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经典算法题每日演练——第十四题 Prim算法

2017-03-22 17:06 351 查看
        图论在数据结构中是非常有趣而复杂的,作为web码农的我,在实际开发中一直没有找到它的使用场景,不像树那样的频繁使用,不过还是准备
仔细的把图论全部过一遍。

一:最小生成树

       图中有一个好玩的东西叫做生成树,就是用边来把所有的顶点联通起来,前提条件是最后形成的联通图中不能存在回路,所以就形成这样一个

推理:假设图中的顶点有n个,则生成树的边有n-1条,多一条会存在回路,少一路则不能把所有顶点联通起来,如果非要在图中加上权重,则生成树

中权重最小的叫做最小生成树。



对于上面这个带权无向图来说,它的生成树有多个,同样最小生成树也有多个,因为我们比的是权重的大小。

 

二:Prim算法

求最小生成树的算法有很多,常用的是Prim算法和Kruskal算法,为了保证单一职责,我把Kruskal算法放到下一篇,那么Prim算法的思想

是什么呢?很简单,贪心思想。

如上图:现有集合M={A,B,C,D,E,F},再设集合N={}。

第一步:挑选任意节点(比如A),将其加入到N集合,同时剔除M集合的A。

第二步:寻找A节点权值最小的邻节点(比如F),然后将F加入到N集合,此时N={A,F},同时剔除M集合中的F。

第三步:寻找{A,F}中的权值最小的邻节点(比如E),然后将E加入到N集合,此时N={A,F,E},同时剔除M集合的E。

。。。

最后M集合为{}时,生成树就构建完毕了,是不是非常的简单,这种贪心做法我想大家都能想得到,如果算法配合一个好的数据结构,就会

如虎添翼。

 

三:代码

1. 图的存储

  图的存储有很多方式,邻接矩阵,邻接表,十字链表等等,当然都有自己的适合场景,下面用邻接矩阵来玩玩,邻接矩阵需要采用两个数组,

①. 保存顶点信息的一维数组,

②. 保存边信息的二维数组。

1 public class Graph
2         {
3             /// <summary>
4             /// 顶点个数
5             /// </summary>
6             public char[] vertexs;
7
8             /// <summary>
9             /// 边的条数
10             /// </summary>
11             public int[,] edges;
12
13             /// <summary>
14             /// 顶点个数
15             /// </summary>
16             public int vertexsNum;
17
18             /// <summary>
19             /// 边的个数
20             /// </summary>
21             public int edgesNum;
22         }


 

 2:矩阵构建

 矩阵构建很简单,这里把上图中的顶点和权的信息保存在矩阵中。

1 #region 矩阵的构建
2         /// <summary>
3         /// 矩阵的构建
4         /// </summary>
5         public void Build()
6         {
7             //顶点数
8             graph.vertexsNum = 6;
9
10             //边数
11             graph.edgesNum = 8;
12
13             graph.vertexs = new char[graph.vertexsNum];
14
15             graph.edges = new int[graph.vertexsNum, graph.vertexsNum];
16
17             //构建二维数组
18             for (int i = 0; i < graph.vertexsNum; i++)
19             {
20                 //顶点
21                 graph.vertexs[i] = (char)(i + 65);
22
23                 for (int j = 0; j < graph.vertexsNum; j++)
24                 {
25                     graph.edges[i, j] = int.MaxValue;
26                 }
27             }
28
29             graph.edges[0, 1] = graph.edges[1, 0] = 80;
30             graph.edges[0, 3] = graph.edges[3, 0] = 100;
31             graph.edges[0, 5] = graph.edges[5, 0] = 20;
32             graph.edges[1, 2] = graph.edges[2, 1] = 90;
33             graph.edges[2, 5] = graph.edges[5, 2] = 70;
34             graph.edges[3, 2] = graph.edges[2, 3] = 100;
35             graph.edges[4, 5] = graph.edges[5, 4] = 40;
36             graph.edges[3, 4] = graph.edges[4, 3] = 60;
37             graph.edges[2, 3] = graph.edges[3, 2] = 10;
38         }
39         #endregion


 

3:Prim

要玩Prim,我们需要两个字典。

①:保存当前节点的字典,其中包含该节点的起始边和终边以及权值,用weight=-1来记录当前节点已经访问过,用weight=int.MaxValue表示

      两节点没有边。

②:输出节点的字典,存放的就是我们的N集合。

当然这个复杂度玩高了,为O(N2),寻找N集合的邻边最小权值时,我们可以玩玩AVL或者优先队列来降低复杂度。

1 #region prim算法
2         /// <summary>
3         /// prim算法
4         /// </summary>
5         public Dictionary<char, Edge> Prim()
6         {
7             Dictionary<char, Edge> dic = new Dictionary<char, Edge>();
8
9             //统计结果
10             Dictionary<char, Edge> outputDic = new Dictionary<char, Edge>();
11
12             //weight=MaxValue:标识没有边
13             for (int i = 0; i < graph.vertexsNum; i++)
14             {
15                 //起始边
16                 var startEdge = (char)(i + 65);
17
18                 dic.Add(startEdge, new Edge() { weight = int.MaxValue });
19             }
20
21             //取字符的开始位置
22             var index = 65;
23
24             //取当前要使用的字符
25             var start = (char)(index);
26
27             for (int i = 0; i < graph.vertexsNum; i++)
28             {
29                 //标记开始边已使用过
30                 dic[start].weight = -1;
31
32                 for (int j = 1; j < graph.vertexsNum; j++)
33                 {
34                     //获取当前 c 的 邻边
35                     var end = (char)(j + index);
36
37                     //取当前字符的权重
38                     var weight = graph.edges[(int)(start) - index, j];
39
40                     if (weight < dic[end].weight)
41                     {
42                         dic[end] = new Edge()
43                         {
44                             weight = weight,
45                             startEdge = start,
46                             endEdge = end
47                         };
48                     }
49                 }
50
51                 var min = int.MaxValue;
52
53                 char minkey = ' ';
54
55                 foreach (var key in dic.Keys)
56                 {
57                     //取当前 最小的 key(使用过的除外)
58                     if (min > dic[key].weight && dic[key].weight != -1)
59                     {
60                         min = dic[key].weight;
61                         minkey = key;
62                     }
63                 }
64
65                 start = minkey;
66
67                 //边为顶点减去1
68                 if (outputDic.Count < graph.vertexsNum - 1 && !outputDic.ContainsKey(minkey))
69                 {
70                     outputDic.Add(minkey, new Edge()
71                     {
72                         weight = dic[minkey].weight,
73                         startEdge = dic[minkey].startEdge,
74                         endEdge = dic[minkey].endEdge
75                     });
76                 }
77             }
78             return outputDic;
79         }
80         #endregion


 

4:最后我们来测试一下,看看找出的最小生成树。

1     public static void Main()
2         {
3             MatrixGraph martix = new MatrixGraph();
4
5             martix.Build();
6
7             var dic = martix.Prim();
8
9             Console.WriteLine("最小生成树为:");
10
11             foreach (var key in dic.Keys)
12             {
13                 Console.WriteLine("({0},{1})({2})", dic[key].startEdge, dic[key].endEdge, dic[key].weight);
14             }
15
16             Console.Read();
17         }


 






