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ffmpeg+sdl教程----编写一个简单的播放器3(为视频加入音频)

2014-08-27 15:31 791 查看
上个教程实现了视频的简单播放,但那是个哑巴电影,完全没有声音。

这个教程第一次用到了SDL的线程,涉及到了两个线程间的同步协调,有几个地方需要特别留意,SDL_OpenAudio库函数会打开音频设备(0是恢复,其他的是暂停),SDL_PauseAudio库函数可以暂停或者恢复audio_callback函数的执行,程序中的这行代码“SDL_PauseAudio(0);”执行后,让audio_callback函数开始反复的被调用。在这之前audio_callback回调函数还没有被调用。

audio_callback函数

原型为void callback(void *userdata, Uint8 *stream, int len),userdata是输入,stream是输出,len是输入,len的值一般为4096(调试中发现的),audio_callback函数的功能是调用audio_decode_frame函数,把解码后数据块audio_buf追加在stream的后面,通过SDL库对audio_callback的不断调用,不断解码数据,然后放到stream的末尾,SDL库认为stream中数据够播放一帧音频了,就播放它,第三个参数len是向stream中写数据的内存分配尺度,是分配给audio_callback函数写入缓存大小。

假设len=4096,解码后数据块audio_buf的大小为4608,那么一次audio_callback调用不能把audio_buf中全部数据写入stream末尾,就分两次,第一次先把audio_buf的前4096个字节写入stream末尾,第二次调用audio_callback函数时,由于写缓存用光了,又分配4096个字节的缓存,再写剩余的512个字节到stream末尾,写缓存还剩余3584个字节留给下次audio_callback调用使用。

audio_decode_frame函数

原型:int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf, int buf_size)

返回值:解码完一帧音频到缓存后,缓存占用的实际大小,以字节为单位,为负数表示失败

aCodecCtx:输入,解码上下文

audio_buf:输出,解码成功后,输出到的缓存的首地址

buf_size:输入,audio_buf的预留空间

该函数是实际上是从尾部开始执行的,先取得main线程放入队列的包,再用库函数avcodec_decode_audio2处理,如果一次调用没有处理完一个包的数据,记录下处理到包的那个位置了,下次接着处理(这种情况可能是因为一个音频包,包含多个音频帧的数据引起)

库函数avcodec_decode_audio2

原型:int avcodec_decode_audio2(AVCodecContext *avctx, int16_t *samples,

int *frame_size_ptr,

const uint8_t *buf, int buf_size);

avctx : 解码器上下文

samples: 输出参数 输出数据的缓存首地址.

frame_size_ptr:既是输入又是输出,无帧可解返回0,解码失败返回负数,解码成功返回,解码后一帧音频所占空间,以字节为单位

buf: 输入参数,输入数据的缓存

buf_size:输入参数,buf的大小

返回值:无帧可解返回0,解码失败返回负数,解码成功返回解码前一帧音频所占空间

SDL_CondWait库函数

等待消息时解锁,等到消息后加锁,该函数可以阻塞代码的执行,一般和SDL_CondSignal库函数(或SDL_CondBroadcast库函数)配对使用

[cpp] view
plaincopy

// ffmpegExe.cpp: 主项目文件。

#include "libavformat/avformat.h"

#include "libswscale/swscale.h"

#include <windows.h>

#include <stdlib.h>

#include <stdio.h>

#include <string.h>

#include <math.h>

#include <SDL/SDL.h>

#include <SDL/SDL_thread.h>

#ifdef main

#undef main

#endif

#define SDL_AUDIO_BUFFER_SIZE 1024

static int sws_flags = SWS_BICUBIC;

typedef struct PacketQueue

{

AVPacketList *first_pkt, *last_pkt;

int nb_packets;

int size;

SDL_mutex *mutex;

SDL_cond *cond;

} PacketQueue;

PacketQueue audioq;

int quit = 0;

void packet_queue_init(PacketQueue *q)

{

memset(q, 0, sizeof(PacketQueue));

q->mutex = SDL_CreateMutex();

q->cond = SDL_CreateCond();

}

int packet_queue_put(PacketQueue *q, AVPacket *pkt)

{

AVPacketList *pkt1;

if(av_dup_packet(pkt) < 0)

{

return -1;

}

pkt1 = (AVPacketList *)av_malloc(sizeof(AVPacketList));

if (!pkt1)

return -1;

pkt1->pkt = *pkt;

pkt1->next = NULL;

SDL_LockMutex(q->mutex);

if (!q->last_pkt)

q->first_pkt = pkt1;

else

q->last_pkt->next = pkt1;

q->last_pkt = pkt1;

q->nb_packets++;

q->size += pkt1->pkt.size;

