UE4 Editor Viewport Options
2015-08-12 12:22
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Viewport Options
Editor ViewportsOn this page:
Overview
Options Reference
Overview
The Viewport Options menu is accessed by clicking the button
located in the upper-left corner of the viewport and provides basic rendering settings for the viewport.
Options Reference
Option | Description |
---|---|
Viewport Options | |
Realtime | Toggles realtime rendering of the viewport. |
Show Stats | Toggles the ability to display statistics in the viewport. Enabling this also enables Realtime. |
Show FPS | Toggles the display of frames per second (FPX) information in the viewport. Enabling this also enables Realtime. |
Field of View | Allows you to change the FOV of the viewport camera. This effectively zooms the lens of the camera in and out. |
Far View Plane | Allows you to choose the distance to use as your far view plane. Setting this to zero acts as an infinite far view plane. |
Toggles Cinematic Preview | Toggles the ability to preview Matinee cinematics in the viewport. |
Game View | Toggles Game View which displays the scene as it appears in-game, i.e. Actor icons are not rendered, etc. |
Immersive Mode | Toggles Immersive mode for the viewport. When in Immersive mode, the viewport occupies the entire area of the Unreal Editor window. |
Bookmarks | Provides the ability to set camera locations and rotations as bookmarks, and provides access to jump to existing bookmarks. To create a bookmark, press Ctrl + any of the numbers 1-0 along the top of your keyboard. To recall a bookmark, simply press the number you chose for that bookmark. |
Create Camera Here | Creates a Camera Actor at the current location and rotation of the viewport. |
High Resolution Screenshot... | Opens the High Resolution Screenshot window. |
Layouts | Allows you to choose between a variety of different layouts for your viewport. |
Advanced Settings... | Opens the Editor Prefere |
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