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【一起学源码-微服务】Nexflix Eureka 源码三:EurekaServer启动之EurekaServer上下文EurekaClient创建

2019-12-25 10:10 826 查看

前言

上篇文章已经介绍了 Eureka Server 环境和上下文初始化的一些代码,其中重点讲解了environment初始化使用的单例模式,以及EurekaServerConfigure基于接口对外暴露配置方法的设计方式。这一讲就是讲解Eureka Server上下文初始化剩下的内容:Eureka Client初始化。

如若转载 请标明来源:一枝花算不算浪漫

EurekaServer上下文构建之Client

EurekaClientConfigure创建过程

因为eurekaSever是集群部署的,所以每个eurekaServer都需要注册到其他注册中心节点。这里自己既是一个eurekaServer,也是一个eurekaClient。

截取EurekaServer中初始化上下文代码:

// 3、初始化eureka-server内部的一个eureka-client(用来跟其他的eureka-server节点做注册和通信)
// 类的开头已经说明了:EurekaInstanceConfig其实就是eureka client相关的配置类
if (eurekaClient == null) {
EurekaInstanceConfig instanceConfig = isCloud(ConfigurationManager.getDeploymentContext())
? new CloudInstanceConfig()
: new MyDataCenterInstanceConfig();

applicationInfoManager = new ApplicationInfoManager(
instanceConfig, new EurekaConfigBasedInstanceInfoProvider(instanceConfig).get());

// DefaultEurekaClientConfig类似于上面的DefaultEurekaServerConfig类实现
EurekaClientConfig eurekaClientConfig = new DefaultEurekaClientConfig();
eurekaClient = new DiscoveryClient(applicationInfoManager, eurekaClientConfig);
} else {
applicationInfoManager = eurekaClient.getApplicationInfoManager();
}

再看下eurekaClientConfig创建的代码:

public DefaultEurekaClientConfig(String namespace) {
this.namespace = namespace.endsWith(".")
? namespace
: namespace + ".";

this.configInstance = Archaius1Utils.initConfig(CommonConstants.CONFIG_FILE_NAME);
this.transportConfig = new DefaultEurekaTransportConfig(namespace, configInstance);
}

public static DynamicPropertyFactory initConfig(String configName) {

DynamicPropertyFactory configInstance = DynamicPropertyFactory.getInstance();
/**
* 获取eureka client配置文件,类似于 {@link DefaultEurekaServerConfig}中的:
* String eurekaPropsFile = EUREKA_PROPS_FILE.get();
* private static final DynamicStringProperty EUREKA_PROPS_FILE = DynamicPropertyFactory
*             .getInstance().getStringProperty("eureka.server.props","eureka-server");
*/
DynamicStringProperty EUREKA_PROPS_FILE = configInstance.getStringProperty("eureka.client.props", configName);

String env = ConfigurationManager.getConfigInstance().getString(EUREKA_ENVIRONMENT, "test");
ConfigurationManager.getConfigInstance().setProperty(ARCHAIUS_DEPLOYMENT_ENVIRONMENT, env);

String eurekaPropsFile = EUREKA_PROPS_FILE.get();
try {
ConfigurationManager.loadCascadedPropertiesFromResources(eurekaPropsFile);
} catch (IOException e) {
logger.warn(
"Cannot find the properties specified : {}. This may be okay if there are other environment "
+ "specific properties or the configuration is installed with a different mechanism.",
eurekaPropsFile);

}

return configInstance;
}

看到上面代码想到了什么?这完全跟EurekaServerConfig创建的逻辑一样的呀,代码和DefaultEurekaServerConfig一致的逻辑。最后都是交给ConfigurationManager来管理。

EurekaClient创建过程

接着再来看

eurekaClient = new DiscoveryClient(applicationInfoManager, eurekaClientConfig);
代码:

这段代码确实很长,我们一段段来解读,解读完后再看代码:

  1. 基于ApplicationInfoManager(包含了服务实例的信息、配置,作为服务实例管理的一个组件),eureka client相关的配置,一起构建了一个EurekaClient。

  2. 这里有两个配置:

    config.shouldFetchRegistry()
    config.shouldRegisterWithEureka()

    config.shouldFetchRegistry()

    是否需要注册到别的注册中心。eurekaServer有个配置:eureka.client.fetchRegistry,单机情况下为false。false表示自己就是注册中心。我的职责就是维护服务实例,并不需要去检索服务

    config.shouldRegisterWithEureka()

    是否要向别的注册中心注册自己。eurekaServer有个配置:eureka.client.registerWithEureka,单机情况下为false。false表示自己不需要向注册中心注册自己

  3. 创建线程池调度任务
  4. 创建一个心跳线程池
  5. 创建一个缓存刷新线程池
  6. 初始化线程调度任务

具体代码如下,添加了一些代码备注:

@Inject
DiscoveryClient(ApplicationInfoManager applicationInfoManager, EurekaClientConfig config, AbstractDiscoveryClientOptionalArgs args,
Provider<BackupRegistry> backupRegistryProvider) {
if (args != null) {
this.healthCheckHandlerProvider = args.healthCheckHandlerProvider;
this.healthCheckCallbackProvider = args.healthCheckCallbackProvider;
this.eventListeners.addAll(args.getEventListeners());
this.preRegistrationHandler = args.preRegistrationHandler;
} else {
this.healthCheckCallbackProvider = null;
this.healthCheckHandlerProvider = null;
this.preRegistrationHandler = null;
}

this.applicationInfoManager = applicationInfoManager;
InstanceInfo myInfo = applicationInfoManager.getInfo();

clientConfig = config;
staticClientConfig = clientConfig;
transportConfig = config.getTransportConfig();
instanceInfo = myInfo;
if (myInfo != null) {
// AppName是服务名称,instanceInfo.getId就是服务实例id,类似于:ServiceA/0001
appPathIdentifier = instanceInfo.getAppName() + "/" + instanceInfo.getId();
} else {
logger.warn("Setting instanceInfo to a passed in null value");
}

this.backupRegistryProvider = backupRegistryProvider;

this.urlRandomizer = new EndpointUtils.InstanceInfoBasedUrlRandomizer(instanceInfo);
localRegionApps.set(new Applications());

fetchRegistryGeneration = new AtomicLong(0);

remoteRegionsToFetch = new AtomicReference<String>(clientConfig.fetchRegistryForRemoteRegions());
remoteRegionsRef = new AtomicReference<>(remoteRegionsToFetch.get() == null ? null : remoteRegionsToFetch.get().split(","));

// 是否需要注册到别的注册中心。eurekaServer有个配置:eureka.client.fetchRegistry,单机情况下为false。false表示自己就是注册中心。我的职责就是维护服务实例,并不需要去检索服务
if (config.shouldFetchRegistry()) {
this.registryStalenessMonitor = new ThresholdLevelsMetric(this, METRIC_REGISTRY_PREFIX + "lastUpdateSec_", new long[]{15L, 30L, 60L, 120L, 240L, 480L});
} else {
this.registryStalenessMonitor = ThresholdLevelsMetric.NO_OP_METRIC;
}
// eurekaServer有个配置:eureka.client.registerWithEureka,单机情况下为false。false表示自己不需要向注册中心注册自己
if (config.shouldRegisterWithEureka()) {
this.heartbeatStalenessMonitor = new ThresholdLevelsMetric(this, METRIC_REGISTRATION_PREFIX + "lastHeartbeatSec_", new long[]{15L, 30L, 60L, 120L, 240L, 480L});
} else {
this.heartbeatStalenessMonitor = ThresholdLevelsMetric.NO_OP_METRIC;
}

logger.info("Initializing Eureka in region {}", clientConfig.getRegion());

// 不需要注册也不需要抓取 释放不必要的资源
if (!config.shouldRegisterWithEureka() && !config.shouldFetchRegistry()) {
logger.info("Client configured to neither register nor query for data.");
scheduler = null;
heartbeatExecutor = null;
cacheRefreshExecutor = null;
eurekaTransport = null;
instanceRegionChecker = new InstanceRegionChecker(new PropertyBasedAzToRegionMapper(config), clientConfig.getRegion());

