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WPF自定义LED风格数字显示控件

2016-10-22 21:44 555 查看
       前段时间做过一个WPF的项目,需要用到这样一个控件,在网上找了一下没找到特别合适的,要么有的不是WPF的控件(无法使用WPF的绑定功能),要么有的是WPF的但是效果不太好,或者不满足需求(比如没有小数点.或者冒号:)。所以就参考着别人的东西自己做了一个。

       本文大部分属于原创内容,但是在图像绘制的时候参考(其实是照搬)了这个文章里的内容:A Fine-looking Segmented LED Control

     

      一 整个控件库的目录结构:

      


       其中DigitalControl.cs为单个LED数字控件,DigitalPanelControl.cs为多个DigitalControl的组合控件,Segment目录下的类为数字的7条边和冒号以及小数点的类。Data目录下的DigitalData类存放一个DigitalControl的Segment数据,而DigitalParam存放单个DigitalControl的基本属性,包括宽,高,线条粗细以及间距等。

       控件构造的基本思路为:通过单个控件的基本属性参数(宽、高、粗细等)——也就是DigitalParam类中的数据——去构造组成单个数字的10个Segment,然后通过组合Segment得到DigitalControl,再通过组合DigitControl得到DigitalPanelControl,普通的控件使用者主要是使用DigitalPanelControl。

       二 Segment类 

      


        ===========================

      


       Segment类为数字的7条边(如上图)以及冒号(:)的两个点和小数点,一共10个子类,他们继承共同的父类Segments,由一个或多个点构成的Path组成,每个Segment的画法如上图所示。

       (注:上图照搬自
这里 )

       Segment类为一个抽象父类,类中定义了一个List<Point>列表,用来存放构成Segment的点,然后声明了一个GetPoints的虚方法,在其子类中复写了此方法,主要用于通过给定的DigitalParam数据得到Segment所需要的点(填充_points)。

       下面是Segment父类和其中一个子类TopSegment的代码。

public abstract class Segment
{
private List<Point> _points = new List<Point>();

public List<Point> Points
{
get { return _points; }
set { _points = value; }
}

public abstract void GetPoints(DigitalParam dp);
}


public class TopSegment : Segment
{
public TopSegment(DigitalParam dp)
{
GetPoints(dp);
}

public override void GetPoints(DigitalParam dp)
{
Points.Add(new Point(dp.BevelWidth * 2 + dp.SegmentInterval, 0));
Points.Add(new Point(dp.DigitalWidth - dp.BevelWidth * 2 - dp.SegmentInterval, 0));
Points.Add(new Point(dp.DigitalWidth - dp.BevelWidth - dp.SegmentInterval, dp.BevelWidth));
Points.Add(new Point(dp.DigitalWidth - dp.SegmentInterval - dp.SegmentThickness, dp.SegmentThickness));
Points.Add(new Point(dp.SegmentThickness + dp.SegmentInterval, dp.SegmentThickness));
Points.Add(new Point(dp.BevelWidth + dp.SegmentInterval, dp.BevelWidth));
}
}

      

       三 DigitalData类

       该类为单个数字控件的数据类,主要包括10个支持数字显示的Segment的字段和属性,以及两个控制数字显示内容的方法。其中DisplayDigital根据给定的数字字符去调用LightDigitalSegments方法,通过LightDigitalSegments方法设置不同Segment的显示或隐藏来显示具体的数字。

public class DigitalData
{
#region Fields

private Path topSegment;
private Path upLeftSegment;
private Path upRightSegment;
private Path middleSegment;
private Path downLeftSegment;
private Path downRightSegment;
private Path bottomSegment;

private Path dotSegment;
private Path colonUpSegment;
private Path colonDownSegment;

#endregion

#region Properties

public Path TopSegment
{
get
{
return topSegment;
}

set
{
topSegment = value;
}
}

public Path UpLeftSegment
{
get
{
return upLeftSegment;
}

set
{
upLeftSegment = value;
}
}

public Path UpRightSegment
{
get
{
return upRightSegment;
}

set
{
upRightSegment = value;
}
}

public Path MiddleSegment
{
get
{
return middleSegment;
}

set
{
middleSegment = value;
}
}

public Path DownLeftSegment
{
get
{
return downLeftSegment;
}

set
{
downLeftSegment = value;
}
}

public Path DownRightSegment
{
get
{
return downRightSegment;
}

set
{
downRightSegment = value;
}
}

public Path BottomSegment
{
get
{
return bottomSegment;
}

set
{
bottomSegment = value;
}
}

public Path DotSegment
{
get
{
return dotSegment;
}

set
{
dotSegment = value;
}
}

public Path UpColonSegment
{
get
{
return colonUpSegment;
}

set
{
colonUpSegment = value;
}
}

public Path DownColonSegment
{
get
{
return colonDownSegment;
}

set
{
colonDownSegment = value;
}
}

#endregion

#region Methods

/// <summary>
/// 设置segment的状态
/// </summary>
/// <param name="top"></param>
/// <param name="upRight"></param>
/// <param name="downRight"></param>
/// <param name="bottom"></param>
/// <param name="downLeft"></param>
/// <param name="upLeft"></param>
/// <param name="middle"></param>
/// <param name="dot"></param>
/// <param name="colon"></param>
private void LightDigitalSegments(bool top, bool upRight, bool downRight,
4000
bool bottom,
bool downLeft, bool upLeft, bool middle, bool dot, bool colon)
{
double ON = 1;
double OFF = 0.05;

TopSegment.Opacity = top ? ON : OFF;
UpRightSegment.Opacity = upRight ? ON : OFF;
DownRightSegment.Opacity = downRight ? ON : OFF;
BottomSegment.Opacity = bottom ? ON : OFF;
DownLeftSegment.Opacity = downLeft ? ON : OFF;
UpLeftSegment.Opacity = upLeft ? ON : OFF;
MiddleSegment.Opacity = middle ? ON : OFF;
DotSegment.Opacity = dot ? ON : OFF;
UpColonSegment.Opacity = DownColonSegment.Opacity = colon ? ON : OFF;
}

/// <summary>
/// 根据输入字符显示相应的字符
/// </summary>
/// <param name="digital"></param>
public void DisplayDigital(string digital)
{
switch (digital)
{
case null:
case " ":
LightDigitalSegments(false, false, false, false, false, false, false, false, false);
break;
case "0":
LightDigitalSegments(true, true, true, true, true, true, false, false, false);
break;
case "1":
LightDigitalSegments(false, true, true, false, false, false, false, false, false);
break;
case "2":
LightDigitalSegments(true, true, false, true, true, false, true, false, false);
break;
case "3":
LightDigitalSegments(true, true, true, true, false, false, true, false, false);
break;
case "4":
LightDigitalSegments(false, true, true, false, false, true, true, false, false);
break;
case "5":
LightDigitalSegments(true, false, true, true, false, true, true, false, false);
break;
case "6":
LightDigitalSegments(true, false, true, true, true, true, true, false, false);
break;
case "7":
LightDigitalSegments(true, true, true, false, false, false, false, false, false);
break;
case "8":
LightDigitalSegments(true, true, true, true, true, true, true, false, false);
break;
case "9":
LightDigitalSegments(true, true, true, true, false, true, true, false, false);
break;
case "0.":
LightDigitalSegments(true, true, true, true, true, true, false, true, false);
break;
case "1.":
LightDigitalSegments(false, true, true, false, false, false, false, true, false);
break;
case "2.":
LightDigitalSegments(true, true, false, true, true, false, true, true, false);
break;
case "3.":
LightDigitalSegments(true, true, true, true, false, false, true, true, false);
break;
case "4.":
LightDigitalSegments(false, true, true, false, false, true, true, true, false);
break;
case "5.":
LightDigitalSegments(true, false, true, true, false, true, true, true, false);
break;
case "6.":
LightDigitalSegments(true, false, true, true, true, true, true, true, false);
break;
case "7.":
LightDigitalSegments(true, true, true, false, false, false, false, true, false);
break;
case "8.":
LightDigitalSegments(true, true, true, true, true, true, true, true, false);
break;
case "9.":
LightDigitalSegments(true, true, true, true, false, true, true, true, false);
break;
case ":":
case ":":
LightDigitalSegments(false, false, false, false, false, false, false, false, true);
break;
case "-":
LightDigitalSegments(false, false, false, false, false, false, true, false, false);
break;
default:
throw new Exception("输入字符错误!");
}
}

