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Android 手势锁的实现 让自己的应用更加安全吧

2015-03-11 15:44 399 查看
今天偶遇以github上gesturelock关于手势锁的一个例子(有兴趣的去搜索下看看),于是下载下来研究,无奈基本没有注释,代码上存在一些问题(当设置gravity=center_vertical无法进行手势选择,无意中发现的),于是借鉴这位仁兄的代码,自己重写写了一个,修复了一些问题,加入一些基本的自定义属性,在此先感谢这位兄弟~。

先上图,默认效果图:



当然可以自定义数量啊,颜色神马的,自定义效果图:





如果你有艺术细胞,可以给我推荐几个颜色,无奈个人审美有问题~

1、整体思路

a、自定义了一个RelativeLayout(GestureLockViewGroup)在里面会根据传入的每行的个数,生成多个GestureLockView(就是上面一个个小圈圈),然后会自动进行布局,里面的宽度,间距,内圆的直径,箭头的大小神马的都是百分比实现的,所以大胆的设置你喜欢的个数,只要你没有密集恐惧症~

b、GestureLockView有三个状态,没有手指触碰、手指触碰、和手指抬起,会根据这三个状态绘制不同的效果,以及抬起时的小箭头需要旋转的角度,会根据用户选择的GestureLockView,进行计算,在GestureLockViewGroup为每个GestureLockView设置

c、GestureLockViewGroup主要就是判断用户ACTION_MOVE,ACTION_DOWN , ACTION_UP时改变选中的GestureLockView的状态,并且记录下来,提供一定的回调。

下面开始看代码:
2、声明一些用户可以设置的属性:

[html] view
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<?xml version="1.0" encoding="utf-8"?>

<resources>

<attr name="color_no_finger_inner_circle" format="color" />

<attr name="color_no_finger_outer_circle" format="color" />

<attr name="color_finger_on" format="color" />

<attr name="color_finger_up" format="color" />

<attr name="count" format="integer" />

<attr name="tryTimes" format="integer" />

<declare-styleable name="GestureLockViewGroup">

<attr name="color_no_finger_inner_circle" />

<attr name="color_no_finger_outer_circle" />

<attr name="color_finger_on" />

<attr name="color_finger_up" />

<attr name="count" />

<attr name="tryTimes" />

</declare-styleable>

</resources>

用户可以用过在xml文件中设置这些属性,改变外观,最多尝试次数以及数量等。

3、GestureLockView

[java] view
plaincopy





package com.zhy.zhy_gesturelockview.view;

import android.content.Context;

import android.graphics.Canvas;

import android.graphics.Paint;

import android.graphics.Paint.Style;

import android.graphics.Path;

import android.view.View;

public class GestureLockView extends View

{

private static final String TAG = "GestureLockView";

/**

* GestureLockView的三种状态

*/

enum Mode

{

STATUS_NO_FINGER, STATUS_FINGER_ON, STATUS_FINGER_UP;

}

/**

* GestureLockView的当前状态

*/

private Mode mCurrentStatus = Mode.STATUS_NO_FINGER;

/**

* 宽度

*/

private int mWidth;

/**

* 高度

*/

private int mHeight;

/**

* 外圆半径

*/

private int mRadius;

/**

* 画笔的宽度

*/

private int mStrokeWidth = 2;

/**

* 圆心坐标

*/

private int mCenterX;

private int mCenterY;

private Paint mPaint;

/**

* 箭头(小三角最长边的一半长度 = mArrawRate * mWidth / 2 )

*/

private float mArrowRate = 0.333f;

private int mArrowDegree = -1;

private Path mArrowPath;

/**

* 内圆的半径 = mInnerCircleRadiusRate * mRadus

*

*/

private float mInnerCircleRadiusRate = 0.3F;

/**

* 四个颜色,可由用户自定义,初始化时由GestureLockViewGroup传入

*/

private int mColorNoFingerInner;

private int mColorNoFingerOutter;

private int mColorFingerOn;

private int mColorFingerUp;

public GestureLockView(Context context , int colorNoFingerInner , int colorNoFingerOutter , int colorFingerOn , int colorFingerUp )

