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Android 在任意控件上增加带数字的气泡效果

2016-05-17 16:06 567 查看
转载请标明:http://blog.csdn.net/pcaxb

1.效果图



2.调用方式

/**
* 设置气泡效果
* @param context
* @param target
* @param content
*/
public static BadgeView setBadgeView(Context context,View target,String content) {
BadgeView badge = new BadgeView(context, target);
badge.setText(content);
badge.setTextColor(Color.WHITE);
badge.setBadgeBackgroundColor(Color.RED);
badge.setTextSize(12);

badge.setBadgePosition(BadgeView.POSITION_TOP_RIGHT);
//
badge.setBadgeMargin(15);

//
TranslateAnimation anim = new TranslateAnimation(-100, 0, 0, 0);
anim.setInterpolator(new BounceInterpolator());
anim.setDuration(1000);
//
//badge.toggle(anim, null);
badge.show(anim);
return badge;
}


setBadgeView(mailActivity, listView, "10");


3.自定义VIew代码

package com.ym.app.view;

import android.content.Context;
import android.content.res.Resources;
import android.graphics.Color;
import android.graphics.Typeface;
import android.graphics.drawable.ShapeDrawable;
import android.graphics.drawable.shapes.RoundRectShape;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.view.Gravity;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewGroup.LayoutParams;
import android.view.ViewParent;
import android.view.animation.AccelerateInterpolator;
import android.view.animation.AlphaAnimation;
import android.view.animation.Animation;
import android.view.animation.DecelerateInterpolator;
import android.widget.FrameLayout;
import android.widget.TabWidget;
import android.widget.TextView;

/**
* @{# BadgeView.java Create on 2016-5-17 下午3:21:17
*     <p>
*     class desc: 在任意控件上增加带数字的气泡效果
*     可以判断是否显示,然后显示调用toggle或者是show,隐藏调用
*     hide,都可以选择是不是设置动画
*     </p>
* @Version 1.0   Panca  QQ643691522
*/
public class BadgeView extends TextView {

public static final int POSITION_TOP_LEFT = 1;
public static final int POSITION_TOP_RIGHT = 2;
public static final int POSITION_BOTTOM_LEFT = 3;
public static final int POSITION_BOTTOM_RIGHT = 4;

private static final int DEFAULT_MARGIN_DIP = 5;
private static final int DEFAULT_LR_PADDING_DIP = 5;
private static final int DEFAULT_CORNER_RADIUS_DIP = 8;
private static final int DEFAULT_POSITION = POSITION_TOP_RIGHT;
private static final int DEFAULT_BADGE_COLOR = Color.RED;
private static final int DEFAULT_TEXT_COLOR = Color.WHITE;

private static Animation fadeIn;
private static Animation fadeOut;

private Context context;
private View target;

private int badgePosition;
private int badgeMargin;
private int badgeColor;

private boolean isShown;

private ShapeDrawable badgeBg;

private int targetTabIndex;

public BadgeView(Context context) {
this(context, (AttributeSet) null, android.R.attr.textViewStyle);
}

public BadgeView(Context context, AttributeSet attrs) {
this(context, attrs, android.R.attr.textViewStyle);
}

/**
* Constructor -
*
* create a new BadgeView instance attached to a target {@link android.view.View}.
*
* @param context context for this view.
* @param target the View to attach the badge to.
*/
public BadgeView(Context context, View target) {
this(context, null, android.R.attr.textViewStyle, target, 0);
}

/**
* Constructor -
*
* create a new BadgeView instance attached to a target {@link android.widget.TabWidget}
* tab at a given index.
*
* @param context context for this view.
* @param target the TabWidget to attach the badge to.
* @param index the position of the tab within the target.
*/
public BadgeView(Context context, TabWidget target, int index) {
this(context, null, android.R.attr.textViewStyle, target, index);
}

public BadgeView(Context context, AttributeSet attrs, int defStyle) {
this(context, attrs, defStyle, null, 0);
}

public BadgeView(Context context, AttributeSet attrs, int defStyle, View target, int tabIndex) {
super(context, attrs, defStyle);
init(context, target, tabIndex);
}

private void init(Context context, View target, int tabIndex) {

this.context = context;
this.target = target;
this.targetTabIndex = tabIndex;

