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[WinForm]WinForm跨线程UI操作常用控件类大全

2016-06-03 17:32 585 查看


前言

在C#开发的WinForm窗体程序开发的时候,经常会使用多线程处理一些比较耗时之类的操作。不过会有一个问题:就是涉及到跨线程操作UI元素。

相信才开始接触的人一定会遇上这个问题。

为了解决这个问题,可以通过委托来实现。

我为了后期使用更加方便,就将常用的几个控件(TextBox、Label、CheckBox、RadioButton、ProgressBar)UI操作进行了封装,源码可以在github上查看:GitHub仓库地址

源码在github仓库中的XY.WINUI.ControlEx.InvokeEx文件夹中



使用示例

在测试项目中有使用的方法,这里只做简单介绍。

调用方法在Invokes类中,也可以使用单独的类调用。

例如:在窗体中为tbName的TextBox设置和获取值

//首先,使用命名空间
using XY.WINUI.ControlEx.InvokeEx;

//第一种
//设置TextBox的值
Invokes.SetTextBoxText(tbName,"TextBox文本");
//获取TextBox的值
string value = Invokes.GetTextBoxText(tbName);

//第二种
//设置TextBox的值
TextBoxInvoke.SetTextBoxText(tbName,"TextBox文本");
//获取TextBox的值
string value = TextBoxInvoke.GetTextBoxText(tbName);

GitHub源码

帮助类源码

集合类(Invokes.cs)

Invokes.cs

using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;

namespace XY.WINUI.ControlEx.InvokeEx
{
public class Invokes
{
#region //Controls

#region // TextBox
/// <summary>
/// 设置文本框文本
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Text"></param>
public static void SetTextBoxText(TextBox Ctrl, string Text)
{
TextBoxInvoke.SetTextBoxText(Ctrl, Text);
}

/// <summary>
/// 获取文本框文本方法
/// </summary>
/// <param name="Ctrl"></param>
public static string GetTextBoxText(TextBox Ctrl)
{
return TextBoxInvoke.GetTextBoxText(Ctrl); ;
}
#endregion

#region // Label
/// <summary>
/// 设置标签文本
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Text"></param>
public static void SetLabelText(Label Ctrl, string Text)
{
LabelInvoke.SetLabelText(Ctrl, Text);
}

/// <summary>
/// 获取标签文本方法
/// </summary>
/// <param name="Ctrl"></param>
public static string GetLabelText(Label Ctrl)
{
return LabelInvoke.GetLabelText(Ctrl); ;
}
#endregion

#region // RadioButton
/// <summary>
/// 获取单选按钮选中状态
/// </summary>
/// <param name="Ctrl"></param>
/// <returns></returns>
public static bool GetRadioButtonChecked(RadioButton Ctrl)
{
return RadioButtonInvoke.GetRadioButtonChecked(Ctrl);
}

/// <summary>
/// 设置单选按钮选中状态
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Checked"></param>
public static void SetRadioButtonChecked(RadioButton Ctrl, bool Checked)
{
RadioButtonInvoke.SetRadioButtonChecked(Ctrl, Checked);
}
#endregion

#region // CheckBox
/// <summary>
/// 获取选择按钮选中状态
/// </summary>
/// <param name="Ctrl"></param>
/// <returns></returns>
public static bool GetCheckBoxChecked(CheckBox Ctrl)
{
return CheckBoxInvoke.GetCheckBoxChecked(Ctrl);
}

/// <summary>
/// 设置选择按钮选中状态
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Checked"></param>
public static void SetCheckBoxChecked(CheckBox Ctrl, bool Checked)
{
CheckBoxInvoke.SetCheckBoxChecked(Ctrl, Checked);
}
#endregion

#region // ProgressBar
/// <summary>
/// 获取进度条值
/// </summary>
/// <param name="Ctrl"></param>
public static int GetProgressBarValue(ProgressBar Ctrl)
{
return ProgressBarInvoke.GetProgressBarValue(Ctrl);
}
/// <summary>
/// 设置进度条值
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Value"></param>
public static void SetProgressBarValue(ProgressBar Ctrl, int Value)
{
ProgressBarInvoke.SetProgressBarValue(Ctrl, Value);
}

/// <summary>
/// 获取进度条最小值
/// </summary>
/// <param name="Ctrl"></param>
public static int GetProgressBarMinValue(ProgressBar Ctrl)
{
return ProgressBarInvoke.GetProgressBarMinValue(Ctrl);
}
/// <summary>
/// 设置进度条最小值
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Value"></param>
public static void SetProgressBarMinValue(ProgressBar Ctrl, int Value)
{
ProgressBarInvoke.SetProgressBarMinValue(Ctrl, Value);
}

/// <summary>
/// 获取进度条最大值
/// </summary>
/// <param name="Ctrl"></param>
public static int GetProgressBarMaxValue(ProgressBar Ctrl)
{
return ProgressBarInvoke.GetProgressBarMaxValue(Ctrl);
}
/// <summary>
/// 设置进度条最大值
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Value"></param>
public static void SetProgressBarMaxValue(ProgressBar Ctrl, int Value)
{
ProgressBarInvoke.SetProgressBarMaxValue(Ctrl, Value);
}
#endregion

#endregion

#region // Common

#region // Visible
/// <summary>
/// 获取控件是否可见委托
/// </summary>
/// <param name="Ctrl"></param>
private delegate bool GetControlVisibleDelegate(Control Ctrl);
/// <summary>
/// 设置控件是否可见委托
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Visible"></param>
private delegate void SetControlVisibleDelegate(Control Ctrl, bool Visible);

/// <summary>
/// 获取控件是否可见方法
/// </summary>
/// <param name="Ctrl"></param>
private static bool GetControlVisibleFunc(Control Ctrl)
{
return Ctrl.Visible;
}

/// <summary>
/// 获取控件是否可见
/// </summary>
/// <param name="flag"></param>
public static bool GetControlVisible(Control Ctrl)
{
return (bool)Ctrl.Invoke(new SetControlVisibleDelegate(SetControlVisibleFunc), new object[] { Ctrl });
}

/// <summary>
/// 设置控件是否可见方法
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Visible"></param>
private static void SetControlVisibleFunc(Control Ctrl, bool Visible)
{
Ctrl.Visible = Visible;
Ctrl.Refresh();
}

/// <summary>
/// 设置控件是否可见
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Visible"></param>
public static void SetControlVisible(Control Ctrl, bool Visible)
{
Ctrl.Invoke(new SetControlVisibleDelegate(SetControlVisibleFunc), new object[] { Ctrl, Visible });
}
#endregion

#endregion
}
}

文本框(TextBox)

TextBoxInvoke.cs

using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;

namespace XY.WINUI.ControlEx.InvokeEx
{
/// <summary>
/// TextBoxInvoke
/// </summary>
public class TextBoxInvoke
{
/// <summary>
/// 获取文本框文本委托
/// </summary>
/// <param name="Ctrl"></param>
private delegate string GetTextBoxTextDelegate(TextBox Ctrl);
/// <summary>
/// 设置文本框文本委托
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Text"></param>
private delegate void SetTextBoxTextDelegate(TextBox Ctrl, string Text);

/// <summary>
/// 获取文本框文本方法
/// </summary>
/// <param name="Ctrl"></param>
private static string GetTextBoxTextFunc(TextBox Ctrl)
{
return Ctrl.Text;
}

/// <summary>
/// 获取文本框文本
/// </summary>
/// <param name="Ctrl"></param>
/// <returns></returns>
public static string GetTextBoxText(TextBox Ctrl)
{
return (string)Ctrl.Invoke(new GetTextBoxTextDelegate(GetTextBoxTextFunc), new object[] { Ctrl });
}

/// <summary>
/// 设置文本框文本方法
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Text"></param>
private static void SetTextBoxTextFunc(TextBox Ctrl, string Text)
{
Ctrl.Text = Text;
Ctrl.Refresh();
}

/// <summary>
/// 设置文本框文本
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Text"></param>
public static void SetTextBoxText(TextBox Ctrl, string Text)
{
Ctrl.Invoke(new SetTextBoxTextDelegate(SetTextBoxTextFunc), new object[] { Ctrl, Text });
}
}
}

标签(Label)

LabelInvoke.cs

using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;

namespace XY.WINUI.ControlEx.InvokeEx
{
/// <summary>
/// LabelInvoke
/// </summary>
public class LabelInvoke
{
/// <summary>
/// 获取标签文本委托
/// </summary>
/// <param name="Ctrl"></param>
private delegate string GetLabelTextDelegate(Label Ctrl);
/// <summary>
/// 设置标签文本委托
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Text"></param>
private delegate void SetLabelTextDelegate(Label Ctrl, string Text);

/// <summary>
/// 获取标签文本方法
/// </summary>
/// <param name="Ctrl"></param>
private static string GetLabelTextFunc(Label Ctrl)
{
return Ctrl.Text;
}

/// <summary>
/// 获取标签文本
/// </summary>
/// <param name="Ctrl"></param>
/// <returns></returns>
public static string GetLabelText(Label Ctrl)
{
return (string)Ctrl.Invoke(new GetLabelTextDelegate(GetLabelTextFunc), new object[] { Ctrl });
}

