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算法导论 红黑树 学习 删除(四)

2017-02-14 21:54 495 查看
学习算法 还是建议看看算法导论

算法导论第三版 如果不看数学推导 仅看伪代码 难度还是适中

本系列只是记录我的学习心得 和伪代码转化代码的过程

深入学习 还是建议大家看看算法书籍 教程更加系统。

本文参考算法导论第13章节 红黑树

代码由本人写成

转载请标明出处

先看看不做颜色处理的删除

不做颜色处理的删除基本就和二叉树类似

如果删除节点没有子树 最简单 直接删除

如果待删除的节点只有一个儿子(左子树或者右子树) 那么删除该节点 儿子补上即可

void RBTransplant(std::shared_ptr<node>& root,
std::shared_ptr<node> u, std::shared_ptr<node> v) {
if (u->parent_ == nil)
root = v;
else if (u == u->parent_->left_)
u->parent_->left_ = v;
else
u->parent_->right_ = v;
v->parent_ = u->parent_;
}


u是要删除的节点 v是补上的节点

过程如图:



若是待删除节点有两个子树 那么寻找待删除节点右子树最小的节点,这个节点要么就是删除节点右子树,要么就是沿着删除节点右子树向左遍历的终点

如图: 如果7是待删除节点,那么目标不是11 就是9

将删除节点和目标节点值互换 在处理目标节点  那么就把两棵子树节点的删除更改为无子树或者单子树节点的删除,很巧妙!





伪代码如图



删除代码及测试代码如下(删除未调整颜色版本,可运行)

// rbTreeTest.cpp : 定义控制台应用程序的入口点。
//

#include "stdafx.h"
#include <memory>
#include <iostream>

using namespace std;

enum Color {
red = 1,
black
};

struct node {
Color color_;
std::shared_ptr<node> left_;
std::shared_ptr<node> right_;
std::shared_ptr<node> parent_;
int value_;
node() {
left_ = right_ = parent_ = nullptr;
value_ = -1;
color_ = black;
}
};

std::shared_ptr<node> nil(new node);

std::shared_ptr<node> CreateNode(Color color, int i) {
std::shared_ptr<node> p(new node);
p->color_ = color;
p->left_ = nil;
p->right_ = nil;
p->parent_ = nil;
p->value_ = i;
return p;
}

void RightRotate(std::shared_ptr<node>& root, std::shared_ptr<node> x) {
std::shared_ptr<node> y = x->left_;
x->left_ = y->right_;
if (y->right_ != nil)
y->right_->parent_ = x;
y->parent_ = x->parent_;
if (x->parent_ == nil) {
root = y;
}
else if (x->parent_->left_ == x) {
x->parent_->left_ = y;
}
else {
x->parent_->right_ = y;
}

y->right_ = x;
x->parent_ = y;
}

void LeftRotate(std::shared_ptr<node>& root, std::shared_ptr<node> x) {
std::shared_ptr<node> y = x->right_;
x->right_ = y->left_;
if (y->left_ != nil)
y->left_->parent_ = x;

y->parent_ = x->parent_;
if (x->parent_ == nil) {
root = y;
}
else if (x->parent_->left_ == x) {
x->parent_->left_ = y;
}
else {
x->parent_->right_ = y;
}
y->left_ = x;
x->parent_ = y;
}

void PrinTree(std::shared_ptr<node> root) {
if (root == nil) {
std::cout << "nil:" << ":color-" << root->color_ << " ; " << std::endl << std::endl;
return;
}
std::cout << root->value_ << ":color-" << root->color_ << "; address:" << root << std::endl;
if (root->parent_ == nil) {
std::cout << "parent_:" << "nil" << std::endl;
}
else {
std::cout << "parent_:" << root->parent_->value_ << std::endl;
}

if (root->left_ == nil) {
std::cout << "left_:" << "nil" << std::endl;
}
else {
std::cout << "left_:" << root->left_->value_ << std::endl;
}

if (root->right_ == nil) {
std::cout << "right_:" << "nil" << std::endl;
}
else {
std::cout << "right_:" << root->right_->value_ << std::endl;
}

std::cout << std::endl;

if (root->left_ != nil)
PrinTree(root->left_);
if (root->right_ != nil)
PrinTree(root->right_);
}

