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结对开发项目-电梯调度系统

2014-03-21 20:26 281 查看
小组成员:马翔 & 胡佳奇

项目名称:电梯调度系统

经过了两个多星期的结对开发过程,我们的电梯调度系统有了一个初步的面貌。现版本的调度系统和最初的设想还是有很大的区别的。最初的设想是有一个整体调度系统,每当乘客发出一个请求,调度系统就通过这个计算来为这个请求分配一部电梯。在实践的过程中发现这样不可行,复杂度很高,这个问题能有多复杂就有多复杂。后来通过实际调研和自己思考,决定将问题简单话,即四部电梯只会沿着自己的方向来运行,某一层有顾客请求就停下。而调度程序只为处于ready状态的电梯发出命令。通过这样的思路来简化问题,从而实现了电梯的运行。

在电梯的实现过程中,使用了线程的技术。将每个电梯对象的run方法封装成一个线程,这样四部电梯就能不受互相影响的同时运行,并且接受调度。在编程环境上我们选择使用visual studio 2010 下的C#,实现了界面的设计。目前项目尚有一些不足之处,如没有一个整体观察电梯运行的界面和人数检测,我们会尽力将这些在以后进行完善。

项目时间管理表:



电梯运行截图:





电梯调度系统运行调度部分代码:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using System.Threading;

namespace 电梯调度系统
{
public struct Request   //请求结构体
{
public int pgFloor;//乘客请求楼层
public string pgDir; //乘客请求方向
public string pgIo;  //乘客请求进出方向
}

public struct outRequest
{
public int request;
public int toUp;
public int toDown;
}

static class Program
{
/// <summary>
/// 应用程序的主入口点。
/// </summary>
//[STAThread]

//电梯调度系统函数
public static void Manager(int r)
{

if (fangWen.E1.direction=="Ready")
{
if (fangWen.E1.floorNow > r) fangWen.E1.direction = "Down";
else if (fangWen.E1.floorNow < r) fangWen.E1.direction = "Up";
else if (fangWen.E1.floorNow == r) fangWen.E1.Open();
}
else if(fangWen.E2.direction=="Ready")
{
if (fangWen.E2.floorNow > r) fangWen.E2.direction = "Down";
else if (fangWen.E2.floorNow < r) fangWen.E2.direction = "Up";
else if (fangWen.E2.floorNow == r) fangWen.E2.Open();
}
else if(fangWen.E3.direction=="Ready")
{
if (fangWen.E3.floorNow > r) fangWen.E3.direction = "Down";
else if (fangWen.E3.floorNow < r) fangWen.E3.direction = "Up";
else if (fangWen.E3.floorNow == r) fangWen.E3.Open();
}
else if(fangWen.E4.direction=="Ready")
{
if (fangWen.E4.floorNow > r) fangWen.E4.direction = "Down";
else if (fangWen.E4.floorNow < r) fangWen.E4.direction = "Up";
else if (fangWen.E4.floorNow == r) fangWen.E4.Open();
}

}

//电梯类
public class Elevator
{
public  int speed;       //速度
public  int load;        //载重
public  int people;      //乘客限制
public  int openClose;   //开关门时间
public  int inOut;       //进出门时间
public  int floorNow;    //电梯当前楼层
public  String direction;//电梯当前状态
public  int loadNow;     //电梯当前载重
public  int peopleNow;   //电梯当前乘客数

public int[] RespondQueue=new int [21];  //电梯内部响应队列

public static outRequest[] oR = new outRequest[21];  //电梯外请求队列
public static int Requestflag;   //电梯请求标记
public int Rfront;
public int Rrear;

public Elevator(int sp,int lo,int pe,int oc,int io,int fln) //电梯构造函数
{
speed = sp;         //初始化电梯速度
loadNow=load = lo;          //初始化电梯载重
peopleNow=people = pe;        //初始化乘客限制
openClose = oc;    //初始化电梯开关门时间
inOut = io;        //初始化乘客进出时间
floorNow = fln;    //初始化电梯当前楼层
direction = "Ready";//初始化电梯状态

Requestflag = 0; //标记初始化为零,表示没有外部请求
Rfront = 0;
Rrear = 0;
}
//电梯运行功能函数
public int tanCeUp()   //向上探测函数
{
int i=0;
if (this.direction == "Up")
{
for (i = this.floorNow; i <= 20; i++)
{
if((this.RespondQueue[i]==1)||(oR[i].request==1&&oR[i].toUp==1))break;
}
//if (i == 21) i = this.floorNow;
}
return i;
}

public int tanCeDown()   //向下探测函数
{
int i = 0;
if (this.direction == "Down")
{
for (i = this.floorNow; i >= 0; i--)
{
if ((this.RespondQueue[i] == 1) || (oR[i].request == 1 && oR[i].toDown == 1)) break;
}

}

return i;
}

public void Run()
{

while (true)
{
if (this.direction == "Up")
{
while (tanCeUp() != 21)
{
Thread.Sleep(1500);
this.floorNow++;
if ((this.RespondQueue[this.floorNow] == 1) || (oR[this.floorNow].request == 1 && oR[this.floorNow].toUp == 1))
{
this.Open();
}
}
this.direction = "Ready";

}
if (this.direction == "Down")
{
while (tanCeDown() != -1)
{
Thread.Sleep(1500);
this.floorNow--;
if ((this.RespondQueue[this.floorNow] == 1) || (oR[this.floorNow].request == 1 && oR[this.floorNow].toDown == 1))
{
this.Open();
}
}
this.direction = "Ready";

}

}
}

public void Open()
{
this.RespondQueue[this.floorNow] = 0;
oR[this.floorNow].request = 0;
if (this.direction == "Up") oR[this.floorNow].toUp = 0;
if (this.direction == "Down") oR[this.floorNow].toDown = 0;
Thread.Sleep(3000);
}

}

public static class fangWen   //将四个电梯实例对象封装在一个类里供其他窗体访问
{
public static Elevator E1 = new Elevator(10, 800, 10, 5, 8, 1);
public static Elevator E2 = new Elevator(10, 800, 10, 5, 8, 1);
public static Elevator E3 = new Elevator(10, 1600, 20, 5, 8, 1);
public static Elevator E4 = new Elevator(10, 2000, 20, 5, 8, 1);
}

public static void ThreadProc_1()  //创建电梯的线程函数
{
fangWen.E1.Run();
}
public static void ThreadProc_2()
{
fangWen.E2.Run();
}
public static void ThreadProc_3()
{
fangWen.E3.Run();
}
public static void ThreadProc_4()
{
fangWen.E4.Run();
}

static void Main()
{
Thread t1 = new Thread(new ThreadStart(ThreadProc_1)); //各个电梯线程开始运行
t1.Start();

Thread t2 = new Thread(new ThreadStart(ThreadProc_2));
t2.Start();

Thread t3 = new Thread(new ThreadStart(ThreadProc_3));
t3.Start();

Thread t4 = new Thread(new ThreadStart(ThreadProc_4));
t4.Start();

Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());

}
}
}
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