// This is a bit of hack to allow for existing code using DiscoveryManager.getInstance()
// to work with DI'd DiscoveryClient
DiscoveryManager.getInstance().setDiscoveryClient(this);
DiscoveryManager.getInstance().setEurekaClientConfig(config);

initTimestampMs = System.currentTimeMillis();
logger.info("Discovery Client initialized at timestamp {} with initial instances count: {}",
initTimestampMs, this.getApplications().size());

return;  // no need to setup up an network tasks and we are done
}

try {
// default size of 2 - 1 each for heartbeat and cacheRefresh
// 创建一个支持调度的线程池
scheduler = Executors.newScheduledThreadPool(2,
new ThreadFactoryBuilder()
.setNameFormat("DiscoveryClient-%d")
.setDaemon(true)
.build());

// 创建一个心跳检查的线程池,最大线程数为5
heartbeatExecutor = new ThreadPoolExecutor(
1, clientConfig.getHeartbeatExecutorThreadPoolSize(), 0, TimeUnit.SECONDS,
new SynchronousQueue<Runnable>(),
new ThreadFactoryBuilder()
.setNameFormat("DiscoveryClient-HeartbeatExecutor-%d")
.setDaemon(true)
.build()
);  // use direct handoff

// 支持缓存刷新的线程池,最大线程数为5
cacheRefreshExecutor = new ThreadPoolExecutor(
1, clientConfig.getCacheRefreshExecutorThreadPoolSize(), 0, TimeUnit.SECONDS,
new SynchronousQueue<Runnable>(),
new ThreadFactoryBuilder()
.setNameFormat("DiscoveryClient-CacheRefreshExecutor-%d")
.setDaemon(true)
.build()
);  // use direct handoff

// 支持底层的eureka client跟eureka server进行网络通信的组件
eurekaTransport = new EurekaTransport();
// 发送http请求,调用restful接口
scheduleServerEndpointTask(eurekaTransport, args);

AzToRegionMapper azToRegionMapper;
if (clientConfig.shouldUseDnsForFetchingServiceUrls()) {
azToRegionMapper = new DNSBasedAzToRegionMapper(clientConfig);
} else {
azToRegionMapper = new PropertyBasedAzToRegionMapper(clientConfig);
}
if (null != remoteRegionsToFetch.get()) {
azToRegionMapper.setRegionsToFetch(remoteRegionsToFetch.get().split(","));
}
instanceRegionChecker = new InstanceRegionChecker(azToRegionMapper, clientConfig.getRegion());
} catch (Throwable e) {
throw new RuntimeException("Failed to initialize DiscoveryClient!", e);
}

// 如果要抓取注册表,但是抓取失败后,需要从备份中读取
if (clientConfig.shouldFetchRegistry() && !fetchRegistry(false)) {
fetchRegistryFromBackup();
}

// call and execute the pre registration handler before all background tasks (inc registration) is started
if (this.preRegistrationHandler != null) {
this.preRegistrationHandler.beforeRegistration();
}
// 初始化调度任务
initScheduledTasks();

try {
Monitors.registerObject(this);
} catch (Throwable e) {
logger.warn("Cannot register timers", e);
}

// This is a bit of hack to allow for existing code using DiscoveryManager.getInstance()
// to work with DI'd DiscoveryClient
DiscoveryManager.getInstance().setDiscoveryClient(this);
DiscoveryManager.getInstance().setEurekaClientConfig(config);

initTimestampMs = System.currentTimeMillis();
logger.info("Discovery Client initialized at timestamp {} with initial instances count: {}",
initTimestampMs, this.getApplications().size());
}
/**
* Initializes all scheduled tasks.
*/
private void initScheduledTasks() {
// 抓取注册表的定时任务,
if (clientConfig.shouldFetchRegistry()) {
// registry cache refresh timer
// registryFetchIntervalSeconds默认为30s
int registryFetchIntervalSeconds = clientConfig.getRegistryFetchIntervalSeconds();
int expBackOffBound = clientConfig.getCacheRefreshExecutorExponentialBackOffBound();
// 执行cacheRefreshExecutor调度任务,默认是30s
scheduler.schedule(
new TimedSupervisorTask(
"cacheRefresh",
scheduler,
cacheRefreshExecutor,
registryFetchIntervalSeconds,
TimeUnit.SECONDS,
expBackOffBound,
new CacheRefreshThread()
),
registryFetchIntervalSeconds, TimeUnit.SECONDS);
}

// 如果要将自己注册到其他注册中心
if (clientConfig.shouldRegisterWithEureka()) {
//  默认也是30s
int renewalIntervalInSecs = instanceInfo.getLeaseInfo().getRenewalIntervalInSecs();
int expBackOffBound = clientConfig.getHeartbeatExecutorExponentialBackOffBound();
logger.info("Starting heartbeat executor: " + "renew interval is: " + renewalIntervalInSecs);

// Heartbeat timer
// 执行heartbeatExecutor心跳检查,默认是30s
scheduler.schedule(
new TimedSupervisorTask(
"heartbeat",
scheduler,
heartbeatExecutor,
renewalIntervalInSecs,
TimeUnit.SECONDS,
expBackOffBound,
new HeartbeatThread()
),
renewalIntervalInSecs, TimeUnit.SECONDS);

// InstanceInfo replicator
// 创建服务副本传播器
instanceInfoReplicator = new InstanceInfoReplicator(
this,
instanceInfo,
clientConfig.getInstanceInfoReplicationIntervalSeconds(),
2); // burstSize

// 创建服务实例状态变更的监听器
statusChangeListener = new ApplicationInfoManager.StatusChangeListener() {
@Override
public String getId() {
return "statusChangeListener";
}

@Override
public void notify(StatusChangeEvent statusChangeEvent) {
if (InstanceStatus.DOWN == statusChangeEvent.getStatus() ||
InstanceStatus.DOWN == statusChangeEvent.getPreviousStatus()) {
// log at warn level if DOWN was involved
logger.warn("Saw local status change event {}", statusChangeEvent);
} else {
logger.info("Saw local status change event {}", statusChangeEvent);
}
instanceInfoReplicator.onDemandUpdate();
}
};

if (clientConfig.shouldOnDemandUpdateStatusChange()) {
applicationInfoManager.registerStatusChangeListener(statusChangeListener);
}

// 执行线程
instanceInfoReplicator.start(clientConfig.getInitialInstanceInfoReplicationIntervalSeconds());
} else {
logger.info("Not registering with Eureka server per configuration");
}
}

总结

如果是eureka server的话,我们在玩儿spring cloud的时候,会将这个fetchRegistry给手动设置为false,如果是eureka server集群的话,就还是要保持为true。registerWithEureka也要设置为true。

(1)读取EurekaClientConfig,包括TransportConfig
(2)保存EurekaInstanceConfig和InstanceInfo
(3)处理了是否要注册以及抓取注册表,如果不要的话,释放一些资源
(4)支持调度的线程池
(5)支持心跳的线程池
(6)支持缓存刷新的线程池
(7)EurekaTransport,支持底层的eureka client跟eureka server进行网络通信的组件,对网络通信组件进行了一些初始化的操作
(8)如果要抓取注册表的话,在这里就会去抓取注册表了,但是如果说你配置了不抓取,那么这里就不抓取了
(9)初始化调度任务:如果要抓取注册表的话,就会注册一个定时任务,按照你设定的那个抓取的间隔,每隔一定时间(默认是30s),去执行一个CacheRefreshThread,给放那个调度线程池里去了;如果要向eureka server进行注册的话,会搞一个定时任务,每隔一定时间发送心跳,执行一个HeartbeatThread;创建了服务实例副本传播器,将自己作为一个定时任务进行调度;创建了服务实例的状态变更的监听器,如果你配置了监听,那么就会注册监听器

申明

本文章首发自本人博客:https://www.cnblogs.com/wang-meng 和公众号:壹枝花算不算浪漫,如若转载请标明来源!

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