您的位置:首页 > 移动开发 > Unity3D

Unity 2D Toolkit中动态改变Animated Sprite的Shader

2013-08-22 10:28 567 查看
修改tk2dsprite.cs

In tk2dSprite.cs - do something like this

static bool ignoreMaterialChange = false;
protected override void UpdateMaterial()
{
if (ignoreMaterialChange)
{
if (renderer.sharedMaterial == null)
renderer.material = collection.spriteDefinitions[spriteId].material;
}
else
{
if (renderer.sharedMaterial != collection.spriteDefinitions[spriteId].material)
renderer.material = collection.spriteDefinitions[spriteId].material;
}
}


缺点: 当Collection是Multi-Altas时会出现问题

原帖地址: http://unikronsoftware.com/2dtoolkit/forum/index.php?topic=356.0
内容来自用户分享和网络整理,不保证内容的准确性,如有侵权内容,可联系管理员处理 点击这里给我发消息
标签: