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Linux sort的选项(参数)与用法举例

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package test.shenli.java.util;

import java.util.Enumeration;

/**
* Object that wraps entries in the hash-table
* @author Morten Jorgensen
* 哈希表实体类
*/
class HashtableEntry {
int hash;            //哈希值
Object key;          //键对象
Object value;        //值对象
HashtableEntry next; //链表结构,next指向下一个实体

/**
* 实现clone方法,复制自己(原型模式)
*/
protected Object clone() {
HashtableEntry entry = new HashtableEntry();
entry.hash = hash;
entry.key = key;
entry.value = value;
//如果next不为空,将entry的next指向next的副本,在调用next.clone时
//会继续判断next.next,并继续复制下去,最终会复制整个链表,所以改变
//clone,将不会更改原对象
entry.next = (next != null) ? (HashtableEntry)next.clone() : null;
return entry;
}
}

/**
* The main hash-table implementation
*/
public class Hashtable {

private transient HashtableEntry table[]; // hash-table entries 实体数组
private transient int count;              // number of entries  实体数组数量
private int threshold;                    // current size of hash-tabke  阀值
private float loadFactor;                 // load factor        负载因子

/**
* Constructs a new, empty hashtable with the specified initial
* capacity and the specified load factor.
* @param initialCapacity: 初始容量
* @param loadFactor 负载因子
*/
public Hashtable(int initialCapacity, float loadFactor) {
if (initialCapacity <= 0) initialCapacity = 11;  //最小初始容量为1
if (loadFactor <= 0.0) loadFactor = 0.75f;       //最小负载因子是0.75
this.loadFactor = loadFactor;
table = new HashtableEntry[initialCapacity];     //使用初始容量,初始化实体数组
threshold = (int)(initialCapacity * loadFactor); //初始化阀值=初始容量x负载因子
}

/**
* Constructs a new, empty hashtable with the specified initial capacity
* and default load factor.
* 重载构造函数(一个参数)
* @param initialCapacity 初始容量
*/
public Hashtable(int initialCapacity) {
this(initialCapacity, 0.75f);
}

/**
* Constructs a new, empty hashtable with a default capacity and load
* factor.
* 重载构造函数(没有参数)
*/
public Hashtable() {
this(101, 0.75f);
}

/**
* Returns the number of keys in this hashtable.
* @Return 返回实体数组数量
*/
public int size() {
return count;
}

/**
* Tests if this hashtable maps no keys to values.
* @return 返回实体数组数量是否为0
*/
public boolean isEmpty() {
return count == 0;
}

/**
* Returns an enumeration of the keys in this hashtable.
* 使用HashtableEnumerator构造一个keys为true的枚举类
* (在next的时候根据keys为tru或false返回e.key或e.value)
*/
public Enumeration keys() {
return new HashtableEnumerator(table, true);
}

/**
* Returns an enumeration of the values in this hashtable.
* Use the Enumeration methods on the returned object to fetch the elements
* sequentially.
* 使用HashtableEnumerator构造一个keys为false的枚举类
* (在next的时候根据keys为tru或false返回e.key或e.value)
*/
public Enumeration elements() {
return new HashtableEnumerator(table, false);
}

/**
* Tests if some key maps into the specified value in this hashtable.
* This operation is more expensive than the <code>containsKey</code>
* method.
* 判断一个值是否在实体数组的value里
*/
public boolean contains(Object value) {
//入参为空,直接报空指针异常
if (value == null) throw new NullPointerException();

int i;
HashtableEntry e;
HashtableEntry tab[] = table;

//循环数组比对值是否相同
for (i = tab.length ; i-- > 0 ;) {
for (e = tab[i] ; e != null ; e = e.next) {
if (e.value.equals(value)) {
return true;
}
}
}
return false;
}

/**
* Tests if the specified object is a key in this hashtable.
*/
public boolean containsKey(Object key) {
HashtableEntry e;
HashtableEntry tab[] = table;
/**
* Object.HashCode
* 返回该对象的哈希码值。支持此方法是为了提高哈希表(例如 java.util.Hashtable 提供的哈希表)的性能。
* hashCode 的常规协定是:
*
* 在 Java 应用程序执行期间,在对同一对象多次调用 hashCode 方法时,必须一致地返回相同的整数,前提是将对象进行 equals 比较时所用的信息没有被修改。
* 从某一应用程序的一次执行到同一应用程序的另一次执行,该整数无需保持一致。
* 如果根据 equals(Object) 方法,两个对象是相等的,那么对这两个对象中的每个对象调用 hashCode 方法都必须生成相同的整数结果。
* 如果根据 equals(java.lang.Object) 方法,两个对象不相等,那么对这两个对象中的任一对象上调用 hashCode 方法不 要求一定生成不同的整数结果。
* 但是,程序员应该意识到,为不相等的对象生成不同整数结果可以提高哈希表的性能。
*
* 实际上,由 Object 类定义的 hashCode 方法确实会针对不同的对象返回不同的整数。
*(这一般是通过将该对象的内部地址转换成一个整数来实现的,但是 JavaTM 编程语言不需要这种实现技巧。)
*/
//调用Object的hashCode方法(native)
int hash = key.hashCode();
//-1 & 0x7FFFFFFF == Integer.MAX_VALUE
int index = (hash & 0x7FFFFFFF) % tab.length;

for (e = tab[index] ; e != null ; e = e.next)
if ((e.hash == hash) && e.key.equals(key))
return true;

return false;
}

/**
* Returns the value to which the specified key is mapped in this hashtable.
*/
public Object get(Object key) {
HashtableEntry e;
HashtableEntry tab[] = table;
int hash = key.hashCode();
int index = (hash & 0x7FFFFFFF) % tab.length;

//搜索链表上所有的值
for (e = tab[index] ; e != null ; e = e.next)
if ((e.hash == hash) && e.key.equals(key))
return e.value;

return null;
}

/**
* Rehashes the contents of the hashtable into a hashtable with a
* larger capacity. This method is called automatically when the
* number of keys in the hashtable exceeds this hashtable's capacity
* and load factor.
* 将Hashtable的内容到一个大容量的哈希表。自动调用该方法时,在哈希表中的键的数目超过了哈希表的容量和加载因子。
*/
protected void rehash() {
HashtableEntry e, old;
int i, index;
int oldCapacity = table.length;
HashtableEntry oldTable[] = table;

int newCapacity = oldCapacity * 2 + 1;
HashtableEntry newTable[] = new HashtableEntry[newCapacity];

threshold = (int)(newCapacity * loadFactor);
table = newTable;

//粗略的理解是,根据新的容量计算新的hashCode后,作为数组下标,重建数组
for (i = oldCapacity ; i-- > 0 ;) {
for (old = oldTable[i] ; old != null ; ) {
e = old;
old = old.next;
index = (e.hash & 0x7FFFFFFF) % newCapacity;
e.next = newTable[index];
newTable[index] = e;
}
}
}

/**
* Maps the specified <code>key</code> to the specified
* <code>value</code> in this hashtable. Neither the key nor the
* value can be <code>null</code>.
* <p>
* The value can be retrieved by calling the <code>get</code> method
* with a key that is equal to the original key.
*/
public Object put(Object key, Object value) {
// Make sure the value is not null
if (value == null) throw new NullPointerException();

// Makes sure the key is not already in the hashtable.
HashtableEntry e;
HashtableEntry tab[] = table;
int hash = key.hashCode();
int index = (hash & 0x7FFFFFFF) % tab.length;

for (e = tab[index] ; e != null ; e = e.next) {
if ((e.hash == hash) && e.key.equals(key)) {
Object old = e.value;
e.value = value;
return old;
}
}

// Rehash the table if the threshold is exceeded
if (count >= threshold) {
rehash();
return put(key, value);
}

// Creates the new entry.
//如果key的hashCode相同,那么就往链表里追加一个对象!!!
e = new HashtableEntry();
e.hash = hash;
e.key = key;
e.value = value;
e.next = tab[index];
tab[index] = e;
count++;
return null;
}

/**
* Removes the key (and its corresponding value) from this
* hashtable. This method does nothing if the key is not in the hashtable.
*/
public Object remove(Object key) {
HashtableEntry e, prev;
HashtableEntry tab[] = table;
int hash = key.hashCode();
int index = (hash & 0x7FFFFFFF) % tab.length;
for (e = tab[index], prev = null ; e != null ; prev = e, e = e.next) {
if ((e.hash == hash) && e.key.equals(key)) {
if (prev != null)
prev.next = e.next;
else
tab[index] = e.next;
count--;
return e.value;
}
}
return null;
}

/**
* Clears this hashtable so that it contains no keys.
*/
public void clear() {
HashtableEntry tab[] = table;
for (int index = tab.length; --index >= 0; )
tab[index] = null;
count = 0;
}

/**
* Returns a rather long string representation of this hashtable.
* Handy for debugging - leave it here!!!
*/
public String toString() {
int i;
int max = size() - 1;
StringBuffer buf = new StringBuffer();
Enumeration k = keys();
Enumeration e = elements();
buf.append("{");

for (i = 0; i <= max; i++) {
String s1 = k.nextElement().toString();
String s2 = e.nextElement().toString();
buf.append(s1).append('=').append(s2);
if (i < max) buf.append(", ");
}
buf.append("}");
return buf.toString();
}

/**
* A hashtable enumerator class.  This class should remain opaque
* to the client. It will use the Enumeration interface.
*/
class HashtableEnumerator implements Enumeration {
boolean keys;
int index;
HashtableEntry table[];
HashtableEntry entry;

HashtableEnumerator(HashtableEntry table[], boolean keys) {
this.table = table;
this.keys = keys;
this.index = table.length;
}

public boolean hasMoreElements() {
if (entry != null) {
return true;
}
while (index-- > 0) {
if ((entry = table[index]) != null) {
return true;
}
}
return false;
}

public Object nextElement() {
if (entry == null) {
while ((index-- > 0) && ((entry = table[index]) == null));
}
if (entry != null) {
HashtableEntry e = entry;
entry = e.next;
return keys ? e.key : e.value;
}
return null;
}
}

}
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