您的位置:首页

各种图的创建以及广度,深度优先遍历(临接矩阵存储)

2017-06-16 11:47 267 查看
#include <stdio.h>
#include <iostream>
#include <limits.h>
#include <queue>

#define INFINTY INT_MAX    				//最大值
#define MaxVertexNum 100				//最大顶点数
using namespace std;
typedef enum{DG,UDG,DN,UDN} GraphKind; 	//图的种类(有向图。无向图,又向网,无向网)
typedef char VertexType;				//顶点类型
typedef int AdjType;					//边的关系类型(对于无权图,用1/0表示是否相邻;
//	对带权图,则为权值类型)
typedef char InfoType;
typedef struct {
AdjType adj;
InfoType* info;						//该弧相关信息的指针
}ArcCell,AdjMatrix[MaxVertexNum][MaxVertexNum]; 		//定义弧和邻接矩阵

typedef struct {
VertexType vertex[MaxVertexNum];	//顶点向量
AdjMatrix arcs;						//邻接矩阵
int vexnum,arcnum;					//图的当前顶点数和弧数
GraphKind kind;
int visited[MaxVertexNum];          //标示每一个顶点是否被訪问过
}MGraph;

void CreateGraph(MGraph *G);
int LocateVex(MGraph *G,VertexType v);
void CreateDG(MGraph *G);
void CreateDN(MGraph *G);
void CreateUDG(MGraph *G);
void CreateUDN(MGraph *G);
void CommonInit(MGraph *G);
void display(MGraph *G);
void InsertDGArc(MGraph *G,VertexType v,VertexType w);
void InsertUDGArc(MGraph *G,VertexType v,VertexType w);
void DFSTraver(MGraph *G);
void BFSTraver(MGraph *G);

int main()
{
MGraph G;
CreateGraph(&G);
DFSTraver(&G);
BFSTraver(&G);
return 0;
}

//创建图
void CreateGraph(MGraph *G)
{
printf("please enter the kind of the graph(DG:0,UDG:1,DN:2,UDN:3):");
scanf("%d",(int *)&(G->kind));

switch(G->kind) {
case DG:   CreateDG(G);  break;
case UDG:  CreateUDG(G); break;
case DN:   CreateDN(G);  break;
case UDN:  CreateUDN(G); break;
}

}

//求顶点位置函数
int LocateVex(MGraph *G,VertexType v)
{
int i;
for(i=0;i<G->vexnum;i++)
{
if(G->vertex[i] == v)
return i;
}
return -1;
}

/*
a b
a c
b d
c d
d a
*/
void CommonInit(MGraph *G)
{
int infoflag;//假设为0,则不含其他信息。

//1.确定顶点数和弧数
printf("please enter vexnum , arcnum and is info(1 or 0):");
scanf("%d%d%d",&(G->vexnum),&(G->arcnum),&infoflag);

//2.确定各个顶点的值
printf("the value of each vertex:");
for(int i=0;i<G->vexnum;i++)
{
//getchar();
scanf(" %c",&(G->vertex[i]));
}

//3.初始化邻接矩阵
for (int i = 0; i < G->vexnum; ++i)
{
for(int j=0;j< G->vexnum;j++)
{
G->arcs[i][j].adj = 0;
G->arcs[i][j].info = NULL;
}
}
}

//插入又向边
void InsertDGArc(MGraph *G,VertexType v,VertexType w)
{
int i = LocateVex(G,v);
int j = LocateVex(G,w);

if(i>=0 && j>=0)
G->arcs[i][j].adj = 1;
}

//插入无向边
void InsertUDGArc(MGraph *G,VertexType v,VertexType w)
{
int i = LocateVex(G,v);
int j = LocateVex(G,w);

if(i>=0 && j>=0) {
G->arcs[j][i].adj = 1;
G->arcs[i][j].adj = 1;
}
}

//创建有向图
void CreateDG(MGraph *G)
{
CommonInit(G);

VertexType v1,v2;
//确定邻接矩阵
printf("please input %d heads and %d tails:\n",G->arcnum,G->arcnum);
for(int k=0; k<G->arcnum; k++)
{
scanf(" %c %c",&v1,&v2);
InsertDGArc(G,v1,v2);
}
display(G);

