binary was not built with debug information
2015-04-10 16:35
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本文主要参考CSDN飘飘白云博客,网址是:http://blog.csdn.net/kesalin/article/details/1661610
在用VS2010写程序时,有时候默认的那个Solution Configuration,即Debug被你改了,比如说是因为opencv,
opengl或者WDK,而加上了很多lib和include文件,但是又删除不了,所以我就新建了一个Solution Configuration,取
名叫gpspss。如图:
新建后,接着编译就出现问题了,弹出框显示:
binary was not built with debug information
解决方案:
1. 把Project--->Properties--->C/C++--->general---->Debug information format
改成 Program Database for edit and continue (/ZI)
2.Project--->Properties--->C/C++--->Optimization--->Optimization
改成 Disabled (/Od)
3.Project--->Properties--->C/C++--->Code
Generation--->Runtime library 改为 Multi-Threaded Debug (/MTd)"
4.Project--->Properties--->Linker--->Debugging--->Generate
Debug info 改成 Yes (/DEBUG)
5.重新build你的项目吧
在用VS2010写程序时,有时候默认的那个Solution Configuration,即Debug被你改了,比如说是因为opencv,
opengl或者WDK,而加上了很多lib和include文件,但是又删除不了,所以我就新建了一个Solution Configuration,取
名叫gpspss。如图:
新建后,接着编译就出现问题了,弹出框显示:
binary was not built with debug information
解决方案:
1. 把Project--->Properties--->C/C++--->general---->Debug information format
改成 Program Database for edit and continue (/ZI)
2.Project--->Properties--->C/C++--->Optimization--->Optimization
改成 Disabled (/Od)
3.Project--->Properties--->C/C++--->Code
Generation--->Runtime library 改为 Multi-Threaded Debug (/MTd)"
4.Project--->Properties--->Linker--->Debugging--->Generate
Debug info 改成 Yes (/DEBUG)
5.重新build你的项目吧
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