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[OpenGL]从零开始写一个Android平台下的全景视频播放器——2.3 使用GLSurfaceView和MediaPlayer播放一个平面视频(下)

2017-12-11 00:41 661 查看
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视频颠倒的问题

其实,不要更新mSTMatrix,将他设为单位阵,一般就会显示正常的视频。。 

在使用mSTMatrix的情况下,解决方法就是修改顶点数组或者修改纹理数组,我们采用修改顶点数组的方案:
private final float[] vertexData = {
1f,-1f,0f,
-1f,-1f,0f,
1f,1f,0f,
-1f,1f,0f
};


屏幕尺寸自适应

如何才能让显示出来的宽高比符合视频的宽高比呢? 答案依然是正交投影! 

但是有一些不同,因为我们现在有两个尺寸,一个是屏幕的宽高,一个是视频的宽高,在之前显示图片的时候,我们直接采用了把图片去掉一部分,以适应”绘制一个正方形区域”的要求,那有没有更好的解决方案呢? 

分析一下吧,其实无非就两种情况:
屏幕宽高比小于视频宽高比,如图: 



屏幕宽高比大于视频宽高比,如图: 



其中,蓝色的是我们的视频区域,蓝色坐标轴是OpenGL屏幕坐标轴,黄色的是纹理坐标轴,注意,我将所有的规范坐标都放到了视频的四个角落,这是因为我们要保证视频完全显示,不变形并且最大化的显示,而我们的纹理坐标和顶点坐标就是像这四个顶点描述的这样子。

这两种情况,只要搞定一种,另外一种也就很容易推导出来了。

获取视频尺寸
获取视频的尺寸可以设置一个监听器:

mediaPlayer.setOnVideoSizeChangedListener(this);

@Override
public void onVideoSizeChanged(MediaPlayer mp, int width, int height) {
Log.d(TAG, "onVideoSizeChanged: "+width+" "+height);
updateProjection(width,height);
}


之前提过,屏幕尺寸是在onSurfaceCreated获取的。 

有了这两个尺寸,我们就可以更新Projection矩阵了,代码可能有些难以理解,对于videoRatio>screenRatio,其实就是我们是将
videoHeight/videoWidth
当做一个单位来处理(因为之前的坐标映射),然后我们用
screenHeight/screenWidth
再去除这个单位,来获得屏幕Y轴方向应该有的范围
java
private void updateProjection(int videoWidth, int videoHeight){
float screenRatio=(float)screenWidth/screenHeight;
float videoRatio=(float)videoWidth/videoHeight;
if (videoRatio>screenRatio){
Matrix.orthoM(projectionMatrix,0,-1f,1f,-videoRatio/screenRatio,videoRatio/screenRatio,-1f,1f);
}else Matrix.orthoM(projectionMatrix,0,-screenRatio/videoRatio,screenRatio/videoRatio,-1f,1f,-1f,1f);
}


屏幕比例16:10,第一个视频比例4:3,第二个视频比例2:1 






MediaPlayer和GLSurfaceView生命周期控制

首先,主活动的生命周期中和GLSurfaceView主要有两个,和MediaPlayer相关的有三个,我们会在后面做播放控制的时候再详细说明。
@Override
protected void onDestroy() {
super.onDestroy();
glRenderer.getMediaPlayer().release();
}

@Override
protected void onPause() {
super.onPause();
glSurfaceView.onPause();
glRenderer.getMediaPlayer().pause();
}

@Override
protected void onResume() {
super.onResume();
glSurfaceView.onResume();
}


顺便贴一下所有的代码 
GLRenderer.java

package com.martin.ads.panoramaopengltutorial;

import android.content.Context;
import android.graphics.SurfaceTexture;
import android.media.AudioManager;
import android.media.MediaPlayer;
import android.net.Uri;
import android.opengl.GLES11Ext;
import android.opengl.GLES20;
import android.opengl.GLSurfaceView;
import android.opengl.Matrix;
import android.util.Log;
import android.view.Surface;

import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.FloatBuffer;
import java.nio.ShortBuffer;

import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;

