UVa 10161 Ant on a Chessboard (简单数学)
2013-11-04 23:09
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background
One day, an ant called Alice came to an M*M chessboard. She wanted to go around all the grids. So she began to walk along the chessboard according to this way: (you can assume that her speed is one grid per second)At the first second, Alice was standing at (1,1). Firstly she went up for a grid, then a grid to the right, a grid downward. After that, she went a grid to the right, then two grids upward, and then two grids to the left…in a word, the path was like a snake.
For example, her first 25 seconds went like this:
( the numbers in the grids stands for the time when she went into the grids)
25 | 24 | 23 | 22 | 21 |
10 | 11 | 12 | 13 | 20 |
9 | 8 | 7 | 14 | 19 |
2 | 3 | 6 | 15 | 18 |
1 | 4 | 5 | 16 | 17 |
4
3
2
1
1 2 3 4 5
At the 8th second , she was at (2,3), and at 20th second, she was at (5,4).
Your task is to decide where she was at a given time.
(you can assume that M is large enough)
Input
Input file will contain several lines, and each line contains a number N(1<=N<=2*10^9), which stands for the time. The file will be ended with a line that contains a number 0.
Output
For each input situation you should print a line with two numbers (x, y), the column and the row number, there must be only a space between them.
Sample Input
820
25
0
Sample Output
2 35 4
1 5
。.....A.C.............................................................................................................................................................................
#include<stdio.h>
#include<math.h>
int main()
{
int step;
while (scanf("%d",&step)!=EOF,step>=1)
{
int column = (int)ceil(sqrt(step));
int diagonal = column * (column - 1) + 1;
if (column&1)//判断奇偶性
{
if (step >= diagonal)
printf("%d %d\n",column - (step - diagonal),column);
else
printf("%d %d\n",column,column - (diagonal - step));
}
else//奇数
{
if (step >= diagonal)
printf("%d %d\n",column,column-(step-diagonal));
else
printf("%d %d\n",column-(diagonal-step),column);
}
}
return 0;
}
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