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自定义View实现圆形进度条(有个点在移动)

2016-10-24 17:48 405 查看
public class Arcs extends View {
private Context context;
/*进度值*/
private int percent;
/*颜色值*/
private int mProgessColor;
/*下边的文字名称*/
private String mCustomText;
/*外圈圆环的画笔*/
private Paint paintBar = new Paint();
/*下边文字的画笔*/
private Paint paintText = new Paint();
/*动态获取属性值*/
private TypedValue typedValue;
/*先加速后减速*/
DecelerateInterpolator mDecelerateInterpolator = new DecelerateInterpolator();
/*动画持续时间*/
private int duration = 10;
private int curTime = 0;

private boolean isStart = false;

public Arcs(Context context) {
super(context);
this.context = context;
init();

}

public Arcs(Context context, AttributeSet attrs) {
super(context, attrs);
this.context = context;
init();
}

public Arcs(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
this.context = context;
init();
}

public void setPercent(int percent) {
this.percent = percent;
/*isShown():Returns the visibility of this view and all of its ancestors*/
if (isShown()) {
/*设置进度后重新开始一次动画*/
curTime = 0;
this.invalidate();
}
}

public void setProgessColor(int mProgessColor) {
this.mProgessColor = mProgessColor;
if (isShown()) {
this.invalidate();
}
}

public void setCustomText(String mCustomText) {
this.mCustomText = mCustomText;
}

private Handler mHandler = new Handler();
private Runnable mAnimation = new Runnable() {
@Override
public void run() {
if (isStart) {
if (curTime < duration) {
curTime++;
/*导致重绘,调用onDraw,onDraw最后调用
*  mHandler.postDelayed(mAnimation, 20);更新进度条,界面重绘
*  每100毫秒,绘制1次*/
Arcs.this.invalidate();
mHandler.postDelayed(mAnimation, 100);
} else {
curTime = 0;
isStart = false;
Arcs.this.invalidate();
}
} else {
curTime = 0;
isStart = false;
Arcs.this.invalidate();
}
}
};

private void init() {
/*数据初始化,没有设置属性时候的默认值*/
percent = 0;
mProgessColor= Color.rgb(95, 112, 72);
mCustomText = "     ";
typedValue = new TypedValue();
}

@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
float mWidth = getWidth();
float mHeight = getHeight();
/*下边是进度条画笔的设置*/
/** Restores the paint to its default settings. */
paintBar.reset();
/*圆环宽度4个像素*/
paintBar.setStrokeWidth(4);
/*空心圆环而非填充的额扇形*/
paintBar.setStyle(Paint.Style.STROKE);
paintBar.setAntiAlias(true);
paintBar.setStrokeCap(Paint.Cap.ROUND);
paintBar.setColor(0xff00ff);//设置进度条的颜色
/*调整下不透明度,使边框弧和进度条区分开*/
paintBar.setAlpha(80);
/*接下来是文字画笔的设置*/
paintText.setTextSize(20);
paintText.setStyle(Paint.Style.STROKE);
paintText.setAntiAlias(true);
/*从中间开始绘制文本*/
paintText.setTextAlign(Paint.Align.CENTER);
/*测量文字大小*/
Paint.FontMetrics fontMetrics = paintText.getFontMetrics();
/*计算文字高度*/
float textHeight = fontMetrics.bottom - fontMetrics.top;
/*计算圆的半径*/
float radius = Math.min(mWidth, mHeight) / 2 - 10;
/*  ❑ save:用来保存Canvas的状态。save之后,可以调用Canvas的平移、放缩、旋转、错切、裁剪等操作。
❑ restore:用来恢复Canvas之前保存的状态。防止save后对Canvas执行的操作对后续的绘制有影响。*/
/*保存画布,绘制进度条*/
canvas.save();
/*clipRect:该方法用于裁剪画布,也就是设置画布的显示区域
调用clipRect()方法后,只会显示被裁剪的区域,之外的区域将不会显示 */
canvas.clipRect(0, 0, mWidth, mHeight / 2 + radius - textHeight * 3 / 4);
/*因为clipRect的原因,外边的圆环下边留个缺口绘制文字*/
canvas.drawCircle(mWidth / 2, mHeight / 2, radius, paintBar);

/*三角函数计算,下方缺口扇形的角度的一半*/
float theta_offset = (float) Math.acos((radius - textHeight / 2) / radius);
/*大弧围成的扇形的角度*/
float theta_full = 360 -
bb55
2 * theta_offset;
/*进度值围成的弧对应的角度*/
float thetaProcess = mDecelerateInterpolator.getInterpolation(1.0f * curTime / duration) * percent * theta_full / 100;
/*设置进度值颜色完全不透明*/
paintBar.setAlpha(255);
paintBar.setColor(mProgessColor);

float offProcess = (float) ((360 - 52.6) / duration * curTime);
/*注意弧形的起始角度,下边因显示文字导致圆环断开成一条弧,弧有左右两个端点,从左端点开始画弧*/
//        canvas.drawArc(new RectF(mWidth / 2 - radius, mHeight / 2 - radius, mWidth / 2 + radius, mHeight / 2 + radius), theta_offset + 90, thetaProcess, false, paintBar);

float drawX = (float) (((radius * Math.cos((offProcess + theta_offset + 26 + 90) * Math.PI / 180)) + mWidth / 2 - radius / 100 * 7) + 0.5f);
float drawY = (float) (((radius * Math.sin((offProcess + theta_offset + 26 + 90) * Math.PI / 180)) + mHeight / 2 - radius / 100 * 7) + 0.5f);

/*恢复画布*/
canvas.restore();
/*开始绘制文字*/
paintText.setTextSize(20);
fontMetrics = paintText.getFontMetrics();
float textBaseLineOffset = (fontMetrics.bottom - fontMetrics.top) / 2 - fontMetrics.bottom;
canvas.drawText(mCustomText, mWidth / 2, mHeight / 2 + radius - textHeight / 2 + textBaseLineOffset, paintText);

//设置起始点和终止点结束位置的图标
//        canvas.drawBitmap(BitmapFactory.decodeResource(this.getContext().getResources(), R.mipmap.ic_launcher), mWidth / 2 - radius / 100 * 43, mHeight / 2 + radius - textHeight / 10 * 9, paintBar);
//        canvas.drawBitmap(BitmapFactory.decodeResource(this.getContext().getResources(), R.mipmap.ic_launcher), mWidth / 2 + radius / 100 * 43, mHeight / 2 + radius - textHeight / 10 * 9, paintBar);

//移动的图标
canvas.drawBitmap(BitmapFactory.decodeResource(this.getContext().getResources(), R.mipmap.ic_launcher), drawX, drawY, paintBar);

}

//设置动画时间
public void setDuration(int duration) {
this.duration = duration * 10;
}

//开始动画
public void start() {
/*0.1秒后执行动画*/
isStart = true;
mHandler.postDelayed(mAnimation, 100);
}

//停止动画
public void stop() {
isStart = false;
mHandler.post(mAnimation);
}

public boolean isStart() {
return isStart;
}
}


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