您的位置:首页 > 移动开发 > Android开发

Android的简单应用——应用dispatchKeyEvent双击退出法度

2015-06-22 16:38 429 查看
Android体系按键操纵最先是在dispatchKeyEvent中进行处理惩罚的,然后才是onKeyDown(int keyCode, KeyEvent event)和onKeyUp(int keyCode, KeyEvent event)。同理,触摸操纵也是先在dispatchTouchEvent中进行处理惩罚,在分发给onTouchEvent进行处理惩罚。代码很简单,只要把握功德件的分发次序就ok了。Activity中的代码:
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {

// TODO Auto-generated method stub

Log.d("CPACM","onKeyDown");

return super.onKeyDown(keyCode, event);

}
@Override

public boolean onKeyUp(int keyCode, KeyEvent event) {

// TODO Auto-generated method stub

Log.d("CPACM","onKeyUp");

return super.onKeyUp(keyCode, event);

}
@Override

public boolean onTouchEvent(MotionEvent event) {

// TODO Auto-generated method stub

Log.d("CPACM","onTouchEvent");

return super.onTouchEvent(event);

}
@Override

public boolean dispatchKeyEvent(KeyEvent event) {

Log.d("CPACM","dispatchKeyEvent");

if(event.getKeyCode() == KeyEvent.KEYCODE_BACK && event.getAction() == KeyEvent.ACTION_DOWN){

if(System.currentTimeMillis() - preTime < 2000){//在两秒内,退出

return super.dispatchKeyEvent(event);

}
Toast.makeText(this, "再按一次退出法度", Toast.LENGTH_SHORT).show();
//System.exit(0);

preTime = System.currentTimeMillis();

return true;

}

// TODO Auto-generated method stub

return super.dispatchKeyEvent(event);

}

@Override

public boolean dispatchTouchEvent(MotionEvent ev) {

// TODO Auto-generated method stub

Log.d("CPACM","dispatchTouchEvent");

return super.dispatchTouchEvent(ev);

}
趁便附一张截图~

                                            
内容来自用户分享和网络整理,不保证内容的准确性,如有侵权内容,可联系管理员处理 点击这里给我发消息
标签: