cjson源码剖析(1)
2016-03-26 09:37
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cjson源码剖析(1)
cJSON类型
/* cJSON Types: */ #define cJSON_False (1 << 0) #define cJSON_True (1 << 1) #define cJSON_NULL (1 << 2) #define cJSON_Number (1 << 3) #define cJSON_String (1 << 4) #define cJSON_Array (1 << 5) #define cJSON_Object (1 << 6) #define cJSON_IsReference 256 #define cJSON_StringIsConst 512
前面七个是cJSON支持的七种类型
cJSON结构
/* The cJSON structure: */ typedef struct cJSON { struct cJSON *next,*prev; /* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */ struct cJSON *child; /* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */ int type; /* The type of the item, as above. */ char *valuestring; /* The item's string, if type==cJSON_String */ int valueint; /* The item's number, if type==cJSON_Number */ double valuedouble; /* The item's number, if type==cJSON_Number */ char *string; /* The item's name string, if this item is the child of, or is in the list of subitems of an object. */ } cJSON;
struct cJSON *next,*prev;用于指向同级对象
struct cJSON *child;如果一个对象是一个对象集合或者是对象数组,该指针指向存储对象集合或者是对象数组
int type;即 /* cJSON Types: */
char *valuestring;int valueint;double valuedouble;存储对应值
char *string;该值的对象名字。。
cJSON接口
typedef struct cJSON_Hooks { void *(*malloc_fn)(size_t sz); void (*free_fn)(void *ptr); } cJSON_Hooks; //释放/申请用 /* Supply malloc, realloc and free functions to cJSON */ extern void cJSON_InitHooks(cJSON_Hooks* hooks); //初始化cJSON_Hooks /* Supply a block of JSON, and this returns a cJSON object you can interrogate. Call cJSON_Delete when finished. */ extern cJSON *cJSON_Parse(const char *value); //将json格式的字符串转换成cJSON对象 /* Render a cJSON entity to text for transfer/storage. Free the char* when finished. */ extern char *cJSON_Print(cJSON *item); //将cJSON对象转换成json格式的字符串 /* Render a cJSON entity to text for transfer/storage without any formatting. Free the char* when finished. */ extern char *cJSON_PrintUnformatted(cJSON *item); //输出无格式化字符串,不太懂 /* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final size. guessing well reduces reallocation. fmt=0 gives unformatted, =1 gives formatted */ extern char *cJSON_PrintBuffered(cJSON *item,int prebuffer,int fmt); //还是不懂。似乎是可以选择式,提前申请的char空间为prebuffer,然后可以减少realloc次数 /* Delete a cJSON entity and all subentities. */ extern void cJSON_Delete(cJSON *c); //删除cJSON对象 /* Returns the number of items in an array (or object). */ extern int cJSON_GetArraySize(cJSON *array); //获得JSON数组对象个数 /* Retrieve item number "item" from array "array". Returns NULL if unsuccessful. */ extern cJSON *cJSON_GetArrayItem(cJSON *array,int item); //获得数组中第item 的对象 /* Get item "string" from object. Case insensitive. */ extern cJSON *cJSON_GetObjectItem(cJSON *object,const char *string); //取得名字为‘string’的该对象 extern int cJSON_HasObjectItem(cJSON *object,const char *string); //看有没有名字为'string'的该对象 /* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */ extern const char *cJSON_GetErrorPtr(void); //没看懂,好像是cJSON_Parse失败后用,用于查看是哪里格式不对,得看代码才知道 /* These calls create a cJSON item of the appropriate type. */ extern cJSON *cJSON_CreateNull(void); extern cJSON *cJSON_CreateTrue(void); extern cJSON *cJSON_CreateFalse(void); extern cJSON *cJSON_CreateBool(int b); extern cJSON *cJSON_CreateNumber(double num); extern cJSON *cJSON_CreateString(const char *string); extern cJSON *cJSON_CreateArray(void); extern cJSON *cJSON_CreateObject(void); //创建对象 /* These utilities create an Array of count items. */ extern cJSON *cJSON_CreateIntArray(const int *numbers,int count); extern cJSON *cJSON_CreateFloatArray(const float *numbers,int count); extern cJSON *cJSON_CreateDoubleArray(const double *numbers,int count); extern cJSON *cJSON_CreateStringArray(const char **strings,int count); //创建对象数组 /* Append item to the specified array/object. */ extern void cJSON_AddItemToArray(cJSON *array, cJSON *item); extern void cJSON_AddItemToObject(cJSON *object,const char *string,cJSON *item); extern void cJSON_AddItemToObjectCS(cJSON *object,const char *string,cJSON *item); //添加 /* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object */ /* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */ extern void cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item); extern void cJSON_AddItemReferenceToObject(cJSON *object,const char *string,cJSON *item); /* Remove/Detatch items from Arrays/Objects. */ extern cJSON *cJSON_DetachItemFromArray(cJSON *array,int which); extern void cJSON_DeleteItemFromArray(cJSON *array,int which); extern cJSON *cJSON_DetachItemFromObject(cJSON *object,const char *string); extern void cJSON_DeleteItemFromObject(cJSON *object,const char *string); //删除对象 /* Update array items. */ extern void cJSON_InsertItemInArray(cJSON *array,int which,cJSON *newitem); /* Shifts pre-existing items to the right. */ extern void cJSON_ReplaceItemInArray(cJSON *array,int which,cJSON *newitem); extern void cJSON_ReplaceItemInObject(cJSON *object,const char *string,cJSON *newitem); //替换对象 /* Duplicate a cJSON item */ extern cJSON *cJSON_Duplicate(cJSON *item,int recurse); /* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will need to be released. With recurse!=0, it will duplicate any children connected to the item. The item->next and ->prev pointers are always zero on return from Duplicate. */ /* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */ extern cJSON *cJSON_ParseWithOpts(const char *value,const char **return_parse_end,int require_null_terminated); extern void cJSON_Minify(char *json);
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