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Yii2的深入学习--yii\base\Event 类

2015-12-28 21:28 771 查看
根据之前一篇文章,我们知道 Yii2 的事件分两类,一是类级别的事件,二是实例级别的事件。类级别的事件是基于 yii\base\Event 实现,实例级别的事件是基于 yii\base\Component 实现。

今天先来看下类级别事件的实现,代码是 yii\base\Event 类。

<?php
namespace yii\base;

/**
* Event is the base class for all event classes.
*/
class Event extends Object
{
/**
* @var string the event name. This property is set by [[Component::trigger()]] and [[trigger()]].
* Event handlers may use this property to check what event it is handling.
* 事件的名字
*/
public $name;
/**
* @var object the sender of this event. If not set, this property will be
* set as the object whose "trigger()" method is called.
* This property may also be a `null` when this event is a
* class-level event which is triggered in a static context.
* 触发事件的对象
*/
public $sender;
/**
* @var boolean whether the event is handled. Defaults to false.
* When a handler sets this to be true, the event processing will stop and
* ignore the rest of the uninvoked event handlers.
* 记录事件是否已被处理,当 handled 被设置为 true 时,执行到这个 event 的时候,会停止,并忽略剩下的 event
*/
public $handled = false;
/**
* @var mixed the data that is passed to [[Component::on()]] when attaching an event handler.
* Note that this varies according to which event handler is currently executing.
*/
public $data;

/**
* 存储所有的 event,因为是 static 的属性,所有的 event 对象/类都共享这一份数据
*/
private static $_events = [];

/**
* Attaches an event handler to a class-level event.
*
* When a class-level event is triggered, event handlers attached
* to that class and all parent classes will be invoked.
*
* For example, the following code attaches an event handler to `ActiveRecord`'s
* `afterInsert` event:
*
* ~~~
* Event::on(ActiveRecord::className(), ActiveRecord::EVENT_AFTER_INSERT, function ($event) {
*     Yii::trace(get_class($event->sender) . ' is inserted.');
* });
* ~~~
*
* The handler will be invoked for EVERY successful ActiveRecord insertion.
*
* For more details about how to declare an event handler, please refer to [[Component::on()]].
*
* 为一个类添加事件
*
* @param string $class the fully qualified class name to which the event handler needs to attach.
* @param string $name the event name.
* @param callable $handler the event handler.
* @param mixed $data the data to be passed to the event handler when the event is triggered.
* When the event handler is invoked, this data can be accessed via [[Event::data]].
* @param boolean $append whether to append new event handler to the end of the existing
* handler list. If false, the new handler will be inserted at the beginning of the existing
* handler list.
* @see off()
*/
public static function on($class, $name, $handler, $data = null, $append = true)
{
// 去掉 class 最左边的斜杠
$class = ltrim($class, '\\');
// 如果 append 为true,就放到 $_events 中名字为 $name 的数组的最后,否则放到最前面
if ($append || empty(self::$_events[$name][$class])) {
self::$_events[$name][$class][] = [$handler, $data];
} else {
array_unshift(self::$_events[$name][$class], [$handler, $data]);
}
}

/**
* Detaches an event handler from a class-level event.
*
* This method is the opposite of [[on()]].
*
* 移除一个类的事件
*
* @param string $class the fully qualified class name from which the event handler needs to be detached.
* @param string $name the event name.
* @param callable $handler the event handler to be removed.
* If it is null, all handlers attached to the named event will be removed.
* @return boolean whether a handler is found and detached.
* @see on()
*/
public static function off($class, $name, $handler = null)
{
$class = ltrim($class, '\\');
if (empty(self::$_events[$name][$class])) {
// 不存在该事件
return false;
}
if ($handler === null) {
// 如果 handler 为空,直接将在该类下该事件移除,即移出所有的是这个名字的事件
unset(self::$_events[$name][$class]);
return true;
} else {
$removed = false;
// 如果 $handler 不为空,循环 $_events 找到相应的 handler,只移除这个 handler 和 data 组成的数组
foreach (self::$_events[$name][$class] as $i => $event) {
if ($event[0] === $handler) {
unset(self::$_events[$name][$class][$i]);
$removed = true;
}
}
if ($removed) {
// 移除之后,使数组重新变成一个自然数组
self::$_events[$name][$class] = array_values(self::$_events[$name][$class]);
}

return $removed;
}
}

/**
* Returns a value indicating whether there is any handler attached to the specified class-level event.
* Note that this method will also check all parent classes to see if there is any handler attached
* to the named event.
* 检测在某个类或者对象是否具有某个事件
* @param string|object $class the object or the fully qualified class name specifying the class-level event.
* @param string $name the event name.
* @return boolean whether there is any handler attached to the event.
*/
public static function hasHandlers($class, $name)
{
if (empty(self::$_events[$name])) {
// 不存在,直接返回
return false;
}
if (is_object($class)) {
// 如果是一个 object,就获取其类名
$class = get_class($class);
} else {
// 如果是一个类名,就去掉 class 最左边的斜杠
$class = ltrim($class, '\\');
}
// 如果该类中找不到,就去父类中找,直到找到或者没有父类了为止
do {
if (!empty(self::$_events[$name][$class])) {
return true;
}
} while (($class = get_parent_class($class)) !== false);

return false;
}

/**
* Triggers a class-level event.
* This method will cause invocation of event handlers that are attached to the named event
* for the specified class and all its parent classes.
* 触发某个类或者对象的某个事件
* @param string|object $class the object or the fully qualified class name specifying the class-level event.
* @param string $name the event name.
* @param Event $event the event parameter. If not set, a default [[Event]] object will be created.
*/
public static function trigger($class, $name, $event = null)
{
if (empty(self::$_events[$name])) {
return;
}
if ($event === null) {
// 事件不存在,就创建一个 Event 对象
$event = new static;
}
// 设置event对象的属性,默认是未被处理的
$event->handled = false;
$event->name = $name;

if (is_object($class)) {
if ($event->sender === null) {
// 如果 $class 是个对象,并且是 sender 为空,就将 $class 赋给 sender,即 $class 就是触发事件的对象
$event->sender = $class;
}
$class = get_class($class);
} else {
$class = ltrim($class, '\\');
}
// 循环类的 $_event,直到遇到 $event->handled 为真或者没有父类了为止
do {
if (!empty(self::$_events[$name][$class])) {
foreach (self::$_events[$name][$class] as $handler) {
// 将参数赋到 event 对象的 data 属性上
$event->data = $handler[1];
// 调用 $handler 方法
// 在方法中,可以用 $this->data 取到相应的参数
// 也可以在其中设置 $this->handled 的值,中断后续事件的触发
call_user_func($handler[0], $event);
// 当某个 handled 被设置为 true 时,执行到这个事件的时候,会停止,并忽略剩下的事件
if ($event->handled) {
return;
}
}
}
} while (($class = get_parent_class($class)) !== false);
}
}


通过上面代码可以看出,类级别的 Event,其本质就是在 Event 类中的 $_events 变量中存储事件,触发事件的时候,只需将其取出,执行即可。

$_events里面的数据结构大概如下:

[
'add' => [
'Child' => [
[function ($event) { ... }, $data],
[[$object, 'handleAdd'], null],
[['ChildClass', 'handleAdd'], $data],
['handleAdd', $data]
],
'ChildClass' => [
...
]
],
'delete' => [
...
]
]


之后讲到yii\base\Component类时,我们会再来说一下实例级别的事件。

对 Yii2 源码有兴趣的同学可以关注项目 yii2-2.0.3-annotated,现在在上面已经添加了不少关于 Yii2 源码的注释,之后还会继续添加~

有兴趣的同学也可以参与进来,提交 Yii2 源码的注释。
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