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netty实现webSocket协议

2017-06-13 16:38 405 查看

    1、http协议现状

         一直以来http协议一直都是请求/响应的模式,如果服务器有新的数据变化要推送给客户单,此时需要客户端发送一个请求由服务器进行响应。要想实现服务端立即推送到客户端,可以使用轮训的机制或Comet,但这里有一个共同的问题是:由于http协议的开销,导致他们不适用于低延迟。
         http协议弊端如下:
         http为半双工模式,不能同时在2个方向上进行传输,某一个时刻只能在一个方向上进行传输。
         http消息冗长繁琐。http消息包含消息头、消息体、换行符等。

    2、webSocket协议

        为了解决这些问题,WebSocket就产生了,是html5的协议规范。WebSocket的将网络套接字引入到了客户端和服务端,浏览器和服务端之间可以通过套接字建立持久的连接,双方随时都可以互发数据,而不是http的控制请求--应答模式。其特点如下:
       单一的tcp连接,采用全双工模式通信;
       无头部信息、Cookie和身份验证;
       通过 “ping/pong”帧保持链路激活;
       服务器可以主动传递消息给客户端,不用客户端轮训。
      在本例子中进行抓包,websocket协议如下:

Host: localhost:8080
Connection: Upgrade
Pragma: no-cache
Cache-Control: no-cache
Upgrade: websocket
Origin: file://
Sec-WebSocket-Version: 13
User-Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_11_6) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/58.0.3029.96 Safari/537.36
Accept-Encoding: gzip, deflate, sdch, br
Accept-Language: zh-CN,zh;q=0.8
Sec-WebSocket-Key: JF9jXfxS2FBxTXpR8KksBg==
Sec-WebSocket-Extensions: permessage-deflate; client_max_window_bits
服务端返回信息如下:

15:35:22.339956 IP6 (flowlabel 0x06a10, hlim 64, next-header TCP (6) payload length: 161) ::1.8080 > ::1.58558: Flags [P.], cksum 0x00a9 (incorrect -> 0x779f), seq 1705481743:1705481872, ack 1497439652, win 12728, options [nop,nop,TS
val 1949078939 ecr 1949078834], length 129: HTTP, length: 129
HTTP/1.1 101 Switching Protocols
Upgrade: websocket
Connection: Upgrade
Sec-WebSocket-Accept: D4W/u92AQ1egKtfmiBvX9OXodyg=

`.j....@....................................e...YA....1........
t,..t,.2HTTP/1.1 101 Switching Protocols
Upgrade: websocket
Connection: Upgrade
Sec-WebSocket-Accept: D4W/u92AQ1egKtfmiBvX9OXodyg=

      

   3、Netty实现webSocket协议

     websocketServer代码如下:
     
package zou;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.Channel;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelPipeline;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.http.HttpObjectAggregator;
import io.netty.handler.codec.http.HttpServerCodec;
import io.netty.handler.stream.ChunkedWriteHandler;

public class WebSocketServer {
public void run(int port) throws Exception {
EventLoopGroup bossGroup = new NioEventLoopGroup();
EventLoopGroup workerGroup = new NioEventLoopGroup();
try {
ServerBootstrap b = new ServerBootstrap();
b.group(bossGroup, workerGroup).channel(NioServerSocketChannel.class).childHandler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel ch) throws Exception {
ChannelPipeline pipeline = ch.pipeline();
pipeline.addLast("http-codec", new HttpServerCodec());
pipeline.addLast("aggregator", new HttpObjectAggregator(65536));
pipeline.addLast("http-chunked", new ChunkedWriteHandler());
pipeline.addLast("handler", new WebSocketServerHandler());
}
});
Channel ch = b.bind(port).sync().channel();
System.out.println("web socket server started at  port " + port);
System.out.println("open you browser and navigate to  http://localhost:" + port + "/");
ch.closeFuture().sync();

} catch (Exception e) {

} finally {
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}

}

public static void main(String[] args) throws Exception {
int port = 8080;
if (args != null && args.length > 0) {
try {
port = Integer.parseInt(args[0]);
} catch (Exception e) {

}
}
new WebSocketServer().run(port);
}

}
     这里添加HttpServerCodec,将请求和应答消息编码或者解码为http消息。HttpObjectAggregator的作用是将http消息的多个部分组合成一条完整的http消息;ChunkedWriteHandler来向客户端发送html5文件,它主要用于浏览器和服务端进行websocket通信;最后增加WebSocket服务端的handler。
      handler代码如下:
package zou;

import static io.netty.handler.codec.http.HttpHeaders.isKeepAlive;
import static io.netty.handler.codec.http.HttpHeaders.setContentLength;
import static io.netty.handler.codec.http.HttpResponseStatus.BAD_REQUEST;
import static io.netty.handler.codec.http.HttpVersion.HTTP_1_1;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelFutureListener;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.handler.codec.http.DefaultFullHttpResponse;
import io.netty.handler.codec.http.FullHttpRequest;
import io.netty.handler.codec.http.FullHttpResponse;
import io.netty.handler.codec.http.websocketx.CloseWebSocketFrame;
import io.netty.handler.codec.http.websocketx.PingWebSocketFrame;
import io.netty.handler.codec.http.websocketx.PongWebSocketFrame;
import io.netty.handler.codec.http.websocketx.TextWebSocketFrame;
import io.netty.handler.codec.http.websocketx.WebSocketFrame;
import io.netty.handler.codec.http.websocketx.WebSocketServerHandshaker;
import io.netty.handler.codec.http.websocketx.WebSocketServerHandshakerFactory;
import io.netty.util.CharsetUtil;