SDL_CondSignal(q->cond);

SDL_UnlockMutex(q->mutex);

return 0;

}

static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block)

{

AVPacketList *pkt1;

int ret;

SDL_LockMutex(q->mutex);

for(;;)

{

if(quit)

{

ret = -1;

break;

}

pkt1 = q->first_pkt;

if (pkt1)

{

q->first_pkt = pkt1->next;

if (!q->first_pkt)

q->last_pkt = NULL;

q->nb_packets--;

q->size -= pkt1->pkt.size;

*pkt = pkt1->pkt;

av_free(pkt1);

ret = 1;

break;

}

else if (!block)

{

ret = 0;

break;

}

else

{

SDL_CondWait(q->cond, q->mutex);

}

}

SDL_UnlockMutex(q->mutex);

return ret;

}

int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf, int buf_size)

{

static AVPacket pkt;

static uint8_t *audio_pkt_data = NULL;

static int audio_pkt_size = 0;

int len1, data_size;

for(;;)

{

while(audio_pkt_size > 0)

{

data_size = buf_size;

len1 = avcodec_decode_audio2(aCodecCtx, (int16_t *)audio_buf, &data_size, audio_pkt_data, audio_pkt_size);

if(len1 < 0)

{ /* if error, skip frame */

audio_pkt_size = 0;

break;

}

audio_pkt_data += len1;

audio_pkt_size -= len1;

if(data_size <= 0)

{ /* No data yet, get more frames */

continue;

} /* We have data, return it and come back for more later */

return data_size;

}

if(pkt.data)

av_free_packet(&pkt);

if(quit)

{

return -1;

}

if(packet_queue_get(&audioq, &pkt, 1) < 0)

{

return -1;

}

audio_pkt_data = pkt.data;

audio_pkt_size = pkt.size;

}

}

void audio_callback(void *userdata, Uint8 *stream, int len)

{

AVCodecContext *aCodecCtx = (AVCodecContext *)userdata;

int len1, audio_size;

static uint8_t audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2];

static unsigned int audio_buf_size = 0;

static unsigned int audio_buf_index = 0;

while(len > 0)

{

if(audio_buf_index >= audio_buf_size)

{ /* We have already sent all our data; get more */

audio_size = audio_decode_frame(aCodecCtx, audio_buf, sizeof(audio_buf));

if(audio_size < 0)

{ /* If error, output silence */

audio_buf_size = 1024; // arbitrary?

memset(audio_buf, 0, audio_buf_size);

}

else

{

audio_buf_size = audio_size;

}

audio_buf_index = 0;

}

len1 = audio_buf_size - audio_buf_index;

if(len1 > len)

len1 = len;

memcpy(stream, (uint8_t *)audio_buf + audio_buf_index, len1);

len -= len1;

stream += len1;

audio_buf_index += len1;

}

}

int main(int argc, char *argv[])

{

AVFormatContext *pFormatCtx;

int i, videoStream(-1), audioStream(-1);

AVCodecContext *pCodecCtx;

AVCodec *pCodec;

AVFrame *pFrame;

AVPacket packet;

int frameFinished;

float aspect_ratio;

AVCodecContext *aCodecCtx;

AVCodec *aCodec;

SDL_Overlay *bmp;

SDL_Surface *screen;

SDL_Rect rect;

SDL_Event event;

SDL_AudioSpec wanted_spec, spec;

if(argc < 2)

{

fprintf(stderr, "Usage: test /n");

exit(1);

}

av_register_all();

pFormatCtx = av_alloc_format_context();

if (!pFormatCtx) {

fprintf(stderr, "Memory error/n");

exit(1);

}

if(av_open_input_file(&pFormatCtx, argv[1], NULL, 0, NULL)!=0)

return -1; // Couldn't open file

if(av_find_stream_info(pFormatCtx)<0)

return -1; // Couldn't find stream information

// Dump information about file onto standard error

dump_format(pFormatCtx, 0, argv[1], 0);

// Find the first video stream

for(i=0; i<pFormatCtx->nb_streams; i++)

{

if(pFormatCtx->streams[i]->codec->codec_type==CODEC_TYPE_VIDEO && videoStream<0)

{

videoStream=i;

}

if(pFormatCtx->streams[i]->codec->codec_type==CODEC_TYPE_AUDIO && audioStream<0)

{

audioStream=i;

}

}

if(videoStream==-1||audioStream==-1)

return -1; // Didn't find a video stream

// Get a pointer to the codec context for the video stream

aCodecCtx=pFormatCtx->streams[audioStream]->codec;

wanted_spec.freq = aCodecCtx->sample_rate;

wanted_spec.format = AUDIO_S16SYS;

wanted_spec.channels = aCodecCtx->channels;

wanted_spec.silence = 0;

wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;

wanted_spec.callback = audio_callback;

wanted_spec.userdata = aCodecCtx;

if(SDL_OpenAudio(&wanted_spec, &spec) < 0)