#endregion
}


       四 DigitalControl类

      

       单个数字控件的类,继承自ContentControl

public class DigitalControl : ContentControl

       类里面定义了一些和控件显示相关的依赖属性,如控制颜色的LEDColorProperty,控制segment粗细的LEDThicknessProperty,控制显示内容的ValueProperty等等,并为这些依赖属性定义了属性包装器和属性变化回调方法。

       控件在显示前会调用OnApplyTemplate方法,会进行控件的初始化,包括调用SetSegmentsData方法得到所有Segment的点集,然后调用DrwaSegments绘制所有的Segment,然后将这些Segment都添加到控件的根容器中,最终设置其显示的值。

public override void OnApplyTemplate()
{
base.OnApplyTemplate();
//获取根布局
rootGrid = GetTemplateChild("gdRoot") as Grid;

//初始化Segments的点集digitalSegmentDict
SetSegmentsData();
//画数字
dd = DrawSegments(digitalSegmentDict, LEDColor);

//将线段添加到容器
AddSegmentsToPanel(dd);

dd.DisplayDigital(Value);
}


       SetSegmentsData方法首先初始化DigitalParam数据,然后根据DigitalParam通过Segment子类实例化时调用各自的GetPoints方法得到各自的点集合,并存储到字典里面。

/// <summary>
/// 初始化Segments的点集
/// </summary>
private void SetSegmentsData()
{
dp = new DigitalParam();
dp.BevelWidth = BevelWidth;
dp.SegmentInterval = SegmentInterval;
dp.SegmentThickness = LEDThickness;
dp.DigitalHeight = LEDHeight;
dp.DigitalWidth = LEDWidth;<pre class="csharp" name="code">        digitalSegmentDict["TopSegment"] = new TopSegment(dp);
digitalSegmentDict["UpRightSegment"] = new UpRightSegment(dp);
digitalSegmentDict["DownRightSegment"] = new DownRightSegment(dp);
digitalSegmentDict["BottomSegment"] = new BottomSegment(dp);
digitalSegmentDict["DownLeftSegment"] = new DownLeftSegment(dp);
digitalSegmentDict["UpLeftSegment"] = new UpLeftSegment(dp);
digitalSegmentDict["MiddleSegment"] = new MiddleSegment(dp);
digitalSegmentDict["UpColonSegment"] = new UpColonSegment(dp);
digitalSegmentDict["DownColonSegment"] = new DownColonSegment(dp);
digitalSegmentDict["DotSegment"] = new DotSegment(dp);
}



       DrawSegments会根据参数的Point个数调用DrawLine和DrawEllipse方法来绘制图像得到DigitalData。

/// <summary>
/// 画直线段
/// </summary>
/// <param name="points"></param>
/// <param name="clr"></param>
/// <returns></returns>
private static Path DrawLine(List<Point> points, Color clr)
{
PathSegmentCollection segments = new PathSegmentCollection();
for (int i = 1; i < points.Count; i++)
{
segments.Add(new LineSegment(points[i], true));
}

Path segment = new Path()
{
StrokeLineJoin = PenLineJoin.Round,
Stroke = new SolidColorBrush(clr),
Fill = new SolidColorBrush(clr),
Opacity = 0.05,
StrokeThickness = 0.25,
Data = new PathGeometry()
{
Figures = new PathFigureCollection()
{
new PathFigure(){IsClosed = true, IsFilled = true, StartPoint = points[0], Segments = segments}
}
}
};
return segment;
}

