您的位置:首页 > 其它

live555 源码分析: SETUP 的处理

2017-09-05 11:16 489 查看
SETUP
请求在 RTSP 的整个工作流程中,用于建立流媒体会话。本文分析 live555 对
SETUP
请求的处理。

RTSPServer::RTSPClientConnection::handleRequestBytes(int newBytesRead)
中,通过
RTSPServer::RTSPClientSession
handleCmd_SETUP()
函数处理
SETUP
请求,如下所示:

void RTSPServer::RTSPClientSession
::handleCmd_SETUP(RTSPServer::RTSPClientConnection* ourClientConnection,
char const* urlPreSuffix, char const* urlSuffix, char const* fullRequestStr) {
// Normally, "urlPreSuffix" should be the session (stream) name, and "urlSuffix" should be the subsession (track) name.
// However (being "liberal in what we accept"), we also handle 'aggregate' SETUP requests (i.e., without a track name),
// in the special case where we have only a single track.  I.e., in this case, we also handle:
//    "urlPreSuffix" is empty and "urlSuffix" is the session (stream) name, or
//    "urlPreSuffix" concatenated with "urlSuffix" (with "/" inbetween) is the session (stream) name.
char const* streamName = urlPreSuffix; // in the normal case
char const* trackId = urlSuffix; // in the normal case
char* concatenatedStreamName = NULL; // in the normal case

do {
// First, make sure the specified stream name exists:
ServerMediaSession* sms
= fOurServer.lookupServerMediaSession(streamName, fOurServerMediaSession == NULL);
if (sms == NULL) {
// Check for the special case (noted above), before we give up:
if (urlPreSuffix[0] == '\0') {
streamName = urlSuffix;
} else {
concatenatedStreamName = new char[strlen(urlPreSuffix)
+ strlen(urlSuffix) + 2]; // allow for the "/" and the trailing '\0'
sprintf(concatenatedStreamName, "%s/%s", urlPreSuffix, urlSuffix);
streamName = concatenatedStreamName;
}
trackId = NULL;

// Check again:
sms = fOurServer.lookupServerMediaSession(streamName, fOurServerMediaSession == NULL);
}
if (sms == NULL) {
if (fOurServerMediaSession == NULL) {
// The client asked for a stream that doesn't exist (and this session descriptor has not been used before):
ourClientConnection->handleCmd_notFound();
} else {
// The client asked for a stream that doesn't exist, but using a stream id for a stream that does exist. Bad request:
ourClientConnection->handleCmd_bad();
}
break;
} else {
if (fOurServerMediaSession == NULL) {
// We're accessing the "ServerMediaSession" for the first time.
fOurServerMediaSession = sms;
fOurServerMediaSession->incrementReferenceCount();
} else if (sms != fOurServerMediaSession) {
// The client asked for a stream that's different from the one originally requested for this stream id.  Bad request:
ourClientConnection->handleCmd_bad();
break;
}
}

if (fStreamStates == NULL) {
// This is the first "SETUP" for this session.  Set up our array of states for all of this session's subsessions (tracks):
fNumStreamStates = fOurServerMediaSession->numSubsessions();
fStreamStates = new struct streamState[fNumStreamStates];

ServerMediaSubsessionIterator iter(*fOurServerMediaSession);
ServerMediaSubsession* subsession;
for (unsigned i = 0; i < fNumStreamStates; ++i) {
subsession = iter.next();
fStreamStates[i].subsession = subsession;
fStreamStates[i].tcpSocketNum = -1; // for now; may get set for RTP-over-TCP streaming
fStreamStates[i].streamToken = NULL; // for now; it may be changed by the "getStreamParameters()" call that comes later
}
}

// Look up information for the specified subsession (track):
ServerMediaSubsession* subsession = NULL;
unsigned trackNum;
if (trackId != NULL && trackId[0] != '\0') { // normal case
for (trackNum = 0; trackNum < fNumStreamStates; ++trackNum) {
subsession = fStreamStates[trackNum].subsession;
if (subsession != NULL && strcmp(trackId, subsession->trackId()) == 0) break;
}
if (trackNum >= fNumStreamStates) {
// The specified track id doesn't exist, so this request fails:
ourClientConnection->handleCmd_notFound();
break;
}
} else {
// Weird case: there was no track id in the URL.
// This works only if we have only one subsession:
if (fNumStreamStates != 1 || fStreamStates[0].subsession == NULL) {
ourClientConnection->handleCmd_bad();
break;
}
trackNum = 0;
subsession = fStreamStates[trackNum].subsession;
}
// ASSERT: subsession != NULL

void*& token = fStreamStates[trackNum].streamToken; // alias
if (token != NULL) {
// We already handled a "SETUP" for this track (to the same client),
// so stop any existing streaming of it, before we set it up again:
subsession->pauseStream(fOurSessionId, token);
fOurRTSPServer.unnoteTCPStreamingOnSocket(fStreamStates[trackNum].tcpSocketNum, this, trackNum);
subsession->deleteStream(fOurSessionId, token);
}

// Look for a "Transport:" header in the request string, to extract client parameters:
StreamingMode streamingMode;
char* streamingModeString = NULL; // set when RAW_UDP streaming is specified
char* clientsDestinationAddressStr;
u_int8_t clientsDestinationTTL;
portNumBits clientRTPPortNum, clientRTCPPortNum;
unsigned char rtpChannelId, rtcpChannelId;
parseTransportHeader(fullRequestStr, streamingMode, streamingModeString,
clientsDestinationAddressStr, clientsDestinationTTL,
clientRTPPortNum, clientRTCPPortNum,
rtpChannelId, rtcpChannelId);
if ((streamingMode == RTP_TCP && rtpChannelId == 0xFF)
|| (streamingMode != RTP_TCP && ourClientConnection->fClientOutputSocket != ourClientConnection->fClientInputSocket)) {
// An anomolous situation, caused by a buggy client.  Either:
//     1/ TCP streaming was requested, but with no "interleaving=" fields.  (QuickTime Player sometimes does this.), or
//     2/ TCP streaming was not requested, but we're doing RTSP-over-HTTP tunneling (which implies TCP streaming).
// In either case, we assume TCP streaming, and set the RTP and RTCP channel ids to proper values:
streamingMode = RTP_TCP;
rtpChannelId = fTCPStreamIdCount; rtcpChannelId = fTCPStreamIdCount+1;
}
if (streamingMode == RTP_TCP) fTCPStreamIdCount += 2;

Port clientRTPPort(clientRTPPortNum);
Port clientRTCPPort(clientRTCPPortNum);

// Next, check whether a "Range:" or "x-playNow:" header is present in the request.
// This isn't legal, but some clients do this to combine "SETUP" and "PLAY":
double rangeStart = 0.0, rangeEnd = 0.0;
char* absStart = NULL; char* absEnd = NULL;
Boolean startTimeIsNow;
if (parseRangeHeader(fullRequestStr, rangeStart, rangeEnd, absStart, absEnd, startTimeIsNow)) {
delete[] absStart; delete[] absEnd;
fStreamAfterSETUP = True;
} else if (parsePlayNowHeader(fullRequestStr)) {
fStreamAfterSETUP = True;
} else {
fStreamAfterSETUP = False;
}

// Then, get server parameters from the 'subsession':
if (streamingMode == RTP_TCP) {
// Note that we'll be streaming over the RTSP TCP connection:
fStreamStates[trackNum].tcpSocketNum = ourClientConnection->fClientOutputSocket;
fOurRTSPServer.noteTCPStreamingOnSocket(fStreamStates[trackNum].tcpSocketNum, this, trackNum);
}
netAddressBits destinationAddress = 0;
u_int8_t destinationTTL = 255;
#ifdef RTSP_ALLOW_CLIENT_DESTINATION_SETTING
if (clientsDestinationAddressStr != NULL) {
// Use the client-provided "destination" address.
// Note: This potentially allows the server to be used in denial-of-service
// attacks, so don't enable this code unless you're sure that clients are
// trusted.
destinationAddress = our_inet_addr(clientsDestinationAddressStr);
}
// Also use the client-provided TTL.
destinationTTL = clientsDestinationTTL;
#endif
delete[] clientsDestinationAddressStr;
Port serverRTPPort(0);
Port serverRTCPPort(0);

