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Netty中的ChannelFuture和ChannelPromise

2019-06-03 05:43 1136 查看

在Netty使用ChannelFuture和ChannelPromise进行异步操作的处理

这是官方给出的ChannelFutur描述

*                                      | Completed successfully    |
*                                      +---------------------------+
*                                 +---->      isDone() = true      |
* +--------------------------+    |    |   isSuccess() = true      |
* |        Uncompleted       |    |    +===========================+
* +--------------------------+    |    | Completed with failure    |
* |      isDone() = false    |    |    +---------------------------+
* |   isSuccess() = false    |----+---->      isDone() = true      |
* | isCancelled() = false    |    |    |       cause() = non-null  |
* |       cause() = null     |    |    +===========================+
* +--------------------------+    |    | Completed by cancellation |
*                                 |    +---------------------------+
*                                 +---->      isDone() = true      |
*                                      | isCancelled() = true      |
*                                      +---------------------------+

由图可以知道ChannelFutur有四种状态:Uncompleted、Completed successfully、Completed with failure、Completed by cancellation,这几种状态是由isDone、isSuccess、isCancelled、cause这四种方法的返回值决定的。

 

ChannelFutur接口的定义如下:

public interface ChannelFuture extends Future<Void> {
Channel channel();

ChannelFuture addListener(GenericFutureListener<? extends Future<? super Void>> var1);

ChannelFuture addListeners(GenericFutureListener... var1);

ChannelFuture removeListener(GenericFutureListener<? extends Future<? super Void>> var1);

ChannelFuture removeListeners(GenericFutureListener... var1);

ChannelFuture sync() throws InterruptedException;

ChannelFuture syncUninterruptibly();

ChannelFuture await() throws InterruptedException;

ChannelFuture awaitUninterruptibly();

boolean isVoid();
}

继承自Netty的Future:

public interface Future<V> extends java.util.concurrent.Future<V> {
boolean isSuccess();

boolean isCancellable();

Throwable cause();

Future<V> addListener(GenericFutureListener<? extends Future<? super V>> var1);

Future<V> addListeners(GenericFutureListener... var1);

Future<V> removeListener(GenericFutureListener<? extends Future<? super V>> var1);

Future<V> removeListeners(GenericFutureListener... var1);

Future<V> sync() throws InterruptedException;

Future<V> syncUninterruptibly();

Future<V> await() throws InterruptedException;

Future<V> awaitUninterruptibly();

boolean await(long var1, TimeUnit var3) throws InterruptedException;

boolean await(long var1) throws InterruptedException;

boolean awaitUninterruptibly(long var1, TimeUnit var3);

boolean awaitUninterruptibly(long var1);

V getNow();

boolean cancel(boolean var1);
}

 

Netty的Future又继承自JDK的Future:

public interface Future<V> {

boolean cancel(boolean mayInterruptIfRunning);

boolean isCancelled();

boolean isDone();

V get() throws InterruptedException, ExecutionException;

V get(long timeout, TimeUnit unit)
throws InterruptedException, ExecutionException, TimeoutException;
}


ChannelPromise继承了ChannelFuture:

public interface ChannelPromise extends ChannelFuture, Promise<Void> {
Channel channel();

ChannelPromise setSuccess(Void var1);

ChannelPromise setSuccess();

boolean trySuccess();

ChannelPromise setFailure(Throwable var1);

ChannelPromise addListener(GenericFutureListener<? extends Future<? super Void>> var1);

ChannelPromise addListeners(GenericFutureListener... var1);

ChannelPromise removeListener(GenericFutureListener<? extends Future<? super Void>> var1);

ChannelPromise removeListeners(GenericFutureListener... var1);

ChannelPromise sync() throws InterruptedException;

ChannelPromise syncUninterruptibly();

ChannelPromise await() throws InterruptedException;

ChannelPromise awaitUninterruptibly();

ChannelPromise unvoid();
}

其中Promise接口定义如下:

public interface Promise<V> extends Future<V> {
Promise<V> setSuccess(V var1);

boolean trySuccess(V var1);

Promise<V> setFailure(Throwable var1);

boolean tryFailure(Throwable var1);

boolean setUncancellable();

Promise<V> addListener(GenericFutureListener<? extends Future<? super V>> var1);

Promise<V> addListeners(GenericFutureListener... var1);

Promise<V> removeListener(GenericFutureListener<? extends Future<? super V>> var1);

Promise<V> removeListeners(GenericFutureListener... var1);

Promise<V> await() throws InterruptedException;

Promise<V> awaitUninterruptibly();

Promise<V> sync() throws InterruptedException;

Promise<V> syncUninterruptibly();
}


在Netty中,无论是服务端还是客户端,在Channel注册时都会为其绑定一个ChannelPromise,默认实现是DefaultChannelPromise

DefaultChannelPromise定义如下:

public class DefaultChannelPromise extends DefaultPromise<Void> implements ChannelPromise, FlushCheckpoint {

private final Channel channel;
private long checkpoint;

public DefaultChannelPromise(Channel channel) {
this.channel = checkNotNull(channel, "channel");
}

public DefaultChannelPromise(Channel channel, EventExecutor executor) {
super(executor);
this.channel = checkNotNull(channel, "channel");
}

@Override
protected EventExecutor executor() {
EventExecutor e = super.executor();
if (e == null) {
return channel().eventLoop();
} else {
return e;
}
}

@Override
public Channel channel() {
return channel;
}

@Override
public ChannelPromise setSuccess() {
return setSuccess(null);
}

@Override
public ChannelPromise setSuccess(Void result) {
super.setSuccess(result);
return this;
}

@Override
public boolean trySuccess() {
return trySuccess(null);
}

@Override
public ChannelPromise setFailure(Throwable cause) {
super.setFailure(cause);
return this;
}

@Override
public ChannelPromise addListener(GenericFutureListener<? extends Future<? super Void>> listener) {
super.addListener(listener);
return this;
}

@Override
public ChannelPromise addListeners(GenericFutureListener<? extends Future<? super Void>>... listeners) {
super.addListeners(listeners);
return this;
}

@Override
public ChannelPromise removeListener(GenericFutureListener<? extends Future<? super Void>> listener) {
super.removeListener(listener);
return this;
}

@Override
public ChannelPromise removeListeners(GenericFutureListener<? extends Future<? super Void>>... listeners) {
super.removeListeners(listeners);
return this;
}

@Override
public ChannelPromise sync() throws InterruptedException {
super.sync();
return this;
}

@Override
public ChannelPromise syncUninterruptibly() {
super.syncUninterruptibly();
return this;
}

@Override
public ChannelPromise await() throws InterruptedException {
super.await();
return this;
}

@Override
public ChannelPromise awaitUninterruptibly() {
super.awaitUninterruptibly();
return this;
}

@Override
public long flushCheckpoint() {
return checkpoint;
}

@Override
public void flushCheckpoint(long checkpoint) {
this.checkpoint = checkpoint;
}

@Override
public ChannelPromise promise() {
return this;
}

@Override
protected void checkDeadLock() {
if (channel().isRegistered()) {
super.checkDeadLock();
}
}

@Override
public ChannelPromise unvoid() {
return this;
}

@Override
public boolean isVoid() {
return false;
}
}

可以看到这个DefaultChannelPromise仅仅是将Channel封装了,而且其基本上所有方法的实现都依赖于父类DefaultPromise

DefaultPromise中的实现是整个ChannelFuture和ChannelPromise的核心所在:

DefaultPromise中有如下几个状态量:

private static final int MAX_LISTENER_STACK_DEPTH = Math.min(8,
SystemPropertyUtil.getInt("io.netty.defaultPromise.maxListenerStackDepth", 8));
private static final Object SUCCESS = new Object();
private static final Object UNCANCELLABLE = new Object();
private static final CauseHolder CANCELLATION_CAUSE_HOLDER = new CauseHolder(ThrowableUtil.unknownStackTrace(
new CancellationException(), DefaultPromise.class, "cancel(...)"));
private static final AtomicReferenceFieldUpdater<DefaultPromise, Object> RESULT_UPDATER =
AtomicReferenceFieldUpdater.newUpdater(DefaultPromise.class, Object.class, "result");

MAX_LISTENER_STACK_DEPTH: 表示最多可执行listeners的数量,默认是8
SUCCESS :表示异步操作正常完成
UNCANCELLABLE:表示异步操作不可取消,并且尚未完成
CANCELLATION_CAUSE_HOLDER:表示异步操作取消监听,用于cancel操作,
而CauseHolder 的实例对象是用来表示异步操作异常结束,同时保存异常信息:

private static final class CauseHolder {
final Throwable cause;
CauseHolder(Throwable cause) {
this.cause = cause;
}
}


RESULT_UPDATER:是一个原子更新器,通过CAS操作,原子化更新 DefaultPromise对象的名为result的成员,这个result成员是其异步操作判断的关键所在

DefaultPromise的成员及构造方法定义:

public class DefaultPromise<V> extends AbstractFuture<V> implements Promise<V> {
private volatile Object result;
private final EventExecutor executor;
private Object listeners;
private short waiters;
private boolean notifyingListeners;

public DefaultPromise(EventExecutor executor) {
this.executor = checkNotNull(executor, "executor");
}
}

result:就是前面说的,判断异步操作状态的关键
result的取值有:SUCCESS 、UNCANCELLABLE、CauseHolder以及null (其实还可以是泛型V类型的任意对象,这里暂不考虑)
executor:就是Channel绑定的NioEventLoop,在我之前的博客说过,Channel的异步操作都是在NioEventLoop的线程中完成的([Netty中NioEventLoopGroup的创建源码分析](https://blog.csdn.net/Z_ChenChen/article/details/90567863))
listeners:通过一个Object保存所有对异步操作的监听,用于异步操作的回调
waiters:记录阻塞中的listeners的数量
notifyingListeners:是否需要唤醒的标志

首先来看isDone方法,通过之前的图可以知道,
isDone为false对应了Uncompleted状态,即异步操作尚未完成;
isDone为true则代表了异步操作完成,但是还是有三种完成情况,需要结合别的判断方法才能具体知道是哪种情况;

isDone方法:

@Override
public boolean isDone() {
return isDone0(result);
}

调用isDone0:

private static boolean isDone0(Object result) {
return result != null && result != UNCANCELLABLE;
}

有如下几种情况:
result等于null,result没有赋值,表示异步操作尚未完成(从这里就能想到异步操作完成,需要调用某个set方法来改变result的状态)
result是UNCANCELLABLE状态,表示执行中的异步操作不可取消,当然也就是异步操作尚未完成
result不等于null,且不等于UNCANCELLABLE,就表示异步操作完成(包括正常完成,以及异常结束,需要由cause方法进一步判断)

isSuccess方法:

@Override
public boolean isSuccess() {
Object result = this.result;
return result != null && result != UNCANCELLABLE && !(result instanceof CauseHolder);
}

由这里可以知道当且仅当result 为SUCCESS状态时,才返回true(其余除UNCANCELLABLE和null的值其实也可以,这里暂不考虑)

isCancelled方法:

@Override
public boolean isCancelled() {
return isCancelled0(result);
}

调用isCancelled0方法:

private static boolean isCancelled0(Object result) {
return result instanceof CauseHolder && ((CauseHolder) result).cause instanceof CancellationException;
}

只有当result是CancellationException的实例时,表示取消异步操作

 

接着来看cause方法:

@Override
public Throwable cause() {
Object result = this.result;
return (result instanceof CauseHolder) ? ((CauseHolder) result).cause : null;
}

和上面同理,通过判别resul是否是CauseHolder的实现类,若是,将CauseHolder保存的异常返回。

几种状态的判别说完了,下面看一下如何设置这几种状态的:
setSuccess方法:

@Override
public Promise<V> setSuccess(V result) {
if (setSuccess0(result)) {
notifyListeners();
return this;
}
throw new IllegalStateException("complete already: " + this);
}

首先调用setSuccess0方法,其中result的泛型通过DefaultChannelPromise可知是Void,在DefaultChannelPromise中所有的set和try操作参数都是null,这里的result也就不去考虑:

private boolean setSuccess0(V result) {
return setValue0(result == null ? SUCCESS : result);
}

继续调用setValue0方法:

private boolean setValue0(Object objResult) {
if (RESULT_UPDATER.compareAndSet(this, null, objResult) ||
RESULT_UPDATER.compareAndSet(this, UNCANCELLABLE, objResult)) {
checkNotifyWaiters();
return true;
}
return false;
}

通过CAS操作,将result状态变为SUCCESS

其中checkNotifyWaiters方法:

private synchronized void checkNotifyWaiters() {
if (waiters > 0) {
notifyAll();
}
}

检查waiters的个数,唤醒所有阻塞中的this,sync方法会引起阻塞

 

回到setSuccess方法中,setSuccess0通过CAS操作,将result状态更新为SUCCESS成功后,调用
notifyListeners方法,唤醒所有listener完成对异步操作的回调

listeners是通过addListener方法添加的,用来对异步操作进行侦听:
看到addListener方法:

@Override
public Promise<V> addListener(GenericFutureListener<? extends Future<? super V>> listener) {
checkNotNull(listener, "listener");

synchronized (this) {
addListener0(listener);
}

if (isDone()) {
notifyListeners();
}

return this;
}

@Override
public Promise<V> addListeners(GenericFutureListener<? extends Future<? super V>>... listeners) {
checkNotNull(listeners, "listeners");

synchronized (this) {
for (GenericFutureListener<? extends Future<? super V>> listener : listeners) {
if (listener == null) {
break;
}
addListener0(listener);
}
}

if (isDone()) {
notifyListeners();
}

return this;
}

其中GenericFutureListener接口定义如下:

public interface GenericFutureListener<F extends Future<?>> extends EventListener {
/**
* Invoked when the operation associated with the {@link Future} has been completed.
*
* @param future  the source {@link Future} which called this callback
*/
void operationComplete(F future) throws Exception;
}

可以看到listener其实就是通过operationComplete方法,来完成回调,对Future对象进行处理,由注释可知operationComplete方法是在future操作完成时调用

addListeners方法的实现比较简单,实现核心是在addListener0中:

private void addListener0(GenericFutureListener<? extends Future<? super V>> listener) {
if (listeners == null) {
listeners = listener;
} else if (listeners instanceof DefaultFutureListeners) {
((DefaultFutureListeners) listeners).add(listener);
} else {
listeners = new DefaultFutureListeners((GenericFutureListener<?>) listeners, listener);
}
}

其中DefaultFutureListeners是将GenericFutureListener对象封装的一个数组:

final class DefaultFutureListeners {

private GenericFutureListener<? extends Future<?>>[] listeners;
private int size;
private int progressiveSize;

@SuppressWarnings("unchecked")
DefaultFutureListeners(
GenericFutureListener<? extends Future<?>> first, GenericFutureListener<? extends Future<?>> second) {
listeners = new GenericFutureListener[2];
listeners[0] = first;
listeners[1] = second;
size = 2;
if (first instanceof GenericProgressiveFutureListener) {
progressiveSize ++;
}
if (second instanceof GenericProgressiveFutureListener) {
progressiveSize ++;
}
}

public void add(GenericFutureListener<? extends Future<?>> l) {
GenericFutureListener<? extends Future<?>>[] listeners = this.listeners;
final int size = this.size;
if (size == listeners.length) {
this.listeners = listeners = Arrays.copyOf(listeners, size << 1);
}
listeners[size] = l;
this.size = size + 1;

if (l instanceof GenericProgressiveFutureListener) {
progressiveSize ++;
}
}

public void remove(GenericFutureListener<? extends Future<?>> l) {
final GenericFutureListener<? extends Future<?>>[] listeners = this.listeners;
int size = this.size;
for (int i = 0; i < size; i ++) {
if (listeners[i] == l) {
int listenersToMove = size - i - 1;
if (listenersToMove > 0) {
System.arraycopy(listeners, i + 1, listeners, i, listenersToMove);
}
listeners[-- size] = null;
this.size = size;

if (l instanceof GenericProgressiveFutureListener) {
progressiveSize --;
}
return;
}
}
}

public GenericFutureListener<? extends Future<?>>[] listeners() {
return listeners;
}

public int size() {
return size;
}

public int progressiveSize() {
return progressiveSize;
}
}

size:记录listeners的个数
progressiveSize:记录GenericProgressiveFutureListener类型的listeners的个数
DefaultFutureListeners 中对数组的操作比较简单,
add方法,当size达到数组长度时,进行二倍扩容,

其中GenericProgressiveFutureListener继承自GenericFutureListener:

public interface GenericProgressiveFutureListener<F extends ProgressiveFuture<?>> extends GenericFutureListener<F> {
/**
* Invoked when the operation has progressed.
*
* @param progress the progress of the operation so far (cumulative)
* @param total the number that signifies the end of the operation when {@code progress} reaches at it.
*              {@code -1} if the end of operation is unknown.
*/
void operationProgressed(F future, long progress, long total) throws Exception;
}

由注释可知operationProgressed是在future操作进行时调用,这里不对GenericProgressiveFutureListener过多讨论

回到addListener0方法,由DefaultFutureListeners就可以知道,实际上通过DefaultFutureListeners管理的一维数组来保存listeners

在addListener方法完成对listener的添加后,还会调用isDone方法检查当前异步操作是否完成,若是完成需要调用notifyListeners,直接唤醒所有listeners完后对异步操作的回调

有add就有remove,removeListener方法:

@Override
public Promise<V> removeListener(final GenericFutureListener<? extends Future<? super V>> listener) {
checkNotNull(listener, "listener");

synchronized (this) {
removeListener0(listener);
}

return this;
}

@Override
public Promise<V> removeListeners(final GenericFutureListener<? extends Future<? super V>>... listeners) {
checkNotNull(listeners, "listeners");

synchronized (this) {
for (GenericFutureListener<? extends Future<? super V>> listener : listeners) {
if (listener == null) {
break;
}
removeListener0(listener);
}
}

return this;
}

还是由removeListener0来实现:

private void removeListener0(GenericFutureListener<? extends Future<? super V>> listener) {
if (listeners instanceof DefaultFutureListeners) {
((DefaultFutureListeners) listeners).remove(listener);
} else if (listeners == listener) {
listeners = null;
}
}

看过之前的内容在看这里就比较简单了,通过DefaultFutureListeners去删除

notifyListeners方法:

private void notifyListeners() {
EventExecutor executor = executor();
if (executor.inEventLoop()) {
final InternalThreadLocalMap threadLocals = InternalThreadLocalMap.get();
final int stackDepth = threadLocals.futureListenerStackDepth();
if (stackDepth < MAX_LISTENER_STACK_DEPTH) {
threadLocals.setFutureListenerStackDepth(stackDepth + 1);
try {
notifyListenersNow();
} finally {
threadLocals.setFutureListenerStackDepth(stackDepth);
}
return;
}
}

safeExecute(executor, new Runnable() {
@Override
public void run() {
notifyListenersNow();
}
});
}

其中executor方法:

protected EventExecutor executor() {
return executor;
}

用来获取executor轮询线程对象

判断executor是否处于轮询,否则需要通过safeExecute方法处理listeners的侦听,
safeExecute方法:

private static void safeExecute(EventExecutor executor, Runnable task) {
try {
executor.execute(task);
} catch (Throwable t) {
rejectedExecutionLogger.error("Failed to submit a listener notification task. Event loop shut down?", t);
}
}

这里保证了listeners的侦听回调是异步执行

InternalThreadLocalMap在我之前的博客中说过,是Netty使用的ThreadLocal (Netty中FastThreadLocal源码分析

去线程本地变量中找futureListenerStackDepth(默认为0),判断stackDepth是否小于MAX_LISTENER_STACK_DEPTH,否则也要通过safeExecute方法处理listeners的侦听
核心都是调用notifyListenersNow方法:

private void notifyListenersNow() {
Object listeners;
synchronized (this) {
// Only proceed if there are listeners to notify and we are not already notifying listeners.
if (notifyingListeners || this.listeners == null) {
return;
}
notifyingListeners = true;
listeners = this.listeners;
this.listeners = null;
}
for (;;) {
if (listeners instanceof DefaultFutureListeners) {
notifyListeners0((DefaultFutureListeners) listeners);
} else {
notifyListener0(this, (GenericFutureListener<?>) listeners);
}
synchronized (this) {
if (this.listeners == null) {
// Nothing can throw from within this method, so setting notifyingListeners back to false does not
// need to be in a finally block.
notifyingListeners = false;
return;
}
listeners = this.listeners;
this.listeners = null;
}
}
}

先检查是否需要监听,满足条件后,判断listeners是否是DefaultFutureListeners,即包装后的数组
notifyListeners0方法:

private void notifyListeners0(DefaultFutureListeners listeners) {
GenericFutureListener<?>[] a = listeners.listeners();
int size = listeners.size();
for (int i = 0; i < size; i ++) {
notifyListener0(this, a[i]);
}
}

遍历这个数组,实则调用notifyListener0方法:

private static void notifyListener0(Future future, GenericFutureListener l) {
try {
l.operationComplete(future);
} catch (Throwable t) {
if (logger.isWarnEnabled()) {
logger.warn("An exception was thrown by " + l.getClass().getName() + ".operationComplete()", t);
}
}
}

这里就可以看到,完成了对operationComplete的回调,处理future

 

setSuccess结束,再来看trySuccess方法:

@Override
public boolean trySuccess(V result) {
if (setSuccess0(result)) {
notifyListeners();
return true;
}
return false;
}

对比setSuccess来看,只有返回值不一样

setFailure方法:

@Override
public Promise<V> setFailure(Throwable cause) {
if (setFailure0(cause)) {
notifyListeners();
return this;
}
throw new IllegalStateException("complete already: " + this, cause);
}

private boolean setFailure0(Throwable cause) {
return setValue0(new CauseHolder(checkNotNull(cause, "cause")));
}

private boolean setValue0(Object objResult) {
if (RESULT_UPDATER.compareAndSet(this, null, objResult) ||
RESULT_UPDATER.compareAndSet(this, UNCANCELLABLE, objResult)) {
checkNotifyWaiters();
return true;
}
return false;
}

和setSuccess逻辑一样,只不过CAS操作将状态变为了CauseHolder对象,成功后唤醒listeners对异步操作的回调

tryFailure方法:

@Override
public boolean tryFailure(Throwable cause) {
if (setFailure0(cause)) {
notifyListeners();
return true;
}
return false;
}

也都是一个逻辑

还有一个setUncancellable方法:

@Override
public boolean setUncancellable() {
if (RESULT_UPDATER.compareAndSet(this, null, UNCANCELLABLE)) {
return true;
}
Object result = this.result;
return !isDone0(result) || !isCancelled0(result);
}

若是result状态为null,异步操作尚未结束,直接通过CAS操作将状态变为UNCANCELLABLE
否则若是根据状态来判断


下来看到cancel方法:

/**
* {@inheritDoc}
*
* @param mayInterruptIfRunning this value has no effect in this implementation.
*/
@Override
public boolean cancel(boolean mayInterruptIfRunning) {
if (RESULT_UPDATER.compareAndSet(this, null, CANCELLATION_CAUSE_HOLDER)) {
checkNotifyWaiters();
notifyListeners();
return true;
}
return false;
}

mayInterruptIfRunning正如注释中所说,在这里没有什么作用
还是通过CAS操作,将状态变为CANCELLATION_CAUSE_HOLDER,调用checkNotifyWaiters唤醒因sync阻塞的线程,notifyListeners方法回调listeners的侦听


最后看到sync方法:

@Override
public Promise<V> sync() throws InterruptedException {
await();
rethrowIfFailed();
return this;
}

先调用await方法:

@Override
public Promise<V> await() throws InterruptedException {
if (isDone()) {
return this;
}

if (Thread.interrupted()) {
throw new InterruptedException(toString());
}

checkDeadLock();

synchronized (this) {
while (!isDone()) {
incWaiters();
try {
wait();
} finally {
decWaiters();
}
}
}
return this;
}

先判断能否执行(异步操作尚未结束,当前线程没有被中断),然后调用checkDeadLock方法:

protected void checkDeadLock() {
EventExecutor e = executor();
if (e != null && e.inEventLoop()) {
throw new BlockingOperationException(toString());
}
}

检查轮询线程是否在工作

在synchronized块中以自身为锁,自旋等待异步操作的完成,若是没完成,调用incWaiters方法:

private void incWaiters() {
if (waiters == Short.MAX_VALUE) {
throw new IllegalStateException("too many waiters: " + this);
}
++waiters;
}

在小于Short.MAX_VALUE的情况下,对waiters自增,
然后使用wait将自身阻塞,等待被唤醒
所以在之前setValue0时,checkNotifyWaiters操作会notifyAll,
由此可以知道sync方法的作用:在某一线程中调用sync方法会使得当前线程被阻塞,只有当异步操作执完毕,通过上面的set方法改变状态后,才会调用checkNotifyWaiters方法唤醒当前线程。

当从阻塞中被唤醒后调用decWaiters方法:

private void decWaiters() {
--waiters;
}

使得waiters自减
通过这样一种自旋方式,一直等到isDone成立,结束自旋,进而结束await方法,然后调用rethrowIfFailed方法:

private void rethrowIfFailed() {
Throwable cause = cause();
if (cause == null) {
return;
}

PlatformDependent.throwException(cause);
}

根据异步操作是否有异常,进而使用PlatformDependent抛出异常。


至此Netty中的ChannelFuture和ChannelPromise分析到此全部结束。

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