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扫雷

2017-10-29 15:26 113 查看
//game.h

#ifndef __GAME_H__
#define __GAME_H__

#include<stdio.h>
#include<stdlib.h>
#include<time.h>

#define ROWS 12
#define COLS 12
#define COUNT 10

void Init_Board(char mine[ROWS][COLS], char show[ROWS][COLS]);
void Set_Mine(char mine[ROWS][COLS]);
void Display_Board(char show[ROWS][COLS]);
int Get_Mine_Num(char mine[ROWS][COLS], int x, int y);
void Check_Win(char mine[ROWS][COLS], char show[ROWS][COLS]);

#endif //__GAME_H__


//test.c

#define _CRT_SECURE_NO_WARNINGS 1

#include "game.h"
#include<time.h>

void menu()
{
printf("***********************************\n");
printf("****   1.play       0.exit     ****\n");
printf("***********************************\n");
}

void game()
{
char mine[ROWS][COLS];
char show[ROWS][COLS];
Init_Board(mine, show);
Set_Mine(mine);
Display_Board(show);
Get_Mine_Num(mine, ROWS, COLS);
Check_Win(mine, show);
}

int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
break;
default:
printf("选择错误,请重新输入\n");
break;
}
} while (input);
return 0;
}


//game.c

#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"

void Init_Board(char mine[ROWS][COLS], char show[ROWS][COLS])
{
int i = 0;
int j = 0;
for (i = 1; i < ROWS - 1; i++)
{
for (j = 1; j < COLS - 1; j++)
{
mine[i][j] = '0';
}
}
for (i = 1; i < ROWS - 1; i++)
{
for (j = 1; j < COLS - 1; j++)
{
show[i][j] = '*';
}
}
}

void Set_Mine(char mine[ROWS][COLS])
{
int i = 0;
int j = 0;
int ret = COUNT;
while (ret)
{
i = rand() % ROWS - 1;
j = rand() % COLS - 1;
if (mine[i][j] == '0')
{
mine[i][j] = '1';
ret--;
}
}
}

void Display_Board(char show[ROWS][COLS])
{
int i = 0;
int j = 0;
printf(" ");
for (i = 1; i < COLS - 1; i++)
{
printf(" %d ", i);
}
printf("\n");
for (i = 1; i < ROWS - 1; i++)
{
printf("%2d", i);
for (j = 1; j < COLS - 1; j++)
{
printf(" %c ", show[i][j]);
}
printf("\n");
}
}

int Get_Mine_Num(char mine[ROWS][COLS], int x, int y)
{
int count = 0;
if (mine[x - 1][y - 1] == '1')
count++;
if (mine[x - 1][y] == '1')
count++;
if (mine[x - 1][y + 1] == '1')
count++;
if (mine[x][y + 1] == '1')
count++;
if (mine[x + 1][y + 1] == '1')
count++;
if (mine[x + 1][y] == '1')
count++;
if (mine[x + 1][y - 1] == '1')
count++;
if (mine[x][y - 1] == '1')
count++;
return count;
}

void Check_Win(char mine[ROWS][COLS], char show[ROWS][COLS])
{
int count = 0;
int x = 0;
int y = 0;
while (count != ((ROWS - 2)*(COLS - 2) - COUNT))
{
printf("请输入坐标>:");
scanf("%d%d", &x, &y);
if (mine[x][y] == '1')
{
printf("踩雷了!\n");
Display_Board(mine);
return;
}
else
{
int ret = Get_Mine_Num(mine, x, y);
show[x][y] = ret + '0';
Display_Board(show);
count++;
}
}
printf("恭喜你赢了!\n");
Display_Board(mine);
}
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