = selectedList.iterator();
while(!stopped && selectedKeys.hasNext()) {
...
if (key.isReadable() || key.isWritable()) {
handleIO(key);
}
}
...
}

private void handleIO(SelectionKey key) {
IOWorkRequest workRequest = new IOWorkRequest(this, key);
NIOServerCnxn cnxn = (NIOServerCnxn) key.attachment();

// Stop selecting this key while processing on its
// connection
cnxn.disableSelectable();
key.interestOps(0);
touchCnxn(cnxn);
workerPool.schedule(workRequest);
}


selectorThread的addAcceptedConnection会将新来的连接socket入队,通过wakeupSelector()结束run中的select()阻塞,使其能马上processAcceptedConnections。

wokerPool中的线程对socket的数据处理,最终由ZookeeperServer.processPacket完成。这里数据的处理参考 数据序列化一节

3.3.4 启动管理服务

默认是Jetty提供服务,会占用8080端口,在做单机伪集群部署时,要禁用Jetty

3.3.5 选举

会指定一个选举算法createElectionAlgorithm(3),默认是3,快速选举,其他算法准备过期了。
FastLeaderElection fle = new FastLeaderElection(this, qcm);                fle.start();


FastLeaderElection需要一个QuorumPeer节点对象,QuorumCnxManager节点连接管理器(管理与其他节点的连接),sendqueue 和recvqueue 两个队列的成员变量,一个Messenger,负责消息的发送和接收

public FastLeaderElection(QuorumPeer self, QuorumCnxManager manager){
this.stop = false;
this.manager = manager;
starter(self, manager);
}

private void starter(QuorumPeer self, QuorumCnxManager manager) {
this.self = self;
proposedLeader = -1;
proposedZxid = -1;

sendqueue = new LinkedBlockingQueue<ToSend>();
recvqueue = new LinkedBlockingQueue<Notification>();
this.messenger = new Messenger(manager);
}
Messenger(QuorumCnxManager manager) {

this.ws = new WorkerSender(manager);

this.wsThread = new Thread(this.ws,
"WorkerSender[myid=" + self.getId() + "]");
this.wsThread.setDaemon(true);

this.wr = new WorkerReceiver(manager);

this.wrThread = new Thread(this.wr,
"WorkerReceiver[myid=" + self.getId() + "]");
this.wrThread.setDaemon(true);
}


FastLeaderElection.start(),直接调用mesenger.start(),启动消息的发送和接收

消息发送由WorkerSender实现

class WorkerSender extends ZooKeeperThread {
volatile boolean stop;
QuorumCnxManager manager;

WorkerSender(QuorumCnxManager manager){
super("WorkerSender");
this.stop = false;
this.manager = manager;
}

public void run() {
while (!stop) {
try {
ToSend m = sendqueue.poll(3000, TimeUnit.MILLISECONDS);
if(m == null) continue;

process(m);
} catch (InterruptedException e) {
break;
}
}
LOG.info("WorkerSender is down");
}

/**
* Called by run() once there is a new message to send.
*
* @param m     message to send
*/
void process(ToSend m) {
ByteBuffer requestBuffer = buildMsg(m.state.ordinal(),
m.leader,
m.zxid,
m.electionEpoch,
m.peerEpoch,
m.configData);

manager.toSend(m.sid, requestBuffer);

}
}


消息接收由WorkerReceiver实现

Message response;
while (!stop) {
// Sleeps on receive
response = manager.pollRecvQueue(3000, TimeUnit.MILLISECONDS);
//解包
...
Notification n = new Notification();
//继续解包,版本校验

//如果消息来自不参与选举的服务器,则直接返回自己的情况                         if(!self.getCurrentAndNextConfigVoters().contains(response.sid)) {
Vote current = self.getCurrentVote();
QuorumVerifier qv = self.getQuorumVerifier();
ToSend notmsg = new ToSend(ToSend.mType.notification,
current.getId(),
current.getZxid(),
logicalclock.get(),
self.getPeerState(),
response.sid,
current.getPeerEpoch(),
qv.toString().getBytes());

sendqueue.offer(notmsg);
} else {

/*
* If this server is looking, then send proposed leader
*/

if(self.getPeerState() == QuorumPeer.ServerState.LOOKING){
recvqueue.offer(n);

/*
* Send a notification back if the peer that sent this
* message is also looking and its logical clock is
* lagging behind.
*/
if((ackstate == QuorumPeer.ServerState.LOOKING)
&& (n.electionEpoch < logicalclock.get())){
Vote v = getVote();
QuorumVerifier qv = self.getQuorumVerifier();
ToSend notmsg = new ToSend(ToSend.mType.notification,
v.getId(),
v.getZxid(),
logicalclock.get(),
self.getPeerState(),
response.sid,
v.getPeerEpoch(),
qv.toString().getBytes());
sendqueue.offer(notmsg);
}
} else {
/*
* If this server is not looking, but the one that sent the ack
* is looking, then send back what it believes to be the leader.
*/
Vote current = self.getCurrentVote();
if(ackstate == QuorumPeer.ServerState.LOOKING){
if(LOG.isDebugEnabled()){
LOG.debug("Sending new notification. My id ={} recipient={} zxid=0x{} leader={} config version = {}",
self.getId(),
response.sid,
Long.toHexString(current.getZxid()),
current.getId(),
Long.toHexString(self.getQuorumVerifier().getVersion()));
}

QuorumVerifier qv = self.getQuorumVerifier();
ToSend notmsg = new ToSend(
ToSend.mType.notification,
current.getId(),
current.getZxid(),
current.getElectionEpoch(),
self.getPeerState(),
response.sid,
current.getPeerEpoch(),
qv.toString().getBytes());
sendqueue.offer(notmsg);
}
}


总结下这段接收的流程:

Created with Raphaël 2.1.0消息解码对方在参与选举?我在参与选举?消息入列,如果对方选举轮数靠后,直接返回当前的选举结果结束如果对方在参与选举,则告诉他当前的选举结果返回当前选举结果yesnoyesno

3.2.6 Run循环

while(running)中根据zk状态,作不同处理

LOOKING:选举阶段,不断参与选举(lookForLeader()),直至选举结束(届时完成状态切换)

OBSERVING:观察阶段,尝试与Leader通信,获取自己的状态信息

LEADING:Leader,构造Leader服务,并调用lead()后阻塞,只有Leader挂了后,再启动则回到LOOKING状态

FOLLOWING:Follower, 构造Follower服务,并调用followLeader()后阻塞,只有挂了,重新回到LOOKING状态
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