// Make sure that we transmit on the same interface that's used by the client (in case we're a multi-homed server):
struct sockaddr_in sourceAddr; SOCKLEN_T namelen = sizeof sourceAddr;
getsockname(ourClientConnection->fClientInputSocket, (struct sockaddr*)&sourceAddr, &namelen);
netAddressBits origSendingInterfaceAddr = SendingInterfaceAddr;
netAddressBits origReceivingInterfaceAddr = ReceivingInterfaceAddr;
// NOTE: The following might not work properly, so we ifdef it out for now:
#ifdef HACK_FOR_MULTIHOMED_SERVERS
ReceivingInterfaceAddr = SendingInterfaceAddr = sourceAddr.sin_addr.s_addr;
#endif

subsession->getStreamParameters(fOurSessionId, ourClientConnection->fClientAddr.sin_addr.s_addr,
clientRTPPort, clientRTCPPort,
fStreamStates[trackNum].tcpSocketNum, rtpChannelId, rtcpChannelId,
destinationAddress, destinationTTL, fIsMulticast,
serverRTPPort, serverRTCPPort,
fStreamStates[trackNum].streamToken);
SendingInterfaceAddr = origSendingInterfaceAddr;
ReceivingInterfaceAddr = origReceivingInterfaceAddr;

AddressString destAddrStr(destinationAddress);
AddressString sourceAddrStr(sourceAddr);
char timeoutParameterString[100];
if (fOurRTSPServer.fReclamationSeconds > 0) {
sprintf(timeoutParameterString, ";timeout=%u",
fOurRTSPServer.fReclamationSeconds);
} else {
timeoutParameterString[0] = '\0';
}
if (fIsMulticast) {
switch (streamingMode) {
case RTP_UDP: {
snprintf((char*) ourClientConnection->fResponseBuffer, sizeof ourClientConnection->fResponseBuffer,
"RTSP/1.0 200 OK\r\n"
"CSeq: %s\r\n"
"%s"
"Transport: RTP/AVP;multicast;destination=%s;source=%s;port=%d-%d;ttl=%d\r\n"
"Session: %08X%s\r\n\r\n",
ourClientConnection->fCurrentCSeq,
dateHeader(),
destAddrStr.val(), sourceAddrStr.val(),
ntohs(serverRTPPort.num()), ntohs(serverRTCPPort.num()), destinationTTL,
fOurSessionId, timeoutParameterString);
break;
}
case RTP_TCP: {
// multicast streams can't be sent via TCP
ourClientConnection->handleCmd_unsupportedTransport();
break;
}
case RAW_UDP: {
snprintf((char*) ourClientConnection->fResponseBuffer, sizeof ourClientConnection->fResponseBuffer,
"RTSP/1.0 200 OK\r\n"
"CSeq: %s\r\n"
"%s"
"Transport: %s;multicast;destination=%s;source=%s;port=%d;ttl=%d\r\n"
"Session: %08X%s\r\n\r\n",
ourClientConnection->fCurrentCSeq,
dateHeader(),
streamingModeString, destAddrStr.val(), sourceAddrStr.val(), ntohs(serverRTPPort.num()), destinationTTL,
fOurSessionId, timeoutParameterString);
break;
}
}
} else {
switch (streamingMode) {
case RTP_UDP: {
snprintf((char*) ourClientConnection->fResponseBuffer, sizeof ourClientConnection->fResponseBuffer,
"RTSP/1.0 200 OK\r\n"
"CSeq: %s\r\n"
"%s"
"Transport: RTP/AVP;unicast;destination=%s;source=%s;client_port=%d-%d;server_port=%d-%d\r\n"
"Session: %08X%s\r\n\r\n",
ourClientConnection->fCurrentCSeq,
dateHeader(),
destAddrStr.val(), sourceAddrStr.val(), ntohs(clientRTPPort.num()), ntohs(clientRTCPPort.num()), ntohs(serverRTPPort.num()), ntohs(serverRTCPPort.num()),
fOurSessionId, timeoutParameterString);
break;
}
case RTP_TCP: {
if (!fOurRTSPServer.fAllowStreamingRTPOverTCP) {
ourClientConnection->handleCmd_unsupportedTransport();
} else {
snprintf((char*) ourClientConnection->fResponseBuffer, sizeof ourClientConnection->fResponseBuffer,
"RTSP/1.0 200 OK\r\n"
"CSeq: %s\r\n"
"%s"
"Transport: RTP/AVP/TCP;unicast;destination=%s;source=%s;interleaved=%d-%d\r\n"
"Session: %08X%s\r\n\r\n",
ourClientConnection->fCurrentCSeq,
dateHeader(),
destAddrStr.val(), sourceAddrStr.val(), rtpChannelId, rtcpChannelId,
fOurSessionId, timeoutParameterString);
}
break;
}
case RAW_UDP: {
snprintf((char*) ourClientConnection->fResponseBuffer,
sizeof ourClientConnection->fResponseBuffer,
"RTSP/1.0 200 OK\r\n"
"CSeq: %s\r\n"
"%s"
"Transport: %s;unicast;destination=%s;source=%s;client_port=%d;server_port=%d\r\n"
"Session: %08X%s\r\n\r\n",
ourClientConnection->fCurrentCSeq,
dateHeader(),
streamingModeString, destAddrStr.val(), sourceAddrStr.val(), ntohs(clientRTPPort.num()), ntohs(serverRTPPort.num()),
fOurSessionId, timeoutParameterString);
break;
}
}
}
delete[] streamingModeString;
} while (0);

delete[] concatenatedStreamName;
}


第一步,在这个函数中,首先查找资源对应的
ServerMediaSession
,先尝试以资源路径不包含 track id 的部分查找,如果失败则会以资源全路径查找:

ServerMediaSession* sms
= fOurServer.lookupServerMediaSession(streamName, fOurServerMediaSession == NULL);
if (sms == NULL) {
// Check for the special case (noted above), before we give up:
if (urlPreSuffix[0] == '\0') {
streamName = urlSuffix;
} else {
concatenatedStreamName = new char[strlen(urlPreSuffix)
+ strlen(urlSuffix) + 2]; // allow for the "/" and the trailing '\0'
sprintf(concatenatedStreamName, "%s/%s", urlPreSuffix, urlSuffix);
streamName = concatenatedStreamName;
}
trackId = NULL;

// Check again:
sms = fOurServer.lookupServerMediaSession(streamName, fOurServerMediaSession == NULL);
}


在这里
lookupServerMediaSession(char const* streamName, Boolean isFirstLookupInSession)
isFirstLookupInSession
参数不再是默认值了,而是根据
fOurServerMediaSession
的值来确定。

可见在处理
DESCRIBE
请求时创建的
ServerMediaSession
将总是会被销毁,并重建。

第二步,根据前一步的查找结果做容错处理或更新状态。

如果查找或创建
ServerMediaSession
失败,且
fOurServerMediaSession
为空,向客户端返回 404 错误,这种情况比较容易理解,即在
DESCRIBE
请求之后,资源被移除了;如果查找或创建
ServerMediaSession
失败,且
fOurServerMediaSession
为非空,此时则向客户端返回 400 错误,这种场景似乎是,执行了多次
SETUP
操作,第一次执行的时候资源在,但后面执行的时候,资源不存在了。

查找或创建
ServerMediaSession
失败总是会使函数提前返回。

if (sms == NULL) {
if (fOurServerMediaSession == NULL) {
// The client asked for a stream that doesn't exist (and this session descriptor has not been used before):
ourClientConnection->handleCmd_notFound();
} else {
// The client asked for a stream that doesn't exist, but using a stream id for a stream that does exist. Bad request:
ourClientConnection->handleCmd_bad();
}
break;
} else {


对于查找或创建
ServerMediaSession
成功的情况,如果此时
fOurServerMediaSession
为空,表明这是这个流媒体会话第一次执行
SETUP
操作,此时需要更新
fOurServerMediaSession
并增加其引用计数;如果
fOurServerMediaSession
非空,且与找到的不同,则向客户端返回 400 错误响应消息,不是很明白这究竟是什么样的场景

第三部,根据需要创建流状态。为流媒体的每个子会话创建一个流状态结构
streamState


if (fStreamStates == NULL) {
// This is the first "SETUP" for this session.  Set up our array of states for all of this session's subsessions (tracks):
fNumStreamStates = fOurServerMediaSession->numSubsessions();
fStreamStates = new struct streamState[fNumStreamStates];

ServerMediaSubsessionIterator iter(*fOurServerMediaSession);
ServerMediaSubsession* subsession;
for (unsigned i = 0; i < fNumStreamStates; ++i) {
subsession = iter.next();
fStreamStates[i].subsession = subsession;
fStreamStates[i].tcpSocketNum = -1; // for now; may get set for RTP-over-TCP streaming
fStreamStates[i].streamToken = NULL; // for now; it may be changed by the "getStreamParameters()" call that comes later
}
}


第四步,查找特定子会话(track)的信息。对于 URL 中携带了 track id 的请求,就根据 track id 查找,否则对于只有一个子会话的情况,就以该会话作为 track 会话。

// Look up information for the specified subsession (track):
ServerMediaSubsession* subsession = NULL;
unsigned trackNum;
if (trackId != NULL && trackId[0] != '\0') { // normal case
for (trackNum = 0; trackNum < fNumStreamStates; ++trackNum) {
subsession = fStreamStates[trackNum].subsession;
if (subsession != NULL && strcmp(trackId, subsession->trackId()) == 0) break;
}
if (trackNum >= fNumStreamStates) {
// The specified track id doesn't exist, so this request fails:
ourClientConnection->handleCmd_notFound();
break;
}
} else {
// Weird case: there was no track id in the URL.
// This works only if we have only one subsession:
if (fNumStreamStates != 1 || fStreamStates[0].subsession == NULL) {
ourClientConnection->handleCmd_bad();
break;
}
trackNum = 0;
subsession = fStreamStates[trackNum].subsession;
}


第五步,如果 track 子会话的 token 非空,说明已经为该 track 处理过
SETUP
请求,则在重新设置它之前,先停止其已有的流。

void*& token = fStreamStates[trackNum].streamToken; // alias
if (token != NULL) {
// We already handled a "SETUP" for this track (to the same client),
// so stop any existing streaming of it, before we set it up again:
subsession->pauseStream(fOurSessionId, token);
fOurRTSPServer.unnoteTCPStreamingOnSocket(fStreamStates[trackNum].tcpSocketNum, this, trackNum);
subsession->deleteStream(fOurSessionId, token);
}


会话中流媒体的控制的具体操作过程,暂时先不详细分析。

第六步,从请求字符串中查找
Transport:
头部,并从中提取客户端参数。
SETUP
请求的
Transport:
头部看起来可能像下面这样:

Transport: RTP/AVP/UDP;unicast;client_port=19586-19587


在这个头部中,包含有通信的方式,对于 UDP,是单播还是多播,客户端收发 RTP/RTCP 包所用的端口号等。

typedef enum StreamingMode {
RTP_UDP,
RTP_TCP,
RAW_UDP
} StreamingMode;

static void parseTransportHeader(char const* buf,
StreamingMode& streamingMode,
char*& streamingModeString,
char*& destinationAddressStr,
u_int8_t& destinationTTL,
portNumBits& clientRTPPortNum, // if UDP
portNumBits& clientRTCPPortNum, // if UDP
unsigned char& rtpChannelId, // if TCP
unsigned char& rtcpChannelId // if TCP
) {
// Initialize the result parameters to default values:
streamingMode = RTP_UDP;
streamingModeString = NULL;
destinationAddressStr = NULL;
destinationTTL = 255;
clientRTPPortNum = 0;
clientRTCPPortNum = 1;
rtpChannelId = rtcpChannelId = 0xFF;

portNumBits p1, p2;
unsigned ttl, rtpCid, rtcpCid;

// First, find "Transport:"
while (1) {
if (*buf == '\0') return; // not found
if (*buf == '\r' && *(buf+1) == '\n' && *(buf+2) == '\r') return; // end of the headers => not found
if (_strncasecmp(buf, "Transport:", 10) == 0) break;
++buf;
}

