coco游戏android.mk
2016-04-15 19:03
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LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := game_shared
LOCAL_MODULE_FILENAME := libgame
LOCAL_CPP_EXTENSION := .cc .cpp
LOCAL_SRC_FILES := hellocpp/main.cpp \
../../Classes/AppDelegate.cpp \
../../Classes/GameAboutScene.cpp \
../../Classes/gamecs.pb.cpp\
../../Classes/Global.cpp \
../../Classes/GameBlood.cpp \
../../Classes/GameEnemyBullet.cpp \
../../Classes/GameHeroBullet.cpp \
../../Classes/GameMark.cpp \
../../Classes/GameMenuScene.cpp \
../../Classes/GameObjEnemy.cpp \
../../Classes/GameObjHero.cpp \
../../Classes/GameScene.cpp \
../../Classes/MiBoxController.cpp \
../../Classes/TouchpadController.cpp
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static cocosdenshion_static cocos_extension_static
LOCAL_WHOLE_STATIC_LIBRARIES += protobuf_static
LOCAL_WHOLE_STATIC_LIBRARIES += socket_static
include $(BUILD_SHARED_LIBRARY)
$(call import-add-path, F:\cocos2d-x-2.2.3\)
$(call import-add-path, F:\cocos2d-x-2.2.3\cocos2dx\platform\third_party\android\prebuilt)
$(call import-module,CocosDenshion/android) \
$(call import-module,cocos2dx) \
$(call import-module,extensions)
$(call import-module,external/protobuf)
$(call import-module,external/socketcocos2d-x)
include $(CLEAR_VARS)
LOCAL_MODULE := game_shared
LOCAL_MODULE_FILENAME := libgame
LOCAL_CPP_EXTENSION := .cc .cpp
LOCAL_SRC_FILES := hellocpp/main.cpp \
../../Classes/AppDelegate.cpp \
../../Classes/GameAboutScene.cpp \
../../Classes/gamecs.pb.cpp\
../../Classes/Global.cpp \
../../Classes/GameBlood.cpp \
../../Classes/GameEnemyBullet.cpp \
../../Classes/GameHeroBullet.cpp \
../../Classes/GameMark.cpp \
../../Classes/GameMenuScene.cpp \
../../Classes/GameObjEnemy.cpp \
../../Classes/GameObjHero.cpp \
../../Classes/GameScene.cpp \
../../Classes/MiBoxController.cpp \
../../Classes/TouchpadController.cpp
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static cocosdenshion_static cocos_extension_static
LOCAL_WHOLE_STATIC_LIBRARIES += protobuf_static
LOCAL_WHOLE_STATIC_LIBRARIES += socket_static
include $(BUILD_SHARED_LIBRARY)
$(call import-add-path, F:\cocos2d-x-2.2.3\)
$(call import-add-path, F:\cocos2d-x-2.2.3\cocos2dx\platform\third_party\android\prebuilt)
$(call import-module,CocosDenshion/android) \
$(call import-module,cocos2dx) \
$(call import-module,extensions)
$(call import-module,external/protobuf)
$(call import-module,external/socketcocos2d-x)
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