图形界面程序使用控制台窗口
2012-10-25 23:34
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图形界面程序使用控制台窗口http://www.cppfans.com/articles/ideprog/consolewin.asp
看到这篇文章,很不爽,自己在vc上重新搞了一把:
// ConsoleTestDlg.cpp : implementation file // #include "stdafx.h" #include "ConsoleTest.h" #include "ConsoleTestDlg.h" #include "TConsoleWindow.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CConsoleTestDlg dialog CConsoleTestDlg::CConsoleTestDlg(CWnd* pParent /*=NULL*/) : CDialog(CConsoleTestDlg::IDD, pParent) { //{{AFX_DATA_INIT(CConsoleTestDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CConsoleTestDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CConsoleTestDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CConsoleTestDlg, CDialog) //{{AFX_MSG_MAP(CConsoleTestDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_BUTTON_TEST, OnButtonTest) ON_BN_CLICKED(IDC_BUTTON_cls, OnBUTTONcls) ON_BN_CLICKED(IDC_BUTTON_CLOSE, OnButtonClose) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CConsoleTestDlg message handlers BOOL CConsoleTestDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control } void CConsoleTestDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CConsoleTestDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CConsoleTestDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void CConsoleTestDlg::OnOK() { // TODO: Add extra validation here CDialog::OnOK(); } void CConsoleTestDlg::OnButtonTest() { // TODO: Add your control notification handler code here ConWin.Open(); //打开控制台窗口 ConWin.Caption = "控制台视窗测试程序"; ConWin.Execute("dir"); //在控制台视窗里面执行 DOS 命令 ConWin.printf("在控制台视窗里面显示文字\n"); } void CConsoleTestDlg::OnBUTTONcls() { // TODO: Add your control notification handler code here ConWin.ClrScr(); //清屏 SMALL_RECT r; ConWin.GetRect(r); ConWin.MoveTo((r.Right+r.Left-30)/2, (r.Bottom+r.Top)/2); ConWin.SetColor(FOREGROUND_GREEN|FOREGROUND_INTENSITY|BACKGROUND_BLUE); ConWin.printf("屏幕中央显示蓝色背景的绿色文字"); ConWin.MoveTo(r.Left,r.Bottom); //光标移动到左下角 ConWin.SetColor(FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE); } void CConsoleTestDlg::OnButtonClose() { // TODO: Add your control notification handler code here ConWin.Close(); }
TConsoleWindow.cpp
// TConsoleWindow.cpp: implementation of the CTConsoleWindow class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "ConsoleTest.h" #include "TConsoleWindow.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// CTConsoleWindow::~CTConsoleWindow() { } void CTConsoleWindow::Open(void) { if(!hCon) { AllocConsole(); hCon = GetStdHandle(STD_OUTPUT_HANDLE); } } //--------------------------------------------------------------------------- void CTConsoleWindow::Close(void) { if(hCon) { FreeConsole(); hCon = NULL; } } //--------------------------------------------------------------------------- AnsiString CTConsoleWindow::fGetCaption(void) { char s[260]; GetConsoleTitle(s,260); return AnsiString(s); } //--------------------------------------------------------------------------- void CTConsoleWindow::fSetCaption(AnsiString s) { SetConsoleTitle(s.c_str()); } //--------------------------------------------------------------------------- DWORD CTConsoleWindow::printf(const char *f,...) { AnsiString s; va_list argptr; va_start(argptr, f); vprintf(f, argptr); s = f; va_end(argptr); DWORD dwWritten=0; if(WriteConsole(hCon,s.c_str(),s.length(),&dwWritten,NULL)) return dwWritten; return 0; } //--------------------------------------------------------------------------- void CTConsoleWindow::MoveTo(short x, short y) { COORD CurPos = {x,y}; SetConsoleCursorPosition(hCon, CurPos); } //--------------------------------------------------------------------------- void CTConsoleWindow::SetColor(WORD c) { SetConsoleTextAttribute(hCon, c); } //--------------------------------------------------------------------------- void CTConsoleWindow::GetRect(SMALL_RECT &r) { CONSOLE_SCREEN_BUFFER_INFO ConInfo; GetConsoleScreenBufferInfo(hCon, &ConInfo); r = ConInfo.srWindow; } //--------------------------------------------------------------------------- int CTConsoleWindow::Execute(AnsiString s) { return system(s.c_str()); } //--------------------------------------------------------------------------- void CTConsoleWindow::ClrScr(WORD c) { DWORD nBytesWrite; CONSOLE_SCREEN_BUFFER_INFO ConInfo; GetConsoleScreenBufferInfo(hCon, &ConInfo); COORD CurPos = { CurPos.X = ConInfo.srWindow.Left, CurPos.Y = ConInfo.srWindow.Top }; FillConsoleOutputAttribute(hCon, c, ConInfo.dwSize.X*ConInfo.dwSize.Y, CurPos, &nBytesWrite); FillConsoleOutputCharacter(hCon, 0, ConInfo.dwSize.X*ConInfo.dwSize.Y, CurPos, &nBytesWrite); } //---------------------------------------------------------------------------
TConsoleWindow.h
// TConsoleWindow.h: interface for the CTConsoleWindow class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_TCONSOLEWINDOW_H__C72FA5A2_EA5A_4BA3_97B4_7ED9F38D446D__INCLUDED_) #define AFX_TCONSOLEWINDOW_H__C72FA5A2_EA5A_4BA3_97B4_7ED9F38D446D__INCLUDED_ #include <string> using namespace std; #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 typedef string AnsiString; class CTConsoleWindow { public: CTConsoleWindow(){hCon = NULL;} virtual ~CTConsoleWindow(); void Open(void); void Close(void); int Execute(AnsiString s); DWORD printf(const char *f,...); void MoveTo(short x, short y); void SetColor(WORD c); void GetRect(SMALL_RECT &r); void ClrScr(WORD c=FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE); HANDLE Handle ;//= { read = hCon }; CString Caption ;//= { read = fGetCaption, write = fSetCaption }; private: HANDLE hCon; AnsiString fGetCaption(void); void fSetCaption(AnsiString); }; #endif // !defined(AFX_TCONSOLEWINDOW_H__C72FA5A2_EA5A_4BA3_97B4_7ED9F38D446D__INCLUDED_)
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