Binary Tree Level Order Traversal II
2016-05-05 10:29
489 查看
Given a binary tree, return the bottom-up level order traversal of its nodes' values. (ie, from left to right, level by level from leaf to root).
For example:
Given binary tree
return its bottom-up level order traversal as:
1.我的解答(真是烂)
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Solution {
public:
vector<vector<int>> levelOrderBottom(TreeNode* root) {
vector<vector<int>>res,result;
if(root == NULL)
return result;
queue<TreeNode*> q1, q2;
q1.push(root);
vector<int>v;
while(!q1.empty()){
TreeNode* t = q1.front();
q1.pop();
v.push_back(t->val);
if(t->left)
q2.push(t->left);
if(t->right)
q2.push(t->right);
if(q1.empty()){
res.push_back(v);
v.clear();
while(!q2.empty()){
q1.push(q2.front());
q2.pop();
}
}
}
while(!res.empty()){
result.push_back(res.back());
res.pop_back();
}
return result;
}
};
2.别人的代码 (用递归)
First version costs 8ms:
void levelOrder(vector<vector<int>> &ans, TreeNode *node, int level) {
if (!node) return;
if (level >= ans.size())
ans.push_back({});
ans[level].push_back(node->val);
levelOrder(ans,node->left,level+1);
levelOrder(ans,node->right,level+1);
}
vector<vector<int>> levelOrderBottom(TreeNode* root) {
vector<vector<int>> ans;
levelOrder(ans,root,0);
reverse(ans.begin(),ans.end());
return ans;
}
Second version costs 4ms:
int depth(TreeNode *root) {
if (!root) return 0;
return max(depth(root->left),depth(root->right))+1;
}
void levelOrder(vector<vector<int>> &ans, TreeNode *node, int level) {
if (!node) return;
ans[level].push_back(node->val);
levelOrder(ans,node->left,level-1);
levelOrder(ans,node->right,level-1);
}
vector<vector<int>> levelOrderBottom(TreeNode* root) {
int d = depth(root);
vector<vector<int>> ans(d,vector<int> {});
levelOrder(ans,root,d-1);
return ans;
}
For example:
Given binary tree
{3,9,20,#,#,15,7},
3 / \ 9 20 / \ 15 7
return its bottom-up level order traversal as:
[ [15,7], [9,20], [3] ]
1.我的解答(真是烂)
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Solution {
public:
vector<vector<int>> levelOrderBottom(TreeNode* root) {
vector<vector<int>>res,result;
if(root == NULL)
return result;
queue<TreeNode*> q1, q2;
q1.push(root);
vector<int>v;
while(!q1.empty()){
TreeNode* t = q1.front();
q1.pop();
v.push_back(t->val);
if(t->left)
q2.push(t->left);
if(t->right)
q2.push(t->right);
if(q1.empty()){
res.push_back(v);
v.clear();
while(!q2.empty()){
q1.push(q2.front());
q2.pop();
}
}
}
while(!res.empty()){
result.push_back(res.back());
res.pop_back();
}
return result;
}
};
2.别人的代码 (用递归)
First version costs 8ms:
void levelOrder(vector<vector<int>> &ans, TreeNode *node, int level) {
if (!node) return;
if (level >= ans.size())
ans.push_back({});
ans[level].push_back(node->val);
levelOrder(ans,node->left,level+1);
levelOrder(ans,node->right,level+1);
}
vector<vector<int>> levelOrderBottom(TreeNode* root) {
vector<vector<int>> ans;
levelOrder(ans,root,0);
reverse(ans.begin(),ans.end());
return ans;
}
Second version costs 4ms:
int depth(TreeNode *root) {
if (!root) return 0;
return max(depth(root->left),depth(root->right))+1;
}
void levelOrder(vector<vector<int>> &ans, TreeNode *node, int level) {
if (!node) return;
ans[level].push_back(node->val);
levelOrder(ans,node->left,level-1);
levelOrder(ans,node->right,level-1);
}
vector<vector<int>> levelOrderBottom(TreeNode* root) {
int d = depth(root);
vector<vector<int>> ans(d,vector<int> {});
levelOrder(ans,root,d-1);
return ans;
}
相关文章推荐
- 使用C++实现JNI接口需要注意的事项
- 关于指针的一些事情
- c++ primer 第五版 笔记前言
- 命令行快速技巧:如何定位一个文件
- share_ptr的几个注意点
- Lua中调用C++函数示例
- Lua教程(一):在C++中嵌入Lua脚本
- Lua教程(二):C++和Lua相互传递数据示例
- jquery+CSS实现的多级竖向展开树形TRee菜单效果
- C++联合体转换成C#结构的实现方法
- C++高级程序员成长之路
- C++编写简单的打靶游戏
- C++ 自定义控件的移植问题
- C++变位词问题分析
- C/C++数据对齐详细解析
- C++基于栈实现铁轨问题
- C++中引用的使用总结
- 使用Lua来扩展C++程序的方法
- C++中调用Lua函数实例
- Lua和C++的通信流程代码实例