void RBInsertFixup(std::shared_ptr<node>& root, std::shared_ptr<node> z) {
while (z->parent_->color_ == red) { //插入节点Z是红色 若Z父节点也是红色则需要调整
if (z->parent_ == z->parent_->parent_->left_) { // 父节点是左子树的情况
std::shared_ptr<node> y = z->parent_->parent_->right_;
if (y->color_ == red) { // 情况1
z->parent_->color_ = black;
y->color_ = black;
z->parent_->parent_->color_ = red;
z = z->parent_->parent_;
}
else {
if (z == z->parent_->right_) {
z = z->parent_; // 情况2
LeftRotate(root, z);
}
z->parent_->color_ = black; // 情况3
z->parent_->parent_->color_ = red;
RightRotate(root, z->parent_->parent_);
}
}
else {// 父节点是右子树的情况 与上面判断处理均是镜像对称
std::shared_ptr<node> y = z->parent_->parent_->left_;
if (y->color_ == red) {
z->parent_->color_ = black;
y->color_ = black;
z->parent_->parent_->color_ = red;
z = z->parent_->parent_;
}
else {
if (z == z->parent_->left_) {
z = z->parent_;
RightRotate(root, z);
}
z->parent_->color_ = black;
z->parent_->parent_->color_ = red;
LeftRotate(root, z->parent_->parent_);
}
}
}//while (z->parent_->color_ == red)
root->color_ = black;
}//function end

void RBInsert(std::shared_ptr<node>& root, std::shared_ptr<node> ins) {
std::shared_ptr<node> y = nil;
std::shared_ptr<node> x = root;

while (x != nil) {
y = x;
if (ins->value_ < x->value_) {
x = x->left_;
}
else {
x = x->right_;
}
}
ins->parent_ = y;
if (y == nil) {
root = ins;
}
else if (ins->value_ < y->value_) {
y->left_ = ins;
}
else {
y->right_ = ins;
}
ins->left_ = ins->right_ = nil;
ins->color_ = red;
// todo fixup
RBInsertFixup(root, ins);
}

std::shared_ptr<node> CreateRB() {
std::shared_ptr<node> root = nil;
std::shared_ptr<node> x = CreateNode(red, 7);
RBInsert(root, x);

x = CreateNode(red, 4);
RBInsert(root, x);

x = CreateNode(red, 11);
RBInsert(root, x);

x = CreateNode(red, 3);
RBInsert(root, x);

//PrinTree(root);
//std::cout << std::endl;

return root;
}

//=============================================
// delete test
std::shared_ptr<node> RBMinimum(std::shared_ptr<node> n) {
while (n->left_ != nil) {
n = n->left_;
}
return n;
}

std::shared_ptr<node> RBMaximum(std::shared_ptr<node> n) {
while (n->right_ != nil) {
n = n->right_;
}
return n;
}

std::shared_ptr<node> RBSuccessor(std::shared_ptr<node> n) {
if (n->right_ != nil)
return RBMinimum(n->right_);
std::shared_ptr<node> y = n->parent_;
while (y != nil && n == y->right_) {
n = y;
y = y->parent_;
}
return y;
}

void RBTransplant(std::shared_ptr<node>& root, std::shared_ptr<node> u, std::shared_ptr<node> v) { if (u->parent_ == nil) root = v; else if (u == u->parent_->left_) u->parent_->left_ = v; else u->parent_->right_ = v; v->parent_ = u->parent_; }

void RBDelete(std::shared_ptr<node>& root,std::shared_ptr<node> z) {
if (root == nil || z == nil) {
return;
}
std::shared_ptr<node> y = z;
Color original_color = y->color_;
std::shared_ptr<node> x;
if (z->left_ == nil) {
x = z->right_;
RBTransplant(root, z, z->right_);
}
else if (z->right_ == nil) {
x = z->left_;
RBTransplant(root, z, z->left_);
}
else {
y = RBMinimum(z->right_);
original_color = y->color_;
x = y->right_;
if (y->parent_ == z)
x->parent_ = y;
else {
RBTransplant(root,y,y->right_);
y->right_ = z->right_;
y->right_->parent_ = y;
}
RBTransplant(root,z,y);
y->left_ = z->left_;
y->left_->parent_ = y;
y->color_ = z->color_;
}
if (y->color_ == black) {}
//RBDeleteFixup(root,x);

}

//=============================================

int main()
{
std::shared_ptr<node> root = CreateRB();
PrinTree(root);
std::cout << "===========================" << std::endl;

RBDelete(root,root);
PrinTree(root);
std::cout << std::endl;

RBDelete(root, root);
PrinTree(root);
std::cout << std::endl;

RBDelete(root, root);
PrinTree(root);
std::cout << std::endl;

RBDelete(root, root);
PrinTree(root);
std::cout << std::endl;

RBDelete(root, root);
PrinTree(root);
std::cout << std::endl;

return 0;
}


最后全部代码如下  增删 打印 调整功能 可运行调试

// rbTreeTest.cpp : 定义控制台应用程序的入口点。
//

#include "stdafx.h"
#include <memory>
#include <iostream>

using namespace std;

enum Color {
red = 1,
black
};

struct node {
Color color_;
std::shared_ptr<node> left_;
std::shared_ptr<node> right_;
std::shared_ptr<node> parent_;
int value_;
node() {
left_ = right_ = parent_ = nullptr;
value_ = -1;
color_ = black;
}
};

std::shared_ptr<node> nil(new node);

std::shared_ptr<node> CreateNode(Color color, int i) {
std::shared_ptr<node> p(new node);
p->color_ = color;
p->left_ = nil;
p->right_ = nil;
p->parent_ = nil;
p->value_ = i;
return p;
}

void RightRotate(std::shared_ptr<node>& root, std::shared_ptr<node> x) {
std::shared_ptr<node> y = x->left_;
x->left_ = y->right_;
if (y->right_ != nil)
y->right_->parent_ = x;
y->parent_ = x->parent_;
if (x->parent_ == nil) {
root = y;
}
else if (x->parent_->left_ == x) {
x->parent_->left_ = y;
}
else {
x->parent_->right_ = y;
}

y->right_ = x;
x->parent_ = y;
}

void LeftRotate(std::shared_ptr<node>& root, std::shared_ptr<node> x) {
std::shared_ptr<node> y = x->right_;
x->right_ = y->left_;
if (y->left_ != nil)
y->left_->parent_ = x;

y->parent_ = x->parent_;
if (x->parent_ == nil) {
root = y;
}
else if (x->parent_->left_ == x) {
x->parent_->left_ = y;
}
else {
x->parent_->right_ = y;
}
y->left_ = x;
x->parent_ = y;
}

void PrinTree(std::shared_ptr<node> root) {
if (root == nil) {
std::cout << "nil:" << ":color-" << root->color_ << " ; " << std::endl << std::endl;
return;
}
std::cout << root->value_ << ":color-" << root->color_ << "; address:" << root << std::endl;
if (root->parent_ == nil) {
std::cout << "parent_:" << "nil" << std::endl;
}
else {
std::cout << "parent_:" << root->parent_->value_ << std::endl;
}

if (root->left_ == nil) {
std::cout << "left_:" << "nil" << std::endl;
}
else {
std::cout << "left_:" << root->left_->value_ << std::endl;
}

if (root->right_ == nil) {
std::cout << "right_:" << "nil" << std::endl;
}
else {
std::cout << "right_:" << root->right_->value_ << std::endl;
}

std::cout << std::endl;

if (root->left_ != nil)
PrinTree(root->left_);
if (root->right_ != nil)
PrinTree(root->right_);
}

void RBInsertFixup(std::shared_ptr<node>& root, std::shared_ptr<node> z) {
while (z->parent_->color_ == red) { //插入节点Z是红色 若Z父节点也是红色则需要调整
if (z->parent_ == z->parent_->parent_->left_) { // 父节点是左子树的情况
std::shared_ptr<node> y = z->parent_->parent_->right_;
if (y->color_ == red) { // 情况1
z->parent_->color_ = black;
y->color_ = black;
z->parent_->parent_->color_ = red;
z = z->parent_->parent_;
}
else {
if (z == z->parent_->right_) {
z = z->parent_; // 情况2
LeftRotate(root, z);
}
z->parent_->color_ = black; // 情况3
z->parent_->parent_->color_ = red;
RightRotate(root, z->parent_->parent_);
}
}
else {// 父节点是右子树的情况 与上面判断处理均是镜像对称
std::shared_ptr<node> y = z->parent_->parent_->left_;
if (y->color_ == red) {
z->parent_->color_ = black;
y->color_ = black;
z->parent_->parent_->color_ = red;
z = z->parent_->parent_;
}
else {
if (z == z->parent_->left_) {
z = z->parent_;
RightRotate(root, z);
}
z->parent_->color_ = black;
z->parent_->parent_->color_ = red;
LeftRotate(root, z->parent_->parent_);
}
}
}//while (z->parent_->color_ == red)
root->color_ = black;
}//function end

void RBInsert(std::shared_ptr<node>& root, std::shared_ptr<node> ins) {
std::shared_ptr<node> y = nil;
std::shared_ptr<node> x = root;

while (x != nil) {
y = x;
if (ins->value_ < x->value_) {
x = x->left_;
}
else {
x = x->right_;
}
}
ins->parent_ = y;
if (y == nil) {
root = ins;
}
else if (ins->value_ < y->value_) {
y->left_ = ins;
}
else {
y->right_ = ins;
}
ins->left_ = ins->right_ = nil;
ins->color_ = red;
// todo fixup
RBInsertFixup(root, ins);
}