// apply defaults
badgePosition = DEFAULT_POSITION;
badgeMargin = dipToPixels(DEFAULT_MARGIN_DIP);
badgeColor = DEFAULT_BADGE_COLOR;

setTypeface(Typeface.DEFAULT_BOLD);
int paddingPixels = dipToPixels(DEFAULT_LR_PADDING_DIP);
setPadding(paddingPixels, 0, paddingPixels, 0);
setTextColor(DEFAULT_TEXT_COLOR);

fadeIn = new AlphaAnimation(0, 1);
fadeIn.setInterpolator(new DecelerateInterpolator());
fadeIn.setDuration(200);

fadeOut = new AlphaAnimation(1, 0);
fadeOut.setInterpolator(new AccelerateInterpolator());
fadeOut.setDuration(200);

isShown = false;

if (this.target != null) {
applyTo(this.target);
} else {
show();
}

}

private void applyTo(View target) {

LayoutParams lp = target.getLayoutParams();
ViewParent parent = target.getParent();
FrameLayout container = new FrameLayout(context);

if (target instanceof TabWidget) {

// set target to the relevant tab child container
target = ((TabWidget) target).getChildTabViewAt(targetTabIndex);
this.target = target;

((ViewGroup) target).addView(container,
new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));

this.setVisibility(View.GONE);
container.addView(this);

} else {

// TODO verify that parent is indeed a ViewGroup
ViewGroup group = (ViewGroup) parent;
int index = group.indexOfChild(target);

group.removeView(target);
group.addView(container, index, lp);

container.addView(target);

this.setVisibility(View.GONE);
container.addView(this);

group.invalidate();

}

}

/**
* Make the badge visible in the UI.
*
*/
public void show() {
show(false, null);
}

/**
* Make the badge visible in the UI.
*
* @param animate flag to apply the default fade-in animation.
*/
public void show(boolean animate) {
show(animate, fadeIn);
}

/**
* Make the badge visible in the UI.
*
* @param anim Animation to apply to the view when made visible.
*/
public void show(Animation anim) {
show(true, anim);
}

/**
* Make the badge non-visible in the UI.
*
*/
public void hide() {
hide(false, null);
}

/**
* Make the badge non-visible in the UI.
*
* @param animate flag to apply the default fade-out animation.
*/
public void hide(boolean animate) {
hide(animate, fadeOut);
}

/**
* Make the badge non-visible in the UI.
*
* @param anim Animation to apply to the view when made non-visible.
*/
public void hide(Animation anim) {
hide(true, anim);
}

/**
* Toggle the badge visibility in the UI.
*
*/
public void toggle() {
toggle(false, null, null);
}

/**
* Toggle the badge visibility in the UI.
*
* @param animate flag to apply the default fade-in/out animation.
*/
public void toggle(boolean animate) {
toggle(animate, fadeIn, fadeOut);
}

/**
* Toggle the badge visibility in the UI.
*
* @param animIn Animation to apply to the view when made visible.
* @param animOut Animation to apply to the view when made non-visible.
*/
public void toggle(Animation animIn, Animation animOut) {
toggle(true, animIn, animOut);
}

private void show(boolean animate, Animation anim) {
if (getBackground() == null) {
if (badgeBg == null) {
badgeBg = getDefaultBackground();
}
setBackgroundDrawable(badgeBg);
}
applyLayoutParams();

if (animate) {
this.startAnimation(anim);
}
this.setVisibility(View.VISIBLE);
isShown = true;
}

private void hide(boolean animate, Animation anim) {
this.setVisibility(View.GONE);
if (animate) {
this.startAnimation(anim);
}
isShown = false;
}

private void toggle(boolean animate, Animation animIn, Animation animOut) {
if (isShown) {
hide(animate && (animOut != null), animOut);
} else {
show(animate && (animIn != null), animIn);
}
}

/**
* Increment the numeric badge label. If the current badge label cannot be converted to
* an integer value, its label will be set to "0".
*
* @param offset the increment offset.
*/
public int increment(int offset) {
CharSequence txt = getText();
int i;
if (txt != null) {
try {
i = Integer.parseInt(txt.toString());
} catch (NumberFormatException e) {
i = 0;
}
} else {
i = 0;
}
i = i + offset;
setText(String.valueOf(i));
return i;
}

/**
* Decrement the numeric badge label. If the current badge label cannot be converted to
* an integer value, its label will be set to "0".
*
* @param offset the decrement offset.
*/
public int decrement(int offset) {
return increment(-offset);
}

private ShapeDrawable getDefaultBackground() {

int r = dipToPixels(DEFAULT_CORNER_RADIUS_DIP);
float[] outerR = new float[] {r, r, r, r, r, r, r, r};

RoundRectShape rr = new RoundRectShape(outerR, null, null);
ShapeDrawable drawable = new ShapeDrawable(rr);
drawable.getPaint().setColor(badgeColor);

return drawable;

}

private void applyLayoutParams() {

FrameLayout.LayoutParams lp = new FrameLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);

switch (badgePosition) {
case POSITION_TOP_LEFT:
lp.gravity = Gravity.LEFT | Gravity.TOP;
lp.setMargins(badgeMargin, badgeMargin, 0, 0);
break;
case POSITION_TOP_RIGHT:
lp.gravity = Gravity.RIGHT | Gravity.TOP;
lp.setMargins(0, badgeMargin, badgeMargin, 0);
break;
case POSITION_BOTTOM_LEFT:
lp.gravity = Gravity.LEFT | Gravity.BOTTOM;
lp.setMargins(badgeMargin, 0, 0, badgeMargin);
break;
case POSITION_BOTTOM_RIGHT:
lp.gravity = Gravity.RIGHT | Gravity.BOTTOM;
lp.setMargins(0, 0, badgeMargin, badgeMargin);
break;
default:
break;
}

setLayoutParams(lp);

}

/**
* Returns the target View this badge has been attached to.
*
*/
public View getTarget() {
return target;
}

/**
* Is this badge currently visible in the UI?
*
*/
@Override
public boolean isShown() {
return isShown;
}

/**
* Returns the positioning of this badge.
*
* one of POSITION_TOP_LEFT, POSITION_TOP_RIGHT, POSITION_BOTTOM_LEFT, POSITION_BOTTOM_RIGHT.
*
*/
public int getBadgePosition() {
return badgePosition;
}

/**
* Set the positioning of this badge.
*
* @param layoutPosition one of POSITION_TOP_LEFT, POSITION_TOP_RIGHT, POSITION_BOTTOM_LEFT, POSITION_BOTTOM_RIGHT.
*
*/
public void setBadgePosition(int layoutPosition) {
this.badgePosition = layoutPosition;
}

/**
* Returns the horizontal/vertical margin from the target View that is applied to this badge.
*
*/
public int getBadgeMargin() {
return badgeMargin;
}

/**
* Set the horizontal/vertical margin from the target View that is applied to this badge.
*
* @param badgeMargin the margin in pixels.
*/
public void setBadgeMargin(int badgeMargin) {
this.badgeMargin = badgeMargin;
}

/**
* Returns the color value of the badge background.
*
*/
public int getBadgeBackgroundColor() {
return badgeColor;
}

/**
* Set the color value of the badge background.
*
* @param badgeColor the badge background color.
*/
public void setBadgeBackgroundColor(int badgeColor) {
this.badgeColor = badgeColor;
badgeBg = getDefaultBackground();
}

private int dipToPixels(int dip) {
Resources r = getResources();
float px = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, dip, r.getDisplayMetrics());
return (int) px;
}
}
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