/// <summary>
/// 画圆点
/// </summary>
/// <param name="p"></param>
/// <param name="radius"></param>
/// <param name="clr"></param>
/// <returns></returns>
private Path DrawEllipse(Point p, double radius, Color clr)
{
Color strokecolor;
if (clr == Colors.Transparent)
{
strokecolor = clr;
}
else
{
strokecolor = Colors.White;
}

Path segment = new Path()
{
StrokeLineJoin = PenLineJoin.Round,
Stroke = new SolidColorBrush(strokecolor),

Fill = new SolidColorBrush(clr),
Opacity = 0.05,
StrokeThickness = 0.25,
Data = new EllipseGeometry(p, radius, radius)
};

return segment;
}


       五 DigitalPanelControl类

       先在Generic.xaml中设置控件风格,病将背景颜色、宽、高绑定为TemplatedParent的数据,

<Style TargetType="{x:Type local:DigitalPanelControl}">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type local:DigitalPanelControl}">
<StackPanel x:Name="LayoutRoot" Orientation="Horizontal"
Background="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=Background}"
Width="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=Width}"
Height="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=Height}"/>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>


       同样在该类中定义了一系列的依赖属性用于控件的数据绑定,包括Digital的个数,控件的宽、高,背景色、前景色等等,同时定义了一系列属性改变回调方法和属性包装器。

        在OnApplyTemplate方法中,会根据当前的DigitalCount数据添加相应个数的DigitalContral到根容器,然后调用DisplayData方法显示数据

/// <summary>
/// 调用模板时的方法
/// </summary>
public override void OnApplyTemplate()
{
base.OnApplyTemplate();

//获取根布局
rootPanel = GetTemplateChild("LayoutRoot") as StackPanel;

//添加Led
DrawDigitals(DigitalCount);

//将Digitals 加入到rootPanel中
foreach(DigitalControl digital in digitalsList)
{
rootPanel.Children.Add(digital);
}

DisplayData(Value);
}


       DisplayData方法会先将所要显示的字符串转换成单个DigitalControl可显示的字符列表,然后根据DigitalPanelControl的DigitalControl的个数和所要显示的数据的长度,来决定显示的方式,数据过长则截断尾数,数据少于digital的个数,则填充左边digital

/// <summary>
/// 显示值
/// </summary>
/// <param name="value"></param>
private void DisplayData(string value )
{
if (value == null)
return;

//准备字符
List<string> showStringList = ConvertStringToSingleDigitalCharList(value);

//显示文字
if (digitalsList.Count < showStringList.Count)//要显示的字符个数大于显示器的个数,截断尾数
{
for (int i = 0; i < digitalsList.Count; i++)
{
digitalsList[i].Value = showStringList[i];
}
}
else//否则从显示器的低位开始填充
{
for(int i = 0; i < digitalsList.Count - showStringList.Count; i++)
{
digitalsList[i].Value = null;
}
for(int i = digitalsList.Count - showStringList.Count; i < digitalsList.Count; i++)
{
digitalsList[i].Value = showStringList[i - digitalsList.Count + showStringList.Count];
}
}
}

/// <summary>
/// 将字符串转换成可显示的单个字符的集合
/// </summary>
/// <param name="value"></param>
/// <returns></returns>
private static List<string> ConvertStringToSingleDigitalCharList(string value)
{
char[] charArray = value.ToCharArray();
List<string> showStringList = new List<string>();
for (int i = 0; i < charArray.Length; i++)
{
if (i == charArray.Length - 1)//最后一位数字,直接复制
{
showStringList.Add(charArray[i].ToString());
break;
}
if (charArray[i] >= '0' && charArray[i] <= '9' && charArray[i + 1] == '.')//带小数点数字,将小数点与数字放到同一个字符串里
{
showStringList.Add(charArray[i] + ".");
i++;
}
else
{
showStringList.Add(charArray[i].ToString());
}
}

return showStringList;
}


       最终的效果图:

      


源代码
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