窗体皮肤实现 - 在VC中简单实现绘制(五)
2014-09-22 22:27
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到第四部分Delphi XE3的代码能基本完成窗体界面的绘制。窗口中的其他控件的处理方法也是相同的,截获消息处理消息。
问题这个编译出来的个头可不小。Release版本竟然2.43M,完全是个胖子。系统中应该加入了大量基础代码(如泛型之类),用Delphi7编译出来应该能小一截。
单元 skin.cpp
问题这个编译出来的个头可不小。Release版本竟然2.43M,完全是个胖子。系统中应该加入了大量基础代码(如泛型之类),用Delphi7编译出来应该能小一截。
// skin.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "skin.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name HRGN gRegion = 0; BOOL gChangeSizeCalled = FALSE; RECT gWindowSize = {0,0,0,0}; // Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); void PaintNC(HWND, HDC); int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_SKIN, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_SKIN)); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // // COMMENTS: // // This function and its usage are only necessary if you want this code // to be compatible with Win32 systems prior to the 'RegisterClassEx' // function that was added to Windows 95. It is important to call this function // so that the application will get 'well formed' small icons associated // with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_SKIN)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_SKIN); wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } // // FUNCTION: InitInstance(HINSTANCE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HWND hWnd; hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } // // FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; HRGN hTmp; BOOL bChanged; LRESULT result; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break; case WM_NCPAINT: hdc = GetWindowDC(hWnd); PaintNC(hWnd, hdc); ReleaseDC(hWnd, hdc); break; case WM_NCCALCSIZE: ((LPNCCALCSIZE_PARAMS)lParam)->rgrc[0].left += 3; ((LPNCCALCSIZE_PARAMS)lParam)->rgrc[0].top += 55; ((LPNCCALCSIZE_PARAMS)lParam)->rgrc[0].right -= 4; ((LPNCCALCSIZE_PARAMS)lParam)->rgrc[0].bottom -= 4; break; case WM_NCACTIVATE: PostMessage(hWnd, WM_NCPAINT, 1, 0); break; case WM_WINDOWPOSCHANGING: bChanged = FALSE; if (!gChangeSizeCalled) { bChanged = (((LPWINDOWPOS)lParam)->flags & SWP_FRAMECHANGED); if ((((LPWINDOWPOS)lParam)->flags & SWP_NOMOVE) == 0){ gWindowSize.left = ((LPWINDOWPOS)lParam)->x; gWindowSize.top = ((LPWINDOWPOS)lParam)->y; } if ((((LPWINDOWPOS)lParam)->flags & SWP_NOSIZE) == 0){ bChanged = bChanged || (((LPWINDOWPOS)lParam)->cx != gWindowSize.right) || (((LPWINDOWPOS)lParam)->cy != gWindowSize.bottom); gWindowSize.right = ((LPWINDOWPOS)lParam)->cx; gWindowSize.bottom = ((LPWINDOWPOS)lParam)->cy; } bChanged = bChanged && ((gWindowSize.right * gWindowSize.bottom) != 0); if (bChanged) { gChangeSizeCalled = TRUE; __try { hTmp = gRegion; gRegion = CreateRoundRectRgn(0, 0, gWindowSize.right, gWindowSize.bottom, 3, 3); SetWindowRgn(hWnd, gRegion, TRUE); if (hTmp) DeleteObject(hTmp); } __finally { gChangeSizeCalled = FALSE; } } } if (!bChanged) return DefWindowProc(hWnd,message, wParam, lParam); break; case WM_DESTROY: PostQuitMessage(0); break; case WM_QUIT: if (gRegion) { DeleteObject(gRegion); gRegion = 0; } return DefWindowProc(hWnd, message, wParam, lParam); default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } void PaintNC(HWND hWnd, HDC dc) { HBRUSH hBrush; RECT rw; RECT rc; POINT pt; GetWindowRect(hWnd, &rw); GetClientRect(hWnd, &rc); pt.x = rc.left; pt.y = rc.top; ClientToScreen(hWnd, &pt); OffsetRect(&rc, pt.x - rw.left, pt.y - rw.top); ExcludeClipRect(dc, rc.left, rc.top, rc.right, rc.bottom); OffsetRect(&rw, -rw.left, -rw.top); hBrush = CreateSolidBrush(0xBF7B18); FillRect(dc, &rw, hBrush); DeleteObject(hBrush); }
单元 skin.cpp
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