cocos2d-x节点(TransformUtils.h)API
2013-11-30 14:17
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温馨提醒:为了大家能更好学习,强烈推荐大家看看本人的这篇博客 Cocos2d-X权威指南笔记
改造后的 util
cocos2d-x节点(TransformUtils.h)API
温馨提醒:为了大家能更好学习,强烈推荐大家看看本人的这篇博客 Cocos2d-X权威指南笔记改造后的 util
///cocos2d-x-3.0alpha0/cocos2dx/support //改造后的 util #ifndef __SUPPORT_TRANSFORM_UTILS_H__ #define __SUPPORT_TRANSFORM_UTILS_H__ // todo: // when in MAC or windows, it includes <OpenGL/gl.h> #include "CCGL.h" namespace cocos2d { struct AffineTransform; void CGAffineToGL(const AffineTransform &t, GLfloat *m); void GLToCGAffine(const GLfloat *m, AffineTransform *t); }//namespace cocos2d #endif // __SUPPORT_TRANSFORM_UTILS_H__
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