// Then, run through each of the fields, looking for ones we handle:
char const* fields = buf + 10;
while (*fields == ' ') ++fields;
char* field = strDupSize(fields);
while (sscanf(fields, "%[^;\r\n]", field) == 1) {
if (strcmp(field, "RTP/AVP/TCP") == 0) {
streamingMode = RTP_TCP;
} else if (strcmp(field, "RAW/RAW/UDP") == 0
|| strcmp(field, "MP2T/H2221/UDP") == 0) {
streamingMode = RAW_UDP;
streamingModeString = strDup(field);
} else if (_strncasecmp(field, "destination=", 12) == 0) {
delete[] destinationAddressStr;
destinationAddressStr = strDup(field+12);
} else if (sscanf(field, "ttl%u", &ttl) == 1) {
destinationTTL = (u_int8_t)ttl;
} else if (sscanf(field, "client_port=%hu-%hu", &p1, &p2) == 2) {
clientRTPPortNum = p1;
clientRTCPPortNum = streamingMode == RAW_UDP ? 0 : p2; // ignore the second port number if the client asked for raw UDP
} else if (sscanf(field, "client_port=%hu", &p1) == 1) {
clientRTPPortNum = p1;
clientRTCPPortNum = streamingMode == RAW_UDP ? 0 : p1 + 1;
} else if (sscanf(field, "interleaved=%u-%u", &rtpCid, &rtcpCid) == 2) {
rtpChannelId = (unsigned char)rtpCid;
rtcpChannelId = (unsigned char)rtcpCid;
}

fields += strlen(field);
while (*fields == ';' || *fields == ' ' || *fields == '\t') ++fields; // skip over separating ';' chars or whitespace
if (*fields == '\0' || *fields == '\r' || *fields == '\n') break;
}
delete[] field;
}
. . . . . .
// Look for a "Transport:" header in the request string, to extract client parameters:
StreamingMode streamingMode;
char* streamingModeString = NULL; // set when RAW_UDP streaming is specified
char* clientsDestinationAddressStr;
u_int8_t clientsDestinationTTL;
portNumBits clientRTPPortNum, clientRTCPPortNum;
unsigned char rtpChannelId, rtcpChannelId;
parseTransportHeader(fullRequestStr, streamingMode, streamingModeString,
clientsDestinationAddressStr, clientsDestinationTTL,
clientRTPPortNum, clientRTCPPortNum,
rtpChannelId, rtcpChannelId);
if ((streamingMode == RTP_TCP && rtpChannelId == 0xFF)
|| (streamingMode != RTP_TCP && ourClientConnection->fClientOutputSocket != ourClientConnection->fClientInputSocket)) {
// An anomolous situation, caused by a buggy client.  Either:
//     1/ TCP streaming was requested, but with no "interleaving=" fields.  (QuickTime Player sometimes does this.), or
//     2/ TCP streaming was not requested, but we're doing RTSP-over-HTTP tunneling (which implies TCP streaming).
// In either case, we assume TCP streaming, and set the RTP and RTCP channel ids to proper values:
streamingMode = RTP_TCP;
rtpChannelId = fTCPStreamIdCount; rtcpChannelId = fTCPStreamIdCount+1;
}
if (streamingMode == RTP_TCP) fTCPStreamIdCount += 2;

Port clientRTPPort(clientRTPPortNum);
Port clientRTCPPort(clientRTCPPortNum);


我们前面在示例
Transport:
头部中,可以看到 “unicast”,但在 live555 中,不是根据
Transport:
头部的内容来确定流用单播还是多播的。

第七步,检查请求中是否有
Range:
x-playNow:
头部。这不是标准 RTSP 支持的做法,但一些客户端可能会用这种方法把
SETUP
PLAY
结合起来。

