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在OpenGL中怎样安装glut库

2014-12-21 20:38 183 查看
Visual C++用户:

1。下载GLUT库:http://www.opengl.org/resources/libraries/glut/glutdlls37beta.zip

2。将压缩包内的glut.h放到.../Microsoft Visual Studio/VC98/Include/GL目录下

将glut32.lib放到.../Microsoft Visual Studio/VC98/Lib目录下

将glut32.dll放到X:/windows/systom32目录下(win98用户放到X:/windows/systom目录下)

3。建立一个控制台工程Win32 Console Application,加入hello.c并运行:

#include <GL/glut.h>

void display(void)

{

glClear (GL_COLOR_BUFFER_BIT);/* clear all pixels */

glColor3f (1.0, 1.0, 1.0);

glBegin(GL_POLYGON);/* draw white polygon with corners at(0.25, 0.25, 0.0) and (0.75, 0.75, 0.0)*/

glVertex3f (0.25, 0.25, 0.0);

glVertex3f (0.75, 0.25, 0.0);

glVertex3f (0.75, 0.75, 0.0);

glVertex3f (0.25, 0.75, 0.0);

glEnd();

glFlush ();/* start processing buffered OpenGL routines */

}

void init (void)

{

glClearColor (0.0, 0.0, 0.0, 0.0);/* select clearing color */

glMatrixMode(GL_PROJECTION);

glLoadIdentity();

glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);/* initialize viewing values */

}

int main(int argc, char** argv)

{

glutInit(&argc, argv);

glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);/*Declare initial display mode(single buffer and RGBA).*/

glutInitWindowSize (250, 250); /*Declare initial window size.*/

glutInitWindowPosition (100, 100);/*Declare initial window position.*/

glutCreateWindow ("hello");/*Open window with "hello"in its title bar.*/

init ();/*Call initialization routines.*/

glutDisplayFunc(display); /*Register callback function to display graphics.*/

glutMainLoop();/*Enter main loop and process events.*/

return 0; /* ANSI C requires main to return int. */

}

DEVCPP用户:

1。下载GLUT库:http://www.cs.uofs.edu/~mpc3/cmps370/glut-MingW-DEV-C++.zip

2。将压缩包内的glut.h放到.../Dev-Cpp/include/GL目录下

将libglut.a和glut32.def放到.../Dev-Cpp/lib目录下

将glut32.dll放到X:/windows/systom32目录下(win98用户放到X:/windows/systom目录下)

3。建立一个控制台工程Console Application,修改工程属性project options中的参数parameter中的连接器linker,加入库或者对象addlibrary or object中加入:

.../Dev-Cpp/lib/libglu32.a

.../Dev-Cpp/lib/libglut32.a

.../Dev-Cpp/lib/libopengl32.a

或直接键入-lopengl32 -lglu32 -lglut32

4。加入hello.c并运行:

#include <GL/glut.h>

void display(void)

{

glClear (GL_COLOR_BUFFER_BIT);/* clear all pixels */

glColor3f (1.0, 1.0, 1.0);

glBegin(GL_POLYGON);/* draw white polygon with corners at(0.25, 0.25, 0.0) and (0.75, 0.75, 0.0)*/

glVertex3f (0.25, 0.25, 0.0);

glVertex3f (0.75, 0.25, 0.0);

glVertex3f (0.75, 0.75, 0.0);

glVertex3f (0.25, 0.75, 0.0);

glEnd();

glFlush ();/* start processing buffered OpenGL routines */

}

void init (void)

{

glClearColor (0.0, 0.0, 0.0, 0.0);/* select clearing color */

glMatrixMode(GL_PROJECTION);

glLoadIdentity();

glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);/* initialize viewing values */

}

int main(int argc, char** argv)

{

glutInit(&argc, argv);

glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);/*Declare initial display mode(single buffer and RGBA).*/

glutInitWindowSize (250, 250); /*Declare initial window size.*/

glutInitWindowPosition (100, 100);/*Declare initial window position.*/

glutCreateWindow ("hello");/*Open window with "hello"in its title bar.*/

init ();/*Call initialization routines.*/

glutDisplayFunc(display); /*Register callback function to display graphics.*/

glutMainLoop();/*Enter main loop and process events.*/

return 0; /* ANSI C requires main to return int. */

}
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