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Android自定义的圆形进度条

2016-03-16 22:06 441 查看
配置文件 arrts

<?xml version="1.0" encoding="UTF-8"?>
<resources>
<declare-styleable name="RoundProgressBar">
<attr name="roundColor" format="color"/>
<attr name="roundProgressColor" format="color"/>
<attr name="roundWidth" format="dimension"></attr>
<attr name="textColor" format="color"/>
<attr name="textSize" format="dimension"/>
<attr name="max" format="integer"></attr>
<attr name="textIsDisplayable" format="boolean"></attr>
<attr name="style">
<enum name="STROKE" value="0"></enum>
<enum name="FILL" value="1"></enum>
</attr>
</declare-styleable>
</resources>


配置文件  style.xml

<resources>
 
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
 
</resources>


自定义控件的java文件

package com.itxiaoyuan.view;
 
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.Typeface;
import android.util.AttributeSet;
import android.util.Log;
import android.view.View;
 
import com.itxiaoyuan.R;
 
/**
* @创建者 晓远
* @Date: 2016-03-06 19:49
* @描述 自定义圆形进度条
*/
public class RoundProgressBar extends View {
/**
* 画笔对象的引用
    */
private Paint paint;
 
/**
* 圆环的颜色
    */
private int roundColor;
 
/**
* 圆环进度的颜色
    */
private int roundProgressColor;
 
/**
* 中间进度百分比的字符串的颜色
    */
private int textColor;
 
/**
* 中间进度百分比的字符串的字体
    */
private float textSize;
 
/**
* 圆环的宽度
    */
private float roundWidth;
 
/**
* 最大进度
    */
private int max;
 
/**
* 当前进度
    */
private int progress;
/**
* 是否显示中间的进度
    */
private boolean textIsDisplayable;
 
/**
* 进度的风格,实心或者空心
    */
private int style;
 
public static final int STROKE = 0;
public static final int FILL = 1;
 
public RoundProgressBar(Context context) {
this(context, null);
}
 
public RoundProgressBar(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
 
public RoundProgressBar(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
 
paint = new Paint();
 
 
TypedArray mTypedArray = context.obtainStyledAttributes(attrs,
R.styleable.RoundProgressBar);
 
//获取自定义属性和默认值
roundColor = mTypedArray.getColor(R.styleable.RoundProgressBar_roundColor, Color.RED);
roundProgressColor = mTypedArray.getColor(R.styleable.RoundProgressBar_roundProgressColor, Color.GREEN);
textColor = mTypedArray.getColor(R.styleable.RoundProgressBar_textColor, Color.GREEN);
textSize = mTypedArray.getDimension(R.styleable.RoundProgressBar_textSize, 15);
roundWidth = mTypedArray.getDimension(R.styleable.RoundProgressBar_roundWidth, 5);
max = mTypedArray.getInteger(R.styleable.RoundProgressBar_max, 100);
textIsDisplayable = mTypedArray.getBoolean(R.styleable.RoundProgressBar_textIsDisplayable, true);
style = mTypedArray.getInt(R.styleable.RoundProgressBar_style, 0);
 
mTypedArray.recycle();
}
 
 
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
 
/**
* 画最外层的大圆环
   */
int centre = getWidth()/2; //获取圆心的x坐标
int radius = (int) (centre - roundWidth/2); //圆环的半径
paint.setColor(roundColor); //设置圆环的颜色
paint.setStyle(Paint.Style.STROKE); //设置空心
paint.setStrokeWidth(roundWidth); //设置圆环的宽度
paint.setAntiAlias(true);  //消除锯齿
canvas.drawCircle(centre, centre, radius, paint); //画出圆环
 
Log.e("log", centre + "");
 
/**
* 画进度百分比
   */
paint.setStrokeWidth(0);
paint.setColor(textColor);
paint.setTextSize(textSize);
paint.setTypeface(Typeface.DEFAULT_BOLD); //设置字体
int percent = (int)(((float)progress / (float)max) * 100);  //中间的进度百分比,先转换成float在进行除法运算,不然都为0
float textWidth = paint.measureText(percent + "%");   //测量字体宽度,我们需要根据字体的宽度设置在圆环中间
 
if(textIsDisplayable && percent != 0 && style == STROKE){
canvas.drawText(percent + "%", centre - textWidth / 2, centre + textSize/2, paint); //画出进度百分比
}
 
 
/**
* 画圆弧 ,画圆环的进度
   */
 
//设置进度是实心还是空心
paint.setStrokeWidth(roundWidth); //设置圆环的宽度
paint.setColor(roundProgressColor);  //设置进度的颜色
RectF oval = new RectF(centre - radius, centre - radius, centre
+ radius, centre + radius);  //用于定义的圆弧的形状和大小的界限
 
switch (style) {
case STROKE:{
paint.setStyle(Paint.Style.STROKE);
canvas.drawArc(oval, 0, 360 * progress / max, false, paint);  //根据进度画圆弧
break;
}
case FILL:{
paint.setStyle(Paint.Style.FILL_AND_STROKE);
if(progress !=0)
canvas.drawArc(oval, 0, 360 * progress / max, true, paint);  //根据进度画圆弧
break;
}
}
 
}
 
 
public synchronized int getMax() {
return max;
}
 
/**
* 设置进度的最大值
* @param max
    */
public synchronized void setMax(int max) {
if(max < 0){
throw new IllegalArgumentException("max not less than 0");
}
this.max = max;
}
 
/**
* 获取进度.需要同步
* @return
    */
public synchronized int getProgress() {
return progress;
}
 
/**
* 设置进度,此为线程安全控件,由于考虑多线的问题,需要同步
* 刷新界面调用postInvalidate()能在非UI线程刷新
* @param progress
    */
public synchronized void setProgress(int progress) {
if(progress < 0){
throw new IllegalArgumentException("progress not less than 0");
}
if(progress > max){
progress = max;
}
if(progress <= max){
this.progress = progress;
postInvalidate();
}
}
 
 
public int getCricleColor() {
return roundColor;
}
 
public void setCricleColor(int cricleColor) {
this.roundColor = cricleColor;
}
 
public int getCricleProgressColor() {
return roundProgressColor;
}
 
public void setCricleProgressColor(int cricleProgressColor) {
this.roundProgressColor = cricleProgressColor;
}
 
public int getTextColor() {
return textColor;
}
 
public void setTextColor(int textColor) {
this.textColor = textColor;
}
 
public float getTextSize() {
return textSize;
}
 
public void setTextSize(float textSize) {
this.textSize = textSize;
}
 
public float getRoundWidth() {
return roundWidth;
}
 
public void setRoundWidth(float roundWidth) {
this.roundWidth = roundWidth;
}
 
 
}
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