{

super(context);

this.mColorNoFingerInner = colorNoFingerInner;

this.mColorNoFingerOutter = colorNoFingerOutter;

this.mColorFingerOn = colorFingerOn;

this.mColorFingerUp = colorFingerUp;

mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);

mArrowPath = new Path();

}

@Override

protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)

{

super.onMeasure(widthMeasureSpec, heightMeasureSpec);

mWidth = MeasureSpec.getSize(widthMeasureSpec);

mHeight = MeasureSpec.getSize(heightMeasureSpec);

// 取长和宽中的小值

mWidth = mWidth < mHeight ? mWidth : mHeight;

mRadius = mCenterX = mCenterY = mWidth / 2;

mRadius -= mStrokeWidth / 2;

// 绘制三角形,初始时是个默认箭头朝上的一个等腰三角形,用户绘制结束后,根据由两个GestureLockView决定需要旋转多少度

float mArrowLength = mWidth / 2 * mArrowRate;

mArrowPath.moveTo(mWidth / 2, mStrokeWidth + 2);

mArrowPath.lineTo(mWidth / 2 - mArrowLength, mStrokeWidth + 2

+ mArrowLength);

mArrowPath.lineTo(mWidth / 2 + mArrowLength, mStrokeWidth + 2

+ mArrowLength);

mArrowPath.close();

mArrowPath.setFillType(Path.FillType.WINDING);

}

@Override

protected void onDraw(Canvas canvas)

{

switch (mCurrentStatus)

{

case STATUS_FINGER_ON:

// 绘制外圆

mPaint.setStyle(Style.STROKE);

mPaint.setColor(mColorFingerOn);

mPaint.setStrokeWidth(2);

canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);

// 绘制内圆

mPaint.setStyle(Style.FILL);

canvas.drawCircle(mCenterX, mCenterY, mRadius

* mInnerCircleRadiusRate, mPaint);

break;

case STATUS_FINGER_UP:

// 绘制外圆

mPaint.setColor(mColorFingerUp);

mPaint.setStyle(Style.STROKE);

mPaint.setStrokeWidth(2);

canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);

// 绘制内圆

mPaint.setStyle(Style.FILL);

canvas.drawCircle(mCenterX, mCenterY, mRadius

* mInnerCircleRadiusRate, mPaint);

drawArrow(canvas);

break;

case STATUS_NO_FINGER:

// 绘制外圆

mPaint.setStyle(Style.FILL);

mPaint.setColor(mColorNoFingerOutter);

canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);

// 绘制内圆

mPaint.setColor(mColorNoFingerInner);

canvas.drawCircle(mCenterX, mCenterY, mRadius

* mInnerCircleRadiusRate, mPaint);

break;

}

}

/**

* 绘制箭头

* @param canvas

*/

private void drawArrow(Canvas canvas)

{

if (mArrowDegree != -1)

{

mPaint.setStyle(Paint.Style.FILL);

canvas.save();

canvas.rotate(mArrowDegree, mCenterX, mCenterY);

canvas.drawPath(mArrowPath, mPaint);

canvas.restore();

}

}

/**

* 设置当前模式并重绘界面

*

* @param mode

*/

public void setMode(Mode mode)

{

this.mCurrentStatus = mode;

invalidate();

}

public void setArrowDegree(int degree)

{

this.mArrowDegree = degree;

}

public int getArrowDegree()

{

return this.mArrowDegree;

}

}

注释很详细,主要就是onDraw时,判断当前状态,绘制不同的显示效果;状态的改变都是GestureLockViewGroup的onTouchEvent中设置的。

4、GestureLockViewGroup

[java] view
plaincopy





package com.zhy.zhy_gesturelockview.view;

import java.util.ArrayList;

import java.util.List;

import android.content.Context;

import android.content.res.TypedArray;

import android.graphics.Canvas;

import android.graphics.Color;

import android.graphics.Paint;

import android.graphics.Path;

import android.graphics.Point;

import android.util.AttributeSet;

import android.util.Log;

import android.view.MotionEvent;

import android.view.View;

import android.widget.RelativeLayout;

import com.zhy.zhy_gesturelockview.R;

import com.zhy.zhy_gesturelockview.view.GestureLockView.Mode;