{

fprintf(stderr, "SDL_OpenAudio: %s/n", SDL_GetError());

return -1;

}

aCodec = avcodec_find_decoder(aCodecCtx->codec_id);

if(!aCodec)

{

fprintf(stderr, "Unsupported codec!/n"); return -1;

}

avcodec_open(aCodecCtx, aCodec); // audio_st = pFormatCtx->streams[index]

packet_queue_init(&audioq);

SDL_PauseAudio(0);

pCodecCtx=pFormatCtx->streams[videoStream]->codec;

pCodec=avcodec_find_decoder(pCodecCtx->codec_id);

if(pCodec==NULL)

{

fprintf(stderr, "Unsupported codec!/n");

return -1; // Codec not found

}

// Open codec

if(avcodec_open(pCodecCtx, pCodec)<0)

return -1; // Could not open codec

// Allocate video frame

pFrame=avcodec_alloc_frame();

// Allocate an AVFrame structure

uint8_t *buffer;

int numBytes;

// Determine required buffer size and allocate buffer

numBytes=avpicture_get_size(PIX_FMT_RGB24, pCodecCtx->width,

pCodecCtx->height);

buffer=(uint8_t *)av_malloc(numBytes*sizeof(uint8_t));

// Assign appropriate parts of buffer to image planes in pFrameRGB

if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER))

{

fprintf(stderr, "Could not initialize SDL - %s/n", SDL_GetError());

exit(1);

}

#ifndef __DARWIN__

screen = SDL_SetVideoMode(pCodecCtx->width, pCodecCtx->height, 0, 0);

#else

screen = SDL_SetVideoMode(pCodecCtx->width, pCodecCtx->height, 24, 0);

#endif

if(!screen)

{

fprintf(stderr, "SDL: could not set video mode - exiting/n");

exit(1);

}

bmp = SDL_CreateYUVOverlay(pCodecCtx->width, pCodecCtx->height,

SDL_YV12_OVERLAY, screen);

static struct SwsContext *img_convert_ctx;

if (img_convert_ctx == NULL)

{

img_convert_ctx = sws_getContext(pCodecCtx->width, pCodecCtx->height,

pCodecCtx->pix_fmt,

pCodecCtx->width, pCodecCtx->height,

PIX_FMT_YUV420P,

sws_flags, NULL, NULL, NULL);

if (img_convert_ctx == NULL)

{

fprintf(stderr, "Cannot initialize the conversion context/n");

exit(1);

}

}

i=0;

while(av_read_frame(pFormatCtx, &packet)>=0)

{

// Is this a packet from the video stream?

if(packet.stream_index==videoStream)

{

// Decode video frame

avcodec_decode_video(pCodecCtx, pFrame, &frameFinished,

packet.data, packet.size);

// Did we get a video frame?

if(frameFinished)

{

SDL_LockYUVOverlay(bmp);

AVPicture pict;

pict.data[0] = bmp->pixels[0];

pict.data[1] = bmp->pixels[2];

pict.data[2] = bmp->pixels[1];

pict.linesize[0] = bmp->pitches[0];

pict.linesize[1] = bmp->pitches[2];

pict.linesize[2] = bmp->pitches[1];

// Convert the image into YUV format that SDL uses

/*img_convert(&pict, PIX_FMT_YUV420P,

(AVPicture *)pFrame, pCodecCtx->pix_fmt,

pCodecCtx->width, pCodecCtx->height);*/

sws_scale(img_convert_ctx, pFrame->data, pFrame->linesize,

0, pCodecCtx->height, pict.data, pict.linesize);

SDL_UnlockYUVOverlay(bmp);

rect.x = 0;

rect.y = 0;

rect.w = pCodecCtx->width;

rect.h = pCodecCtx->height;

SDL_DisplayYUVOverlay(bmp, &rect);

Sleep(60);

av_free_packet(&packet);

}

}

else if(packet.stream_index==audioStream)

{

packet_queue_put(&audioq, &packet);

}

else

{

av_free_packet(&packet);

}

// Free the packet that was allocated by av_read_frame

SDL_PollEvent(&event);

switch(event.type)

{

case SDL_QUIT:

quit = 1;

SDL_Quit();

exit(0);

break;

default: break;

}

}

// Free the RGB image

av_free(buffer);

//av_free(pFrameRGB);

// Free the YUV frame

av_free(pFrame);

// Close the codec

avcodec_close(pCodecCtx);

// Close the video file

av_close_input_file(pFormatCtx);

return 0;

}
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