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基于winsocket的框体Server和Client

2014-07-17 18:44 405 查看

   前面学了一点Winsock的知识,会编写简单的Server和Client,现在就想通过VS2008编写框体的Server和Client,而不是在控制台上的操作了,毕竟学编程就是要多加练习,在实践中发现不懂的地方,然后解决,然后再发现……

   当然,作为一个刚接触Winsock的新手,大部分知识都来自于网上的资料,包括接下来的代码也是借鉴。。。

  1. 第一步利用VS2008创建一个Windows窗体应用程序chatServer(过程略);
  2. 设计你的窗体,简单的设计了一个窗体

    注意,每一个组件都需要有唯一的Name,在设置好组件的属性后,可以双击这个组件,则会自动生成对应的动作函数;
  3. 在Form1.h中写入如下代码,注意里面很多的函数时根据组件Name来命名的,所以copy时需要注意这一点;
    #pragma once
    
    namespace chatServer {
    
    using namespace System;
    using namespace System::ComponentModel;
    using namespace System::Collections;
    using namespace System::Windows::Forms;
    using namespace System::Data;
    using namespace System::Drawing;
    using namespace System::Threading;
    using namespace System::Text;
    using namespace System::Net;
    using namespace System::Net::Sockets;
    using namespace System::IO;
    
    /// <summary>
    /// Form1 摘要
    ///
    /// 警告: 如果更改此类的名称,则需要更改
    ///          与此类所依赖的所有 .resx 文件关联的托管资源编译器工具的
    ///          “资源文件名”属性。否则,
    ///          设计器将不能与此窗体的关联
    ///          本地化资源正确交互。
    /// </summary>
    public ref class Form1 : public System::Windows::Forms::Form
    {
    Socket^ mySocket;
    Socket^ tempSocket;
    Thread^ myThread;
    int port;
    String^ host;
    
    public:
    Form1(void)
    {
    InitializeComponent();
    //
    //TODO: 在此处添加构造函数代码
    //
    }
    
    protected:
    /// <summary>
    /// 清理所有正在使用的资源。
    /// </summary>
    ~Form1()
    {
    if (components)
    {
    delete components;
    }
    }
    private: System::Windows::Forms::TextBox^  IPBox;
    private: System::Windows::Forms::Label^  IP;
    private: System::Windows::Forms::TextBox^  ShowBox;
    private: System::Windows::Forms::TextBox^  InputBox;
    private: System::Windows::Forms::Label^  InputLabel;
    private: System::Windows::Forms::Button^  SendButton;
    private: System::Windows::Forms::Button^  ExitButton;
    public : String^ m_ShowText;
    public : String^ m_IPShowText;
    
    protected:
    
    private:
    /// <summary>
    /// 必需的设计器变量。
    /// </summary>
    System::ComponentModel::Container ^components;
    
    #pragma region Windows Form Designer generated code
    /// <summary>
    /// 设计器支持所需的方法 - 不要
    /// 使用代码编辑器修改此方法的内容。
    /// </summary>
    void InitializeComponent(void)
    {
    this->IPBox = (gcnew System::Windows::Forms::TextBox());
    this->IP = (gcnew System::Windows::Forms::Label());
    this->ShowBox = (gcnew System::Windows::Forms::TextBox());
    this->InputBox = (gcnew System::Windows::Forms::TextBox());
    this->InputLabel = (gcnew System::Windows::Forms::Label());
    this->SendButton = (gcnew System::Windows::Forms::Button());
    this->ExitButton = (gcnew System::Windows::Forms::Button());
    this->SuspendLayout();
    //
    // IPBox
    //
    this->IPBox->Location = System::Drawing::Point(12, 21);
    this->IPBox->Name = L"IPBox";
    this->IPBox->Size = System::Drawing::Size(181, 21);
    this->IPBox->TabIndex = 0;
    this->IPBox->TextChanged += gcnew System::EventHandler(this, &Form1::IPBox_TextChanged);
    //
    // IP
    //
    this->IP->AutoSize = true;
    this->IP->BackColor = System::Drawing::SystemColors::InactiveCaption;
    this->IP->Font = (gcnew System::Drawing::Font(L"宋体", 21.75F, System::Drawing::FontStyle::Regular, System::Drawing::GraphicsUnit::Point,
    static_cast<System::Byte>(134)));
    this->IP->Location = System::Drawing::Point(199, 13);
    this->IP->Name = L"IP";
    this->IP->Size = System::Drawing::Size(178, 29);
    this->IP->TabIndex = 1;
    this->IP->Text = L"IP and Port";
    this->IP->Click += gcnew System::EventHandler(this, &Form1::IP_Click);
    //
    // ShowBox
    //
    this->ShowBox->Location = System::Drawing::Point(12, 48);
    this->ShowBox->Multiline = true;
    this->ShowBox->Name = L"ShowBox";
    this->ShowBox->ScrollBars = System::Windows::Forms::ScrollBars::Vertical;
    this->ShowBox->Size = System::Drawing::Size(365, 224);
    this->ShowBox->TabIndex = 2;
    this->ShowBox->TextChanged += gcnew System::EventHandler(this, &Form1::ShowBox_TextChanged);
    //
    // InputBox
    //
    this->InputBox->Location = System::Drawing::Point(12, 301);
    this->InputBox->Name = L"InputBox";
    this->InputBox->ScrollBars = System::Windows::Forms::ScrollBars::Vertical;
    this->InputBox->Size = System::Drawing::Size(364, 21);
    this->InputBox->TabIndex = 3;
    this->InputBox->TextChanged += gcnew System::EventHandler(this, &Form1::InputBox_TextChanged);
    //
    // InputLabel
    //
    this->InputLabel->AutoSize = true;
    this->InputLabel->Location = System::Drawing::Point(12, 279);
    this->InputLabel->Name = L"InputLabel";
    this->InputLabel->Size = System::Drawing::Size(113, 12);
    this->InputLabel->TabIndex = 4;
    this->InputLabel->Text = L"输入你要发送的信息";
    this->InputLabel->Click += gcnew System::EventHandler(this, &Form1::InputLabel_Click);
    //
    // SendButton
    //
    this->SendButton->Location = System::Drawing::Point(34, 329);
    this->SendButton->Name = L"SendButton";
    this->SendButton->Size = System::Drawing::Size(75, 23);
    this->SendButton->TabIndex = 5;
    this->SendButton->Text = L"发送";
    this->SendButton->UseVisualStyleBackColor = true;
    this->SendButton->Click += gcnew System::EventHandler(this, &Form1::SendButton_Click);
    //
    // ExitButton
    //
    this->ExitButton->Location = System::Drawing::Point(296, 329);
    this->ExitButton->Name = L"ExitButton";
    this->ExitButton->Size = System::Drawing::Size(75, 23);
    this->ExitButton->TabIndex = 6;
    this->ExitButton->Text = L"退出";
    this->ExitButton->UseVisualStyleBackColor = true;
    this->ExitButton->Click += gcnew System::EventHandler(this, &Form1::ExitButton_Click);
    //
    // Form1
    //
    this->AutoScaleDimensions = System::Drawing::SizeF(6, 12);
    this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
    this->ClientSize = System::Drawing::Size(425, 367);
    this->Controls->Add(this->ExitButton);
    this->Controls->Add(this->SendButton);
    this->Controls->Add(this->InputLabel);
    this->Controls->Add(this->InputBox);
    this->Controls->Add(this->ShowBox);
    this->Controls->Add(this->IP);
    this->Controls->Add(this->IPBox);
    this->Name = L"Form1";
    this->Text = L"聊天---服务端";
    this->Load += gcnew System::EventHandler(this, &Form1::Form1_Load);
    this->ResumeLayout(false);
    this->PerformLayout();
    
    }
    #pragma endregion
    delegate void UpdateShowBox_Invoke();
    void UpdateShowBox()
    {
    ShowBox->AppendText(m_ShowText);//在后面追加显示新的内容
    }
    
    delegate void UpdateIPShowBox_Invoke();
    void UpdateIPShowBox()
    {
    IPBox->AppendText(m_IPShowText);
    }
    
    void DoWork()
    {
    port = 2020;//设置端口号
    host = "1.1.1.1";
    //设置服务器地址,这里需要你本机的ip
    IPAddress^ ip = IPAddress::Parse(host);
    