/**

* 整体包含n*n个GestureLockView,每个GestureLockView间间隔mMarginBetweenLockView,

* 最外层的GestureLockView与容器存在mMarginBetweenLockView的外边距

*

* 关于GestureLockView的边长(n*n): n * mGestureLockViewWidth + ( n + 1 ) *

* mMarginBetweenLockView = mWidth ; 得:mGestureLockViewWidth = 4 * mWidth / ( 5

* * mCount + 1 ) 注:mMarginBetweenLockView = mGestureLockViewWidth * 0.25 ;

*

* @author zhy

*

*/

public class GestureLockViewGroup extends RelativeLayout

{

private static final String TAG = "GestureLockViewGroup";

/**

* 保存所有的GestureLockView

*/

private GestureLockView[] mGestureLockViews;

/**

* 每个边上的GestureLockView的个数

*/

private int mCount = 4;

/**

* 存储答案

*/

private int[] mAnswer = { 0, 1, 2, 5, 8 };

/**

* 保存用户选中的GestureLockView的id

*/

private List<Integer> mChoose = new ArrayList<Integer>();

private Paint mPaint;

/**

* 每个GestureLockView中间的间距 设置为:mGestureLockViewWidth * 25%

*/

private int mMarginBetweenLockView = 30;

/**

* GestureLockView的边长 4 * mWidth / ( 5 * mCount + 1 )

*/

private int mGestureLockViewWidth;

/**

* GestureLockView无手指触摸的状态下内圆的颜色

*/

private int mNoFingerInnerCircleColor = 0xFF939090;

/**

* GestureLockView无手指触摸的状态下外圆的颜色

*/

private int mNoFingerOuterCircleColor = 0xFFE0DBDB;

/**

* GestureLockView手指触摸的状态下内圆和外圆的颜色

*/

private int mFingerOnColor = 0xFF378FC9;

/**

* GestureLockView手指抬起的状态下内圆和外圆的颜色

*/

private int mFingerUpColor = 0xFFFF0000;

/**

* 宽度

*/

private int mWidth;

/**

* 高度

*/

private int mHeight;

private Path mPath;

/**

* 指引线的开始位置x

*/

private int mLastPathX;

/**

* 指引线的开始位置y

*/

private int mLastPathY;

/**

* 指引下的结束位置

*/

private Point mTmpTarget = new Point();

/**

* 最大尝试次数

*/

private int mTryTimes = 4;

/**

* 回调接口

*/

private OnGestureLockViewListener mOnGestureLockViewListener;

public GestureLockViewGroup(Context context, AttributeSet attrs)

{

this(context, attrs, 0);

}

public GestureLockViewGroup(Context context, AttributeSet attrs,

int defStyle)

{

super(context, attrs, defStyle);

/**

* 获得所有自定义的参数的值

*/

TypedArray a = context.getTheme().obtainStyledAttributes(attrs,

R.styleable.GestureLockViewGroup, defStyle, 0);

int n = a.getIndexCount();

for (int i = 0; i < n; i++)

{

int attr = a.getIndex(i);

switch (attr)

{

case R.styleable.GestureLockViewGroup_color_no_finger_inner_circle:

mNoFingerInnerCircleColor = a.getColor(attr,

mNoFingerInnerCircleColor);

break;

case R.styleable.GestureLockViewGroup_color_no_finger_outer_circle:

mNoFingerOuterCircleColor = a.getColor(attr,

mNoFingerOuterCircleColor);

break;

case R.styleable.GestureLockViewGroup_color_finger_on:

mFingerOnColor = a.getColor(attr, mFingerOnColor);

break;

case R.styleable.GestureLockViewGroup_color_finger_up:

mFingerUpColor = a.getColor(attr, mFingerUpColor);

break;

case R.styleable.GestureLockViewGroup_count:

mCount = a.getInt(attr, 3);

break;

case R.styleable.GestureLockViewGroup_tryTimes:

mTryTimes = a.getInt(attr, 5);

default:

break;

}

}

a.recycle();

// 初始化画笔

mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);

mPaint.setStyle(Paint.Style.STROKE);

// mPaint.setStrokeWidth(20);

mPaint.setStrokeCap(Paint.Cap.ROUND);

mPaint.setStrokeJoin(Paint.Join.ROUND);

// mPaint.setColor(Color.parseColor("#aaffffff"));

mPath = new Path();

}

@Override

protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)

{

super.onMeasure(widthMeasureSpec, heightMeasureSpec);

mWidth = MeasureSpec.getSize(widthMeasureSpec);

mHeight = MeasureSpec.getSize(heightMeasureSpec);

// Log.e(TAG, mWidth + "");

// Log.e(TAG, mHeight + "");

mHeight = mWidth = mWidth < mHeight ? mWidth : mHeight;

// setMeasuredDimension(mWidth, mHeight);

// 初始化mGestureLockViews

if (mGestureLockViews == null)

{

mGestureLockViews = new GestureLockView[mCount * mCount];

// 计算每个GestureLockView的宽度

mGestureLockViewWidth = (int) (4 * mWidth * 1.0f / (5 * mCount + 1));

//计算每个GestureLockView的间距

mMarginBetweenLockView = (int) (mGestureLockViewWidth * 0.25);

// 设置画笔的宽度为GestureLockView的内圆直径稍微小点(不喜欢的话,随便设)

mPaint.setStrokeWidth(mGestureLockViewWidth * 0.29f);

for (int i = 0; i < mGestureLockViews.length; i++)

{

//初始化每个GestureLockView

mGestureLockViews[i] = new GestureLockView(getContext(),

mNoFingerInnerCircleColor, mNoFingerOuterCircleColor,

mFingerOnColor, mFingerUpColor);

mGestureLockViews[i].setId(i + 1);

//设置参数,主要是定位GestureLockView间的位置

RelativeLayout.LayoutParams lockerParams = new RelativeLayout.LayoutParams(

mGestureLockViewWidth, mGestureLockViewWidth);

// 不是每行的第一个,则设置位置为前一个的右边

if (i % mCount != 0)

{

lockerParams.addRule(RelativeLayout.RIGHT_OF,

mGestureLockViews[i - 1].getId());

}

// 从第二行开始,设置为上一行同一位置View的下面

if (i > mCount - 1)

{

lockerParams.addRule(RelativeLayout.BELOW,

mGestureLockViews[i - mCount].getId());

}

//设置右下左上的边距

int rightMargin = mMarginBetweenLockView;

int bottomMargin = mMarginBetweenLockView;

int leftMagin = 0;

int topMargin = 0;

/**

* 每个View都有右外边距和底外边距 第一行的有上外边距 第一列的有左外边距

*/

if (i >= 0 && i < mCount)// 第一行

{

topMargin = mMarginBetweenLockView;

}

if (i % mCount == 0)// 第一列

{

leftMagin = mMarginBetweenLockView;

}

lockerParams.setMargins(leftMagin, topMargin, rightMargin,

bottomMargin);

mGestureLockViews[i].setMode(Mode.STATUS_NO_FINGER);

addView(mGestureLockViews[i], lockerParams);

}

Log.e(TAG, "mWidth = " + mWidth + " , mGestureViewWidth = "

+ mGestureLockViewWidth + " , mMarginBetweenLockView = "

+ mMarginBetweenLockView);

}

}

@Override

public boolean onTouchEvent(MotionEvent event)

{

int action = event.getAction();

int x = (int) event.getX();

int y = (int) event.getY();

switch (action)

{

case MotionEvent.ACTION_DOWN:

// 重置

reset();

break;

case MotionEvent.ACTION_MOVE:

mPaint.setColor(mFingerOnColor);

mPaint.setAlpha(50);

GestureLockView child = getChildIdByPos(x, y);

if (child != null)

{

int cId = child.getId();

if (!mChoose.contains(cId))

{

mChoose.add(cId);

child.setMode(Mode.STATUS_FINGER_ON);

if (mOnGestureLockViewListener != null)

mOnGestureLockViewListener.onBlockSelected(cId);

// 设置指引线的起点

mLastPathX = child.getLeft() / 2 + child.getRight() / 2;

mLastPathY = child.getTop() / 2 + child.getBottom() / 2;

if (mChoose.size() == 1)// 当前添加为第一个

{

mPath.moveTo(mLastPathX, mLastPathY);

} else

// 非第一个,将两者使用线连上

{

mPath.lineTo(mLastPathX, mLastPathY);

}

}

}

// 指引线的终点

mTmpTarget.x = x;

mTmpTarget.y = y;

break;

case MotionEvent.ACTION_UP:

mPaint.setColor(mFingerUpColor);

mPaint.setAlpha(50);

this.mTryTimes--;

// 回调是否成功

if (mOnGestureLockViewListener != null && mChoose.size() > 0)

{

mOnGestureLockViewListener.onGestureEvent(checkAnswer());

if (this.mTryTimes == 0)

{

mOnGestureLockViewListener.onUnmatchedExceedBoundary();

}

}

Log.e(TAG, "mUnMatchExceedBoundary = " + mTryTimes);

Log.e(TAG, "mChoose = " + mChoose);

// 将终点设置位置为起点,即取消指引线

mTmpTarget.x = mLastPathX;

mTmpTarget.y = mLastPathY;

// 改变子元素的状态为UP

changeItemMode();

// 计算每个元素中箭头需要旋转的角度

for (int i = 0; i + 1 < mChoose.size(); i++)

{

int childId = mChoose.get(i);

int nextChildId = mChoose.get(i + 1);

GestureLockView startChild = (GestureLockView) findViewById(childId);

GestureLockView nextChild = (GestureLockView) findViewById(nextChildId);

int dx = nextChild.getLeft() - startChild.getLeft();

int dy = nextChild.getTop() - startChild.getTop();

// 计算角度

int angle = (int) Math.toDegrees(Math.atan2(dy, dx)) + 90;

startChild.setArrowDegree(angle);

}

break;

}

invalidate();

return true;

}

private void changeItemMode()

{

for (GestureLockView gestureLockView : mGestureLockViews)

{

if (mChoose.contains(gestureLockView.getId()))

{

gestureLockView.setMode(Mode.STATUS_FINGER_UP);

}

}

}

/**

*

* 做一些必要的重置

*/

private void reset()

{

mChoose.clear();

mPath.reset();

for (GestureLockView gestureLockView : mGestureLockViews)

{

gestureLockView.setMode(Mode.STATUS_NO_FINGER);

gestureLockView.setArrowDegree(-1);

}

}

/**

* 检查用户绘制的手势是否正确

* @return

*/

private boolean checkAnswer()

{

if (mAnswer.length != mChoose.size())

return false;

for (int i = 0; i < mAnswer.length; i++)

{

if (mAnswer[i] != mChoose.get(i))

return false;

}

return true;

}

/**

* 检查当前左边是否在child中

* @param child

* @param x

* @param y

* @return

*/

private boolean checkPositionInChild(View child, int x, int y)

{

//设置了内边距,即x,y必须落入下GestureLockView的内部中间的小区域中,可以通过调整padding使得x,y落入范围不变大,或者不设置padding

int padding = (int) (mGestureLockViewWidth * 0.15);

if (x >= child.getLeft() + padding && x <= child.getRight() - padding

&& y >= child.getTop() + padding

&& y <= child.getBottom() - padding)

{

return true;

}

return false;

}

/**

* 通过x,y获得落入的GestureLockView

* @param x

* @param y

* @return

*/

private GestureLockView getChildIdByPos(int x, int y)

{

for (GestureLockView gestureLockView : mGestureLockViews)

{

if (checkPositionInChild(gestureLockView, x, y))

{

return gestureLockView;

}

}

return null;

}

/**

* 设置回调接口

*

* @param listener

*/

public void setOnGestureLockViewListener(OnGestureLockViewListener listener)

{

this.mOnGestureLockViewListener = listener;

}

/**

* 对外公布设置答案的方法

*

* @param answer

*/

public void setAnswer(int[] answer)

{

this.mAnswer = answer;

}

/**

* 设置最大实验次数

*

* @param boundary

*/

public void setUnMatchExceedBoundary(int boundary)

{

this.mTryTimes = boundary;

}

@Override

public void dispatchDraw(Canvas canvas)

{

super.dispatchDraw(canvas);

//绘制GestureLockView间的连线

if (mPath != null)

{

canvas.drawPath(mPath, mPaint);

}

//绘制指引线

if (mChoose.size() > 0)

{

if (mLastPathX != 0 && mLastPathY != 0)

canvas.drawLine(mLastPathX, mLastPathY, mTmpTarget.x,

mTmpTarget.y, mPaint);

}

}

public interface OnGestureLockViewListener

{

/**

* 单独选中元素的Id

*

* @param position

*/

public void onBlockSelected(int cId);

/**

* 是否匹配

*

* @param matched

*/

public void onGestureEvent(boolean matched);

/**

* 超过尝试次数

*/

public void onUnmatchedExceedBoundary();

}

}

注释极其详细,用极其不过分~主要就是onTouchEvent中对用户选择的GestureLockView进行判断,以及改变GestureLockView状态等。

5、布局文件

[html] view
plaincopy





<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"

xmlns:tools="http://schemas.android.com/tools"

xmlns:zhy="http://schemas.android.com/apk/res/com.zhy.zhy_gesturelockview"

android:layout_width="match_parent"

android:layout_height="match_parent" >

<com.zhy.zhy_gesturelockview.view.GestureLockViewGroup

android:id="@+id/id_gestureLockViewGroup"

android:layout_width="match_parent"

android:layout_height="match_parent"

android:background="#F2F2F7"

android:gravity="center_vertical"

zhy:count="3"

zhy:tryTimes="5" />

<!-- zhy:color_no_finger_inner_circle="#ff085D58"

zhy:color_no_finger_outer_circle="#ff08F0E0"

zhy:color_finger_on="#FF1734BF" -->

</RelativeLayout>

有兴趣的可以自定义属性,把注释的代码添进去就行,当然你也可以什么都不设置,单纯设置宽度和高度,我觉得默认效果也是不错的 ~

6、调用

[java] view
plaincopy





package com.zhy.zhy_gesturelockview;

import android.app.Activity;

import android.os.Bundle;

import android.widget.Toast;

import com.zhy.zhy_gesturelockview.view.GestureLockViewGroup;

import com.zhy.zhy_gesturelockview.view.GestureLockViewGroup.OnGestureLockViewListener;

public class MainActivity extends Activity

{

private GestureLockViewGroup mGestureLockViewGroup;

@Override

protected void onCreate(Bundle savedInstanceState)

{

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_main);

mGestureLockViewGroup = (GestureLockViewGroup) findViewById(R.id.id_gestureLockViewGroup);

mGestureLockViewGroup.setAnswer(new int[] { 1, 2, 3, 4,5 });

mGestureLockViewGroup

.setOnGestureLockViewListener(new OnGestureLockViewListener()

{

@Override

public void onUnmatchedExceedBoundary()

{

Toast.makeText(MainActivity.this, "错误5次...",

Toast.LENGTH_SHORT).show();

mGestureLockViewGroup.setUnMatchExceedBoundary(5);

}

@Override

public void onGestureEvent(boolean matched)

{

Toast.makeText(MainActivity.this, matched+"",

Toast.LENGTH_SHORT).show();

}

@Override

public void onBlockSelected(int cId)

{

}

});

}

}

调用是不是so easy,懒得看代码又需要用的,可以直接拿来使用,等哪天闲着蛋疼可以研究研究代码~

ok,有任何问题的留言~

转载请标明出处:http://blog.csdn.net/lmj623565791/article/details/36236113

源码明天到公司贴出来吧,尼玛,这是拿手机共享的热点写的,我的流量啊~~~~还好是1号~

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