您的位置:首页 > 移动开发 > Android开发

android 4.4.3上面,联系人的头像默认显示首字母,但是不支持中文字符,修改支持中文

2014-09-24 17:42 447 查看
在android 4.4.3上面,联系人的头像默认显示首字母,但是不支持中文字符,如下图:



如果联系人名字的第一位是英文字符(a-z || A-Z),则默认头像将显示该首字母。

如果支持中文时显示第一个汉字,那就happy了。

那就看看如何通过修改源代码来实现这一小功能吧~

我们还是先了解下联系人头像加载的流程吧~

联系人头像加载这个问题还是很有意思的,在Contacts中使用ContactPhotoManager类(严格来讲是这个类的子类)来实现头像的异步加载。

这个类还使用了LruCache来缓存图片,相当的强大,对图像的异步加载和缓存有兴趣的同志们可以看看。

以主页面的联系人列表加载头像为例。大致的调用流程为(只针对没有设置头像的联系人,即photoUri是null):

DefaultContactListAdapter->bindView()

  ContactEntryListAdapter->buildQuickContact()

    ContactEntryListAdapter->getDefaultImageRequestFromCursor()

      ContactPhotoManagerImpl->loadPhoto()->provider:LetterTileDefaultImageProvider // 注意,使用的是DEFAULT_AVATAR对象

        LetterTileDefaultImageProvider->applyDefaultImage()

          LetterTileDefaultImageProvider->getDefaultImageForContact()

            LetterTileDrawable->drawLetterTile()->firsr char:高

在drawLetterTile函数执行drawText之前会调用isEnglishLetter来判断字符串的首字符是否为英文字符,如果是,则将首字母画上去;



否则,使用默认头像

private static boolean isEnglishLetter(final char c) {
return ('A' <= c && c <= 'Z') || ('a' <= c && c <= 'z');
}


通过上面的流程解析,我们可以确定,是isEnglishLetter函数导致在中文字符不被描画。

嗯,那我们就改造一下这个函数吧。不废话,直接上代码~

private static boolean isEnglishLetter(final char c) {
return ('A' <= c && c <= 'Z') || ('a' <= c && c <= 'z') || isChineseLetter(c);
}


private static boolean isChineseLetter(final char c) {
return isChinese(String.valueOf(c));
}


至于isChinese函数的实现,代码就不贴了,有兴趣的可以参考我的一篇判断字符为中文、日文、韩文的文章(http://www.cnblogs.com/Lefter/p/3804051.html)

经过这个改造后,我们就可以让默认头像显示中文名字的第一个汉字了!



具体修改如下。严重OK

private static boolean isEnglishLetter(final char c) {

return ('A' <= c && c <= 'Z') || ('a' <= c && c <= 'z');

}

private static boolean isChineseLetter(final char c) {

return isChinese(c);

}

private static boolean isChinese(char c) {

Character.UnicodeBlock ub = Character.UnicodeBlock.of(c);

if (ub == Character.UnicodeBlock.CJK_UNIFIED_IDEOGRAPHS

|| ub == Character.UnicodeBlock.CJK_COMPATIBILITY_IDEOGRAPHS

|| ub == Character.UnicodeBlock.CJK_UNIFIED_IDEOGRAPHS_EXTENSION_A

|| ub == Character.UnicodeBlock.GENERAL_PUNCTUATION

|| ub == Character.UnicodeBlock.CJK_SYMBOLS_AND_PUNCTUATION

|| ub == Character.UnicodeBlock.HALFWIDTH_AND_FULLWIDTH_FORMS) {

return true;

}

return false;

}

//具体路径 com.android.contacts.common.lettertiles; LetterTileDrawable.java

private void drawLetterTile(final Canvas canvas) {

// Draw background color.

sPaint.setColor(pickColor(mIdentifier));

sPaint.setAlpha(mPaint.getAlpha());

canvas.drawRect(getBounds(), sPaint);

// Draw letter/digit only if the first character is an english letter

if (mDisplayName != null && (isEnglishLetter(mDisplayName.charAt(0)) || isChineseLetter(mDisplayName.charAt(0)))) {

// Draw letter or digit.

sFirstChar[0] = Character.toUpperCase(mDisplayName.charAt(0));

// Scale text by canvas bounds and user selected scaling factor

final int minDimension = Math.min(getBounds().width(), getBounds().height());

sPaint.setTextSize(mScale * sLetterToTileRatio * minDimension);

//sPaint.setTextSize(sTileLetterFontSize);

sPaint.getTextBounds(sFirstChar, 0, 1, sRect);

sPaint.setColor(sTileFontColor);

final Rect bounds = getBounds();

// Draw the letter in the canvas, vertically shifted up or down by the user-defined

// offset

canvas.drawText(sFirstChar, 0, 1, bounds.centerX(),

bounds.centerY() + mOffset * bounds.height() + sRect.height() / 2,

sPaint);

}else {

// Draw the default image if there is no letter/digit to be drawn

final Bitmap bitmap = getBitmapForContactType(mContactType);

drawBitmap(bitmap, bitmap.getWidth(), bitmap.getHeight(),

canvas);

}

}

//为什么头像的背景会有8种颜色

<!-- Make sure to also update LetterTileProvider#NUM_OF_TILE_COLORS when adding or removing

colors -->

<array name="letter_tile_colors">

<item>#33b679</item>

<item>#536173</item>

<item>#855e86</item>

<item>#df5948</item>

<item>#aeb857</item>

<item>#547bca</item>

<item>#ae6b23</item>

<item>#e5ae4f</item>

</array>

/** This should match the total number of colors defined in colors.xml for letter_tile_color */

private static final int NUM_OF_TILE_COLORS = 8; //八种颜色随机生成

//获取颜色

private int pickColor(final String identifier) {

if (TextUtils.isEmpty(identifier) || mContactType == TYPE_VOICEMAIL) {

return sDefaultColor;

}

// String.hashCode() implementation is not supposed to change across java versions, so

// this should guarantee the same email address always maps to the same color.

// The email should already have been normalized by the ContactRequest.

//随机取得颜色值

final int color = Math.abs(identifier.hashCode()) % NUM_OF_TILE_COLORS;

return sColors.getColor(color, sDefaultColor);

}
内容来自用户分享和网络整理,不保证内容的准确性,如有侵权内容,可联系管理员处理 点击这里给我发消息
标签: