您的位置:首页 > 其它

一个DirectInput演示程序

2012-09-29 11:53 357 查看
在看程序stackup(一个ddraw小游戏)之前,还是先看看它比较好,知道怎么响应Mouse,kerboard

#include "stdafx.h"

#include "globals.h"

#include <objbase.h>

#include "ddutil.cpp"
/////////////////////////////////////////////////////////////////////////////

// //

// //

// DIRECT DRAW //

// //

// //

/////////////////////////////////////////////////////////////////////////////
bool g_DD_Init()

{

g_DX_Result = DirectDrawCreate(NULL, &g_lpDD, NULL); // create the main DirectDraw object

DD_CHECK_ERROR("Error - DD - Create");
g_DX_Result = g_lpDD->SetCooperativeLevel(*AfxGetMainWnd(), DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);

DD_CHECK_ERROR("Error - DD - SetCooperativeLevel");
#ifdef _DEBUG

g_DX_Result = g_lpDD->SetDisplayMode(1024, 768, 8);

#else

g_DX_Result = g_lpDD->SetDisplayMode(SCREEN_XSIZE, SCREEN_YSIZE, 8);

#endif

DD_CHECK_ERROR("Error - DD - SetDisplayMode");
DDSURFACEDESC ddsd;

ddsd.dwSize = sizeof(ddsd); // Create the primary surface with 1 back buffer

ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;

ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP | DDSCAPS_COMPLEX;

ddsd.dwBackBufferCount = 1;

g_DX_Result = g_lpDD->CreateSurface(&ddsd, &g_lpDDS_Primary, NULL);

DD_CHECK_ERROR("Error - DD - CreateSurface");
DDSCAPS ddscaps;

ddscaps.dwCaps = DDSCAPS_BACKBUFFER; // Get a pointer to the back buffer

g_DX_Result = g_lpDDS_Primary->GetAttachedSurface(&ddscaps, &g_lpDDS_Secondary);

DD_CHECK_ERROR("Error - DD - GetAttachedSurface");
return true;

}
/////////////////////////////////////////////////////////////////////////////
bool g_DD_RestoreAll()

{

return g_lpDDS_Primary->Restore() == DD_OK &&

g_lpDDS_Secondary->Restore() == DD_OK;

}
/////////////////////////////////////////////////////////////////////////////
void g_DD_Finish()

{

if(g_lpDD != NULL)

{

if(g_lpDDS_Primary != NULL)

{

g_lpDDS_Primary->Release();

g_lpDDS_Primary = NULL;

}

g_lpDD->RestoreDisplayMode();

g_lpDD->Release();

g_lpDD = NULL;

}

}
/////////////////////////////////////////////////////////////////////////////
void g_DD_FlipScreens()

{

while(1)

{

g_DX_Result = g_lpDDS_Primary->Flip(NULL, 0);

if(g_DX_Result == DD_OK)

break;

if(g_DX_Result == DDERR_SURFACELOST)

{

g_DX_Result = g_lpDDS_Primary->Restore();

if(g_DX_Result != DD_OK)

break;

}

if(g_DX_Result != DDERR_WASSTILLDRAWING)

break;

}

}
/////////////////////////////////////////////////////////////////////////////
void g_DD_PalleteToBack(LPDIRECTDRAWPALETTE lpDDP)

{

PALETTEENTRY PalEntry_Background[256];

if(lpDDP->GetEntries(0, 0, 256, PalEntry_Background) != DD_OK)

AfxMessageBox("Error - Get Palette Entries");
PALETTEENTRY PalEntry_Work[256];

for(int i = 0; i < 256; i++)

{

PalEntry_Work[i].peRed = PalEntry_Background[0].peRed;

PalEntry_Work[i].peGreen = PalEntry_Background[0].peGreen;

PalEntry_Work[i].peBlue = PalEntry_Background[0].peBlue;

PalEntry_Work[i].peFlags = 0;

}

if(lpDDP->SetEntries(0, 0, 256, PalEntry_Work) != DD_OK)

AfxMessageBox("Error - Set Palette Entries");

}
/////////////////////////////////////////////////////////////////////////////

// //

// //

// DIRECT INPUT //

// //

// //

/////////////////////////////////////////////////////////////////////////////
bool g_DI_Init()

{

//g_DX_Result = DirectInputCreate(AfxGetInstanceHandle(), DIRECTINPUT_VERSION, &g_lpDI, NULL);

g_DX_Result = DirectInput8Create(AfxGetInstanceHandle(), DIRECTINPUT_VERSION, IID_IDirectInput8, (LPVOID*)&g_lpDI, NULL);

DI_CHECK_ERROR("Error - DirectInputCreate");
g_DX_Result = g_lpDI->CreateDevice(GUID_SysKeyboard, &g_lpDI_Keyboard, NULL);

DI_CHECK_ERROR("Error - DI - CreateDevice");
g_DX_Result = g_lpDI_Keyboard->SetDataFormat(&c_dfDIKeyboard);

DI_CHECK_ERROR("Error - DI - SetDataFormat");
g_DX_Result = g_lpDI_Keyboard->SetCooperativeLevel(*AfxGetMainWnd(), DISCL_NONEXCLUSIVE | DISCL_FOREGROUND);

DI_CHECK_ERROR("Error - DI - SetCooperativeLevel");
DIPROPDWORD dipdw =

{

{

sizeof(DIPROPDWORD), // diph.dwSize

sizeof(DIPROPHEADER), // diph.dwHeaderSize

0, // diph.dwObj

DIPH_DEVICE, // diph.dwHow

},

DINPUT_BUFFERSIZE, // dwData

};
g_DX_Result = g_lpDI_Keyboard->SetProperty(DIPROP_BUFFERSIZE, &dipdw.diph);

DI_CHECK_ERROR("Error - DI - Set buffer size");
return true;

}
/////////////////////////////////////////////////////////////////////////////
void g_DI_Finish()

{

if(g_lpDI_Keyboard)

{

g_lpDI_Keyboard->Unacquire();

g_lpDI_Keyboard->Release();

g_lpDI_Keyboard = NULL;

}
if(g_lpDI)

{

g_lpDI->Release();

g_lpDI = NULL;

}

}
/////////////////////////////////////////////////////////////////////////////
void g_DI_GetKeyboardData()

{

again:

g_DI_InOut = DINPUT_BUFFERSIZE;

g_DX_Result = g_lpDI_Keyboard->GetDeviceData(sizeof(DIDEVICEOBJECTDATA), g_DI_rgdod, &g_DI_InOut, 0);
if(g_DX_Result != DI_OK)

{

if(g_DX_Result == DIERR_INPUTLOST)

{

g_DX_Result = g_lpDI_Keyboard->Acquire();

if(SUCCEEDED(g_DX_Result))

{

goto again;

}

}

}

}
/////////////////////////////////////////////////////////////////////////////

// //

// //

// DIRECT SOUND //

// //

// //

/////////////////////////////////////////////////////////////////////////////
bool g_DS_Init()

{

g_DX_Result = DirectSoundCreate(NULL, &g_lpDS, NULL);

DS_CHECK_ERROR("Error - DS - Create\nAudio cannot be used");
g_DX_Result = g_lpDS->SetCooperativeLevel(*AfxGetMainWnd(), DSSCL_NORMAL);

DS_CHECK_ERROR("Error - DS - SetCooperativeLevel");
return true;

}
/////////////////////////////////////////////////////////////////////////////
void g_DS_Finish()

{

if(g_lpDS != NULL)

{

g_lpDS->Release();

g_lpDS = NULL;

}

}
/////////////////////////////////////////////////////////////////////////////
#ifdef WRITEBITMAPS
/////////////////////////////////////////////////////////////////////////////

// DDBToDIB - Creates a DIB from a DDB

// bitmap - Device dependent bitmap

// dwCompression - Type of compression - see BITMAPINFOHEADER

// pPal - Logical palette
HANDLE DDBToDIB( CBitmap& bitmap, DWORD dwCompression, CPalette* pPal )

{

BITMAP bm;

BITMAPINFOHEADER bi;

LPBITMAPINFOHEADER lpbi;

DWORD dwLen;

HANDLE hDIB;

HANDLE handle;

HDC hDC;

HPALETTE hPal;

ASSERT( bitmap.GetSafeHandle() );
// The function has no arg for bitfields

if( dwCompression == BI_BITFIELDS )

return NULL;
// If a palette has not been supplied use defaul palette

hPal = (HPALETTE) pPal->GetSafeHandle();

if (hPal==NULL)

hPal = (HPALETTE) GetStockObject(DEFAULT_PALETTE);
// Get bitmap information

bitmap.GetObject(sizeof(bm),(LPSTR)&bm);
// Initialize the bitmapinfoheader

bi.biSize = sizeof(BITMAPINFOHEADER);

bi.biWidth = bm.bmWidth;

bi.biHeight = bm.bmHeight;

bi.biPlanes = 1;

bi.biBitCount = bm.bmPlanes * bm.bmBitsPixel;

bi.biCompression = dwCompression;

bi.biSizeImage = 0;

bi.biXPelsPerMeter = 0;

bi.biYPelsPerMeter = 0;

bi.biClrUsed = 0;

bi.biClrImportant = 0;
// Compute the size of the infoheader and the color table

int nColors = (1 << bi.biBitCount);

if( nColors > 256 )

nColors = 0;

dwLen = bi.biSize + nColors * sizeof(RGBQUAD);
// We need a device context to get the DIB from

hDC = GetDC(NULL);

hPal = SelectPalette(hDC,hPal,FALSE);

RealizePalette(hDC);
// Allocate enough memory to hold bitmapinfoheader and color table

hDIB = GlobalAlloc(GMEM_FIXED,dwLen);
if (!hDIB){

SelectPalette(hDC,hPal,FALSE);

ReleaseDC(NULL,hDC);

return NULL;

}
lpbi = (LPBITMAPINFOHEADER)hDIB;
*lpbi = bi;
// Call GetDIBits with a NULL lpBits param, so the device driver