Boolean parseRangeParam(char const* paramStr,
double& rangeStart, double& rangeEnd,
char*& absStartTime, char*& absEndTime,
Boolean& startTimeIsNow) {
delete[] absStartTime; delete[] absEndTime;
absStartTime = absEndTime = NULL; // by default, unless "paramStr" is a "clock=..." string
startTimeIsNow = False; // by default
double start, end;
int numCharsMatched1 = 0, numCharsMatched2 = 0, numCharsMatched3 = 0, numCharsMatched4 = 0;
Locale l("C", Numeric);
if (sscanf(paramStr, "npt = %lf - %lf", &start, &end) == 2) {
rangeStart = start;
rangeEnd = end;
} else if (sscanf(paramStr, "npt = %n%lf -", &numCharsMatched1, &start) == 1) {
if (paramStr[numCharsMatched1] == '-') {
// special case for "npt = -<endtime>", which matches here:
rangeStart = 0.0; startTimeIsNow = True;
rangeEnd = -start;
} else {
rangeStart = start;
rangeEnd = 0.0;
}
} else if (sscanf(paramStr, "npt = now - %lf", &end) == 1) {
rangeStart = 0.0; startTimeIsNow = True;
rangeEnd = end;
} else if (sscanf(paramStr, "npt = now -%n", &numCharsMatched2) == 0 && numCharsMatched2 > 0) {
rangeStart = 0.0; startTimeIsNow = True;
rangeEnd = 0.0;
} else if (sscanf(paramStr, "clock = %n", &numCharsMatched3) == 0 && numCharsMatched3 > 0) {
rangeStart = rangeEnd = 0.0;

char const* utcTimes = ¶mStr[numCharsMatched3];
size_t len = strlen(utcTimes) + 1;
char* as = new char[len];
char* ae = new char[len];
int sscanfResult = sscanf(utcTimes, "%[^-]-%[^\r\n]", as, ae);
if (sscanfResult == 2) {
absStartTime = as;
absEndTime = ae;
} else if (sscanfResult == 1) {
absStartTime = as;
delete[] ae;
} else {
delete[] as; delete[] ae;
return False;
}
} else if (sscanf(paramStr, "smtpe = %n", &numCharsMatched4) == 0 && numCharsMatched4 > 0) {
// We accept "smtpe=" parameters, but currently do not interpret them.
} else {
return False; // The header is malformed
}

return True;
}

Boolean parseRangeHeader(char const* buf,
double& rangeStart, double& rangeEnd,
char*& absStartTime, char*& absEndTime,
Boolean& startTimeIsNow) {
// First, find "Range:"
while (1) {
if (*buf == '\0') return False; // not found
if (_strncasecmp(buf, "Range: ", 7) == 0) break;
++buf;
}

char const* fields = buf + 7;
while (*fields == ' ') ++fields;
return parseRangeParam(fields, rangeStart, rangeEnd, absStartTime, absEndTime, startTimeIsNow);
}
. . . . . .
static Boolean parsePlayNowHeader(char const* buf) {
// Find "x-playNow:" header, if present
while (1) {
if (*buf == '\0') return False; // not found
if (_strncasecmp(buf, "x-playNow:", 10) == 0) break;
++buf;
}

return True;
}
. . . . . .
double rangeStart = 0.0, rangeEnd = 0.0;
char* absStart = NULL; char* absEnd = NULL;
Boolean startTimeIsNow;
if (parseRangeHeader(fullRequestStr, rangeStart, rangeEnd, absStart, absEnd, startTimeIsNow)) {
delete[] absStart; delete[] absEnd;
fStreamAfterSETUP = True;
} else if (parsePlayNowHeader(fullRequestStr)) {
fStreamAfterSETUP = True;
} else {
fStreamAfterSETUP = False;
}


尽管 RTP/RTCP 也支持 TCP 模式,但这种做法不是很主流,后面我们主要来看基于 UDP 单播的模式。

第八步,为会话分配网络资源,如服务器端 RTP 和 RTCP 的端口等。

netAddressBits destinationAddress = 0;
u_int8_t destinationTTL = 255;
#ifdef RTSP_ALLOW_CLIENT_DESTINATION_SETTING
if (clientsDestinationAddressStr != NULL) {
// Use the client-provided "destination" address.
// Note: This potentially allows the server to be used in denial-of-service
// attacks, so don't enable this code unless you're sure that clients are
// trusted.
destinationAddress = our_inet_addr(clientsDestinationAddressStr);
}
// Also use the client-provided TTL.
destinationTTL = clientsDestinationTTL;
#endif
delete[] clientsDestinationAddressStr;
Port serverRTPPort(0);
Port serverRTCPPort(0);