std::shared_ptr<node> CreateRB() {

std::shared_ptr<node> root = nil;
std::shared_ptr<node> x = CreateNode(red, 15);
RBInsert(root, x);

x = CreateNode(red, 10);
RBInsert(root, x);

x = CreateNode(red, 20);
RBInsert(root, x);

x = CreateNode(red, 5);
RBInsert(root, x);

x = CreateNode(red, 13);
RBInsert(root, x);

x = CreateNode(red, 17);
RBInsert(root, x);

x = CreateNode(red, 25);
RBInsert(root, x);

return root;
}

//=============================================
// delete test
std::shared_ptr<node> RBMinimum(std::shared_ptr<node> n) {
while (n->left_ != nil) {
n = n->left_;
}
return n;
}

std::shared_ptr<node> RBMaximum(std::shared_ptr<node> n) {
while (n->right_ != nil) {
n = n->right_;
}
return n;
}

std::shared_ptr<node> RBSuccessor(std::shared_ptr<node> n) {
if (n->right_ != nil)
return RBMinimum(n->right_);
std::shared_ptr<node> y = n->parent_;
while (y != nil && n == y->right_) {
n = y;
y = y->parent_;
}
return y;
}

void RBTransplant(std::shared_ptr<node>& root, std::shared_ptr<node> u, std::shared_ptr<node> v) { if (u->parent_ == nil) root = v; else if (u == u->parent_->left_) u->parent_->left_ = v; else u->parent_->right_ = v; v->parent_ = u->parent_; }

void RBDeleteFixup(std::shared_ptr<node>& root, std::shared_ptr<node> x) {
while (x != root && x->color_ == black) {
if (x == x->parent_->left_) {
std::shared_ptr<node> w = x->parent_->right_;
if (w->color_ == red) {
w->color_ = black;
x->parent_->color_ = red;
LeftRotate(root, x->parent_);
w = x->parent_->right_;
}

if (w->left_->color_ == black && w->right_->color_ == black) {
w->color_ = red;
x = x->parent_;
}
else {
if (w->right_->color_ == black) {
w->left_->color_ = black;
w->color_ = red;
RightRotate(root,w);
w = x->parent_->right_;
}
w->color_ = x->parent_->color_;
x->parent_->color_ = black;
w->right_->color_ = black;
LeftRotate(root,x->parent_);
x = root;
}
}else {
std::shared_ptr<node> w = x->parent_->left_;
if (w->color_ == red) {
w->color_ = black;
x->parent_->color_ = red;
RightRotate(root, x->parent_);
w = x->parent_->left_;
}

if (w->right_->color_ == black && w->left_->color_ == black) {
w->color_ = red;
x = x->parent_;
}
else {
if (w->left_->color_ == black) {
w->right_->color_ = black;
w->color_ = red;
LeftRotate(root, w);
w = x->parent_->left_;
}
w->color_ = x->parent_->color_;
x->parent_->color_ = black;
w->left_->color_ = black;
RightRotate(root, x->parent_);
x = root;
}
}
}//while (x != root && x->color_ == black)

x->color_ = black;
}

void RBDelete(std::shared_ptr<node>& root,std::shared_ptr<node> z) {
if (root == nil || z == nil)
return;
std::shared_ptr<node> y;
std::shared_ptr<node> x;
if (z->left_ == nil || z->right_ == nil) {
y = z;
}
else {
y = RBSuccessor(z);
}

if (y->left_ != nil) {
x = y->left_;
}
else {
x = y->right_;
}
x->parent_ = y->parent_;
if (y->parent_ == nil) {
root = x;
}
else {
if (y == y->parent_->left_) {
y->parent_->left_ = x;
}
else {
y->parent_->right_ = x;
}
}

if (y != z) {
z->value_ = y->value_;
}

if (y->color_ == black) {
//todo
RBDeleteFixup(root,x);
}
}

//=============================================

int main()
{
std::shared_ptr<node> root = CreateRB();
PrinTree(root);
std::cout << "===========================" << std::endl;

RBDelete(root,root);
PrinTree(root);
std::cout << "===========================" << std::endl;

RBDelete(root, root);
PrinTree(root);
std::cout << "===========================" << std::endl;

RBDelete(root, root);
PrinTree(root);
std::cout << "===========================" << std::endl;

RBDelete(root, root);
PrinTree(root);
std::cout << "===========================" << std::endl;

RBDelete(root, root);
PrinTree(root);
std::cout << "===========================" << std::endl;

RBDelete(root, root);
PrinTree(root);
std::cout << "===========================" << std::endl;

RBDelete(root, root);
PrinTree(root);
std::cout << "===========================" << std::endl;

return 0;
}

运行效果图

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标签:  红黑树 算法导论