}

//创建无向图
void CreateUDG(MGraph *G)
{
CommonInit(G);

VertexType v1,v2;
//确定邻接矩阵
printf("please input %d heads and %d tails:\n",G->arcnum,G->arcnum);
for(int k=0; k<G->arcnum; k++)
{
scanf(" %c %c",&v1,&v2);
InsertUDGArc(G,v1,v2);
}

display(G);
}

//创建又向网
void CreateDN(MGraph *G)
{
VertexType v1,v2;
int weight;

CommonInit(G);

//初始化邻接矩阵
for (int i = 0; i < G->vexnum; ++i)
{
for(int j=0;j< G->vexnum;j++)
G->arcs[i][j].adj = INFINTY;
}

//确定邻接矩阵
printf("please input %d heads and %d tails and weights:\n",G->arcnum,G->arcnum);
for(int k=0; k<G->arcnum; k++)
{
scanf(" %c %c %d",&v1,&v2,&weight);

int i = LocateVex(G,v1);
int j = LocateVex(G,v2);
if(i>=0 && j>=0)
{
G->arcs[i][j].adj = weight;
}

}

display(G);
}

//创建无向网
void CreateUDN(MGraph *G)
{
VertexType v1,v2;
int weight;

CommonInit(G);

//初始化邻接矩阵
for (int i = 0; i < G->vexnum; ++i)
{
for(int j=0;j< G->vexnum;j++)
G->arcs[i][j].adj = INFINTY;
}

//确定邻接矩阵
printf("please input %d heads and %d tails and weights:\n",G->arcnum,G->arcnum);
for(int k=0; k<G->arcnum; k++)
{
scanf(" %c %c %d",&v1,&v2,&weight);

int i = LocateVex(G,v1);
int j = LocateVex(G,v2);
if(i>=0 && j>=0)
{
G->arcs[i][j].adj = weight;
G->arcs[j][i].adj = weight;
}

}

display(G);
}

void display(MGraph *G)
{
for(int i=0;i<G->vexnum;i++)
{
for(int j=0;j<G->vexnum;j++)
{
printf("%d ",G->arcs[i][j].adj);
}
printf("\n");
}

}

void Visit(MGraph *G,int v)
{
printf("%c ",G->vertex[v]);
}

void DFS(MGraph *G,int v)
{
Visit(G,v);
G->visited[v] = 1;

for(int i=0;i<G->vexnum;i++) {
if(!(G->visited[i]) && G->arcs[v][i].adj == 1){
//cout<<G->visited[i];
DFS(G,i);
}

}
}

//深度优先遍历
void DFSTraver(MGraph *G)
{
for (int i = 0; i < G->vexnum; i++)
{
G->visited[i] = 0;
}

printf("DFSTraver:\n");
for (int i = 0; i < G->vexnum; i++)
{
if(!G->visited[i])
DFS(G,i);
}

}

//返回节点v的第一个临接顶点
int FirstAdjVertex(MGraph *G,int v)
{
for (int i = 0; i < G->vexnum; i++)
{
if(G->arcs[v][i].adj==1 && i!=v)
return i;
}
return -1;//假设没有,返回-1
}

//返回v相对于w的下一个临接点
int NextAdjVex(MGraph *G,int v,int w)
{
for (int i = w+1; i < G->vexnum; i++)
{
if(G->arcs[v][i].adj==1 && i!=v)
return i;
}
return -1;
}

void BFS(MGraph *G,int v)
{

int w;
Visit(G,v);
G->visited[v] = 1;
queue<int> q;
q.push(v);
while(!q.empty())
{
w = q.front();
q.pop(); //队头元素出队
while(w!=-1)
{
if(!G->visited[w])
{
Visit(G,w);
G->visited[w] = 1;
q.push(w);
}
w = NextAdjVex(G,v,w);
}
}
}

//广度度优先遍历
void BFSTraver(MGraph *G)
{
printf("\nBFSTraver:\n");
for (int i = 0; i < G->vexnum; i++)
{
G->visited[i] = 0;
}

for (int i = 0; i < G->vexnum; i++)
{
if(!G->visited[i])
BFS(G,i);
}
}

内容来自用户分享和网络整理,不保证内容的准确性,如有侵权内容,可联系管理员处理 点击这里给我发消息
标签: 
相关文章推荐