View Code

1 using System;
2 using System.Collections.Generic;
3 using System.Linq;
4 using System.Text;
5 using System.Diagnostics;
6 using System.Threading;
7 using System.IO;
8 using SupportCenter.Test.ServiceReference2;
9 using System.Threading.Tasks;
10
11 namespace ConsoleApplication2
12 {
13     public class Program
14     {
15         public static void Main()
16         {
17             MatrixGraph martix = new MatrixGraph();
18
19             martix.Build();
20
21             var dic = martix.Prim();
22
23             Console.WriteLine("最小生成树为:");
24
25             foreach (var key in dic.Keys)
26             {
27                 Console.WriteLine("({0},{1})({2})", dic[key].startEdge, dic[key].endEdge, dic[key].weight);
28             }
29
30             Console.Read();
31         }
32     }
33
34     /// <summary>
35     /// 定义矩阵节点
36     /// </summary>
37     public class MatrixGraph
38     {
39         Graph graph = new Graph();
40
41         public class Graph
42         {
43             /// <summary>
44             /// 顶点个数
45             /// </summary>
46             public char[] vertexs;
47
48             /// <summary>
49             /// 边的条数
50             /// </summary>
51             public int[,] edges;
52
53             /// <summary>
54             /// 顶点个数
55             /// </summary>
56             public int vertexsNum;
57
58             /// <summary>
59             /// 边的个数
60             /// </summary>
61             public int edgesNum;
62         }
63
64         #region 矩阵的构建
65         /// <summary>
66         /// 矩阵的构建
67         /// </summary>
68         public void Build()
69         {
70             //顶点数
71             graph.vertexsNum = 6;
72
73             //边数
74             graph.edgesNum = 8;
75
76             graph.vertexs = new char[graph.vertexsNum];
77
78             graph.edges = new int[graph.vertexsNum, graph.vertexsNum];
79
80             //构建二维数组
81             for (int i = 0; i < graph.vertexsNum; i++)
82             {
83                 //顶点
84                 graph.vertexs[i] = (char)(i + 65);
85
86                 for (int j = 0; j < graph.vertexsNum; j++)
87                 {
88                     graph.edges[i, j] = int.MaxValue;
89                 }
90             }
91
92             graph.edges[0, 1] = graph.edges[1, 0] = 80;
93             graph.edges[0, 3] = graph.edges[3, 0] = 100;
94             graph.edges[0, 5] = graph.edges[5, 0] = 20;
95             graph.edges[1, 2] = graph.edges[2, 1] = 90;
96             graph.edges[2, 5] = graph.edges[5, 2] = 70;
97             graph.edges[3, 2] = graph.edges[2, 3] = 100;
98             graph.edges[4, 5] = graph.edges[5, 4] = 40;
99             graph.edges[3, 4] = graph.edges[4, 3] = 60;
100             graph.edges[2, 3] = graph.edges[3, 2] = 10;
101         }
102         #endregion
103
104         #region 边的信息
105         /// <summary>
106         /// 边的信息
107         /// </summary>
108         public class Edge
109         {
110             //开始边
111             public char startEdge;
112
113             //结束边
114             public char endEdge;
115
116             //权重
117             public int weight;
118         }
119         #endregion
120
121         #region prim算法
122         /// <summary>
123         /// prim算法
124         /// </summary>
125         public Dictionary<char, Edge> Prim()
126         {
127             Dictionary<char, Edge> dic = new Dictionary<char, Edge>();
128
129             //统计结果
130             Dictionary<char, Edge> outputDic = new Dictionary<char, Edge>();
131
132             //weight=MaxValue:标识没有边
133             for (int i = 0; i < graph.vertexsNum; i++)
134             {
135                 //起始边
136                 var startEdge = (char)(i + 65);
137
138                 dic.Add(startEdge, new Edge() { weight = int.MaxValue });
139             }
140
141             //取字符的开始位置
142             var index = 65;
143
144             //取当前要使用的字符
145             var start = (char)(index);
146
147             for (int i = 0; i < graph.vertexsNum; i++)
148             {
149                 //标记开始边已使用过
150                 dic[start].weight = -1;
151
152                 for (int j = 1; j < graph.vertexsNum; j++)
153                 {
154                     //获取当前 c 的 邻边
155                     var end = (char)(j + index);
156
157                     //取当前字符的权重
158                     var weight = graph.edges[(int)(start) - index, j];
159
160                     if (weight < dic[end].weight)
161                     {
162                         dic[end] = new Edge()
163                         {
164                             weight = weight,
165                             startEdge = start,
166                             endEdge = end
167                         };
168                     }
169                 }
170
171                 var min = int.MaxValue;
172
173                 char minkey = ' ';
174
175                 foreach (var key in dic.Keys)
176                 {
177                     //取当前 最小的 key(使用过的除外)
178                     if (min > dic[key].weight && dic[key].weight != -1)
179                     {
180                         min = dic[key].weight;
181                         minkey = key;
182                     }
183                 }
184
185                 start = minkey;
186
187                 //边为顶点减去1
188                 if (outputDic.Count < graph.vertexsNum - 1 && !outputDic.ContainsKey(minkey))
189                 {
190                     outputDic.Add(minkey, new Edge()
191                     {
192                         weight = dic[minkey].weight,
193                         startEdge = dic[minkey].startEdge,
194                         endEdge = dic[minkey].endEdge
195                     });
196                 }
197             }
198             return outputDic;
199         }
200         #endregion
201     }
202 }


 
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