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cocos2d - JS 点击事件

2016-07-25 08:30 351 查看

cocos2d - JS 点击事件 :

点击事件 Demo :

onTouchBegan: function(touch, event){
return true;
},

onTouchMoved: function(touch, event){

},

onTouchEnded: function(touch, event){

},

addListener: function() {
cc.eventManager.addListener(cc.EventListener.create({
event: cc.EventListener.TOUCH_ONE_BY_ONE,
swallowTouches: true,
onTouchBegan: this.onTouchBegan.bind(this),
onTouchMoved: this.onTouchMoved.bind(this),
onTouchEnded: this.onTouchEnded.bind(this)
}), this);
}


API :

点击坐标点 :

onTouchBegan: function (touch, event){
cc.log(touch.getLocation());
return true;
},


拖动偏移量 :

onTouchMoved: function (touch, event){
cc.log(touch.getDelta());
},


判断点击指定sprite :

onTouchBegan: function (touch, event){
var target = node;       // node  需要判断点击的节点
var locationInNode = target.convertToNodeSpace(touch.getLocation());
var size = target.getContentSize();
var rect = cc.rect(0, 0, size.width, size.height);
if (cc.rectContainsPoint(rect, locationInNode))
{
cc.log("点击")
}
return true;
},


点击拖动 :

that.Fly 是需要移动的Sprite

onTouchMoved: function (touch, event) {
var target = this.Fly
var delta = touch.getDelta();
target.x += delta.x;
target.y += delta.y;
},


ccui 按钮 :

注意 : ccui 需要在project里面添加 extensions .



var btn = new ccui.Button(res.Btn);
btn.setPosition(100, 100);
btn.addTouchEventListener(this.cb);
this.addChild(btn);


cb: function(ref, type){
if(type == ccui.Widget.TOUCH_ENDED){
cc.log("touch");
}

},
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