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drawable与bitmap

2015-10-15 00:00 513 查看
1、Drawable就是一个可画的对象,其可能是一张位图(BitmapDrawable),也可能是一个图形(ShapeDrawable),还有可能是一个图层(LayerDrawable),我们根据画图的需求,创建相应的可画对象

2、Canvas画布,绘图的目的区域,用于绘图

3、Bitmap位图,用于图的处理

4、Matrix矩阵

二、Bitmap

1、从资源中获取Bitmap

Resources res = getResources();
Bitmap bmp = BitmapFactory.decodeResource(res, R.drawable.icon);


2、Bitmap → byte[]

public byte[] Bitmap2Bytes(Bitmap bm) {
ByteArrayOutputStream baos = new ByteArrayOutputStream();
bm.compress(Bitmap.CompressFormat.PNG, 100, baos);
return baos.toByteArray();
}


3、byte[] → Bitmap

public Bitmap Bytes2Bimap(byte[] b) {
if (b.length != 0) {
return BitmapFactory.decodeByteArray(b, 0, b.length);
} else {
return null;
}
}


4、Bitmap缩放

public static Bitmap zoomBitmap(Bitmap bitmap, int width, int height) {
int w = bitmap.getWidth();
int h = bitmap.getHeight();
Matrix matrix = new Matrix();
float scaleWidth = ((float) width / w);
float scaleHeight = ((float) height / h);
matrix.postScale(scaleWidth, scaleHeight);
Bitmap newbmp = Bitmap.createBitmap(bitmap, 0, 0, w, h, matrix, true);
return newbmp;
}

5、将Drawable转化为Bitmap

public static Bitmap drawableToBitmap(Drawable drawable) {
// 取 drawable 的长宽
int w = drawable.getIntrinsicWidth();
int h = drawable.getIntrinsicHeight();

// 取 drawable 的颜色格式
Bitmap.Config config = drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888
: Bitmap.Config.RGB_565;
// 建立对应 bitmap
Bitmap bitmap = Bitmap.createBitmap(w, h, config);
// 建立对应 bitmap 的画布
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, w, h);
// 把 drawable 内容画到画布中
drawable.draw(canvas);
return bitmap;
}


6、获得圆角图片

public static Bitmap getRoundedCornerBitmap(Bitmap bitmap, float roundPx) {
int w = bitmap.getWidth();
int h = bitmap.getHeight();
Bitmap output = Bitmap.createBitmap(w, h, Config.ARGB_8888);
Canvas canvas = new Canvas(output);
final int color = 0xff424242;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, w, h);
final RectF rectF = new RectF(rect);
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bitmap, rect, rect, paint);

return output;
}


7、获得带倒影的图片

public static Bitmap createReflectionImageWithOrigin(Bitmap bitmap) {
final int reflectionGap = 4;
int w = bitmap.getWidth();
int h = bitmap.getHeight();

Matrix matrix = new Matrix();
matrix.preScale(1, -1);

Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, h / 2, w,
h / 2, matrix, false);

Bitmap bitmapWithReflection = Bitmap.createBitmap(w, (h + h / 2),
Config.ARGB_8888);

Canvas canvas = new Canvas(bitmapWithReflection);
canvas.drawBitmap(bitmap, 0, 0, null);
Paint deafalutPaint = new Paint();
canvas.drawRect(0, h, w, h + reflectionGap, deafalutPaint);

canvas.drawBitmap(reflectionImage, 0, h + reflectionGap, null);

Paint paint = new Paint();
LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0,
bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff,
0x00ffffff, TileMode.CLAMP);
paint.setShader(shader);
// Set the Transfer mode to be porter duff and destination in
paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
// Draw a rectangle using the paint with our linear gradient
canvas.drawRect(0, h, w, bitmapWithReflection.getHeight()
+ reflectionGap, paint);

return bitmapWithReflection;
}


三、Drawable

1、Bitmap转换成Drawable

Bitmap bm=xxx; //xxx根据你的情况获取
BitmapDrawable bd= new BitmapDrawable(getResource(), bm);
因为BtimapDrawable是Drawable的子类,最终直接使用bd对象即可。


