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UE4 Editor Viewport Options

2015-08-12 12:22 691 查看


Viewport Options

Editor Viewports

On this page:

Overview
Options Reference


Overview

The Viewport Options menu is accessed by clicking the

button
located in the upper-left corner of the viewport and provides basic rendering settings for the viewport.




Options Reference

OptionDescription
Viewport Options

RealtimeToggles realtime rendering of the viewport.
Show StatsToggles the ability to display statistics in the viewport. Enabling this also enables Realtime.
Show FPSToggles the display of frames per second (FPX) information in the viewport. Enabling this also enables Realtime.
Field of ViewAllows you to change the FOV of the viewport camera. This effectively zooms the lens of the camera in and out.
Far View PlaneAllows you to choose the distance to use as your far view plane. Setting this to zero acts as an infinite far view plane.
Toggles Cinematic PreviewToggles the ability to preview Matinee cinematics in the viewport.
Game ViewToggles Game View which displays the scene as it appears in-game, i.e. Actor icons are not rendered, etc.
Immersive ModeToggles Immersive mode for the viewport. When in Immersive mode, the viewport occupies the entire area of the Unreal Editor window.
BookmarksProvides the ability to set camera locations and rotations as bookmarks, and provides access to jump to existing bookmarks. To create a bookmark, press Ctrl + any of the numbers 1-0 along the top of your keyboard. To recall a bookmark, simply
press the number you chose for that bookmark.
Create Camera HereCreates a Camera Actor at the current location and rotation of the viewport.
High Resolution Screenshot...Opens the High Resolution Screenshot window.

LayoutsAllows you to choose between a variety of different layouts for your viewport.
Advanced Settings...Opens the Editor Prefere
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