    IPEndPoint^ ipe = gcnew IPEndPoint(ip,port);
    mySocket = gcnew  Socket(AddressFamily::InterNetwork,SocketType::Stream,ProtocolType::Tcp);//创建一个socket类
    mySocket->Bind(ipe);//绑定端口
    m_IPShowText = host+" // "+port;
    this->Invoke(gcnew  UpdateIPShowBox_Invoke(this,&Form1::UpdateIPShowBox));//显示IP和端口号
    mySocket->Listen(0);//开始监听
    tempSocket = mySocket->Accept();//为新建连接创建新的Socket
    //连接上后进行死循环,避免断开连接
    
    while(1){
    try{
    String^ recvStr = "";
    array<Byte>^ recvBytes = gcnew array<Byte>(1024);
    int bytes;
    bytes = tempSocket->Receive(recvBytes,recvBytes->Length,SocketFlags::None); //从客户端接收信息
    recvStr = Encoding::Default->GetString(recvBytes,0,bytes); //转换数据为字符串
    m_ShowText = "\r\n"+"Client 说:"+"\r\n"+recvStr+"\r\n"; //加上换行符把客户端传来的信息显示出来
    this->Invoke(gcnew UpdateShowBox_Invoke(this,&Form1::UpdateShowBox));
    }
    catch(EndOfStreamException^ e)
    {
    }
    catch(IOException^ e)
    {
    MessageBox::Show("I/O error");
    }
    }
    }
    
    private: System::Void label1_Click(System::Object^  sender, System::EventArgs^  e) {
    }
    private: System::Void Form1_Load(System::Object^  sender, System::EventArgs^  e) {
    
    myThread = gcnew Thread(gcnew ThreadStart(this,&Form1::DoWork));
    //创建一个线程
    myThread->IsBackground = false;
    myThread->Start();
    }
    private: System::Void SendButton_Click(System::Object^  sender, System::EventArgs^  e) {
    String^ sendStr = InputBox->Text;
    if(sendStr->Length > 0)
    {
    m_ShowText = "\r\n"+"我说:"+"\r\n"+sendStr+"\r\n";
    //加上换行符
    this->Invoke(gcnew  UpdateShowBox_Invoke(this,&Form1::UpdateShowBox));
    //本窗口显示发出去的内容
    array<Byte>^ bs = Encoding::Default->GetBytes(sendStr);
    //将字符串转为二进制,支持中英文传输
    tempSocket->Send(bs,bs->Length,SocketFlags::None);
    //把当前的聊天内容发送给客户端
    InputBox->Text = "";
    }
    }
    private: System::Void ExitButton_Click(System::Object^  sender, System::EventArgs^  e) {
    tempSocket->Close();
    mySocket->Close();
    myThread->Abort();
    Application::Exit();
    }
    private: System::Void IP_Click(System::Object^  sender, System::EventArgs^  e) {
    }
    private: System::Void InputLabel_Click(System::Object^  sender, System::EventArgs^  e) {
    }
    private: System::Void ShowBox_TextChanged(System::Object^  sender, System::EventArgs^  e) {
    }
    private: System::Void IPBox_TextChanged(System::Object^  sender, System::EventArgs^  e) {
    }
    private: System::Void InputBox_TextChanged(System::Object^  sender, System::EventArgs^  e) {
    }
    };
    }

     

  4. 在chatServer中加入这一行代码:using namespace System::Threading;到此Server就基本完成了。。
  5. 仿照这样的方法完成Client端
  6. chatClient过程中Form1.h的代码
    #pragma once
    
    namespace chatClient {
    
    using namespace System;
    using namespace System::ComponentModel;
    using namespace System::Collections;
    using namespace System::Windows::Forms;
    using namespace System::Data;
    using namespace System::Drawing;
    using namespace System::Threading;
    using namespace System::Text;
    using namespace System::Net;
    using namespace System::Net::Sockets;
    using namespace System::IO;
    
    /// <summary>
    /// Form1 摘要
    ///
    /// 警告: 如果更改此类的名称,则需要更改
    ///          与此类所依赖的所有 .resx 文件关联的托管资源编译器工具的
    ///          “资源文件名”属性。否则,
    ///          设计器将不能与此窗体的关联
    ///          本地化资源正确交互。
    /// </summary>
    public ref class Form1 : public System::Windows::Forms::Form
    {
    Socket^ mySocket;
    Socket^ tempSocket;
    Thread^ myThread;
    int port;
    String^ host;
    
    public:
    Form1(void)
    {
    InitializeComponent();
    //
    //TODO: 在此处添加构造函数代码
    //
    }
    
    protected:
    /// <summary>
    /// 清理所有正在使用的资源。
    /// </summary>
    ~Form1()
    {
    if (components)
    {
    delete components;
    }
    }
    private: System::Windows::Forms::TextBox^  IPShowBox;
    protected:
    
    private: System::Windows::Forms::TextBox^  showBox;
    protected:
    
    private: System::Windows::Forms::Label^  label1;
    private: System::Windows::Forms::Label^  InputLabel;
    private: System::Windows::Forms::TextBox^  InputBox;
    private: System::Windows::Forms::Button^  SendButton;
    private: System::Windows::Forms::Button^  exitButton;
    public : String^ m_ShowText;
    public : String^ m_IPShowText;
    
    private:
    /// <summary>
    /// 必需的设计器变量。
    /// </summary>
    System::ComponentModel::Container ^components;
    
    #pragma region Windows Form Designer generated code
    /// <summary>
    /// 设计器支持所需的方法 - 不要
    /// 使用代码编辑器修改此方法的内容。
    /// </summary>
    void InitializeComponent(void)
    {
    this->IPShowBox = (gcnew System::Windows::Forms::TextBox());
    this->showBox = (gcnew System::Windows::Forms::TextBox());
    this->label1 = (gcnew System::Windows::Forms::Label());
    this->InputLabel = (gcnew System::Windows::Forms::Label());
    this->InputBox = (gcnew System::Windows::Forms::TextBox());
    this->SendButton = (gcnew System::Windows::Forms::Button());
    this->exitButton = (gcnew System::Windows::Forms::Button());
    this->SuspendLayout();
    //
    // IPShowBox
    //
    this->IPShowBox->Location = System::Drawing::Point(32, 23);
    this->IPShowBox->Multiline = true;
    this->IPShowBox->Name = L"IPShowBox";
    this->IPShowBox->Size = System::Drawing::Size(226, 30);
    this->IPShowBox->TabIndex = 0;
    this->IPShowBox->TextChanged += gcnew System::EventHandler(this, &Form1::IPShowBox_TextChanged);
    //
    // showBox
    //
    this->showBox->Location = System::Drawing::Point(32, 59);
    this->showBox->Multiline = true;
    this->showBox->Name = L"showBox";
    this->showBox->ScrollBars = System::Windows::Forms::ScrollBars::Vertical;
    this->showBox->Size = System::Drawing::Size(425, 208);
    this->showBox->TabIndex = 1;
    this->showBox->TextChanged += gcnew System::EventHandler(this, &Form1::showBox_TextChanged);
    //
    // label1
    //
    this->label1->AutoSize = true;
    this->label1->Font = (gcnew System::Drawing::Font(L"宋体", 18, System::Drawing::FontStyle::Regular, System::Drawing::GraphicsUnit::Point,
    static_cast<System::Byte>(134)));
    this->label1->Location = System::Drawing::Point(264, 23);
    this->label1->Name = L"label1";
    this->label1->Size = System::Drawing::Size(142, 24);
    this->label1->TabIndex = 2;
    this->label1->Text = L"IP and Port\r\n";
    //
    // InputLabel
    //
    this->InputLabel->AutoSize = true;
    this->InputLabel->Location = System::Drawing::Point(32, 274);
    this->InputLabel->Name = L"InputLabel";
    this->InputLabel->Size = System::Drawing::Size(53, 12);
    this->InputLabel->TabIndex = 3;
    this->InputLabel->Text = L"输入信息";
    //
    // InputBox
    //
    this->InputBox->Location = System::Drawing::Point(34, 290);
    this->InputBox->Name = L"InputBox";
    this->InputBox->Size = System::Drawing::Size(302, 21);
    this->InputBox->TabIndex = 4;
    this->InputBox->TextChanged += gcnew System::EventHandler(this, &Form1::InputBox_TextChanged);
    //
    // SendButton
    //
    this->SendButton->Location = System::Drawing::Point(43, 317);
    this->SendButton->Name = L"SendButton";
    this->SendButton->Size = System::Drawing::Size(75, 23);
    this->SendButton->TabIndex = 5;
    this->SendButton->Text = L"发送";
    this->SendButton->UseVisualStyleBackColor = true;
    this->SendButton->Click += gcnew System::EventHandler(this, &Form1::SendButton_Click);
    //
    // exitButton
    //
    this->exitButton->Location = System::Drawing::Point(318, 317);
    this->exitButton->Name = L"exitButton";
    this->exitButton->Size = System::Drawing::Size(75, 23);
    this->exitButton->TabIndex = 6;
    this->exitButton->Text = L"退出";
    this->exitButton->UseVisualStyleBackColor = true;
    this->exitButton->Click += gcnew System::EventHandler(this, &Form1::exitButton_Click);
    //
    // Form1
    //
    this->AutoScaleDimensions = System::Drawing::SizeF(6, 12);
    this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
    this->ClientSize = System::Drawing::Size(469, 350);
    this->Controls->Add(this->exitButton);
    this->Controls->Add(this->SendButton);
    this->Controls->Add(this->InputBox);
    this->Controls->Add(this->InputLabel);
    this->Controls->Add(this->label1);
    this->Controls->Add(this->showBox);
    this->Controls->Add(this->IPShowBox);
    this->Name = L"Form1";
    this->Text = L"聊天--客户端";
    this->Load += gcnew System::EventHandler(this, &Form1::Form1_Load);
    this->ResumeLayout(false);
    this->PerformLayout();
    
    }
    #pragma endregion
    
    delegate void UpdateShowBox_Invoke();
    void UpdateShowBox()
    {
    showBox->AppendText(m_ShowText);//在后面追加显示新的内容
    }
    
    delegate void UpdateIPShowBox_Invoke();
    void UpdateIPShowBox()
    {
    IPShowBox->AppendText(m_IPShowText);
    }
    
    void DoWork()
    {
    port = 2020;//设置端口号
    host = "1.1.1.1";//设置服务器地址
    IPAddress^ ip = IPAddress::Parse(host);
    IPEndPoint^ ipe = gcnew IPEndPoint(ip,port);
    mySocket = gcnew  Socket(AddressFamily::InterNetwork,SocketType::Stream,ProtocolType::Tcp);//创建一个socket类
    mySocket->Connect(ipe);
    m_IPShowText = host+" // "+port;
    this->Invoke(gcnew  UpdateIPShowBox_Invoke(this,&Form1::UpdateIPShowBox));//显示IP和端口号
    //连接上后进行死循环,避免断开连接
    while(1){
    try{
    String^ recvStr = "";
    array<Byte>^ recvBytes = gcnew array<Byte>(1024);
    int bytes;
    bytes = mySocket->Receive(recvBytes,recvBytes->Length,SocketFlags::None); //从客户端接收信息
    recvStr = Encoding::Default->GetString(recvBytes,0,bytes); //转换数据为字符串
    m_ShowText = "\r\n"+"Server 说:"+"\r\n"+recvStr+"\r\n"; //加上换行符把客户端传来的信息显示出来
    this->Invoke(gcnew UpdateShowBox_Invoke(this,&Form1::UpdateShowBox));
    }
    catch(EndOfStreamException^ e)
    {
    }
    catch(IOException^ e)
    {
    MessageBox::Show("I/O error");
    }
    }
    }
    
    private: System::Void exitButton_Click(System::Object^  sender, System::EventArgs^  e) {
    mySocket->Close();
    myThread->Abort();
    Application::Exit();
    }
    private: System::Void SendButton_Click(System::Object^  sender, System::EventArgs^  e) {
    String^ sendStr = InputBox->Text;
    if(sendStr->Length > 0)
    {
    m_ShowText = "\r\n"+"我说:"+"\r\n"+sendStr+"\r\n";
    //加上换行符
    this->Invoke(gcnew  UpdateShowBox_Invoke(this,&Form1::UpdateShowBox));
    //本窗口显示发出去的内容
    array<Byte>^ bs = Encoding::Default->GetBytes(sendStr);
    //将字符串转为二进制,支持中英文传输
    mySocket->Send(bs,bs->Length,SocketFlags::None);
    //把当前的聊天内容发送给客户端
    InputBox->Text = "";
    }
    }
    private: System::Void InputBox_TextChanged(System::Object^  sender, System::EventArgs^  e) {
    }
    private: System::Void showBox_TextChanged(System::Object^  sender, System::EventArgs^  e) {
    }
    private: System::Void IPShowBox_TextChanged(System::Object^  sender, System::EventArgs^  e) {
    }
    private: System::Void Form1_Load(System::Object^  sender, System::EventArgs^  e) {
    myThread = gcnew Thread(gcnew ThreadStart(this,&Form1::DoWork));
    //创建一个线程
    myThread->IsBackground = true;
    myThread->Start();
    }
    };
    }

     

  7. 同样需要在chatClient中加入using namespace System::Threading;
  8. 接下来执行,先打开Server,在打开Client
  9. 结果是:
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