/** * Created by Ads on 2016/11/13. */
public class GLRenderer implements GLSurfaceView.Renderer , SurfaceTexture.OnFrameAvailableListener, MediaPlayer.OnVideoSizeChangedListener {

private static final String TAG = "GLRenderer";
private Context context;
private int aPositionHandle;
private int programId;
private FloatBuffer vertexBuffer;
private final float[] vertexData = { 1f,-1f,0f, -1f,-1f,0f, 1f,1f,0f, -1f,1f,0f };

private final float[] projectionMatrix=new float[16];
private int uMatrixHandle;

private final float[] textureVertexData = {
1f,0f,
0f,0f,
1f,1f,
0f,1f
};
private FloatBuffer textureVertexBuffer;
private int uTextureSamplerHandle;
private int aTextureCoordHandle;
private int textureId;

private SurfaceTexture surfaceTexture;
private MediaPlayer mediaPlayer;
private float[] mSTMatrix = new float[16];
private int uSTMMatrixHandle;

private boolean updateSurface;
private boolean playerPrepared;
private int screenWidth,screenHeight;
public GLRenderer(Context context,String videoPath) {
this.context = context;
playerPrepared=false;
synchronized(this) {
updateSurface = false;
}
vertexBuffer = ByteBuffer.allocateDirect(vertexData.length * 4)
.order(ByteOrder.nativeOrder())
.asFloatBuffer()
.put(vertexData);
vertexBuffer.position(0);

textureVertexBuffer = ByteBuffer.allocateDirect(textureVertexData.length * 4)
.order(ByteOrder.nativeOrder())
.asFloatBuffer()
.put(textureVertexData);
textureVertexBuffer.position(0);

mediaPlayer=new MediaPlayer();
try{
mediaPlayer.setDataSource(context, Uri.parse(videoPath));
}catch (IOException e){
e.printStackTrace();
}
mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
mediaPlayer.setLooping(true);

mediaPlayer.setOnVideoSizeChangedListener(this);
}

@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
String vertexShader = ShaderUtils.readRawTextFile(context, R.raw.vertex_shader);
String fragmentShader= ShaderUtils.readRawTextFile(context, R.raw.fragment_shader);
programId=ShaderUtils.createProgram(vertexShader,fragmentShader);
aPositionHandle= GLES20.glGetAttribLocation(programId,"aPosition");

uMatrixHandle=GLES20.glGetUniformLocation(programId,"uMatrix");
uSTMMatrixHandle = GLES20.glGetUniformLocation(programId, "uSTMatrix");
uTextureSamplerHandle=GLES20.glGetUniformLocation(programId,"sTexture");
aTextureCoordHandle=GLES20.glGetAttribLocation(programId,"aTexCoord");

int[] textures = new int[1];
GLES20.glGenTextures(1, textures, 0);

textureId = textures[0];
GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, textureId);
ShaderUtils.checkGlError("glBindTexture mTextureID");

GLES20.glTexParameterf(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_MIN_FILTER,
GLES20.GL_NEAREST);
GLES20.glTexParameterf(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_MAG_FILTER,
GLES20.GL_LINEAR);

surfaceTexture = new SurfaceTexture(textureId);
surfaceTexture.setOnFrameAvailableListener(this);

Surface surface = new Surface(surfaceTexture);
mediaPlayer.setSurface(surface);
surface.release();

if (!playerPrepared){
try {
mediaPlayer.prepare();
playerPrepared=true;
} catch (IOException t) {
Log.e(TAG, "media player prepare failed");
}
mediaPlayer.start();
playerPrepared=true;
}
}

@Override
public void onSurfaceChanged(GL10 gl, int width, int height) {
Log.d(TAG, "onSurfaceChanged: "+width+" "+height);
screenWidth=width; screenHeight=height;
}

@Override
public void onDrawFrame(GL10 gl) {
GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
synchronized (this){
if (updateSurface){
surfaceTexture.updateTexImage();
surfaceTexture.getTransformMatrix(mSTMatrix);
updateSurface = false;
}
}
GLES20.glUseProgram(programId);
GLES20.glUniformMatrix4fv(uMatrixHandle,1,false,projectionMatrix,0);
GLES20.glUniformMatrix4fv(uSTMMatrixHandle, 1, false, mSTMatrix, 0);

vertexBuffer.position(0);
GLES20.glEnableVertexAttribArray(aPositionHandle);
GLES20.glVertexAttribPointer(aPositionHandle, 3, GLES20.GL_FLOAT, false,
12, vertexBuffer);

textureVertexBuffer.position(0);
GLES20.glEnableVertexAttribArray(aTextureCoordHandle);
GLES20.glVertexAttribPointer(aTextureCoordHandle,2,GLES20.GL_FLOAT,false,8,textureVertexBuffer);

GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES,textureId);

GLES20.glUniform1i(uTextureSamplerHandle,0);
GLES20.glViewport(0,0,screenWidth,screenHeight);
GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
}

@Override
synchronized public void onFrameAvailable(SurfaceTexture surface) {
updateSurface = true;
}

@Override
public void onVideoSizeChanged(MediaPlayer mp, int width, int height) {
Log.d(TAG, "onVideoSizeChanged: "+width+" "+height);
updateProjection(width,height);
}

private void updateProjection(int videoWidth, int videoHeight){
float screenRatio=(float)screenWidth/screenHeight;
float videoRatio=(float)videoWidth/videoHeight;
if (videoRatio>screenRatio){
Matrix.orthoM(projectionMatrix,0,-1f,1f,-videoRatio/screenRatio,videoRatio/screenRatio,-1f,1f);
}else Matrix.orthoM(projectionMatrix,0,-screenRatio/videoRatio,screenRatio/videoRatio,-1f,1f,-1f,1f);
}

public MediaPlayer getMediaPlayer() {
return mediaPlayer;
}
}


MainActivity.java

package com.martin.ads.panoramaopengltutorial;

import android.opengl.GLSurfaceView;
import android.os.Environment;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;

public class MainActivity extends AppCompatActivity {

private GLSurfaceView glSurfaceView;
private GLRenderer glRenderer;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
glSurfaceView= (GLSurfaceView) findViewById(R.id.surface_view);
glSurfaceView.setEGLContextClientVersion(2);
glRenderer=new GLRenderer(this, Environment.getExternalStorageDirectory().getPath()+"/360Video/video.mp4");
glSurfaceView.setRenderer(glRenderer);
glSurfaceView.setRenderMode(GLSurfaceView.RENDERMODE_CONTINUOUSLY);
}

@Override protected void onDestroy() { super.onDestroy(); glRenderer.getMediaPlayer().release(); } @Override protected void onPause() { super.onPause(); glSurfaceView.onPause(); glRenderer.getMediaPlayer().pause(); } @Override protected void onResume() { super.onResume(); glSurfaceView.onResume(); }
}


ShaderUtils.java

package com.martin.ads.panoramaopengltutorial;

import android.content.Context;
import android.opengl.GLES20;
import android.util.Log;

import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;

public class ShaderUtils {

private static final String TAG = "ShaderUtils";

public static void checkGlError(String label) {
int error;
while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
Log.e(TAG, label + ": glError " + error);
throw new RuntimeException(label + ": glError " + error);
}
}

public static int createProgram(String vertexSource, String fragmentSource) {
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
if (vertexShader == 0) {
return 0;
}
int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
if (pixelShader == 0) {
return 0;
}

int program = GLES20.glCreateProgram();
if (program != 0) {
GLES20.glAttachShader(program, vertexShader);
checkGlError("glAttachShader");
GLES20.glAttachShader(program, pixelShader);
checkGlError("glAttachShader");
GLES20.glLinkProgram(program);
int[] linkStatus = new int[1];
GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
if (linkStatus[0] != GLES20.GL_TRUE) {
Log.e(TAG, "Could not link program: ");
Log.e(TAG, GLES20.glGetProgramInfoLog(program));
GLES20.glDeleteProgram(program);
program = 0;
}
}
return program;
}

public static int loadShader(int shaderType, String source) {
int shader = GLES20.glCreateShader(shaderType);
if (shader != 0) {
GLES20.glShaderSource(shader, source);
GLES20.glCompileShader(shader);
int[] compiled = new int[1];
GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
if (compiled[0] == 0) {
Log.e(TAG, "Could not compile shader " + shaderType + ":");
Log.e(TAG, GLES20.glGetShaderInfoLog(shader));
GLES20.glDeleteShader(shader);
shader = 0;
}
}
return shader;
}

public static String readRawTextFile(Context context, int resId) {
InputStream inputStream = context.getResources().openRawResource(resId);
try {
BufferedReader reader = new BufferedReader(new InputStreamReader(inputStream));
StringBuilder sb = new StringBuilder();
String line;
while ((line = reader.readLine()) != null) {
sb.append(line).append("\n");
}
reader.close();
return sb.toString();
} catch (IOException e) {
e.printStackTrace();
}
return null;
}
}
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