// Make sure that we transmit on the same interface that's used by the client (in case we're a multi-homed server):
struct sockaddr_in sourceAddr; SOCKLEN_T namelen = sizeof sourceAddr;
getsockname(ourClientConnection->fClientInputSocket, (struct sockaddr*)&sourceAddr, &namelen);
netAddressBits origSendingInterfaceAddr = SendingInterfaceAddr;
netAddressBits origReceivingInterfaceAddr = ReceivingInterfaceAddr;
// NOTE: The following might not work properly, so we ifdef it out for now:
#ifdef HACK_FOR_MULTIHOMED_SERVERS
ReceivingInterfaceAddr = SendingInterfaceAddr = sourceAddr.sin_addr.s_addr;
#endif

subsession->getStreamParameters(fOurSessionId, ourClientConnection->fClientAddr.sin_addr.s_addr,
clientRTPPort, clientRTCPPort,
fStreamStates[trackNum].tcpSocketNum, rtpChannelId, rtcpChannelId,
destinationAddress, destinationTTL, fIsMulticast,
serverRTPPort, serverRTCPPort,
fStreamStates[trackNum].streamToken);
SendingInterfaceAddr = origSendingInterfaceAddr;
ReceivingInterfaceAddr = origReceivingInterfaceAddr;

AddressString destAddrStr(destinationAddress);
AddressString sourceAddrStr(sourceAddr);


后面我们再来分析
H264VideoFileServerMediaSubsession
更详细地处理过程。

第九步,生成超时参数字符串。

if (fOurRTSPServer.fReclamationSeconds > 0) {
sprintf(timeoutParameterString, ";timeout=%u",
fOurRTSPServer.fReclamationSeconds);
} else {
timeoutParameterString[0] = '\0';
}


第十步,生成响应消息。我们仅来看,RTP 的 UDP 单播模式响应消息的生成。

} else {
switch (streamingMode) {
case RTP_UDP: {
snprintf((char*) ourClientConnection->fResponseBuffer, sizeof ourClientConnection->fResponseBuffer,
"RTSP/1.0 200 OK\r\n"
"CSeq: %s\r\n"
"%s"
"Transport: RTP/AVP;unicast;destination=%s;source=%s;client_port=%d-%d;server_port=%d-%d\r\n"
"Session: %08X%s\r\n\r\n",
ourClientConnection->fCurrentCSeq,
dateHeader(),
destAddrStr.val(), sourceAddrStr.val(), ntohs(clientRTPPort.num()), ntohs(clientRTCPPort.num()), ntohs(serverRTPPort.num()), ntohs(serverRTCPPort.num()),
fOurSessionId, timeoutParameterString);
break;
}


生成的消息看起来大概就像下面这样:

RTSP/1.0 200 OK
CSeq: 3
Date: Sat, Sep 02 2017 08:54:03 GMT
Transport: RTP/AVP;unicast;destination=10.240.248.20;source=10.240.248.20;client_port=19586-19587;server_port=6970-6971
Session: D10C8C71;timeout=65


通过
Transport:
将协商的通信参数,如服务器端为会话分配的用于收发 RTP/RTCP 包的 UDP 端口。

抛开容错,总结一下 SETUP 请求的常规处理流程:

1. 为会话创建
ServerMediaSession


2. 解析请求头
Transport:
中包含的关于客户端请求的传输方式的内容,如使用 UDP 传输还是用 TCP 传输,客户端为 RTP/RTCP 传输开辟的端口等。

3. 解析请求头中的
Range:
x-playNow:
以支持
SETUP
PLAY
的合并。

4. 为会话分配网络资源,如服务器端的 RTP/RTCP 端口等。

5. 产生响应消息。

ServerMediaSubsession
中,一些更详细地处理过程,留待后面分析。

Done。

live555 源码分析系列文章

live555 源码分析:简介

live555 源码分析:基础设施

live555 源码分析:MediaSever

Wireshark 抓包分析 RTSP/RTP/RTCP 基本工作过程

live555 源码分析:RTSPServer

live555 源码分析: DESCRIBE 的处理

live555 源码分析: SETUP 的处理
内容来自用户分享和网络整理,不保证内容的准确性,如有侵权内容,可联系管理员处理 点击这里给我发消息
标签:  源码 live555 音视频