// will calculate the biSizeImage field

GetDIBits(hDC, (HBITMAP)bitmap.GetSafeHandle(), 0L, (DWORD)bi.biHeight,

(LPBYTE)NULL, (LPBITMAPINFO)lpbi, (DWORD)DIB_RGB_COLORS);
bi = *lpbi;
// If the driver did not fill in the biSizeImage field, then compute it

// Each scan line of the image is aligned on a DWORD (32bit) boundary

if (bi.biSizeImage == 0){

bi.biSizeImage = ((((bi.biWidth * bi.biBitCount) + 31) & ~31) / 8)

* bi.biHeight;
// If a compression scheme is used the result may infact be larger

// Increase the size to account for this.

if (dwCompression != BI_RGB)

bi.biSizeImage = (bi.biSizeImage * 3) / 2;

}
// Realloc the buffer so that it can hold all the bits

dwLen += bi.biSizeImage;

if (handle = GlobalReAlloc(hDIB, dwLen, GMEM_MOVEABLE))

hDIB = handle;

else{

GlobalFree(hDIB);
// Reselect the original palette

SelectPalette(hDC,hPal,FALSE);

ReleaseDC(NULL,hDC);

return NULL;

}
// Get the bitmap bits

lpbi = (LPBITMAPINFOHEADER)hDIB;
// FINALLY get the DIB

BOOL bGotBits = GetDIBits( hDC, (HBITMAP)bitmap.GetSafeHandle(),

0L, // Start scan line

(DWORD)bi.biHeight, // # of scan lines

(LPBYTE)lpbi // address for bitmap bits

+ (bi.biSize + nColors * sizeof(RGBQUAD)),

(LPBITMAPINFO)lpbi, // address of bitmapinfo

(DWORD)DIB_RGB_COLORS); // Use RGB for color table
if( !bGotBits )

{

GlobalFree(hDIB);



SelectPalette(hDC,hPal,FALSE);

ReleaseDC(NULL,hDC);

return NULL;

}
SelectPalette(hDC,hPal,FALSE);

ReleaseDC(NULL,hDC);

return hDIB;

}
/////////////////////////////////////////////////////////////////////////////

// WriteDIB - Writes a DIB to file

// Returns - TRUE on success

// szFile - Name of file to write to

// hDIB - Handle of the DIB
BOOL WriteDIB( LPTSTR szFile, HANDLE hDIB)

{

BITMAPFILEHEADER hdr;

LPBITMAPINFOHEADER lpbi;
if (!hDIB)

return FALSE;
CFile file;

if( !file.Open( szFile, CFile::modeWrite|CFile::modeCreate) )

return FALSE;
lpbi = (LPBITMAPINFOHEADER)hDIB;
int nColors = 1 << lpbi->biBitCount;
// Fill in the fields of the file header

hdr.bfType = ((WORD) ('M' << 8) | 'B'); // is always "BM"

hdr.bfSize = GlobalSize (hDIB) + sizeof( hdr );

hdr.bfReserved1 = 0;

hdr.bfReserved2 = 0;

hdr.bfOffBits = (DWORD) (sizeof( hdr ) + lpbi->biSize +

nColors * sizeof(RGBQUAD));
// Write the file header

file.Write( &hdr, sizeof(hdr) );
// Write the DIB header and the bits

file.Write( lpbi, GlobalSize(hDIB) );
return TRUE;

}
/////////////////////////////////////////////////////////////////////////////
BOOL WriteWindowToDIB( LPTSTR szFile, CWnd *pWnd )

{

CBitmap bitmap;

CWindowDC dc(pWnd);

CDC memDC;

CRect rect;
memDC.CreateCompatibleDC(&dc);
pWnd->GetWindowRect(rect);
bitmap.CreateCompatibleBitmap(&dc, rect.Width(),rect.Height() );



CBitmap* pOldBitmap = memDC.SelectObject(&bitmap);

memDC.BitBlt(0, 0, rect.Width(),rect.Height(), &dc, 0, 0, SRCCOPY);
// Create logical palette if device support a palette

CPalette pal;

if( dc.GetDeviceCaps(RASTERCAPS) & RC_PALETTE )

{

UINT nSize = sizeof(LOGPALETTE) + (sizeof(PALETTEENTRY) * 256);

LOGPALETTE *pLP = (LOGPALETTE *) new BYTE[nSize];

pLP->palVersion = 0x300;
pLP->palNumEntries =

GetSystemPaletteEntries( dc, 0, 255, pLP->palPalEntry );
// Create the palette

pal.CreatePalette( pLP );
delete[] pLP;

}
memDC.SelectObject(pOldBitmap);
// Convert the bitmap to a DIB

HANDLE hDIB = DDBToDIB( bitmap, BI_RGB, &pal );
if( hDIB == NULL )

return FALSE;
// Write it to file

WriteDIB( szFile, hDIB );
// Free the memory allocated by DDBToDIB for the DIB

GlobalFree( hDIB );

return TRUE;

}
#endif
/////////////////////////////////////////////////////////////////////////////

函数、变量详细说明见:

http://book.csdn.net/bookfiles/449/10044915847.shtml
内容来自用户分享和网络整理,不保证内容的准确性,如有侵权内容,可联系管理员处理 点击这里给我发消息
标签: