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微信小程序开发之麦克风动画 帧动画 放大 淡出

2016-11-26 17:06 791 查看
想做个录音机,第一步就卡在麦克风动画这里了.

先上gif.再吐槽.



① 上面gif中声波的动画是个半成品.没有循环播放.在微信小程序的开发文档上找了很久,也没找到循环模式的参数设置.用setInterval()并不执行动画.我在 微信小程序文档 动画最下面找到这么一行字.这个锅是不是可以甩出去了?

ps:如果有同学能实现动画循环,一定告诉我.



② 麦克风里面是个帧动画.没有前端的基础,只能用非主流的办法凑合了.

用wx:if{{}}判断js中定义的值是不是等于图片对应的数字来控制图片的显示和隐藏.css中应该有更好的方法.我css基础不牢,就不说了.

上代码:

1.index.wxml

<!--index.wxml-->
<view  class="voice-style" bindtap="startSpeak">
<image class="bg-style" src="../../images/voice_icon_speaking_bg_normal.png" ></image>
<image class="bg-style" animation="{{spreakingAnimation}}" src="../../images/voice_video_loading_0.png"></image>
<image class="bg-style" animation="{{spreakingAnimation_1}}" src="../../images/voice_video_loading_0.png"></image>
<image class="bg-style" animation="{{spreakingAnimation_2}}" src="../../images/voice_video_loading_0.png"></image>
<image class="sound-style" src="../../images/voice_icon_speech_sound_1.png" ></image>
<image wx:if="{{j==2}}" class="sound-style" src="../../images/voice_icon_speech_sound_2.png" ></image>
<image wx:if="{{j==3}}" class="sound-style" src="../../images/voice_icon_speech_sound_3.png" ></image>
<image wx:if="{{j==4}}" class="sound-style" src="../../images/voice_icon_speech_sound_4.png" ></image>
<image wx:if="{{j==5}}"class="sound-style" src="../../images/voice_icon_speech_sound_5.png" ></image>
</view>


2.index.js

//index.js
//获取应用实例
var app = getApp()
Page({
data: {
spreakingAnimation: {},//放大动画
j: 1,//帧动画初始图片
isSpeaking: false,//是否在录音状态
},
onLoad: function () {
},
//点击开始说话
startSpeak: function () {
var _this = this;
if (!this.data.isSpeaking) {
speaking.call(this);
this.setData({
isSpeaking: true
})
} else {
//去除帧动画循环
clearInterval(this.timer)
this.setData({
isSpeaking: false,
j: 1
})
}
},
})

function speaking() {
//话筒帧动画
var i = 1;
this.timer = setInterval(function () {
i++;
i = i % 5;
_this.setData({
j: i
})
return
}, 200);
//波纹放大,淡出动画
var _this = this;
var animation = wx.createAnimation({
duration: 1000
})
animation.opacity(0).scale(3, 3).step();//修改透明度,放大
this.setData({
spreakingAnimation: animation.export()
})
setTimeout(function(){
//波纹放大,淡出动画
var animation = wx.createAnimation({
duration: 1000
})
animation.opacity(0).scale(3, 3).step();//修改透明度,放大
_this.setData({
spreakingAnimation_1: animation.export()
})
},250)
setTimeout(function(){
//波纹放大,淡出动画
var animation = wx.createAnimation({
duration: 1000
})
animation.opacity(0).scale(3, 3).step();//修改透明度,放大
_this.setData({
spreakingAnimation_2: animation.export()
})
},500)
}


3.index.wxss

/**index.wxss**/
.voice-style {
margin-top: 400px;
display: flex;
position: relative;
flex-direction: column;
align-items: center;
}

.bg-style {
position: absolute;
width: 100px;
height: 100px;
}
.sound-style{
position: absolute;
width: 37.6px;
height: 60px;
margin-top: 20px;
}


demo代码下载

我的博客:http://blog.csdn.net/qq_31383345
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