import java.util.logging.Logger;

public class WebSocketServerHandler extends SimpleChannelInboundHandler<Object> {

private static final Logger logger = Logger.getLogger(WebSocketServerHandler.class.getName());

private WebSocketServerHandshaker handshaker;

@Override
protected void messageReceived(ChannelHandlerContext ctx, Object msg) throws Exception {
// 传统的http接入
if (msg instanceof FullHttpRequest) {
handleHttpRequest(ctx, (FullHttpRequest) msg);
}
// websocket接入
else if (msg instanceof WebSocketFrame) {
handleWebSockerFrame(ctx, (WebSocketFrame) msg);
}

}

@Override
public void channelReadComplete(ChannelHandlerContext ctx) throws Exception {
ctx.flush();
}

@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
cause.printStackTrace();
ctx.close();
}

private void handleHttpRequest(ChannelHandlerContext ctx, FullHttpRequest req) throws Exception {
//http码返回失败
if (!req.getDecoderResult().isSuccess() || (!"websocket".equals(req.headers().get("Upgrade")))) {
sendHttpResponse(ctx, req, new DefaultFullHttpResponse(HTTP_1_1, BAD_REQUEST));
return;
}
WebSocketServerHandshakerFactory wsFactory = new WebSocketServerHandshakerFactory("ws://localhost:8080", null, false);
handshaker = wsFactory.newHandshaker(req);
if (handshaker == null) {
WebSocketServerHandshakerFactory.sendUnsupportedWebSocketVersionResponse(ctx.channel());
} else {
handshaker.handshake(ctx.channel(), req);
}
}

private void handleWebSockerFrame(ChannelHandlerContext ctx, WebSocketFrame frame) {
//判断是否是关闭链路的指令
if (frame instanceof CloseWebSocketFrame) {
handshaker.close(ctx.channel(), (CloseWebSocketFrame) frame.retain());
return;
}
//判断是否是ping 消息
if (frame instanceof PingWebSocketFrame) {
ctx.channel().write(new PongWebSocketFrame(frame.content().retain()));
return;
}
//本例仅支持文本,不支持二进制消息
if (!(frame instanceof TextWebSocketFrame)) {
throw new UnsupportedOperationException(String.format("%s frame types not supported", frame.getClass().getName()));
}
//返回应答消息
String request = ((TextWebSocketFrame) frame).text();
ctx.channel().write(new TextWebSocketFrame(request + ",欢饮使用Netty WebSocket服务,现在时刻:" + new java.util.Date().toString()));

}

private static void sendHttpResponse(ChannelHandlerContext ctx, FullHttpRequest req, FullHttpResponse res) {
//返回应答给客户端
if (res.getStatus().code() != 200) {
ByteBuf buf = Unpooled.copiedBuffer(res.getStatus().toString(), CharsetUtil.UTF_8);
res.content().writeBytes(buf);
buf.release();
setContentLength(res, res.content().readableBytes());
}

ChannelFuture f = ctx.channel().writeAndFlush(res);
//如果是非keep-Alive,关闭连接
if (!isKeepAlive(req) || res.getStatus().code() != 200) {
f.addListener(ChannelFutureListener.CLOSE);
}
}
}


 页面代码如下:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Netty WebSocket时间服务器</title>
</head>
<body>
<br>
<script type="text/javascript">
var socket;
if(!window.WebSocket){
window.WebSocket=window.MozWebSocket;
}
if(window.WebSocket){
socket=new WebSocket("ws://localhost:8080/websocket");
socket.onmessage=function(event){
var ta=document.getElementById('responseText');
ta.value="";
ta.value=event.data

};
socket.onopen=function(event){
var ta=document.getElementById('responseText');
ta.value='打开websocket服务正常,浏览器支持websocket!';

};
socket.onclose=function(event){
var ta=document.getElementById('responseText');
ta.value="";
ta.value="websocket关闭!";
};
}else{
alert("抱歉,您的浏览器不支持Websocket协议");
}

function send(message){
if(!window.WebSocket){
return ;
}
if(socket.readyState==WebSocket.OPEN){
socket.send(message);
}else{
alert("websocket连接没有成功");
}
}
</script>
<form onsubmit="return false;">
<input type="text" name="message" value="Netty 最佳实践"/>
<br>
<input type="button" value="发送 websocket请求消息" onclick="send(this.form.message.value)">
<hr color="blue" />
<h3>服务端返回的应答消息</h3>
<textarea id="responseText" style="width: 500px;height: 300px"></textarea>
</form>

</body>
</html>


     
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