/// <summary>
/// 设置标签文本方法
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Text"></param>
private static void SetLabelTextFunc(Label Ctrl, string Text)
{
Ctrl.Text = Text;
Ctrl.Refresh();
}

/// <summary>
/// 设置标签文本
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Text"></param>
public static void SetLabelText(Label Ctrl, string Text)
{
Ctrl.Invoke(new SetLabelTextDelegate(SetLabelTextFunc), new object[] { Ctrl, Text });
}
}
}

复选框(CheckBox)

CheckBoxInvoke.cs

using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;

namespace XY.WINUI.ControlEx.InvokeEx
{
/// <summary>
/// CheckBoxInvoke
/// </summary>
public class CheckBoxInvoke
{
/// <summary>
/// 获取选择按钮选中状态委托
/// </summary>
/// <param name="Ctrl"></param>
private delegate bool GetCheckBoxCheckedDelegate(CheckBox Ctrl);
/// <summary>
/// 设置选择按钮选中状态委托
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Checked"></param>
private delegate void SetCheckBoxCheckedDelegate(CheckBox Ctrl, bool Checked);

/// <summary>
/// 获取选择按钮选中状态方法
/// </summary>
/// <param name="Ctrl"></param>
private static bool GetCheckBoxCheckedFunc(CheckBox Ctrl)
{
return Ctrl.Checked;
}

/// <summary>
/// 获取选择按钮选中状态
/// </summary>
/// <param name="Ctrl"></param>
/// <returns></returns>
public static bool GetCheckBoxChecked(CheckBox Ctrl)
{
return (bool)Ctrl.Invoke(new GetCheckBoxCheckedDelegate(GetCheckBoxCheckedFunc), new object[] { Ctrl });
}

/// <summary>
/// 设置选择按钮选中状态方法
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Checked"></param>
private static void SetCheckBoxCheckedFunc(CheckBox Ctrl, bool Checked)
{
Ctrl.Checked = Checked;
Ctrl.Refresh();
}

/// <summary>
/// 设置选择按钮选中状态
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Checked"></param>
public static void SetCheckBoxChecked(CheckBox Ctrl, bool Checked)
{
Ctrl.Invoke(new SetCheckBoxCheckedDelegate(SetCheckBoxCheckedFunc), new object[] { Ctrl, Checked });
}
}
}

单选按钮(RadioButton)

RadioButtonInvoke.cs

using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;

namespace XY.WINUI.ControlEx.InvokeEx
{
/// <summary>
/// RadioButtonInvoke
/// </summary>
public class RadioButtonInvoke
{
/// <summary>
/// 获取单选按钮选中状态委托
/// </summary>
/// <param name="Ctrl"></param>
private delegate bool GetRadioButtonCheckedDelegate(RadioButton Ctrl);
/// <summary>
/// 设置单选按钮选中状态委托
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Checked"></param>
private delegate void SetRadioButtonCheckedDelegate(RadioButton Ctrl, bool Checked);

/// <summary>
/// 获取单选按钮选中状态方法
/// </summary>
/// <param name="Ctrl"></param>
private static bool GetRadioButtonCheckedFunc(RadioButton Ctrl)
{
return Ctrl.Checked;
}

/// <summary>
/// 获取单选按钮选中状态
/// </summary>
/// <param name="Ctrl"></param>
/// <returns></returns>
public static bool GetRadioButtonChecked(RadioButton Ctrl)
{
return (bool)Ctrl.Invoke(new GetRadioButtonCheckedDelegate(GetRadioButtonCheckedFunc), new object[] { Ctrl });
}

/// <summary>
/// 设置单选按钮选中状态方法
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Checked"></param>
private static void SetRadioButtonCheckedFunc(RadioButton Ctrl, bool Checked)
{
Ctrl.Checked = Checked;
Ctrl.Refresh();
}

/// <summary>
/// 设置单选按钮选中状态
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Checked"></param>
public static void SetRadioButtonChecked(RadioButton Ctrl, bool Checked)
{
Ctrl.Invoke(new SetRadioButtonCheckedDelegate(SetRadioButtonCheckedFunc), new object[] { Ctrl, Checked });
}
}
}

进度条(ProgressBar)

ProgressBarInvoke.cs

using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;

namespace XY.WINUI.ControlEx.InvokeEx
{
/// <summary>
/// ProgressBarInvoke
/// </summary>
public class ProgressBarInvoke
{
/// <summary>
/// 获取进度条当前值委托
/// </summary>
/// <param name="Ctrl"></param>
private delegate int GetProgressBarValueDelegate(ProgressBar Ctrl);
/// <summary>
/// 设置进度条当前值委托
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Value"></param>
private delegate void SetProgressBarValueDelegate(ProgressBar Ctrl, int Value);

/// <summary>
/// 获取进度条最小值委托
/// </summary>
/// <param name="Ctrl"></param>
private delegate int GetProgressBarMinValueDelegate(ProgressBar Ctrl);
/// <summary>
/// 设置进度条最小值委托
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Value"></param>
private delegate void SetProgressBarMinValueDelegate(ProgressBar Ctrl, int Value);

/// <summary>
/// 获取进度条最大值委托
/// </summary>
/// <param name="Ctrl"></param>
private delegate int GetProgressBarMaxValueDelegate(ProgressBar Ctrl);
/// <summary>
/// 设置进度条最大值委托
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Value"></param>
private delegate void SetProgressBarMaxValueDelegate(ProgressBar Ctrl, int Value);

/// <summary>
/// 获取进度条当前值方法
/// </summary>
/// <param name="Ctrl"></param>
private static int GetProgressBarValueFunc(ProgressBar Ctrl)
{
return Ctrl.Value;
}

/// <summary>
/// 获取进度条当前值
/// </summary>
/// <param name="Ctrl"></param>
/// <returns></returns>
public static int GetProgressBarValue(ProgressBar Ctrl)
{
return (int)Ctrl.Invoke(new GetProgressBarValueDelegate(GetProgressBarValueFunc), new object[] { Ctrl });
}

/// <summary>
/// 设置进度条当前值方法
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Value"></param>
private static void SetProgressBarValueFunc(ProgressBar Ctrl, int Value)
{
Ctrl.Value = Value;
Ctrl.Refresh();
}

/// <summary>
/// 设置进度条当前值
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Value"></param>
public static void SetProgressBarValue(ProgressBar Ctrl, int Value)
{
Ctrl.Invoke(new SetProgressBarValueDelegate(SetProgressBarValueFunc), new object[] { Ctrl, Value });
}

/// <summary>
/// 获取进度条最小值方法
/// </summary>
/// <param name="Ctrl"></param>
private static int GetProgressBarMinValueFunc(ProgressBar Ctrl)
{
return Ctrl.Minimum;
}

/// <summary>
/// 获取进度条最小值
/// </summary>
/// <param name="Ctrl"></param>
/// <returns></returns>
public static int GetProgressBarMinValue(ProgressBar Ctrl)
{
return (int)Ctrl.Invoke(new GetProgressBarValueDelegate(GetProgressBarMinValueFunc), new object[] { Ctrl });
}

/// <summary>
/// 设置进度条最小值方法
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Value"></param>
private static void SetProgressBarMinValueFunc(ProgressBar Ctrl, int Value)
{
Ctrl.Minimum = Value;
Ctrl.Refresh();
}

/// <summary>
/// 设置进度条最小值
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Value"></param>
public static void SetProgressBarMinValue(ProgressBar Ctrl, int Value)
{
Ctrl.Invoke(new SetProgressBarValueDelegate(SetProgressBarMinValueFunc), new object[] { Ctrl, Value });
}

/// <summary>
/// 获取进度条最大值方法
/// </summary>
/// <param name="Ctrl"></param>
private static int GetProgressBarMaxValueFunc(ProgressBar Ctrl)
{
return Ctrl.Maximum;
}

/// <summary>
/// 获取进度条最大值
/// </summary>
/// <param name="Ctrl"></param>
/// <returns></returns>
public static int GetProgressBarMaxValue(ProgressBar Ctrl)
{
return (int)Ctrl.Invoke(new GetProgressBarValueDelegate(GetProgressBarMaxValueFunc), new object[] { Ctrl });
}

/// <summary>
/// 设置进度条最大值方法
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Value"></param>
private static void SetProgressBarMaxValueFunc(ProgressBar Ctrl, int Value)
{
Ctrl.Maximum = Value;
Ctrl.Refresh();
}

/// <summary>
/// 设置进度条最大值
/// </summary>
/// <param name="Ctrl"></param>
/// <param name="Value"></param>
public static void SetProgressBarMaxValue(ProgressBar Ctrl, int Value)
{
Ctrl.Invoke(new SetProgressBarValueDelegate(SetProgressBarMaxValueFunc), new object[] { Ctrl, Value });
}
}
}

GitHub源码

由于时间关系,暂时就封装了这么多。

会持续更新……

欢迎大家补充。

WinForm跨线程UI操作常用控件类大全
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