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GUImage简单的给相机加滤镜(需要用真机测试)

2016-08-31 16:17 323 查看
用GUImage简单的处理图片主要分为下面几个点:

实例化一个GPUImageStillCamera对象A(输入源);
实例化一个GPUImageFilter对象B(滤镜);
实例化一个GPUImageView对象C(输出源)
A添加B,B添加C;
将C添加到控制器的视图上或是key window上,总之就是为了能让你看到相机捕捉到的内容;
A去调用方法:startCameraCapture开始捕捉景物。
A去调用方法:capturePhotoAsJPEGProcessedUpToFilter拍照(定格一张图片)。

#import "RootViewController.h"

#import "GPUImage.h"

#import <AssetsLibrary/AssetsLibrary.h>

#define WIDTH [UIScreen mainScreen].bounds.size.width

#define HEIGHT [UIScreen mainScreen].bounds.size.height

@interface RootViewController ()

@property (strong, nonatomic) GPUImageStillCamera *mCamera;

@property (strong, nonatomic) GPUImageFilter *mFilter;

@property (strong, nonatomic) GPUImageView *mGPUImageView;

@end

@implementation RootViewController

- (void)viewDidLoad {

[super viewDidLoad];

// Do any additional setup after loading the view.

//步骤1

//第一个参数表示相片的尺寸,第二个参数表示前、后摄像头

_mCamera = [[GPUImageStillCamera alloc] initWithSessionPreset:AVCaptureSessionPreset640x480 cameraPosition:AVCaptureDevicePositionBack];

//竖屏方向

_mCamera.outputImageOrientation = UIInterfaceOrientationPortrait;

//步骤2

//这个滤镜你可以换其它的,官方给出了不少滤镜

_mFilter = [[GPUImageStretchDistortionFilter alloc] init];

//步骤3

_mGPUImageView = [[GPUImageView alloc]initWithFrame:self.view.bounds];

//步骤4

[_mCamera addTarget:_mFilter];

[_mFilter addTarget:_mGPUImageView];

//步骤5

[self.view addSubview:_mGPUImageView];

//步骤6

[_mCamera startCameraCapture];

//添加一个按钮触发拍照

UIButton *btn = [[UIButton alloc]initWithFrame:CGRectMake((self.view.bounds.size.width-80)*0.5, self.view.bounds.size.height-60, 80, 40)];

btn.backgroundColor = [UIColor redColor];

[btn setTitle:@"拍照" forState:UIControlStateNormal];

[self.view addSubview:btn];

[btn addTarget:self action:@selector(takePhoto) forControlEvents:UIControlEventTouchUpInside];

}

-(void)takePhoto{

//步骤7

[_mCamera capturePhotoAsJPEGProcessedUpToFilter:_mFilter withCompletionHandler:^(NSData *processedJPEG, NSError *error){

//将相片保存到手机相册(iOS8及以上,该方法过期但是可以用,不想用请搜索PhotoKit)

ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init];

[library writeImageDataToSavedPhotosAlbum:processedJPEG metadata:_mCamera.currentCaptureMetadata completionBlock:^(NSURL *assetURL, NSError *error2)

{

if (error2) {

NSLog(@"ERROR: the image failed to be written");

}

else {

NSLog(@"PHOTO SAVED - assetURL: %@", assetURL);

}

}];

}];

}

将GPUImage集成到自己工程去参考上一篇博客
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