Cocos2d-x中CCSprite的Create流程--h
2016-06-21 17:54
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插入代码片内容
class CC_DLL Sprite : public Node, public TextureProtocol
{
public:
static const int INDEX_NOT_INITIALIZED = -1; /// Sprite invalid index on the SpriteBatchNode
/// @{
/// @name Creators
/**
* Creates an empty sprite without texture. You can call setTexture method subsequently.
*
* @return An autoreleased sprite object.
*/
static Sprite* create();
引用代码片
嵌入代码片
class CC_DLL Sprite : public Node, public TextureProtocol
{
public:
static const int INDEX_NOT_INITIALIZED = -1; /// Sprite invalid index on the SpriteBatchNode
/// @{
/// @name Creators
/**
* Creates an empty sprite without texture. You can call setTexture method subsequently.
*
* @return An autoreleased sprite object.
*/
static Sprite* create();
引用代码片
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