2、Drawable缩放

public static Drawable zoomDrawable(Drawable drawable, int w, int h) {
int width = drawable.getIntrinsicWidth();
int height = drawable.getIntrinsicHeight();
// drawable转换成bitmap
Bitmap oldbmp = drawableToBitmap(drawable);
// 创建操作图片用的Matrix对象
Matrix matrix = new Matrix();
// 计算缩放比例
float sx = ((float) w / width);
float sy = ((float) h / height);
// 设置缩放比例
matrix.postScale(sx, sy);
// 建立新的bitmap,其内容是对原bitmap的缩放后的图
Bitmap newbmp = Bitmap.createBitmap(oldbmp, 0, 0, width, height,
matrix, true);
return new BitmapDrawable(newbmp);
}


3、牺牲图片质量为代价,将图片进行放缩

BitmapFactory.Options opts = new BitmapFactory.Options();
opts.inJustDecodeBounds = true;
Bitmap bitmap = BitmapFactory.decodeFile(imageFile, opts);


设置inJustDecodeBounds为true后,decodeFile并不分配空间,但可计算出原始图片的长度和宽度,即opts.width和opts.height。有了这两个参数,再通过一定的算法,即可得到一个恰当的inSampleSize。
Android提供了一种动态计算的方法。如下:

public static int computeSampleSize(BitmapFactory.Options options,
int minSideLength, int maxNumOfPixels) {
int initialSize = computeInitialSampleSize(options, minSideLength,
maxNumOfPixels);

int roundedSize;
if (initialSize <= 8) {
roundedSize = 1;
while (roundedSize < initialSize) {
roundedSize <<= 1;
}
} else {
roundedSize = (initialSize + 7) / 8 * 8;
}

return roundedSize;
}

private static int computeInitialSampleSize(BitmapFactory.Options options,
int minSideLength, int maxNumOfPixels) {
double w = options.outWidth;
double h = options.outHeight;

int lowerBound = (maxNumOfPixels == -1) ? 1 :
(int) Math.ceil(Math.sqrt(w * h / maxNumOfPixels));
int upperBound = (minSideLength == -1) ? 128 :
(int) Math.min(Math.floor(w / minSideLength),
Math.floor(h / minSideLength));

if (upperBound < lowerBound) {
return lowerBound;
}

if ((maxNumOfPixels == -1) &&
(minSideLength == -1)) {
return 1;
} else if (minSideLength == -1) {
return lowerBound;
} else {
return upperBound;
}
}


我们只需要使用此函数就行了:

BitmapFactory.Options opts = new BitmapFactory.Options();
opts.inJustDecodeBounds = true;
BitmapFactory.decodeFile(imageFile, opts);

opts.inSampleSize = computeSampleSize(opts, -1, 128*128);
//这里一定要将其设置回false,因为之前我们将其设置成了true
opts.inJustDecodeBounds = false;
try {
Bitmap bmp = BitmapFactory.decodeFile(imageFile, opts);
imageView.setImageBitmap(bmp);
} catch (OutOfMemoryError err) {
}


4、创建临时空间

当在android设备中载入较大图片资源时,可以创建一些临时空间,将载入的资源载入到临时空间中。

BitmapFactory.Options bfOptions=new BitmapFactory.Options();
bfOptions.inDither=false;
bfOptions.inPurgeable=true;
bfOptions.inTempStorage=new byte[12 * 1024];
// bfOptions.inJustDecodeBounds = true;
File file = new File(pePicFile.getAbsolutePath() + "/"+info.getImage());
FileInputStream fs=null;
try {
fs = new FileInputStream(file);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
Bitmap bmp = null;
if(fs != null)
try {
bmp = BitmapFactory.decodeFileDescriptor(fs.getFD(), null, bfOptions);
} catch (IOException e) {
e.printStackTrace();
}finally{
if(fs!=null) {
try {
fs.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
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